Space Engineers

Space Engineers

260 ratings
(Discontinued)Maglock Surface Docking Clamps V2.0
 
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
6.002 MB
Aug 14, 2014 @ 11:18pm
Oct 4, 2014 @ 5:48pm
13 Change Notes ( view )

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(Discontinued)Maglock Surface Docking Clamps V2.0

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Description
Sorry guys, till further notice, this mod is discontinued because Keen is refusing answer my pleas for help with my broken game. Luckly The Witch has updated my mod to Dx11 and I will try to help him keep mod going to the best of my ability outside of running the game. IF I ever get my running again, I will be back.

You can get it here
http://steamcommunity.com/sharedfiles/filedetails/?id=577722578
Thank you Witch


Welcome Engineer, are you tired of using those oversized metal feet to make a decent hanger. Or do you want to make your own custom landing gear. ORRR, easier to make docks.

Well, this is the blueprint for you. This functions like a landing gear, but at a smaller size. This works as a panel on top of a block. This also has it's own listing in the control panel. There is a large and small ship version each are 1x1x1 in size, they are low profile plates that sit on top of existing blocks. Enjoy. Any feedback is welcome.

Quick thanks to Deadweight4U, Darthbiomech for their help on understanding modding of the game and Ectosage's video tutorial. Voicesdark for his help on the latest derp due to updates

Usage
The Maglocks are design to be used is small blocks (4-12pieces) just big enough for you small ship to land and engage it's landing gear (or not if so choose) and engauge the locks on the Maglocks to hold it down. There is two versions of the large Maglocks one with an access terminal and one without, the smal version has an access terminal on it.

History
V0.1: First release
V.0.5: Fixed bugs and increased the durability
V0.8 New texture (thanks to voicesdark)
V1.0 Improved durability
V1.5 Added a terminal (FINALLY) and made one without a terminal
V1.6 Added Blast Door Variants
V1.7 Aded Catergory to G-Menu
v2.0

Known Issues: According to Voicesdark he has received some word of some slowdown when using "fields" of these 20+ without breaks. I haven't had the issue nor have I had anyone I know mention it to me. Still trying to work out this please let me know if you have any of this.

I have added the blast version of the Maglocks. These are WIP and I would enjoy feedback on these, I plan to redo textures once I learn a bit more about how textures work in the game, coloring and transparency. Been a long night, later enjoy


Added Tractor Beam variants to the mix, thanks goes to voicesinthedark for the model,

These blocks have a very long range. For balance reasons some of the components have a long build time since I cannot have power usage. The large ship reachs 6 blocks, the 3x3 large version reaches about 10 blocks. the Small Ship version reaches 3 large blocks about 6 small blocks

Before you ask YES I know DX11 is out and I need to update it. As soon as a learn how to do it and update the textures I will. the mod should still function as normal, just no textures on it.
Popular Discussions View All (1)
7
Oct 28, 2015 @ 11:05am
Small ship holding beam - exploded
rottielover
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265 Comments
PhantomX  [author] Aug 21, 2018 @ 12:46pm 
Thanks but that was Harag's version not mine.
PhantomX  [author] Aug 5, 2018 @ 12:07am 
good luck, last i heard witch's had become defunk as well. maybe when keen stops breaking code I might be able redo this mod. but as of late i cannot even play the game wthout it crashing, even without mods,
caffiend Aug 4, 2018 @ 8:34pm 
I happen to have a copy of the mod that Witch had posted in my mod file still, from December. Drop me a line and I'll see if I can send it over
caffiend Aug 4, 2018 @ 8:29pm 
Damn, cause I love this mod
De/Code Jun 5, 2018 @ 9:12am 
hmm, i wonder if i have the mod file still left on my local pc
PhantomX  [author] Jun 5, 2018 @ 8:21am 
Sorry seems there isnt anyone working on this. Didnt know Witch had quit on the game, though I cannot blame him. I seriously doubt I can get it back up and running,I'd more than likely would have to start from the very beginning and still never figured out Dx11 textures. Keen just keeps breaking their own code and we the modders have to clean it up. If I or you see another version of this mod out there post it here and I'll add it to the mod description. Thx I'm glad you enjoyed my mod.
De/Code Jun 5, 2018 @ 8:13am 
well, Witch is suddenly gone, so anyone know where i can get a maintained version of this,
honestly one of my favorite mods
PhantomX  [author] Feb 18, 2018 @ 11:04am 
thx Larry, but with the current state of the game as it is, I doubt it. Keen is phoning in the game now, history repeats as with Miner wars. Keen ha failed us
Laarryy1234 Feb 18, 2018 @ 3:28am 
you did your best phantom hope you get back to modding soon again.