Space Engineers

Space Engineers

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Inhalte (187)
AaW_Start-Station27
Erstellt von CaptainArthur
Starting option for Ares at War This only works with Ares at War. Bylen belt This mod adds the option to spawn near Station 27 in a space pod. ...
AaW_Start-Lezuno_Crashed_Mallard
Erstellt von CaptainArthur
Starting option for Ares at War This only works with Ares at War. Crashed on Lezuno ...
AaW_Start-Sandbox_Respawn
Erstellt von CaptainArthur
Starting option for Ares at War This only works with Ares at War. Sanbox mode Here you will be able to spawn on all planets in the Ares System. The space option only spawns near station 27, I plantto make it spawn every where in the belt. ...
AaW_Start-Agaris_RoverAndBoat
Erstellt von CaptainArthur
Starting option for Ares at War This only works with Ares at War. Agaris Will you liberate Agaris from the opressive rule of the GC? This start you will add the option to spawn only on Agaris, either on a rover or boat....
AaW_Start-Agaris_Colonies
Erstellt von CaptainArthur
Starting option for Ares at War This only works with Ares at War. Agaris Colonies Will you liberate Agaris from the opressive rule of the GC? This start you will add the option to spawn near Azuris or Carcosa....
Ares at War
Erstellt von CaptainArthur
Ares at War is a scenario/sandbox world designed to enhance the SE survival experience by addressing key issues such as the game being empty, limited exploration between planets, and lack of a real challenge. The scenario features a complete ore distributi...
Reversed Hud Compass for AaW
Erstellt von CaptainArthur
All credit and ownership goes to the orginal creator Zelious. Here is a link to the original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1469072169 This reversed compass modification was made by Math04 This is for Agaris & Ares System. ...
Text HUD API
Erstellt von DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Water Mod
Erstellt von Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Ares at War Part 2/3
Erstellt von CaptainArthur
The planets Check main mod here https://steamcommunity.com/sharedfiles/filedetails/?id=2999925713 Credits Massive thanks to Doctor Octoganapus for letting me use his high-quality voxels plus the Gas Giant. Special thanks to rickvdv104 for helping me with a...
Ares At War Part 3
Erstellt von Clockwork168
Load ABOVE the main Ares At War mod. Contains all blocks, items, etc. relating to the Ares At War Strategic Resources. Also applies changes via modadjuster to the FSD Supercruise mod when loaded alongside it, to fit the FSD into intended progression. This ...
Relative Top Speed
Erstellt von Gauge
Features - User defined speed limits - Control the speed of individual ships based on mass and acceleration - Change configuration on the fly (no need to restart) - Multiplayer ready Description Imagine you are in a fighter chasing down an enemy ship. You ...
ScenarioTools for MES Events
Erstellt von CaptainArthur
Contains custom actions, like creating GPS's adding news to the news lcd, for MES Events See the MES wiki for more: https://github.com/MeridiusIX/Modular-Encounters-Systems/wiki/Custom-Event-Actions-and-ScenarioTools...
Modular Encounters Systems
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Nebula Mod (3D)
Erstellt von Jakaria
The Nebula Mod is a mod that adds exactly what it says, nebulae. It is a successor to the now obsolete, Volumetric Nebulae Mod. Now featuring improved performance, visuals, and effects, this mod aims to complement your favorite skybox, through customizatio...
✺ SWSE-Armor
Erstellt von Palpatine
A armor expansion to go with the SWSE main mod. Many thanks and original credit go to the original authors enenras's AQD - Armor Expansion and SEModder4™'s Armor Ramps & Panels Mod Pack. These files are used with full permission from the original authors. ...
Praetor Invasion
Erstellt von Bob_Is_High
Praetor Invasion brings the High Praetor's attention to Space Engineers. What does it do? Adds the entire Xenonauts alien fleet to Space Engineers as cargo ship, drone encounters and reinforcements Note! This is ONLY intended to work for server "Simply War...
Planetary Derelicts [Reworked]
Erstellt von QBFreak
A collection of abandoned structures that spawn on planets. Requires Modular Encounters System. At present it is comprised of the vanilla economy stations typically found on planetary surfaces, as well as a few buildings from the Lost Colony scenario. Othe...
(MES) Lost Settlements
Erstellt von Nostrodamos
This mod adds a selection of buildings and groups of buildings that spawn on a planet with a wasteland style theme to them. All the grids are custom built and although this is a small mod, it has both hostile and neutral grids to give some variety in explo...
Phobos bioweapon Boss Encounter (Beta)
Erstellt von _Nazarov7576_
Much time has passed since the attacks of the colossal space creatures were stopped. However, the scale of the destruction caused by the space monsters boggled the imagination of all factions in the system for a long time to come. Long enough that attempts...
ACS Assertive Bunkers
Erstellt von Pav
ACS Assertive Bunkers adds additional bases to further expand the life and challenge in your world. This mod currently include underground bases for planets, and will progressively increase in challenge as your threat increases inline with other ACS bases....
[MES] Insurgent Freedom Militia
Erstellt von MrPākehā
This is a vanilla spawner for the Modular Encounter Systems. Ships built by Luvstruckmango IFM Collection Mod made by Pakeha. We made the Featured page!! Massive thank you to everyone We now have a DISCORD server Gamers Garden You can get faster responses ...
MES Wreckage
Erstellt von TheFinalEvent97
Mod features 668 different grids such as small drones, crashed ships, damaged outposts and rotating ring space stations. 99% of grids are damaged in some way, from light rocket damage to being pratically ripped in half. Designed for a salvage style of game...
Serpent Arms CIV Fleet NPC
Erstellt von Kreeg
Serpent Arms CIV Fleet Welcome to Serpent Arm CIV Fleet, an NPC Mod powered by MES (Modular-Encounters-Spawner) These NPCs, operate via detection of movement and Line-of-Sight, near themselves. In addition to fielding Vanilla weaponry, select variants fiel...
[MES] SpacePanzers
Erstellt von Austris
Space Panzer is an enemy NPC faction. This faction Only appears in space. Space panzers ships start to engage players grids at 3.5km distance. they can attack in groups of 4 to 6 tanks same time ...
MES Space Pirates Enhanced
Erstellt von TheFinalEvent97
Space Pirates Enhanced (SPRTE) are a hostile NPC faction that appears both in space and on planets/moons. The designs are either modified versions of the vanilla pirates or inspired by them. It features 4 planetary installations, 4 space stations and 5 shi...
MES Terran Heavy Industries Engineering
Erstellt von TheFinalEvent97
Terran Heavy Industries Engineering (THIE) are a normally neutral NPC faction that appears both in space and on planets/moons. Reputation level with the faction will vary based on player actions, leave them alone and relations will improve over time. Act t...
MES Lost Colony Encounters + Frostbite
Erstellt von Bačiulis
Buildings and bunkers from Lost Colony scenario will spawn on grass type terrain in planets that has grass. Rusted buildings from Lost Colony scenario will spawn on sand. Buildings from Frostbite scenario will spawn in Snow terrain (but not on Ice). Mod re...
MES Lunar Engineering and Construction Corporation
Erstellt von TheFinalEvent97
Lunar Engineering and Construction Corporation (LECC) are a normally neutral NPC faction that appears ususally in space and specialises in massive ships and stations. They are neutral but not particularly forgiving, reputation loss from being damaged is hi...
Populated Worlds Ai Enabled NPCs
Erstellt von Ryukki
Check "Changed notes" for information on newly added stuff. For Creature Encounters : https://steamcommunity.com/sharedfiles/filedetails/?id=2747715235 =Important= > > > Enable jetpack npcs to fly by typing this ingame in chat "botai EnemyFlight true" < < ...
MES Mercenaries PvE Encounters
Erstellt von TheFinalEvent97
Mercenaries (MERC) are a hostile space and lunar NPC faction, usually operating in the vicinity of the MERC-Helios-Waystation. They really don't appreciate any would-be trespassers and will prioritise players as targets. Mercenaries detect targets that are...
Wasteland Encounters V2 Continued
Erstellt von ECTOPLASIM
Wasteland Encounters V2 is a continuation of Wasteland Encounters made by Kobb. https://steamcommunity.com/sharedfiles/filedetails/?id=2345298530 This mod spawns wrecks randomly around the map each having their own loot randomly spawned in their containers...
MES Weyland-Yutani Corporation
Erstellt von TheFinalEvent97
This mod utilises MES and Rival AI to create a hostile planetary and space faction (WLYC) that is partially inspired by Splitsie's Assertive Installations. It features 17 Planetary Installations and 22 Remote Stations, the ground bases have Hand Drill inhi...
MES Abominations PvE Encounters
Erstellt von TheFinalEvent97
This mod is not designed to be easy or to be generous with resources, you have been warned. It utilises MES and Rival AI to create a horrifying and hostile faction (ABOMINATION) that often travel in pairs and show absolutely no mercy ramming if they are di...
Smugglers
Erstellt von Solnakar
Smuggler - someone who takes goods or people into or out of a country illegally. - Cambridge dictionary This mod adds hostile faction SMUGGLERS that consists of cargo ships filled with legal cargo, but also some more rare goods in hidden contraband compart...
MES Zebra Monkeys Mercenaries
Erstellt von TheFinalEvent97
This mod utilises MES and Rival AI to turn all 16 ships from the Survival Unlikely Finale into an NPC mod faction, the Zebra Monkeys Mercenaries (ZMM) will attack the highest value target they can detect, having a strong dislike of anyone with broadcasting...
ACI-Rival
Erstellt von Templar
This is a faction mod which utilises modded weapons for its encounters and MES for behaviours. There are no scripts used to create behaviours outside of the dependencies. The original ship designs are creations from K_medlocks Ares Combat Industries collec...
Wasteland Encounters
Erstellt von Echo
Note This Mod will no longer be maintained and updated, I have given VOID full authorization take it over and oversee its future Development. Please instead use the version in the link below. Wasteland Encounters V2 Continued https://steamcommunity.com/sha...
Wastelanders
Erstellt von Brisket
EmCorp has long since abandoned the planet. Its drones patrol the dusty dunes of what was once a successful mining outpost, but no more. When the Corporation left, they cared little for the workers stationed far away from home. These people took up arms ag...
Abandoned Settlements [v2]
Erstellt von Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
MES NPC Expanded Universe Encounters
Erstellt von TheFinalEvent97
Updated versions of every faction in this mod with Warfare 2 weapons is available in this collection https://steamcommunity.com/workshop/filedetails/?id=2578229245 This mod utilises the Modular Encounters Spawner and Rival AI to create a universe of differ...
CULT Remains
Erstellt von Solnakar
The CULT Some know them as Worshipers of Light, but most call them simply the CULT. They come, they conquer and after some time they dissapear, leaving their automated installations and ships behind. Drones patrol star systems even when their masters are l...
WEC - Encounters Reborn
Erstellt von YoshiWoof22
WEC - Encounters Reborn - Ver. 1.4.2 / Oct. 2024 Introduction: WEC - Encounters Reborn is a PvE mod that adds neutral-hostile encounters to your world. Is the mod alive? Yes - please don't comment asking if the mod still works. It does! WEC Encounters Rebo...
PvE Planetary Base Bombardment
Erstellt von Lemmiwinks
Note that this is currently a bit broken. The RC block thinks flying through your base is a great way to get to a waypoint 700m above it. This mod will add an NPC cargo ship to planets with atmosphere. Its cargo is about 1k missiles. It would like to dump ...
OKI NPC Expansion Mod
Erstellt von Okim
This mod is an attempt to shift the difficulty level of vanilla survival into much more dangerous gameplay by introducing various industrial and military cargo ships armed with OKI Grand Weapons Bundle stuff and expanding harmless vanilla drone set with mu...
Formic Invasion
Erstellt von Meridius_IX / Lucas
Introduction This mod adds Aggressive Modded NPC encounters to planets. What Are The Formic? The Formic are an enemy faction that initially appeared on the Ball&ChainGaming Saturday Survival stream towards the end of their first season (episodes The Unexpe...
Assertive Combat Systems
Erstellt von Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
(ARMCO) Imperial Light Incursions
Erstellt von Kreeg
This is a quick & temporary NPC Mod, using Lucas's Modular-Encounters-Framework, to spawn groups of specific Empire-based ships constructed of ImperialMod assets. As such, this will spawn using MES, Starwars Based Ships controlled by Opposing Factions such...
Corruption PvE Combat
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Planet Creature Spawner
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Parallax Concepts
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Reavers: Terror of the Verse
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Imber Corporation
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
NPC Weapon Upgrades
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Trade Operators Coalition
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
Pravda Heavy Industries
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Wave Spawner (Space)
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
Orks: The Great WAAAGH!
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Perpetually Perturbed Pirates
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
NPC Defense Shields Provider
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
Independent Contractors
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
NPC Programming Extender
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
Suppress Vanilla Cargo Ships
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
[Broken] Marine Pirate Encounters
Erstellt von Meridius_IX / Lucas
Marine Pirate Encounters Description This mod adds a handful of hostile NPC marine encounters to the game. These encounters require the Water Mod by Jakaria to function. How These Encounters Spawn The encounters in this mod do not spawn on a timer, they wi...
Suppress Vanilla Encounters
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
TRF - Ares - Heavy Cruiser
Erstellt von senturu
NO MODS are needed for this ship. it is Vanilla/DLC \\\\\\\\\\\\\\\\\\\\ Ship Name: Ares Class: Heavy Cruiser Role: extreme modifications from early science ship into a armed Cruiser Lore Info: Initially the Ares was designed and built using older technolo...
Vanilla+ Framework
Erstellt von Nerd e1
The Vanilla+ Framework is designed to be an addon to the vanilla weapons in terms of different functionality variety. It features a few different logic types doing different things, without modifying vanilla files or overwriting any vanilla functionality. ...
Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance)
Erstellt von jperk354
This mod is a Vanilla+ conversion of the original weaponcore mod. All models are designed by 50 Cow and are used with permission. Weaponcore https://steamcommunity.com/sharedfiles/filedetails/?id=3162229787 Mar 22nd 2025: Turbolasers turrets now fire in bu...
(DX11)Cryopods
Erstellt von Darth Biomech
Description: As of Update 01.128, mod is broken. Mk1 cryogenic beds are your answer to problem of long space travel. Now with TRANSPARENT GLASS! This block would greatly benefit if Keen would introduce animations to models, and allow access to them from AP...
More Upgrade Modules (Speed, Yield, Productivity) [Multilanguage +15]
Erstellt von Prof.Liebstrumpf
Simple Mod to increase the effectivity of the modules for your Refinery and Assembler. This Mod needs my Upgrade Module for working. Build Time for 5x: 15 seconds ...for 10x: 25 seconds ...for 25x: 40 seconds ...for 50x: 75 seconds ...for 100x: 120 seconds...
Upgrade Module
Erstellt von Prof.Liebstrumpf
This Mod is necessary for my mods that uses upgrades. (See below) I'm sick to editing it in all of my mods seperatly so i decide to make it standalone. 😅 Downgrinding the Blocks with this module creates metal scraps Currently following mods are using it: M...
Space Battleship Path of Obsolescence
Erstellt von Tustle
ATTENTION: To all ye scallywags perusing the PMC Registry! Are you in the (metaphorical) market for a new flagship? Do you desire overwhelming armor and firepower in a package under 100K PCU? Need you a carrier that packs a serious punch to boot? We here a...
'Vindicator' Derelict Battlecruiser
Erstellt von up_grayedd
Lore Excerpt from Chapter 3 "My analysis of the Vindicator sample you brought to me is complete. The Commerce Guild were truly talented in the field of genetics. Within this sample alone there are several different sources of DNA that have been successfull...
Battlestar Galactica: Colonial Weapons
Erstellt von aczel2
I got the weapons from the Series from the movies and from the Bsg Deadlock Strategy game Includes the following Turrets: -Orion pdc turret -Battlestar Pdc turret (armored , Cube , Slope, 2x1x1 Slope) -Orion pdc turret (Gatling version) -Battlestar Pdc tur...
Koleop'Terre GT-K 'Kavinsky'
Erstellt von Mad-Catcher
A monoseat super car. Information PCU: 1019 Blocks: 141 Main power supply: 4x small batteries Recharge: 1x small connector...
New Spawn Pods + Tools (Pack 4 Havoc Industries)
Erstellt von Fizzy
Introduction HI Welcome to Havoc Industries where design form and function come together to create something special. We here at Havoc Industries manufacture high end ships, vehicles and mining equipment for the professional and everyday engineer to get th...
Milky Way Skybox (insane resolution)
Erstellt von Darth Biomech
Realistic skybox for the game with Milky Way galaxy as seen from the solar system, based on a true photos of the space. In a insane 4k resolution, ensuring that it will look good even in 1080p with camera zoomed in! 2048 pixels version Warning: It is almos...
The Rangatira Carrier MSV-4
Erstellt von Avaslash
http://i.imgur.com/TdfeW0g.png "You deserve to battle in style." NO MODS WERE USED IN THIS SHIP, WORKS IN DEV & STABLE Please rate this blueprint if you feel it deserves it. http://i.imgur.com/F1pordk.png INFO: Unofficial name: The Empress The Rangatira Ca...
TIO Super Laser
Erstellt von Killerbee77
This was created for the Shattered Plains for are PVE enemies The FOG. Since the OG was broken and abandoned I recreated it. It is very similar to the ATLAS Super Laser and is 3Long 2Wide 3Tall. It is survival ready ----------------------------------------...
20 mm PDC Laser Turret ( MK 3 )
Erstellt von Skallabjorn
*** NOT XBOX or Weapons Core ( Core Systems ) Compatible *** Does NOT need WeaponCore to be used !! A Large and Small Block 20 mm PDC ( Point Defense Cannon ) Laser Turret firing an almost continuous beam of Laser Energy. 1x1x1 Large Block and 5x5x5 Small ...
Star Wars - Imperial I Star Destroyer
Erstellt von sauron2012
Produced by Kuat Drive Yards, Imperial I Class Star Destroyer is most popular capital ship unit in service of Galactic Empire navy. A symbol of the Empire's military might, the Imperial Star Destroyer carries devastating firepower and assault forces anywhe...
More NPC Encounters V6 - Rival Ai (Now with NPCs for Water Mod)
Erstellt von superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters Multi-player and Coop designed and recommend to get the best of this mod Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system. ***Features*** 1 Spa...
Upgradeable Thrusters
Erstellt von AViegarien
We here at AVTech have struggled for a long time with the limitations of our current thruster technology. Even the smallest of drones ended up a ball of thrusters which is not only unpleasent to look at, but also highly dangerous for everyone involved (inc...
S - Thruster - DX11
Erstellt von Sektan
S - Thruster DX11 - DX9 I had idea about my thruster, so here it is. Build Progress Models I will improve. My workshop If you like my mods, join to my group for easy checking of new maps. Sektan group Update 1 Large/Small Thruster + small ships Large Ship ...
S - Thruster 3 - DX11
Erstellt von Sektan
S - Thruster 3 DX11 - DX9 - standard thruster sound ForceMagnitude - 2700000 MaxPowerConsumption - 10.72 "SteelPlate" Count="100" "Construction" Count="70" "LargeTube" Count="50" "Thrust" Count="1360" "Construction" Count="30" "SteelPlate" Count="50" My wo...
The Supremacy - Mega-class Star Dreadnought - Star Wars The Last Jedi
Erstellt von AuntySocialQueen
The Supremacy, disparagingly nicknamed "Snoke's Boudoir," was a Mega-class Star Dreadnought that served as the flagship of Supreme Leader Snoke. The Supremacy was the sole Mega-class Star Dreadnought in the First Order's service with a colossal wingspan of...
LightBright
Erstellt von Doc1979
This mod extends the radius of interior lights by 3x, and increases spotlights to 800-1000m max range. DLC blocks are changed too, if you have them. I thought about making the default light color cooler (Xeon, LED, etc), but decided to leave it default whi...
Octo Beam Lasers
Erstellt von nukeguard
Ntech brings in conjunction with DarkStar Industries a new weapon based on the new weapon core which improves the weapons in SE, Octobeam, full energy based weapons compatible with defense shields and new targeting AI, with target selection and tracking. T...
Automated Beam Drill
Erstellt von Gwindalmir
Summary Phoenix Manufacturing has done it yet again! In collaboration with Shaostoul and Megaddd, we present a fully automated beam mining drill. Designs from an alternate universe were found, and used for inspiring and designing this drill. Quick Start Pl...
Halo UNSC Spirit of fire
Erstellt von Dr.Craz
Spirit of Fire was originally a colony ship, transporting colonists as well as equipment such as hydroponics and schools, in the UNSC's expansion efforts. Prior to the Battle of Arcadia, Spirit of Fire had visited the planet Arcadia twice, once to aid in t...
Halo Installation/ Ring
Erstellt von Queen Bee
New Videos! (July 2014) - Story: At first I said to a friend: "let's build a halo ring" - I was joking and he laughed. Later I searched for a ring in the workshop - found nothing but 2 installations that where all grey and one part, so I decided to do what...
TITAN II (Massive ship)
Erstellt von I am Saco
This is my new design for a mobile space station. Features: - 5 slots for small ships/drones - 3 slots for building/repairing small ships/drones. - Fully working conveyour system. - Windowed main control bridge. - Second control bridge protected under 3 la...
Retriever Mk 4 - Heavy Miner
Erstellt von Rodrigo
https://i.imgur.com/hU7h0qQ.png The Advanced Aerospace Systems Retriever Mark 4 is a large capacity miner ship for heavy duty mining activities. It's capable of deep core mining or simply punching through an asteroid end to end due it's drill displacement ...
Aero Mk 1 - Atmospheric Multirole Fighter
Erstellt von Rodrigo
The Advanced Aerospace Systems Aero Mark 1 Multirole fighter is the first in the series of aircrafts designed to perform within atmospheric environments, mostly fitted with a balanced configuration between speed, power and functionality. The turbofan engin...
(DX11) Tiered Thruster Pack
Erstellt von nukeguard
If you're like me and don't like plastering your ship with thrusters just to get it to move, then here is a mod for you. Tiered Superpack This Tiered thruster pack adds three new thrusters to your g-menu: Level 1 is 2 times stronger Level 2 is 4 times stro...
USG_Ishimura
Erstellt von Karatezwieback
Scale 1:1 1,6km length 1000h Built All levels from Dead space 1(on the ship). High Details, Ship is flyable max 19m/s (jumping tested negativ) Airtightness testet at 900 hours positiv, last 100h not tested (fps drops to 1) working Monorail (Revision 7.2), ...
Independent Survival - 1.197 Update
Erstellt von Darian Stephens
Original mod page: https://steamcommunity.com/sharedfiles/filedetails/?id=725361837 This is my attempt to fix this mod, with a lot of guidance from the lovely people in the KSH discord. So far working in singleplayer and USUALLY working in multiplayer, tho...
Kagumi Space Whale [no mods | no dlc | no scrips ]
Erstellt von Errix
Look at that! A Kagumi space whale crosses your path. This rare species was discovered in 2230 by a space telescope that was pointed at the Rim Sector Gaya for research purposes. Still little is known about these amazing creatures of the depths of space. A...
Star Wars Galaxy Update V2.3
Erstellt von Lunxcy
A Galaxy far far away this is a map replica of the star wars universe as we know it ==May the force be with you== X Y Z All Planets Added GPS:Ahch-to:-14452318.81:-6391172.04:-1402342.18: GPS:Alderaan:3205541.75:2078912.89:329779.78: GPS:Bespin:-9036294.88...
Star Wars - Venator Star Destroyer
Erstellt von sauron2012
Produced by Kuat Drive Yards, Venator Class Star Destroyer is a flagship size capital ship unit in service of Galactic Republic navy. Made to replace Acclamator, Venator Star Destroyer is more combat suited unit with bigger starfighter carry capacity but m...
Automatic Ore Pickup
Erstellt von Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
MES The Xenvakian Empire
Erstellt von TheFinalEvent97
This mod utilises MES and Rival AI to create a hostile NPC faction (The Xenvakian Empire-TXVE) Leave them alone and they will leave you alone. Antagonise them and they will up their aggressiveness in response. TXVE Aggression is affected by your reputation...
[SEE] Super Engineered Encounters
Erstellt von Alb
This simple mod adds some very difficult, very rare, and VERY REWARDING encounters that spawn on the Alien and Titan worlds (modded planets need a patch) What sets these encounters apart from others is that they're equipped with very powerful and useful bl...
Reward Blocks Pack
Erstellt von Alb
This pack includes some VERY POWERFUL, practically-cheating blocks. However, there is no way to reproduce, replicate or build these blocks in survival mode. They don't even show up in the G-menu! They all require a single unobtainable component. And if you...
Uglies Unleashed
Erstellt von Meridius_IX / Lucas
Summary This mod will spawn hostile space encounters . The ships that spawns are known as "Uglies" - ships from the Star Wars universe that have been put together from the parts and components of other well known ships. Purpose & Limitations The purpose of...
Travelling Merchant | Space and Planetary trader NPC Ships
Erstellt von Lukas04
Travelling Merchant This is a mod wich at the Moment only adds one NPC Ship. This ship can Spawn as Planetary and Space Cargo Ship. Once you approach the ship it will slowly start to decelerate (Currently on planets only) making it possible for you to land...
Grey Order PvE Encounters [v0.01.01] [Discontinued]
Erstellt von IsDullahanVVV
This mod has a pitiful amount of functional content and is discontinued as a result of burnout, other commitments and the loss of a lot of blueprints and initial planning that went into it. It is not up to date and I highly advise against using it due to b...
Hostile Takeover
Erstellt von Thraxus
DESCRIPTION TLDR: NPC ship takeovers with a bit more flare, some fun, a little challenge, and a lot less hassle. Enjoy a new take on a tedious vanilla mechanic. I don't know about you, but I find taking over a grid is either way too easy, or way too time c...
Particle Shield
Erstellt von jonn19
This is a Particle Shield generator for point-defence, offline protection, and area control. When activated it will create a sphere within which all friendly (owned or faction share) grids will be immune from projectile and missile damage, and whose perime...
(THYA) Shield HUD Graphics Pack 1%
Erstellt von Perdurable
Finally a 0-100% LCD Shield HUD Display with 1% intervals. What exactly is this? This is a 303 images shield bar that will be displayed on a LCD by our ingame script for programming blocks to show you the % of your ships remaining energy shields along with...
Oxygen Lockdown
Erstellt von MMaster
v:0.73 (1.190 compatible) Timer block not required anymore In-game script by MMaster & Morphologis UPDATE: Compatible with 1.185 - You need to install it again to programmable block just as you did first time. Timer block is not required anymore! Closes do...
TH High Presurized Oxygen Tank
Erstellt von tugspacehall
1X1X1 stores a lot more Oxygen. L: Capacity :12500000 S: Capacity: 6250000...
Large Solar Panel (+25%)
Erstellt von WingTsunLee
Type : Large solar panel Size : 8x4x1 (Large bloc only) Power max. : 600 kW Recolorable The surface was multiplied by 4 and the energetic efficiency was multiplied by 5, so there is an energy increase of 25% For a centered version, more biggest (9x5x1) (+2...
Radio Detection and Ranging (Radar)
Erstellt von Kamikaze
This mod allows the user to detect grids within the broadcast range of the radar. (Meaning, if you can see them, they can see you!). There are currently two modes in which this radar can be in. Passive and Active. First, I wanted to make sure everyone know...
5 Mw 1500m Range Heavy Laser Turret
Erstellt von Skallabjorn
This is a Rebuild and Repair of one of my past authorized mod re-publications. Original Mod from Darth Biomech found here https://steamcommunity.com/sharedfiles/filedetails/?id=294617824 Which was rebuilt in my original mod here https://steamcommunity.com/...
XU-1 Automated Mining Drone
Erstellt von pro100tv
Follow me on: Workshop || YouTube || Reddit https://i.imgur.com/USJnUyW.png Easy to use automated mining drone. It is using Automining script. Designed to scale and co-operate with other automated systems. https://i.imgur.com/USJnUyW.png Video tutorial: On...
Nuclear Weapons
Erstellt von Echthros
Normal warheads not enough for you? Blast radii start at 100m and go up from there. Original explosion system allows for proper compounding of simultaneous explosions. Added Elements Blocks: Mini-Nuke (Small) (default blast radius: 50m) Nuclear Warhead (La...
Bigger Explosions
Erstellt von Echthros
This mod is a support tool for other mods (including the "Kinetic Devastation" and "Nuclear Weapons" mods) to generate massive explosions through a shared system. The tool is also open for anyone else to make use via any scripting mods by sending a mod mes...
Colorful Icons
Erstellt von typekcz
Are you tired of that bluish color of all icons? If yes, I have solution for you! AMAZING COLORFUL ICONS ULTIMATE ENHANCER MOD 4000! Use on any server You can use this mod as plugin, so it will work even on server that don't have this mod installed. Subscr...
Rdav's Fleet Command MKII
Erstellt von Rdav
Script LCD UI update is WIP (currently non functional) 30/09/2023 Rdav's fleet command is an entirely Vanilla in-game script aimed at allowing players to play space engineers like a strategy game. Giving advanced automated intelligence to ships and systems...
MES Mobile Merchants
Erstellt von Gaz
MES Mobile Merchants is an NPC mod that adds friendly traveling merchant encounters that will come near you with randomized wares, which you can buy in their store block and also buy certain items from you (similar to Trading Stations). They will have a ra...
Personal Shield Generators
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds an item that will generate an energy shield that will protect the player while the item is in the player inventory. This item is great for reducing damage from min...
Easy NPC Takeovers [Retired]
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. This mod is now retired. Check out the successor to this mod, Hostile Takeover by Thraxus! Introduction Capturing NPC grids can be an exercise in frustration - having to grind down all the ...
More Encounters Faction Wars Npc Vs NPC vs player
Erstellt von superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters If you Want No Ai And Fighter Drones unsub from this mod and resub to this More NPC Encounters - Basic If you Want Ai And Fighter Drones unsub from this mod and resub to this More NPC Encount...
AirTraffic Space-Edition
Erstellt von Galvek
Description This mod adds cargo ships that appear in Space only. Included Ships made by Meridius_IX / Lucas Transport Courier Supply Transport Sky Factory Mobile Drilling Platform Instinct - Atmospheric Frigate Guest Ships I'd like to give a huge thank you...
HUD Colors
Erstellt von Skinface
A simple HUD mod to add colors to the main status bars....
Isy's Inventory Manager
Erstellt von Isy
This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. Also built i...
[HS] CEU Viper Destroyer [DDST]
Erstellt von 5URG3
No Mods, No Pistons, No Rotors, Survival Ready. Ship Details Name: Viper Class: Destroyer Role: Carrier Defense/Anti-FAC/Corvette Crew: 9-12 Details Mass: 6,166,078Kg Block Count: 4,114 Length: 162.5m Width: 102.5m Height: 30m Maximum Forward Acceleration:...
Big2 Respawn Ship
Erstellt von EtanchMouMout
Personnal ship for exploring survival world - "air pressurized version"- Work with SE v1.189.043 and respawn near Earth-like planet -1 refinerie, 2 assembler, 5 little container, 2 pilote seat, 2 seat, 1 medic bay, a gravity engine, antena, beacon, laser a...
Bot_spawner
Erstellt von Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Battle cruiser 'Titan'
Erstellt von Biggus Dickus
****Large battle cruiser 'Titan'**** Specifications: Length: 264m. Width: 28m. Height: 50m. Total mass: 23000 t. Reactors: 510.00 MW Armament: - 56 small turrets; - 3 big two-barrel guns; - 4 fighters on a board; 6 rescue shuttlecrafts; Notes: 1)To use the...
[EEM] Exploration Enhancement Mod
Erstellt von LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
Planet Military Ground Encounters
Erstellt von superhappyalien
This Adds Military type Ground Encounters and Drones They are 5 Ground Stations to Find And 2 have drone support. This is a addon mod for http://steamcommunity.com/sharedfiles/filedetails/?id=1144946326 This will work alone but will have a high Spawn rate ...
[MAD] More Conveyors
Erstellt von Mafoo
A collection of Conveyors to expand the vanilla set brought to you by Mafoo Aerospace Design. Description Large Blocks 4-way conveyors pieces 3-way conveyors pieces Hanging conveyor tubes Medium conveyor tube (x5) Long conveyor tube (x10) Angled conveyor t...
[v6.5.10] Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything)
Erstellt von -=KptKosmit91=-
Lord Wiader's Tiered Systems is a mod that adds block tiers into the game - with a techtree! Build better assemblers first to advance to higher tiers. ___________________________________ WATCH SPOTLIGHT/REVIEW VIDEOS HERE Thanks to Remethep for making thes...
HoverEngine
Erstellt von Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains hover engines for large and small grid. The behavior is the same for Planets and Moons (environment has to support atmo thrusters). Two Military Blocks + two Ci...
More Encounters - Content
Erstellt von superhappyalien
This Is a Content Mod for use as a sub dependence For the More NPC Encounter Mods or for other NPC Modders to use as a sub dependence. Part of a Rework for More Encounters Mods **Done** More Encounters - Content = the Content - "This Mod" -Main Mods to Sub...
Snarky Sounds - A Suit Voice Mod
Erstellt von w4stedspace
This mod is for people who are tired of the default suit voice, and perhaps life also... Please be aware, this suit AI does NOT care for your well being - quite the opposite. While still providing all HUD voice notifications (and with FAR more variants) th...
Better Hand Drill
Erstellt von Size denk Geldik
Enhanced Hand Drill SpeedMultiplier=1.5 DistanceMultiplier=3.0 HarvestRatioMultiplier=1.5 Proficient Hand Drill SpeedMultiplier=2.5 DistanceMultiplier=5.0 HarvestRatioMultiplier=2.5 Elite Hand Drill SpeedMultiplier=3.5 DistanceMultiplier=7.0 HarvestRatioMu...
[FIXED][ CHEAT ] Inventory resize x9999
Erstellt von Akych
Resize ur inventory to 400L (x3,5,10)x9999 if ur inventory size not changed then change personage sex in medical room Измените размер вашего инвентаря до 400Л (x3,5,10)x9999 Если ваш размер инвентаря не изменился, то измените пол персонажа в медицинской ко...
Cheat Power
Erstellt von Berry Bnuuy
##### TL;DR ##### The TL;DR is this... A battery (super battery in the block menu) that has 4 PW power. That's 4 Petawatts. Info on just how powerful a petawatt is down below in technical information. Also a similarily overpowered super solar panel. ######...
Female Armor "Tungsten"
Erstellt von CJay
I won't make a male version, sorry! How to install (click me) ~ Featured in the 01.097 Update video (wow) ~ My first completely custom character! This started out about 6 months ago as a Mass Effect inspired model practice. After Keen updated the Animation...
StarWars KOTOR Star Forge
Erstellt von ☭ Krasniy_Russki ☭
So this only came about as i wanted somewhere impressive to put my resource but i was so smitten with my work that i kinda wanted to post it i hope who ever uses it can build on it and improve upon the design or perhaps even spur on others to make a better...
Faux Ship Lights (New Block Shapes Added)
Erstellt von nukeguard
This is a purely cosmetic mod designed to give the appearance of lit rooms on a ship. I made this mod on request from a subscriber. All blocks are fully colorable also. 1x1x1 Cube - Large and Small 1x1x1 Slope - Large and Small 1x1x2 Ramp - Large and Small...
RB Gatling Cannon
Erstellt von Ravenbolt
Description: This mod adds a Gatling Cannon for small and large ship. It is kind of overpowered at the moment (especially the large ship block). With a fireing rate of 3600 and increased spread it will shred targets at close range. The small ship block use...
Tiered Ship Tools
Erstellt von nukeguard
Upgrade those tools on those workhorses of yours and see what real power you've been missing! Thanks to a team up we are proud to announce the tiered ship tools modpack. (Big thanks to K4tniss and rexxar for the awesome script for this mod) (Thanks to Xero...
Modified Stone Crusher
Erstellt von wolf4243
Stones contain impurities which can give a small amount of every kind of Ore : Thus 1000 stones give : 375 Gravel 31 Iron Ore 22 Nickel Ore 17 Silicon Ore 15 Ice Ore 12 Cobalt Ore 10 Magnesium Ore 8 Silver Ore 6 Gold Ore 3 Platinum Ore 1 Uranium Ore *Updat...
Stone Crusher
Erstellt von Enderlook
This mod will allow you to extract traces of different minerals from the stone. Efficiency: 1 Operational Power Consumption: 400 Kw | 200 Kw Refinery Speed: 4 | 1 Build Time: 30 | 25 seconds Size: 1x1x2 | 3x6x3 Steel Plate: 125 (15 + 40 + 70) | 60 (5 +20 +...
Gravel Sifter (Updated)
Erstellt von Quickai
Updated the old gravel sifter mod with the new models from the new update. Original Blast Furnace version of the Gravel Resources Extractor made by wolf4243. 100,000 Gravel Gives: 900 Iron 500 Nickel 400 Silicon 300 Ice 200 Cobalt 100 Magnesium 50 Silver 3...
Armor Ramps [By UncleSte]
Erstellt von UncleSte
Adds new building blocks for small and large ships with both light and heavy armor versions: - 1x1x1: "Armor Ramp Corner Double 1x1x1" - 1x1x1: "Armor Ramp Corner Split 1x1x1" - 2x1x1: "Armor Ramp" - 2x1x1: "Armor Ramp Corner" - 2x1x1: "Armor Ramp Corner I...
Sektan Signs 2 - DX11
Erstellt von Sektan
Sektan Signs 2 ( Still is small problem with signs for terminals ) Separate signs with own category My workshop If you like my asteroids, join to my group for easy checking of new maps. Sektan group ---------------------------------------------------------...
(Discontinued)Maglock Surface Docking Clamps V2.0
Erstellt von PhantomX
Sorry guys, till further notice, this mod is discontinued because Keen is refusing answer my pleas for help with my broken game. Luckly The Witch has updated my mod to Dx11 and I will try to help him keep mod going to the best of my ability outside of runn...
[Dx11]DeadTech - MessHall Pack
Erstellt von Bricklemore
MessHall Pack from DeadTech - Decorate your mess hall, make your kitches come alive and feed your darn Engineers... Now updated to Dx11 (First iteration please be patient) Now with Pastal colours... until I can figure out why... ------------ Mod Pack Info ...
DeadTech - Medical Pack
Erstellt von Bricklemore
DeadTech Medical Pack - For when you're bored and want to do a little Experimenta.... err... Harmless tests. Note: NO LONGER IN DEVELOPMENT. ------------ Mod Pack Info -------------- Name: Medical Pack Function: Aesthetic Colourable: YES Survival Ready: NO...
Industrial Thruster (Sage)
Erstellt von EctoSage
No longer work in atmosphere, & their auto stopping power is now as strong as manual control. (Has DX11) (Has DX9) (Again) Be warned, this apparently doesn't work with a Dedicated server, I have no idea why, but allot of people are reporting server crashes...
Azimuth Industries Mega Mod Pack [OLD]
Erstellt von Tumble
============================================================================== **IMPORTANT READ BELOW!!** ALL my mods have been given to SEModder4, He has already reuploaded all of them, you can find them Here I am very sorry I haven't posted this announce...
ShadowFlux Used Equipment - Heavy Armour Addon
Erstellt von Ciesson ZA
This mod adds Heavy Armour blocks in the style of ShadowFlux's Used Equipment mod (http://steamcommunity.com/sharedfiles/filedetails/?id=297456650) All credit for models and "the (redacted) number of hours I spent on that damn texture set" must go to Shado...
Kolt - Command Console Pack
Erstellt von kolt16
Command Console Pack Fixed DX11 version, with working animations. (A milion thanks to Eikester) http://steamcommunity.com/sharedfiles/filedetails/?id=436025957 Now survival ready! Note that this is sort of beta still. there are no normal maps, some texture...
Squishling's Inventory Size x10
Erstellt von Zoe
Multiplies all inventory size settings by 10. x1 will be x10 and x10 will be x100. Find more inventory size mods made by me here. ==========INSTRUCTIONS========== Respawn after installing the mod on your world to see the inventory size changes. May interfe...
Athanasius Battle Cruiser
Erstellt von wikedsirnate
https://i.imgur.com/DOMLGhC.gif https://i.imgur.com/chac7LP.png WELCOME TO THE LEGION FLEET. ======================================================================= Meet the Athanasius Battle Cruiser! =======================================================...
Slyke's Glowing Blocks
Erstellt von Fred the Destroyer
Morpheus has made a more complete version at https://steamcommunity.com/sharedfiles/filedetails/?id=1970144930 That mod is, however, now officially orphaned as well. Very simply, this mod adds four Large/Small blocks that are fully glowing and recolorable....
Warbros ModLabs Long Ramps
Erstellt von Ced23Ric
HIATUS WARNING Because of Keen SWH's repeated pushing of broken updates which make it hard to impossible to maintain a running server, I am taking a long break from Space Engineers. This includes work on said server, mods, and support for these mods. Pleas...
Sage Skins Series 1
Erstellt von EctoSage
(Has DX11) (Has "functional" Dx9 for the most part. Don't expect the "hood" to be fixed. DX11 everything works.) These skins are alterations of the original astronaut skin, I took the original texture, overlayed patterns to them, as well as did a few more ...
Void Station - Survival Ready
Erstellt von shadow trace
Void Station (Vanilla Build, Survival Ready) Void Station Built as a Safe Zone Station for MP servers. Tested on Ale House PVE servers for a couple of weeks inside a safe zone. Designed for maximum impact and minimum PCU. Void station is a safe place where...
ShipYard
Erstellt von Telamont
Function: This acts as giant fly through welder/shipyard that you can use to build ships off a projector, or just for repairs after a battle. Specs: The corner section is 5x5x3 in size, and the flat section is 5x3x1 in size. Instructions: Placing the first...
Tiered Engine Super Pack
Erstellt von nukeguard
Here is my tiered engines all in one super modpack, as requested from some users and to make your mod list smaller! PSA: Void Star Industries has made it possible to recolor thrusters Enjoy! -Tiered Ion Thrust -Tiered Armor Ion Thrust -Tiered Atmos Thrust ...
Energy Weapons (stable/dev)
Erstellt von Cython
News: Implemented custom hitscanning mechanics for laser turrets (real lasers now!). Description: This mod currently adds two new turret weapons for large ships that are completely driven by power and have their own unique mechanics! Their purpose is to be...
Arc Reactor Pack [DX-11 Ready]
Erstellt von SEModder4
Arc Reactor Mod Pack An Arc Reactor© Mod Pack containing all the Arc Reactors you could ever need for running your ships with many different power variations for your everyday needs! The Arc Reactors are now: =>Arc Reactors Run on their own custom Arc Fuel...
(DX11)Hydroponic
Erstellt von Darth Biomech
Description: 1x1x2 algae hydroponic plant equipped with 9 daylight lamps+ventilation cap for more active oxygen distribution How to use: place plant, put some ice in it, cap one or two ends with the ventilator cap. If ice is depleted, remove cap, place som...
Nanobot Build and Repair System
Erstellt von Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
Battle Cannon and Turrets (DX11)
Erstellt von Rider
>>Auto Cannon Turrets<<< "300mm" Auto Cannon 1x1x1 ReloadTime: 4 sec "2x300mm" Auto Cannon 3x1x3 ReloadTime: 6 sec "3x300mm" Auto Cannon 5x1x5 ReloadTime: 8 sec "300mm" Side Cannon 1x1x1 (Smallship 2x2x2) "900mm" Auto Cannon 5x2x5 ReloadTime: 8 sec "2x900m...
S - Modular Thruster - DX11
Erstellt von Sektan
S - Modular Thruster DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. ----------> Atmospheric Modular Thruster <---------- ----------> Hydrogen Modular Thruster <---------- Large ForceMagnitude - 3800000 MaxPowerConsumptio...
(DX11)Titan Engine
Erstellt von Darth Biomech
Description: "Titan" engine designed for capital ships thrust, it's over 20 blocks in length, 5 blocks wide and tall. Engine provides 40 MN thrust and requires 6 big reactors to operate. Have 9 slots for upgrades to further overclock of this beast (Current...
Energy Shields
Erstellt von Cython
NEWS: All new models have been contributed by Shaostoul! Description: This mod adds fully functional shield generators to the game that protect the whole grid from incoming damage! You can also upgrade them with special modules to boost their stats, or cha...
Speed
Erstellt von Эльфик
Set speed limit to 1000 m/s for all ships....
(DX11)Hyperdrive
Erstellt von Darth Biomech
Description: Big brother of the JumpDrive, hyperdrive is a more powerful (and thus larger) version, designed for mothership use. Specs: Recharge speed: 120Mwh Jump energy: 30Mwh Jump Distance: 512 000 km Max mass: 25 600 000 kg Powerup: ~20 min Check my th...
Azimuth Complete Mega Mod Pack~(DX-11 Ready)
Erstellt von SEModder4
The Ultimate Complete Azimuth Mega Mod Pack Azimuth Complete Mega Mod Pack~(DX-11 Ready) This Ultimate Azimuth mod pack consists of TumbleTV/Vergil's Epic mod creations they have created. The perfect must-have mod for anyone wanting to build a downright Ep...
Automatic LCDs 2
Erstellt von MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Ultimate Hand Grinder
Erstellt von lAimBotl
The (current) Ultimate handheld grinder in Space engineers! Looks like the image text is hard to read, Oof. too lazy to fix so I will just put it here lol. Other screenshots above are showing the difference between the Elite grinder vs the Ultimate grinder...
Personal Shield Generator Overpowered Version
Erstellt von lAimBotl
Max shield HP: 482000. Shield recharge Rate p/s: 4550. Suit energy drain p/s: 0.0003. Link to original: https://steamcommunity.com/sharedfiles/filedetails/?id=1330335279 Made by: Kreeg and Meridius_XI/Lucas. Edited by:MEEEEE (legit all I did was change 3 n...
Universal Thrusters (Overpowered)
Erstellt von lAimBotl
*I changed thrust values so make sure your stuff still works* These thrusters work in space and in planets. They have a large amount of thrust (and in theory they are stronger when in planets, I haven't tested it though) They currently use the Ion thruster...
Super Jump Drive
Erstellt von lAimBotl
Super Jump drives! (Also adds small grid jump drives) (SG=Small Grid, LG=Large Grid) Vanilla max range(Also a small grid version, same range):2,000,000 SG Super jump drive:8,000,000 LG Super jump drive max range:800,000,000 Block sizes: SG super and "vanil...
The Titan
Erstellt von Kratziki
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Huge Drill v 0.01
Erstellt von LeoMcRoLL
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