Space Engineers

Space Engineers

1,749 ratings
Surface Occupation
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: NPC
File Size
Posted
Updated
9.334 MB
Sep 15, 2017 @ 3:09am
Jan 31, 2021 @ 1:01pm
6 Change Notes ( view )

Subscribe to download
Surface Occupation

In 2 collections by Meridius_IX / Lucas
Modular Encounters Collection
27 items
MES-Friendly Mods
59 items
Description
Description

This mod adds a variety of stations that will appear on the surface of planets as players explore.

Included Stations
  • Small Stations:
  • - Defense Installation
  • - Scouting Outpost
  • - Ore Processing Outpost
  • - Supply Cache
  • - DBS Lookout Tower (dunebugmi)
  • - DBS Observation Outpost (dunebugmi)
  • - Expedition Base Pod (WisdomTooth8)
  • - Military Installation (WisdomTooth8)
  • - Fueling Station (WisdomTooth8)
  • - Bunker (WisdomTooth8)
  • Medium Stations:
  • - Territory Defense Station
  • - Resource Processing Station
  • - Fighter Docking Station
  • - Frontier Outpost (WisdomTooth8)
  • Large Stations:
  • - Fortress Tower

Guest Contributions

Some of the content in this mod was provided by other creators. Below, you can find links to their work:

Jetpack Inhibitors

This mod uses a feature that will cause player jetpack inertia dampeners to cut out within 1200m of these encounters. Within 400m, the jetpack will be completely disabled. Both of these effects are removed outside their respective distances. This was added to discourage players from charging after these ships with a jetpack and grinder to capture them (which can upset survival balance in the early game) and instead having to engage these encounters with a ship of some sort (grids are not affected by this feature). To disable the effect, you will need to locate the Inhibitor Field blocks on the encounter and disable them.


Hand Drill Inhibitors

This mod uses a feature that will unequip player hand drills within 500m of these encounters. This effect is removed outside of the 500m distance. This was added to discourage players from tunnelling under encounters to capture them (which can upset survival balance in the early game) and instead having to engage these encounters with a ship of some sort (grids are not affected by this feature). To disable the effect, you will need to locate the Inhibitor Field blocks on the encounter and disable them.


Air Traffic & Surface Occupation Together

While using Air Traffic and Surface Occupation at the same time, it is possible that cargo ships will deviate from their flight path and visit a ground station if it belongs to the same faction as theirs.


Dependancies / Required Settings
  • This mod requires the Modular Encounters Spawner mod for stations to be able to appear on planets. RivalAI is also required to handle some light encounter features provided by most stations.


Resources

Looking for Config / Admin Options? Having Issues with the Mod? Want to Find Resources for Making Your Own Encounter Mod? Click Here![github.com]

Join The Modular Encounters Collection Discord Server for News, Updates, and Support.[discord.gg]

Want to Support My Work? Check Out The Patreon Page![www.patreon.com]
Popular Discussions View All (2)
1
May 9 @ 5:37am
Spawn Priority
Terminator
4
Feb 13 @ 2:43am
Config File? Way to lower spawn rate?
Twiz
< >
411 Comments
RagnarDanneskjold May 21 @ 1:54pm 
I think I encountered a bug. There isn't any loot in the designated loot containers. Is there a known way to fix this?
FlawlessTheory May 19 @ 1:13am 
Alright, I found the source of the problem: I deactivated random encounters, cargo ships and scripts in world's settings. If anyone experiences the same problem they probably should check those settings
FlawlessTheory May 18 @ 11:06pm 
A common question, but I'll ask it nonetheless: does this mod require to start a new game? I've been driving in circles around my base (5 km radius) for some time, but there weren't any bases
Terminator May 9 @ 5:41am 
Hello I've added a discussion for my enquiry a few months ago, but alas no answer. My issue is when I use this with other encounter mods I get almost exclusively bases from this mod spawning and none of the encounters from the other mods, is there a way to counter-act this? A way to lower the surface occupation spawn frequency over other encounters?
Space Ace May 5 @ 8:34am 
mod works well. i do frontal assaults on them and take it over via firepower. 10/10. Maybe some new/updated structures in the future?
Phrixos28 May 2 @ 5:25pm 
i would love to use this, however, the MES is causing major hangs in game play. so, unfortunately, i can't use it!
Crow Magnon Apr 19 @ 8:28am 
I'm doing a play through where I can't build/use Rover's or ships until I reach endgame, is there a way to turn off inhibitors for jetpack but not grinder or drill?
ATF_Coldblooded Carebear || Apr 16 @ 12:50pm 
@jc33762 if I recalled right inside the structure if not mistaken.
jc33762 Apr 16 @ 12:18pm 
drill inhibitor nullifier - how do you obtain these?
kristopherkkm Apr 1 @ 2:56am 
Does anyone know if this mod works on existing saves? I haven't had any spawn so far. I know similar mods work so i'm unsure.