Stellaris

Stellaris

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My Stellaris Mod Collection for 2.1 Niven
   
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Description
A list of mods that work well together.
Items (112)
!!(Patch) Core Game Mechanics and NSC
Created by ExNihil
Ths simple patch makes the NSC Solar Stronghold available with CGM: Buildings....
!-Starbase - Extended-!
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place. https://i.imgur.com/4...
!CGM: Planets Enhanced
Created by ExNihil
Core Game Mechanics: Planets Enhanced This is one of the largest and most sophisticated mods ever made for Stellaris, adding a huge amount of new content, new mechanics and new gameplay options and customizations. Mod Contents replaces most of the vanilla ...
!Core Game Mechanics: Buildings
Created by ExNihil
Updated to v2.1.* of Stellaris Script Based AI Enhancement and Autobuild This mod includes the first true script-based enhancement solution for Stellaris. The mod contains a highly sophisticated AI enhancement engine that comes on top the vanilla AI weight...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
!Stellaris Enhanced Sound Project - ESC Patch
Created by Chirumiru ShiRoz
"Stellaris Enhanced Sound Project - Extra Ship Components Patch" Introduction This is a patch mod that aims to give Extra Ship Component Weapons their own unique sounds seperate from base game's one. In addition to this, it also adds new sounds for existin...
Strike Craft Expanded
Created by perl
SCE is an extensive overhaul of Strike Craft, making them useful and splitting them into a variety of roles. Latest Release: Strike Craft Diversity (Stellaris) General Changes All Strike Craft variants have fast launch times, longer launch ranges than vani...
((( NSC3 - Season 1 )))
Created by CaptainX3
We have uploaded the previous version of NSC to the workshop for those who wish to continue their save games before upgrading to this new version. Please note that this is only updated when a major update is released for NSC (that requires a new save game)...
([2.1] Mett's Expanded Top Bar)
Created by mettpawwz
It's always bothered me that at any resolution above 1080p there's basically tons of available space on the top bar for the buttons that are collapsed under "more", so I've made a mod to expand them out onto the main bar. Lots and lots of credit to Kurim, ...
-EAC: At War Patch for CGM Buildings and Debris-
Created by The Dadinator
This mod is a simple patch to make content in EAC: At War work with : CGM: Buildings. This means that if you have researched the second or third level of planetary cannons, you can direct-build that level and not have to build and upgrade. Thanks to Gratak...
.SR. Starbase Buildings (2.1)
Created by AlphaAsh
New buildings for Starbases in systems with strategic resources. Seven new buildings for starbases, that leverage a tapped strategic resource in the system. The SR is not consumed. Each building provides a bonus to ships built at the starbase. - Buildings ...
Accurate War Exhaustion
Created by Archaeon
Greetings, if you found this page, you got a link to it! 3.6 update will be coming out late december as I rework the mod and fix a few major issues, primarily economic sandbagging from a winning party in a war and a whole chock-load of AI bugs. Sorry fella...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
Advanced Jump Drives (2.2+)
Created by Will pick sniper
See Change Notes for the latest info. 12/20/2018 : Now, I cleaned up the mod. Yes, that even script is gone now, since the mod has to be adjusted even further from 2.0 version at this point. I also changed an interface file to avoid potential mod comp issu...
APSR: Anomalies, Planetary and Space Resources
Created by Dimuch62 [RUS]
Does the galaxy seem boring and monotonous? Are the planets different from each other? Do you want variety? Then you found what you need! https://i.imgur.com/MUb3S6e.png This mod adds a lot of unique for the whole galaxy and very unusual resources, excitin...
Beautiful Universe v2.0
Created by Avel
This mod changes vanilla skyboxes and brings more beauty to the game. As references were used NASA photos, EVE Online skyboxes, and various digital art. Compatibility: - Use it with any other mod freely and no fear. If you are using mod Real Space subscrib...
Cinematic Camera
Created by Avel
This mod improves camera controls by expanding zoom levels and removing rotation restrictions. Compatibility: - Use it with any other mod freely and no fear. Bugs: - No. Report if you find something strange :) Achievements: - This mod changes checksum, so ...
[3.14] Claims Decay - Dynamic Diplomacy
Created by Toaster
Version 3.14.* Ever been unable to invite a long-term associate to join a federation because of a war they had with a member 200 years ago? Can't form a federation in the first place because you took a system someone wanted of a mutual enemy 100 years ago?...
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
Colourful
Created by Tentakeltier🦑
The lack of alien colours annoyed me immensely, so I kept adding more and more colours over the year. My husband thought it would be nice to have the mod in the workshop, so here we go. This mods adds more colours to the following races, so each has at lea...
Compatibility patch between Dark UI, Planet Diversity, and Reworked Planetary Diversity
Created by ButtJunkie
Don't subscribe to this! Please go to https://steamcommunity.com/sharedfiles/filedetails/?id=1624596878 for a current patch by Hype365. Patch to make Planetary Diversity and Reworked Planetary Diversity compatible with Dark UI. The main Dark UI mod is requ...
Compatibility Patch for Dark UI Overhaul 1080p
Created by Maple
Compatibilty patch for Dark UI and UI Overhaul 1080p....
Core Game Mechanics: Debris
Created by ExNihil
This is a small mod that fixes/boosts the way debris works in Vanilla and really helps the AI. Its an updated version of my 1.9 ExMechanics mod and it will be a part of CGM: Technologies when that mod is finished. Mod Content The mod fires an event wheneve...
Creation interface
Created by Spillik
I was always wondering why there is no modification that increasee race creation interface. Modification will help people who use a large number of mods. Changes: Appearance Name List Traits City Appearance Government & Etics Advisor Voice Ship Design In-g...
Crysari Vassal
Created by Crim
The goal of this patch is to make Vassals a viable mechanic. Currently in the main game they suffer from several issues, but the majority of it revolves around poor resource as they don't get the AI difficult bonuses. This means that your Vassals are alway...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6c...
Dark UI
Created by ButtJunkie
I'm not planning any further updates as I'm working on a space strategy game (if you're curious, a search for Ascendance4x should show the youtube channel or website). ------- Compatible with 2.8+ This mod is a UI recolour, giving it a more neutral, darker...
Dark UI & Expanded Colours 180 Color Picker Fix
Created by shredtilldeth
Fixes the color picker problem caused by using Dark UI and Expanded Colours 180 The only thing wrong with putting these two mods together is the color picker button is incorrect for the new size of the extra colors. I created a button highlight that works ...
Dark UI & Overhaul 1080p Compatibility Fix
Created by shredtilldeth
Fixes a small graphical bug caused by Compatibility Patch for Dark UI Overhaul 1080p. All this does is fix the blue bar at the top of the fleet view window. Ironman and Achievement compatible Check out my fully achievement compatible Mod Collection. This f...
Defence Exhaustion (2.1)
Created by AlphaAsh
Losing Defense Armies causes War Exhaustion. Saw whinging on forums. Threw mod together in 10 minutes. Over-rides 00_defense_armies.txt so biological and synthetic defence (sorry, defense) armies give 0.5 WE when deaded, and robot and machine defence/defen...
Diverse Federation Names for 2.5 (OUTDATED - Updated Mod in Description)
Created by Gloomy
THIS MOD IS OUTDATED!!!!! NEW VERSION FOR 2.6 and above: https://steamcommunity.com/sharedfiles/filedetails/?id=2025732559 This mod extends the Federation Names from the 119 possible Names in Vanilla to a whopping 8742 possible Names. A few examples can be...
Divided Loyalties (SA)(2.1)
Created by AlphaAsh
More faction conflict for Stellaris. - Take suppressing vanilla factions one step further and ban them! - Several 'extreme' factions can form, that will be difficult to please. - Includes new 'slave' factions, with very low influence. - Some vanilla demand...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
EAC: At War
Created by The Dadinator
Tired of sitting passively while your enemies bombard your planets? Need carrier ships that can launch strike craft early and stay back from the fight? Your bastion citadels feel underpowered when fully built out? This mod is focused on war and includes th...
EAC: Empire University
Created by The Dadinator
2.2 version: Empire University This mod allows you to hire leaders based on the trait you need for starting between 1,000 and 3,000 energy depending on the trait with costs scaling as your empire grows. It works for all leader types and traits that can be ...
EG* - Cinematic System UI & Camera
Created by ButtJunkie
Compatible with 2.3+ System UI and camera changes to make the game as clean as possible for cinematic screenshots and video. - Removes orbital lines, navigation arrows and text. - Adjusts camera to allow further zooming in and no angle restriction. Cleaner...
EG* - Cleaner Galaxy UI
Created by ButtJunkie
Compatible with 2.3+ Disallows achievements. This mod makes the galaxy view cleaner by removing clutter and altering the level of zoom detail. Galaxy view changes: - Thinner borders. - Galaxy made 2d. - Hexagons around stars removed. - Adjusted detail show...
EG* - Galaxy Colours Restored
Created by ButtJunkie
Compatible with 2.2+ This mod disables terra incognita (fog of war) on the default empire view, as seen in previous versions of Stellaris. This allows the player to view the map in colour, rather than in grey. ----------------------------------------------...
EG* - No Exhaust Trails
Created by ButtJunkie
I'm not planning any further updates as I'm working on a space strategy game (if you're curious, a search for Ascendance4x should show the youtube channel or website). ------- Compatible with 2.3+ This mod hides exhaust trails from ships. -----------------...
Enhanced AI
Created by Anex
http://i.imgur.com/fVVaDCS.gif Supported Version: Patch 2.1.1 Ironman Compatible: No Recommended difficulty : Admiral and Aggressiveness High Paradox Forum thread Link Complete rewrite of the old mod due to modding changes implemented by Paradox, thankfull...
Enhanced Gene Modding
Created by ParasiteX
Enhanced Gene Modding by ParasiteX This mod will give you an extra menu that will pop-up after successfully gene modding a species, and will give you extra customization options. These options include: Rename species. Change appearance of species. Modify a...
Epic Explosions
Created by Kondi
Compatible with 3.2 and older versions Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment. Compa...
Even Thinner Borders
Created by Jawa
Alternative version of Thinner Borders which reduces empire graphical border width to 25% of vanilla. Very simple mod which slightly modifies the border shader file so that the new borders are roughly 25% of vanilla width. While I like how Stellaris now ha...
Expanded Colours [180 Colours]
Created by Veegi
3.8.* Compatible Are you tired of Stellaris' tiny selection of flag colours? This mod adds a bunch of colours all across the spectrum, for all your customization needs. Vanilla colours are also included. The AI has also been given 17,102 different colour c...
Expanded Mandates (3.7)
Created by Tovius
For Stellaris Version: 3.7 Adds additional mandates for democratic empires. Now you're not just limited to building mining or research stations. General Changes -All mandates give 10 months worth of unity -All mandates give an additional reward that lasts ...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 3.14.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and muc...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
extendend_map_sliders
Created by Crytek
This Mod expands the map sliders in the Galaxie generation menu. Combitable with and without all dlcs (This makes the galxie generation practically sandbox-mode, meaning crashes (aka 99 Ai empires on tiny galaxys) can happen.) Changes: - max number of AI E...
Extra Ship Components 2.0
Created by NHunter
!!! This is the Stellaris 2.1 version of this mod !!! You can find 1.9 version here You can find 2.2 version here (public beta) The aim of this mod is to expand upon the vanilla technology tree of Stellaris with new tiers of weapons, shields, reactors, arm...
Extra Ship Components 2.0 - Overwrites
Created by NHunter
!!! This is the Stellaris 2.1 version of this mod !!! This mod contains the overwritten files for "Extra Ship Components 2.0": - Vanilla ship components to allow them to upgrade into appropriate ESC components naturally. - Fallen Empire ship designs. - Cri...
Fallen Empire Disband Fix
Created by Twainer
** Updated for 2.0.4 ** Pardaox added 50% Ship Upkeep reduction so the mod now does bulding and army upkeep. Also changed the way it is applied to the way Paradox did it. Fixes Awakened Fallen empires not being able to afford their ships and disbanding the...
Feudal Society Policy Control
Created by Terberlo
Adds a new policy to prohibit/allow vassals to expand beyond their existing borders for empires that have the "Feudal Society" civic. Like other policies, the setting can only be flipped once every 10-years. Defaults to tolerated (vanilla setting). AI play...
Galaxy Skybox - Nearby Explosion
Created by Avel
Simple mod that changes background for galaxy map. Does not affect performance and achievements. Absolutley compatible with any other mod, except one that changes galaxy skyboxes (unexpected, isn't it? :)) Also try this version - Inevitable Impact...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Hyperlane Transparency
Created by luka.v
For Stellaris 2.2.* (Le Guin) (Also works on 2.1.*) - Ironman / Achievement Compatible 2.1 changed some of the hyperlane shader code so it's not backwards compatible with version 2.0. If you still have a 2.0 game running and want to keep using this mod, ge...
Immersive Empire Names [Updated to 2.2! New Megacorporation Names!]
Created by UntrustedLife
This mod adds more interesting, more memorable procedurally generated names for various types of empires to the game while also retaining the old names, Especially: Megacorporations Hive Minds Devouring Swarms Machine Empires Religious Empires Representati...
Immersive Galaxy - Nightfall
Created by Dwaine
https://i.imgur.com/vaqbl2C.png http://i.imgur.com/MHQvkfj.png After reading a post on reddit about night lights, and more specifically how bad they look on earth, I decided to give a try at making my own. Working from NASA pictures, I remade the texture w...
Immersive Galaxy - Nuclear Fire
Created by Dwaine
https://i.imgur.com/2e6xhHq.png http://i.imgur.com/MHQvkfj.png How tragic it is for a civilization to find its end at its own hands, in the fiery inferno of nuclear fire. Humanity is quite familiar with this idea, as it has only been a few decades since th...
New Legendary Worlds
Created by ༒Wanheda༒
New Legendary Worlds & Districts Legendary Worlds is back and ready for 3.11! Legendary Worlds has been overhauled for 3.10 Almost complete overhaul of Habitats/Ringworlds This is a mostly complete overhaul of the mod. Balance changes on all worlds, more r...
Level 3 Hull Tech
Created by Jellyfish
Level 3 Hull Technologies This mod adds a 3rd level of hull improvement technologies for all ship types and a 2nd level for the defence platform. They are supposed to be lategame technologies and are intended to be used with mods that add more and stronger...
Level 3 Hull Tech NSC
Created by Jellyfish
Level 3 Hull Tech Add-on for "New Ship Classes 2.0" This mod also adds level 3 Hull improvement Technologies for "NSC" ship classes. Can be used in combination with my original mod that adds level 3 Hull techs for vanilla ship classes. Level 3 Hull Tech Va...
Life Engineering 2.1
Created by Skill Less
Mod line stopped, starting new one Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. I am not satisfied with how this one did evolve so I'm rewriting the concept and will create a simliar but more living mod....
[3.14] Loyal Subjects Have Nothing to Fear (From the Colossus)
Created by Toaster
Version 3.14.* Federation members and associated are perfectly OK with you cracking enemy planets. Your vassals, however, are not. This mod fixes that, by editing the world-cracking/assimilating/pacifying/etc. script to give your loyal subjects the same bl...
Masters of Nature 2.1
Created by starchitec
This is the legacy 2.1 version. Find the new 2.2+ version here Land Clearance Improved Tired of mastering nature and thinking, all I got was one lousy tile? Well now you don't have to stop at flattening mountains and filling in the sea, you can create unde...
MEM Real Space Planetary Shields
Created by Emperor Neil
Compatibility Patch - Real Space/More Events Mod Planetary Shields Real Space System Scale version: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1890983593 More Events Mod: http://steamcommunity.com/sharedfiles/filedetails/?id=727000451...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.14.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
More Tilesets
Created by Sam_
This mod used to implement custom tilesets for Ringworlds, Gaia worlds and Tomb Worlds for Stellaris 1.6 before the base game had custom tilesets and portraits. Now as of 2.7 the only original art made by me that this mod offers is a alternative tomb world...
MRSS: Slim
Created by Dragon Ferocity
This is a slimmed down version of my main mod: More Realistic Star Systems This version doesn't modify any base game files, thus it should be compatible with just about every mod out there. (I'm looking at you Real Space!) The slimmed version of MRSS adds ...
Music Pack
Created by Fyren85
Some new music for your space conquering. The tracks i choose fits perfectly into the space genre. Ironman/Achievement compatible. 105 Tracks at the moment. Maybe i will add more when i have the time. Mod is compatible with other music mods, if there are n...
Myth Star Names
Created by Mythgaard
Same as the other version, attempting to update it for 2.0.* created a new entry. http://steamcommunity.com/sharedfiles/filedetails/?id=695717698 Adds 65,000+ names for stars (700ish for Nebula, 900ish for Black Holes) drawn from world Mythology and Folklo...
Neutraits - Neutral and negative traits for 2.1.3
Created by Edcrab
My traits mod for 2.1.3, but a 2.2-compliant version can be found as part of my unified Exigency Civics and Traits mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1345516589 Also check out my Overpowered Civics mod: https://steamcommunity.com/s...
Orbital Riches (2.0/2.1)
Created by AlphaAsh
Rare and rich deposits in orbit. This simple mod adds a small chance of a rare and relatively rich deposit being added in orbit of a star or non-habitable planet, once surveyed. Each system may only ever generate a maximum of one and the more bodies there ...
Origins Civics
Created by cbshing
"From the depths of the Pacific to the edge of the galaxy" This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest...
Origins Civics & Planetary Diversity Patch
Created by cbshing
Compatch for Origins Civics & Planetary Diversity. Jump to the Planetary Diversity page here. Overwrites the Lost Colony random spawn homeworld setup and Climate Shift scripted effects to account for the new planet types. Now the randomly spawned home empi...
Pirate Ships Extended
Created by ScepraX
Stellaris version supported: v2.1.* Pirate Ships Extended Allows for designing and building of your own versions of the pirate ships regardless of the shipset / ship design you've chosen for your game or the use of other mods that add new ship types. To ac...
Planet Raider
Created by jasonpepe
PR let you raid your enemy's planets! For Stellaris version 4.0. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/00ePPtm.png https://i.imgur.com/4Z8X68t.png This is the remake of my very first mod - Raid Empire Resource V1.4. And it's alrea...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Plentiful Tradition Addition for Expanded Stellaris Traditions
Created by Private Feelings
Addon Abandoned, Main Mod Still Active (no longer required with patch 3.1, main mod can now be combined with any tradition mod without problem) This is an addition for my other mod, Expanded Stellaris Traditions. It adds six traditions from Birdy's mod Ple...
Potent Rebellions (3.3 currently discontinued)
Created by Caligula Caesar
This mod significantly expands the Vanilla rebellion mechanics to make them a more significant threat to established empires. As it is, rebellions are fairly rare and pose virtually no threat whatsoever to your empire, as the revolutionaries start with hug...
Powerful & Realistic Orbital Bombardments
Created by Dazz Aephiex
Because orbital bombardments suck. This mod is focusd on: - Orbital bombardment is capable of planet destroying at a considerable amount of time for at least Militarists. - Orbital bombardment is capable of planet glassing. - Orbital bombardment is capable...
Real Space & More Tilesets Compatibility Patch
Created by TechSY730
Compatibility patch between Real Space 3.1 and More Tilesets This will fix "exploded" ring worlds when running both mods together. This mod is not compatible with the Real Space Maximum Compatibility edition. That mod does not contain the system scale modi...
Real Space - Astrogeology
Created by Annatar
Astrogeology version 1.1 This version is compatible with patch 2.1.0 Niven. This addition to the Real Space mod is aimed at completely changing the appearance of resources in the game. The main purpose of this mod is to reduce the total number of resources...
Real Space - Beautiful Universe v2.0 Patch
Created by StaffOfHades
This is a simple compatibility patch between Real Space and Beatiful Universe v2.0 so that the beatiful backgrounds are not wasted. For now it only fixes existing stars, but I plan to add new & better background for all other new celestial bodies in the fu...
Real Space - Stellar Expedition
Created by Annatar
Stellar Expedition version 1.1.0 This version is compatible with patch 2.1.0 Niven. This addition to the Real Space mod is the next step in creating a diversity of the Stellaris universe. This diversity will be achieved by adding different modifiers, block...
Real Space 4.0
Created by Annatar
Real Space v 4.0 This version is compatible with patch 4.0.6 Phoenix. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, creat...
Remove Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions Removes all the aura graphics on ships and stations created by modules such as the shield dampener. Doesn't change how the modules work. ...
[OUTDATED / OBSOLETE] Rivals without Neighbours - FGRaptor
Created by FGRaptor
For Stellaris v2.0.2+ No longer needed for versions after v2.0.2, you can use it if you play on older versions of Stellaris. Description Why do I have to be directly neighbouring an empire just to declare them a rival? Just makes no sense to me. If you fee...
Ruler Level System - Classic
Created by jasonpepe
This is the classic version of RLS and will not continue to update. Will stay at 3.0 version. If you are looking for the rework version of RLS, click Here. ------ Compatibility Standalone, no vanilla files are edited. namespace = play_as_ruler global_flag ...
Ship Experience Fix (2.2*)
Created by Target
Updated for 2.2.2 and onwards. Happy Holidays everyone! Have a great Christmas and new year! Ever wondered why it takes so long for your ships to get to the Veteran rank? DID YOU KNOW THERE WAS ANOTHER RANK AFTER VETERAN? Whaat? Ikr. Ship experience is cal...
Sol System Expanded (Real Space)
Created by Lion
Works with version 3.6, includes English, French, German and Russian localisation. About this mod This is a version of Sol System Expanded that's compatible with Real Space. Real Space is a mod that adds new stellar classes and over 200 real systems that a...
Sol System Expanded - Planetary Diversity Patch
Created by Lion
This mod is obsolete and is safe to remove This is a small script that forwards the change to the Sol system from Planetary Diversity, which makes Venus a hothouse planet that's potentially terraformable, to the Sol System Expanded mod. Requires: Planetary...
ED's CB and WG
Adds Casus belli related special condition about empire Warning, this mod wont updated till December! Since I do not have time for modding, I cant mod this game for long time. Species based These are species based Unify Condition:Target empire main species...
[OBSOLETE] Starvation - Rationing & Death [2.2]
Created by Toaster
Broken! Would require too much work to rework to the new pop system. The AI in Stellaris can struggle with food- if it loses a planet and winds up in starvation, the unhappiness and unrest can bring its mineral production so low it can't afford to redevelo...
[2.1] Stellar Expansion
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) For those of you familiar with my Minecraft mods, hope you get the reference. This mod will contain my attempts to expand on the gameplay and content of Stellaris in whatever ways I deem ...
[2.1] Stellar Expansion - Cloning
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which adds a method for the production of Clone Populations. There are a couple of caveats - there is a Mass Cloning policy for Empires. Spiritualist Empires ca...
Stellaris Enhanced Sound Project
Created by Chirumiru ShiRoz
Link to soundcloud for weapon examples - You can also expect to hear new sound samples from my profile there https://soundcloud.com/peerawat-nonthaphodej/sets/enhanced-sound-project-weapon-categories Note : The soundcloud does not includes Apoc Titan or Fa...
Svafa's Expanded Species Traits
Created by Svafa
This mod adds over 30 new species traits. It is focused on adding new and evocative options to fulfil those scifi fantasies that the base options didn't quite allow. A complete list can be found in the related discussion. Latest Changes It should be compat...
T's Force Spawn Ai (and Fallen Empire) Galaxy
Created by Trickity
For 2.2 Check out my Mod Collection Since FE algorithm changed it is hard to create a galaxy with the correct number of FE. This mod changes the parameters and makes it so the correct number of FE's is most likely going to spawn. All of this is done throug...
Tomb World Primitives
Created by Violent Beetle
Exactly what it says on the tin. This mod adds primitive civilizations that spawn on tomb worlds. They have lower probability to spawn compared to regular primitives so without rising their number dramatically, you will only have a few. Like any other prim...
Traders (SA)(2.1)
Created by AlphaAsh
Galactic opportunities for galactic profits. This mod WILL NOT BE UPDATED for Stellaris v2.2. Tech: Interplanetary Trade Initiatives To begin building your trade empire, you'll need this tech. To have a chance of pulling it, you need the vanilla Space Trad...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Unlocked Traits
Created by cbshing
This mod unlocks the traits available ingame at the game start. Its not meant to be balanced and only for roleplaying. While you can select all traits in species creation screen, for traits from DLCs you need the required DLC for the trait to appear in gam...
War Name Variety (2.0 - The Invasion Begins)
Created by ArcaneData
Wars feel a lot more serious with a bit of naming variety! Before 2.0, the only options for war names were things like 'conflict', 'fight', and 'brawl'. It's been improved now, with dozens of names for different casus bellis, but they're still a little bor...