Space Engineers

Space Engineers

329 ratings
Sektan Signs 2 - DX11
Type: Mod
Mod category: Block
File Size
84.323 MB
Sep 26, 2014 @ 5:26pm
Mar 6, 2016 @ 3:33pm
10 Change Notes ( view )

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Sektan Signs 2 - DX11

In 1 collection by Sektan
Planets / Asteroids and more from Sektan
128 items
Sektan Signs 2

( Still is small problem with signs for terminals )

Separate signs with own category

My workshop

If you like my asteroids, join to my group for easy checking of new maps.
Sektan group


Update 6:

- change icons in G menu, different color for the yellow signs
- Added "Build Progress Models" for all Signs
- added seven new signs:
Computer Core
Deck A
Deck B
Deck C
Deck D
Deck E
Deck F

Current status: 81 signs


Update 7:

Five new signs for the CAMERAS.


Update 8:
Added access terminal


Update 9:
Signs for big ship and station - COLORABLE

youtube video


Update 10:
Added more set of signs for large ships, without glow.

youtube video
Popular Discussions View All (3)
Jul 4, 2015 @ 12:43pm
Suggestions for names of signs
Jun 19, 2015 @ 10:24am
What do you think about - colorable small signs?
Oct 2, 2014 @ 3:17pm
If you ever figure way to write on signs
Darkhog | Computah iz ded
< >
FayDruh Dec 20, 2017 @ 6:54pm 
@GilEatsGators No, but I'm getting magenta textures on some of them lol, but seriously its magenta. Magenta is the color between red and blue. Purple is dark magenta. Pink is very light red. Rose is the color between magenta and red. Hot pink is light rose. Magenta isn't pink. :steammocking:

I looked into it and I can't fix it unless I knew how to edit models.

@Sektan So here are the problem blocks:

Names: "Camera 1"-"Camera 5"
Ingame icon: green "SIGN"
model: "idsc01.mwm"-"idsc05.mwm"

Name: Access Terminal
Ingame icon: orange "SIGN"
model: accessterminal.mwm

Opened a model in VRage and it had the same issue you see in this screenshot
ArgileAlchemy Dec 22, 2016 @ 7:39am 
Is this thing causing a pink box for anyone else?
Derp Dolphin Dec 14, 2016 @ 2:56pm 
@deapri That is a MUCH needed update hope he notices
Deapri Oct 15, 2016 @ 3:00am 
It would be somewhat time consuming making the icons but yes I would be glad to do the work, but I've not yet gotten a response.
-5D- HotshotJimmy Oct 10, 2016 @ 7:28am 
God I hope he replies now. That sounds like a much needed update Deapri =)
Deapri Oct 9, 2016 @ 11:47am 
Sektan, if you are still around, I would be happy to help with the setup to make this adhere to the scrolling selection system now in game. As well appearantly adding the mountpoints to the signs to keep them from interfering with O2 flow
-5D- HotshotJimmy May 27, 2016 @ 3:51am 
LOL "Boldly going"
Dracathio May 26, 2016 @ 6:44am 
"Sir I am looking at all our different decks on the ship and I see that we have a Deck F, but I have never come across this Deck F while making my rounds. Where is Deck F sir?" "Oh well Jim Deck F isn't a deck, it's my living Quarters"
-5D- HotshotJimmy Apr 22, 2016 @ 10:17am 
Ah I see, any chance of an update for this please Sektan. Much appreciated for those signs in stairwells. Much love =)
zevangile Apr 22, 2016 @ 7:54am 
Yes, the mountpoints definition is missing for every block definition. Had to do my own modifications to make all blocks NOT airtight and, by the same way, prevent them to "stick" on walls by the wrong sides.

<MountPoint Side="Right" StartX="0" StartY="0" EndX="1" EndY="1" />