XCOM 2
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WotC Tactical Suppressors
 
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Tags:  Weapon
File Size
Posted
Updated
3.097 MB
Sep 14, 2017 @ 4:39pm
Sep 21, 2017 @ 4:37pm
3 Change Notes ( view )
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WotC Tactical Suppressors

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In 1 collection by Musashi
Musashis WotC Mods
24 items
Description
This mod replaces the vanilla repeater with suppressors.

Suppressors give you a chance to remain concealed. For more information see the Musashis Stealth Overhaul mod page.

Basic Suppressor
* Remain concealed chance
* Adds Ambush ability

Advanced Suppressor
* -10 Concealment Loss Chance
* Allows silent kills
* Adds Ambush ability

Superior Suppressor
* -20 Concealment Loss Chance
* Allows silent kills
* Adds Ambush ability

Concealment Loss Chance by tier and weapon category



Ambush
Overwatch a single target with Covering Fire. This attack may critically hit.
You have a chance to remain concealed.

Custom silencer sounds
This mods features a silencer sound overwrite for conventional-, mag- and coil weapons.
The sound is only overwritten if the weapon has a supressor attached of course.
If you don't want that feature set

bUseSoundMapping=false

Compatibility

Conflicts with the Better Attachments mod.

Mod troubleshooting
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting

Patreon
Have look at my work in progress and infos on my mods at my patreon page.
Your really like my mods and would like to help me have more time for modding? Consider become a patreon :)

https://www.patreon.com/musashi1584
Popular Discussions View All (1)
0
Feb 12 @ 9:56pm
Localization
Erazil
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123 Comments
Musashi  [author] Nov 15 @ 3:09am 
@Sorry Charlie
I am not sure what you mean. If you would take away the stealth stuff there would be nothing left this mod would provide. Maybe you can elaborate what you mean?
Sorry Charlie Nov 14 @ 10:46pm 
@Musashi
I'm really loving the look of this mod, but I don't want to change how stealth fundamentally works in the game. Is there a way to disable the changes from your Stealth Overhaul and just use that mod as a resource?
Musashi  [author] Nov 12 @ 10:43pm 
This mod replaces the vanilla repeater with suppressors.
Thug Duck Nov 12 @ 6:53pm 
As Ohgun stated back in July, I'm also having issues with the repeaters making a reappearance. I was wondering if it may be linked to an update to the game or ine of my mods. Either way, thank you for so many amazing mods, I use so many of yours!
yes_commander Oct 25 @ 11:32pm 
Opinions vary, but I think the vanilla repeaters were a ridiculous design/balance decision. Looking forward to trying this out!
Musashi  [author] Oct 2 @ 12:41am 
No
Talon Oct 2 @ 12:11am 
Is there some way to seperate this from the Repeater item? I want Suppressors in my game but I also still want Repeaters.
Pepitoxxx Aug 5 @ 5:28am 
I'm using Grimy's loot mod does it mess with this mod if anyone knows, thanks for telling me
Ohgun Jul 15 @ 9:37pm 
I just started to try out your new mods for X-COM 2, but it seems that the Repeaters have returned when I used a mod to build weapon attachments. Is there a way to solve this issue?
tylerdashby Jul 4 @ 7:47pm 
can't seem to find supressor's anywhere in the game after a few days of playtime with mod. Ive got all the pre-reqs and do not have the better attachments mod. Is there a way to add one to my inventory with console commands? or edit a file so that they show up in my inventory?