Space Engineers

Space Engineers

3,137 ratings
Water Mod
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Type: Mod
Mod category: Script, Planet, Other
File Size
Posted
Updated
276.901 MB
Aug 17, 2020 @ 7:25am
May 4 @ 1:49pm
164 Change Notes ( view )

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Water Mod

Description
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods.

This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you can simulate Ground Effect.

This mod also has support for WeaponCore, it is not required but with it bullets and missiles will interact with water.

Basic Setup Guide:
To set up the water mod, all you have to do is go to a planet and type /wcreate, should you not see water, set the radius with /wradius [radius]. If you are unable to type these commands, you may not have the correct permissions, you must be SpaceMaster or higher.

Join the discord to discuss suggestions and bugs you may experience:
https://discord.gg/GrPK8cB

Command Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2574095672

Building Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2654168726

Modding Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2639207010

Thanks ShadeStuff for creating a proper water and splash texture :)
Thanks Math0424 for creating a hot tub model :)
Thanks AryxCami for the GPU particles :)

Join the discord to make suggestions or discuss bugs you may have experienced:
https://discord.gg/GrPK8cB
Popular Discussions View All (69)
40
1
May 8 @ 11:38pm
PINNED: List of Planets for Water Mod
dRuPpI
4
Sep 9, 2025 @ 9:55pm
Submersible Ballast - Ice containers vs flooding chambers?
Pablo Diablo
5
Apr 26, 2025 @ 1:10am
Water mod is crashing the game
Stiderspace
1,893 Comments
@RetiredVillain
as far as i understand it the economy stations on planets are atleast roughly in the same spot between worlds and thus you would need to choose a waterdepth that is shallow enough for them to stay above the water.
Jun 8 @ 11:57am 
Trying to us the water mod along with the recent economy and encounters updates. Is there a way to ensure that nothing is spawning below the water's surface?
due to how the water is made (its basically just another layer of the atmosphere) the slowdown and visual effect cant be kept out underwater but you can keep the water from killing you by making airtight rooms and pressurizing them.
Jun 5 @ 12:30pm 
PynkRose, last time I played, making the grid airtight keeps the effects of water out, but it's impossible to keep the particle effects and water "skin" out.

Basically, the water isn't in the pressurized room, it just looks like it.
May 9 @ 7:20pm 
woops forgot to activate the dependancy mod
May 9 @ 5:16pm 
for whatever reason the water has a very glossy black texture unless im meters away from it
Apr 29 @ 8:53pm 
How do you build in the water to keep the water out of a base your trying to build in the water
Apr 21 @ 12:23pm 
i have 2 agree with pressurized rooms nyot having the water effects, it would make underwater bases, submarines, and wreckages much more dynamic and cooler. aswell as maybe assisting with bouyancy? idk on that part though
Apr 3 @ 10:14am 
does messing with the water depth delete food off the map?
i cant find food anywhere
Mar 25 @ 1:46pm 
Will there be a fix for pressurized rooms having air?
I love the mod, but that would be awesome.

Also, do you just float through oxygen tanks? Or am I doing something wrong?