XCOM 2
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[WOTC] Surgical SitRep Fix
   
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Tags:  gameplay
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476.952 KB
Mar 3, 2018 @ 4:36pm
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[WOTC] Surgical SitRep Fix

Description
Fixes a bug with the "Surgical" SitRep (The one where you can only bring 3 Soldiers). The SitRep is supposed to reduce podsizes to 2. However in Vanilla this doesnt always work correctly, making missions with this SitRep sometimes nearly impossible to beat. This mod fixes that and only that.

Currently the mod is a "quick and dirty" fix with no config values and no support for other mods that want to tinker with podsizes via SitReps. Depending on feedback this can change ofcourse ;).

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42 Comments
Jamie A. Rose May 6, 2022 @ 12:27am 
Should have made a mod that removes surgical entirely, that would have been more useful.
BigMitchy Dec 21, 2021 @ 8:34pm 
@TatlTael do you have an increase pod size mod?
Riekopo Dec 19, 2021 @ 4:03am 
does it need updated?
TatlTael Dec 8, 2021 @ 8:07pm 
Doesn't seem to be working for me. Just played a surgical mission today and the first pod I encountered contained an Andromedon and two Codices. I installed this mod mid-campaign, but not mid-mission.
XpanD Aug 27, 2021 @ 8:10am 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up.
Psykrom Mar 28, 2021 @ 9:15am 
First Surgical I did yesterday spawned a spectre, fire viper, another viper, 3 advent troopers and a spark. Tried two times to tackle them, but each time one of my soldiers got nocked out andcloned, it was time to gg.

I've been only using a better advent, but they already do a fine job in kicking my XXX, I am not sure if the troops mentioned amounted to two pods. Anybody knows? :2018saliengoo1:
BigMitchy Sep 7, 2020 @ 4:39am 
@Artek [General] yeah sorry my bad, idk how but i mixed this up in my head with the 'no low profile' mod i have and my brain was like "sUrGiCaL, tHaT's NoT mEaNt To eB ThErE"
Artek [General] Sep 6, 2020 @ 9:02am 
This mod is not meant to remove Surgical as a sit rep. It simply fixes an issue where enemies continue to spawn in "normal" numbers making the mission impossible and forces the enemy pods to spawn appropriatly reduced amounts of enemies that could be fairly tackled by your reduced squad.
BigMitchy Sep 6, 2020 @ 8:55am 
i just got a guerilla ops mission with surgical, idk if this mod is bugged for some reason or what
Artek [General] May 28, 2020 @ 12:29am 
You could try to just cheat your way out of it via console.