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sick mod tho, rip base
-spawn in pertam oribter
-mine and work for around an hour
-parralax oban tide mk2 spawns
-parralax oban tide mk2 obliterates my dropship, miner and base
-give up
10/10 experience
would do again
If anyone is having issues with any of the MES mods, just take some time to learn the admin settings (@github) and adjust the spawning behavior to your preferences.
Makes sense.
Yes, this definitely makes sense.
This faction makes ZERO sense...was going to download until I saw this.
If yes what the effect will be on the crew?
If not is there a workaround?
Same deal for the ships too - if the atmosphere is too shallow, it can prevent spawning of atmospheric ships.
For purchasing ships, you can check out the Trade Operators Coalition mod. While it doesn't allow you to outright purchase a ship in the store, it does have shipyard services that let you construct a ship from a blueprint.
Have a couple of other questions:
1) Do Encounter Collection mods ships ignore decays at all? I can see they are attacking all blocks but decays stay untouched. Are decays pointless for these mods or do I miss something?
2) Do we have any trading Encounters collection mod where I can buy battleships and not only cargo/miners?
P.S: Still looking for an answer to my long post a couple of lines below.
1) What are the types of ships that are able to approach my base? I mean, I can see some grinding drones and that's ok, but Parallax Encounters, for example, generates a ship that in my opinion is just a hell of a battleship and can shred everything I build in just a couple of minutes.
If this stuff can fly at my base - I'm in trouble. However, If mod generates it far away so I can avoid it if needed - than it's another case. So, how does this work?
I'm asking because I don't want to come back once to a main base and find it destroyed 'cause my defense was made for grinding drones and not such a hell of a battleships.
Sorry for spoilers.
2) is there a general description somewhere of what events does this mod contain, more detailed than "alot of planet installations and ships"?
3) Is there any place where people discussing this mod in details? Or is it here the most suitable place for asking questions?