RimWorld

RimWorld

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Best RimWorld Quality of Life Mods
   
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Description
A collection of Quality of Life mods and minor improvements that don't come with big balance changes, but which make your Rimworld experience much, much better.

This entire collection works well when installed together.
Items (48)
4M Mehni's Misc Modifications [1.2-1.3]
Created by Mehni
Adds various settings to customise your RimWorld experience. Chockful with the best QoL tweaks imaginable. v0.1.1.8 Current features include: - Bugfixes for vanilla issues The game gives up on sending you manhunter packs once you reach a certain size. No m...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Blighted Alert
Created by Vaniat
Add an alert while blighted plants are existed on map. The alert will target all the plants was blighted, You should cut them out as soon as you could to prevent the blighted spread to more plants. Languages: English Chinese Korean - vokania Polish - ran S...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
[B19] Death Rattle
Created by The Word-Mule
This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get ...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Food Alert
Created by Mehni
Shows a persistent readout with the amount of food you currently have in storage, and an estimate of how long stocks will last. Prevent sudden starvation by knowing how your food supplies are doing. v0.1.1.1 Russian language added, thanks to Alex. v0.1.1.0...
Gear Up And Go
Created by Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Locks (DoorsExpanded)
Created by Avius
Version 2.3.0 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Locks mod This is copy of Locks mod for doors included in DoorsExpanded mod. For more information about this mod follow this link. IMPORTANT This mod need to be loaded AFT...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
Moody
Created by Giant Space Hamster
LATEST UPDATE v2.6.5 RimWorld 1.6 support added Moody A better way to monitor your moods Ludeon forum release post: https://ludeon.com/forums/index.php?topic=28690.0 Moody is a floating dashboard that provides information about your colonists' moods at a g...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Pawn Rules - Food policies and more
Created by Jaxe
Tired of feeding your prisoners Lavish Meals? Need your animal handlers to stop bonding with livestock? Want a colonist to avoid getting a new lover? Have a worker on construction duty but shouldn't be building artistic furniture? Pawn Rules is a mod that ...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Progress Renderer
Created by Lanilor
Do you like sharing your base's development with really cool screenshots? Then this is the mod for you! This mod automatically creates renderings (so screenshots without the annoying UI) of the entire map or a chosen part like your base while you are playi...
ReLearn - 1.0.0
Created by Dna
Note that the mod requires a Hugslib to function. Have you ever been annoyed by your pawn forgetting all the finer details of a skill? Shouldn’t he remember at least something? Well I think he should, so I created this mod. ReLearn boosts pawns XP gain whe...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Shelf Renamer
Created by Teellox
Rename any storage building! Shelves are great! They keep things tidy, remove beauty debuffs from contained items, prevent decay outdoors, and look great! But unlike stockpiles, you can't rename them! Well now, with the help of Shelf Renamer, you can! All ...
Simple Stockpile Presets
Created by Lanilor
Set common used storage filter settings with simple presets! A mod that adds various presets for stockpile settings in a comfortable float menu. You can use them to easily set often used storage configurations, both generic ones (like freezer stuff) and sp...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Soil Clarifier
Created by Crazy_Cat_Gentleman
This mod is very much less needed with the new fertility filter in 1.1, and I was never happy with the colors I got for the different soil types anyway. I can't see using it in the future myself so am not going to update. If someone wants it enough to upda...
Squad UI Tweaks
Created by drumad
A few minor tweaks to the UI when selecting groups: shows weapon range when the mouse is over the "Attack" button shows the weapon types that are equipped -- clicking the weapon allows for assigning targets to all pawns with that weapon All of the code is ...
Toggle Harvest
Created by Jaxe
Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button. Useful for farms where you're not ready to harvest yet but don't want to forbid it as you still would like to sow. Anything else? Check out my other mods http...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
[B19] RimStory
Created by Khaligufzel
REQUIRES HugsLib for B18: https://steamcommunity.com/sharedfiles/filedetails/?id=1353790132 non-steam link: https://github.com/Khaligufzel/RimStory Since starting my first colony in Rimworld I thought the game should be about the Story. I remember well whe...
[B19] Small Shelf
Created by Proxyer
Description : Small Shelf Small shelf: works like a normal shelf but has 1x1 size, holds anything The difference from normal Shelves is that the priority is importantly specified, but the type of items to be stored is not specified. For this reason, you ne...
[B19] Terrain Zone Selections
Created by pyrce
For Version 1.0 Click Here Terrain Zone Selections An interface-only mod which adds zone buttons for stockpiles and growing zones. These new buttons create a zone, or add to one, based on the terrain clicked. Want to just sow that Fertile Soil? Click on th...
[B19] Tiny Table
Created by Proxyer
Description : A simple mod that adds 1x1 size table. This mod is compatible with existing save games. However, when removing Mod, I recommend that you disassemble or delete the table (1x1) added from the game before that. Translation included: English, Chi...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[KV] Path Avoid
Created by KiameV
1.5 version: https://steamcommunity.com/sharedfiles/filedetails/?id=3328743204 Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or...
[KV] Show Hair With Hats or Hide All Hats
Created by KiameV
1.5 version: https://steamcommunity.com/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
[KV] Trading Spot
Created by KiameV
1.5 Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[SYR] Prosthetic Icons
Created by Syrchalis
Adds icons for prosthetics and implants. Better version by AUTOMATIC: https://steamcommunity.com/sharedfiles/filedetails/?id=1677616980 https://i.imgur.com/DlPRI86.png Also adds a special texture for stacks of implants in case you have a mod that allows yo...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...