Stellaris

Stellaris

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Ruler Level System
 
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3.480 MB
Apr 6, 2017 @ 4:16pm
Jan 10 @ 10:24pm
97 Change Notes ( view )

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Ruler Level System

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In 1 collection by jasonpepe
群星模組個人推薦集(2.2版)
93 items
Description
RLS let every Ruler has their own level system!
For Stellaris version 2.2.
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[paypal.me]



This mod was made in 1.4, but it was for personal use.
After adding icons, adjusting things, and 1.5 + #EATALIENSALIVE# DLC, I think it is time to release it for public use.

This mod is Savegame compatible.

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Why this mod appear?
Before 1.6, I cannot help but find that my Ruler felt flat unlike my unlucky Scientist or my lazy Governor. That's the first reason I made this mod.

Later, I noticed in my playthrough, my empire usually have too much influence to spend, and most of planetary edicts are hard to use, plus Empire Modifier seems too empty to me, so I made a simple system where you can spend influence on.THIS IS NO LONGER A THING IN 2.0.

Ruler Hobby is inspired by CK2's character focus. Feeling that make sense to me, I made a simply version into this mod as well.

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What does it do?
  • Ruler has their own level system, which can level up by Holding Campaign or Manmaging Empire.
    When Level up, you can gain some influence and unity.
  • Every Ruler can have one hobby at a time (Hive Mind Ruler has their own),
    giving a small boost to Empire. When having a same Hobby several times, they can decide to become the expert of that Hobby. Related events can also happen.
  • You can tell Ruler to focus on certain Hobbies area, you can use policy called "Ruler Hobby Focus" to do so.
  • Every time your Ruler has new hobbies, they gain Campaign point (s). Campaign Point are used to active Ruler Campaigns, and Ruler Campaigns will appear from time to time.

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Compatibility
Standalone, no vanilla files are edited.
namespace = play_as_ruler
Global Flag = play_as_ruler_started
(In case of you want to make a support for this mod)
This mod doesn't edit leader skill setting, instand, it add every ruler a new trait called Ruler Level Bar.

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Notice
  • Synthetic Ruler can have Agrarian Hobby - That's not bug.

  • It is easy for Ruler to get Level 5 or 6, but if they want to be higher, they need a lot of time and luck to become Level 7 and more.

  • If you encounter bug like never-ending ruler celebration, type "event play_as_ruler.8995" in console command tab until it stop.

  • If you encounter bug that your Heir get Level and Hobby, which should not happen in game, type "event play_as_ruler.8999" in console command tab to debug it.

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Event Pictures Credits
Ruler Hobby : Agrarian
Agrarian Paradise
Shared by STRIX
https://wall.alphacoders.com/big.php?i=145498
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Ruler Hobby : Miner
Mining settlement
by alex-ichim
#Page not exist on deviantART#
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Ruler Hobby : Investor
Sci Fi - Power Core
by Marcin Bukowski
http://www.coroflot.com/SyntErr/Sci-Fi-Power-Core
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Ruler Hobby : Researcher
Cyberlab inc.
by Der-Reiko
Copyright 2011, Diviad GmbH
http://samarskiy.deviantart.com/art/Cyberlab-inc-214024950
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Ruler Hobby : Engineering Research
The Engineering Bay
by anasrist
http://anasrist.deviantart.com/art/The-Engineering-Bay-278488481
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Ruler Hobby : Constructor
Construction site
by medders
http://medders.deviantart.com/art/Construction-site-117269795
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Ruler Hobby : Ship Builder
Ship Construction
by ProgV
http://progv.deviantart.com/art/Ship-Construction-440943841
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Ruler Hobby : Logistician
Storage Corridor
by St-Pete
http://st-pete.deviantart.com/art/Storage-Corridor-408874509
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Sound Effects
All Sound Effects in this mod are from EU4 and CK2.

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Current Localisation

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FAQ
Q: Will the AI have campaigns as well?
A: Yes.

Q: Saved game compatable?
A: Yes.

Q: Can you make notification for choosing hobbies?
A: Ask Paradox for making notification thing moddable first.

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Check out my other mods!




Popular Discussions View All (2)
0
Jul 26, 2018 @ 12:35pm
I want put more dificult pass lvl i can ?
Pch91
0
Apr 14, 2017 @ 10:45am
Possible new Hobbies
MinerSebas
< >
349 Comments
jasonpepe  [author] Jan 14 @ 9:28pm 
@el.ron.mcbong
But I dont know how to german.
el.ron.mcbong Jan 14 @ 1:34pm 
Can You translate this to German Please Please
shoobers Dec 28, 2018 @ 11:02am 
Is it possible to get C++ errors while playing?
Timrath Dec 26, 2018 @ 7:20pm 
I reloaded an older save, played for 20 years, and got no more CTDs.
Timrath Dec 26, 2018 @ 4:12am 
After 200 years of playing with no problem, I now get persistent CTDs. The error log shows this:

[13:01:03][event.cpp:602]: Script Error, attempted to execute an event on an unsupported scope!
Event: play_as_ruler.9000
Event Scope: country
Executing Scope: type=none
id=0
random={ 0 2522792609 }

[13:01:03][event.cpp:602]: Script Error, attempted to execute an event on an unsupported scope!
Event: play_as_ruler.9100
Event Scope: country
Executing Scope: type=none
id=0
random={ 0 2522792609 }

[13:01:32][event.cpp:602]: Script Error, attempted to execute an event on an unsupported scope!
Event: play_as_ruler.9000
Event Scope: country
Executing Scope: type=none
id=0
random={ 0 1411422052 }

[13:01:32][event.cpp:602]: Script Error, attempted to execute an event on an unsupported scope!
Event: play_as_ruler.9100
Event Scope: country
Executing Scope: type=none
id=0
random={ 0 1411422052 }
WanderingUrsa Dec 26, 2018 @ 3:08am 
Oooh, I see. Thanks for clearijng that up Jason. Again, love the mod, really adds a lot to the game.
jasonpepe  [author] Dec 23, 2018 @ 2:32am 
@WanderingUrsa
Everytime they have a new hobby.
WanderingUrsa Dec 23, 2018 @ 1:32am 
Love the mod so far. But I have one question, maybe I just missed it somewhere, but how often/when do rulers gain campaign points? Is it random when they level up or is there a system to it?
Cylindryk Dec 22, 2018 @ 8:16am 
Any chance for releasing legacy (2.1.3) version?
ᴇʟᴅᴇʀ ᴡᴏʟғ Dec 18, 2018 @ 6:21am 
Cool :) I found another one. Anti-Piracy Task campaign gives you +0 Piracy Suppression. Not sure what it should be. Thanks for your mods, they add a lot of flavor to the game :)