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<DisableBlocksByType>
<string>ObjectBuilderTypeHere</string>
<string>AnotherObjectBuilderTypeHere</string>
</DisableBlocksByType>
To disable the inhibertor blocks? not sure what ObjectBuilderTypeHere means in the context
if not can you configure it to ignore one set of weapons and let a custom turret control them instead? I would just put an empty rotor to satisfy the custom turret controller and set it to fire the rails when a large enemy grid is in from of them