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it always did work with wc, though some submods dont cause they require nonwc weaponspacks and nonwc weapons and wc weapons dont play nice together.
mes itself does not handle meteors and creature spawns, only gridspawns that are not random signals or unknown signals.
for creature spawns there is a mes submod called "planet creature spawner" https://steamcommunity.com/sharedfiles/filedetails/?id=2371761016
as for meteors there is to my knowledge no submod for mes touching it.
if the encounters are hostile or not entirely depends on which mes based mods you use and on your relation to the factions spawned in.
some stuff can also be set via the settings mes offers, more on that inside the github based wiki that is linked inside the moddescription.
How do I reduce the amount of hostile ships that spawn for the sole purpose of attacking wherever I am?