Stellaris

Stellaris

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Description
Моды как сильно усложняющие игру, так и делающие её сильно проще, достигая некоего баланса(субъективно).
Items (73)
UI Overhaul Dynamic
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.12.53.11.3Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamcommunity.com/sharedfiles/filedetails/?id=2948301103...
Bigger Planet View
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Currently only supports up to...
Expanded Colours [180 Colours]
Created by Veegi
3.8.* Compatible Are you tired of Stellaris' tiny selection of flag colours? This mod adds a bunch of colours all across the spectrum, for all your customization needs. Vanilla colours are also included. The AI has also been given 17,102 different colour c...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://steamcommunity.com/sharedfiles/filedetails/...
Pinwheel Galaxy (Purple)
Created by Agami
Purple version of the Pinwheel galaxy. Achievement-compatible. Mod adds: - background texture visible from the start of the game - dust texture - golden nebulas - subtle particle effects in the core and the middle of the galaxy Normal version: https://stea...
Softer Hyperlanes
Created by Agami
Makes hyperlanes more transparent the farther they are from the center. This way they are bright enough in the core but not too bright in darker areas. Also changes the color to white. Compatible with achievements. Blue version: https://steamcommunity.com/...
Balanced Starting Positions
Created by flogi
This is a small submod mostly designed for multiplayer to gurantee the best possible distribution of players/empires in the galaxy. Why is this needed? Starting a multiplayer game with 15+ people last week we noticed in a 1000 planet galaxy that people wer...
No Clustered Starts
Created by Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v3.13.*, if that is not the latest version please post in the comments! The latest and past versions of the mod can also be found on Github: https://github.co...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Flags : Emblems & Backgrounds [Outdated]
Created by swefpifh
Hello and sorry for the inconveniance. I won't update this mod because i take time for others things. Above all, I would like to thank "Charanth" for taking the time to continue updating this mod. So I invite you to join the new page of the mod : https://s...
Astronomical Emblem Pack
Created by Cassius
WORKS WITH ALL VERSIONS, WILL ALWAYS WORK WHEN OUTDATED CAN'T SCROLL THROUGH EMBLEMS? What happened?: A bug was introduced in Stellaris version 2.6.3 that removed the ability to scroll through many of the UI elements in the game. See these bug reports: htt...
((( NSC3 - Season 1 )))
Created by CaptainX3
September 12, 2024 - Season 1 - Update 10 (Mod Version 1.0.10) New Save Game is Recomended But Not Required Updates & Bug Fixes Due to some changes to NSC features, we recommend starting a new game with this update, however it shouldn't break save games, b...
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
! Starnet for NSC3
Created by salvor
Mod is for 3.12. Don't use with other versions of the game This is a mod which intends to make my AI mod, Starnet AI work better with NSC2 (New Ship Classes and more). It also works with starnet's fork, Startech. It requires NSC2 and Starnet to function (d...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Amazing Space Battles
Created by Chickenhunt
Compatible with V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space battles. It improv...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
!Lots of Traditions
Created by Thane-Stus
NOTICE ABOUT FUTURE UPDATES, This mod will be updated as soon as all of its dependencies have updated, I do not know how long that will take so please don't ask. To anyone looking for an updated tradition merger like this one see this. Compatible with 2.1....
!Lots of Traditions - Only PT & EST - 126 Ascension Perks
Created by Thane-Stus
Compatible with 3.0 This is a version of Lots of Traditions that only requires Plentiful Traditions and Expanded Stellaris Traditions and includes 126 Ascension Perk slots. As seen on the official Stellaris Twitter. Required Mods Plentiful Traditions Expan...
Plentiful Traditions 3.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 3.x Please report bugs! :) Works with: Extra perks (addon) Extra Districts (addon) Extra perk spots Civics Advanced Ascensio...
Additional Traditions (Stellaris v2.1.*)
Created by Meltup
Additional Traditions v1.2.2 For Stellaris: 2.1.* Old version: Additional Traditions (Stellaris v1.9) This mod adds 5 new tradition trees: - Navy - focuses on increasing fleet capacity and fleet output together with giving some minor fleet movement and bui...
!(Patch) EST + PT Duplicated Traditions Fix
Created by Plerion
2.5.* Compatible, ignore compatibility warnings for now A small patch removing duplicated traditions when using Expanded Stellaris Traditions (EST) and Plentiful Traditions (PT) together. Only some names need fixing, not their whole effect trees. The follo...
!-Starbase - Extended-!
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place. https://i.imgur.com/4...
Dynamic Galaxy - Anomalies Respawner & New Anomalies
Created by DrBLOOD95
Anomalies are one of the most interesting feature in Stellaris but even with the help of the Distant Star DLC they will quickly be erased and vanished as you progress in the midgame. You will almost never find anomalies when traveling in other empire borde...
Unique Ascension Perks
Created by DrBLOOD95
◿ INTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you want more Ascension Perks granting you amazing stuff instead of only some annoying modifiers? Then you've come to the right place because that's...
Military Faction
Created by DrBLOOD95
About that mod > That mod is especially for people who prefers to play as "turtle" without being dominated by the other AI empires building fleets very quickly. After researching the "Military Faction" technology a new vassal empire called "Military Factio...
New MegaStructure: Mega Shipyard (2.0)
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png FEATURES The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate. I am aware that Stellaris has done their own shipyard, but I am not going...
Rich Galaxy
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Are you guys feeling like me that the galaxy miss quite a lot of ressources, habitable planets and primitive civilisations? Then you have come to the right place! https://i.imgur.com/4Fu...
EUTAB - Ethos Unique Techs and Buildings
Created by Dumuzii
######################## Ethos Unique Techs and Buildings This mod is intended to be an expansion to the vanilla game and provide more unique content for different playthoughs. It adds over 170 new technologies, edicts and buildings to the base game. All o...
Gigastructural Engineering & More (3.13)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Build Multiple Megastructures - FGRaptor
Created by FGRaptor
Updated for Stellaris 3.0 https://i.imgur.com/fVVaDCS.gif Build multiple megastructures at the same time, and as many of each as you want Description Note: I don't normally like to make mods like this since so many already exist - but the one I was using w...
Build Multiple Megastrcutures at once
Created by Flemmi
With this Mod you can build as many Megastructures as you want, limited only by the resources you have. Any empire that has the materials to build two Dyson-Spheres at once should also have the needed manpower. Now you can build with no restrictions.* *See...
Improved Megastructures
Created by Red Aria
EDIT: Will not be updated further. if you want something for LIVE version, use Gigastructures. Should still work for Legacy (2.2.4). What this mod does: 1. Allows to construct multiple megastructures at same time 2. Removes limit on number of megastructure...
MegaStructures Placement (for 2.7.0)
Created by ashall_123
Updated for 2.7.* with Megashipyard Annoyed that you can only build 1 Megastructure at a time or that they added the one dyson sphere/research hub limit? Trying to convert the Galaxy into nothing but Ringworlds and Dyson Spheres for your God-Emperor but do...
No Megastructure Limits
Created by RESPECT THE SHOVEL!
With the 1.8 update, our greatest scientists and engineers managed to, for reasons unknown, become dense, daft, or dumb immediately upon completion of most megastructures, and not a single one could explain again how it worked or how to make it again. This...
Ruler Level System - Classic
Created by jasonpepe
This is the classic version of RLS and will not continue to update. Will stay at 3.0 version. If you are looking for the rework version of RLS, click Here. ------ Compatibility Standalone, no vanilla files are edited. namespace = play_as_ruler global_flag ...
Scientist Level Extension
Created by jasonpepe
SLE makes your scientist folks to the next level! For Stellaris version 3.11+ --- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/sn08cR4.png https://i.imgur.com/4Z8X68t.png --- Compatibility Standalone, no vanilla files altered. namespace = sls global...
Admiral Level Skills
Created by jasonpepe
ALS makes your 6-6-6-6 Admiral dream come true! For Stellaris version 3.11+ --- https://i.imgur.com/gCvW7CF.png http://i.imgur.com/8XuxjJs.png https://i.imgur.com/4Z8X68t.png --- As you may know in 3.10, admirals are now part of the commander group. That l...
Auto Auto-Explore
Created by folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 3.13.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and muc...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 3.13 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD h...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Guilli's Ship Components (no longer updated)
Created by Guilliman
Hello everyone, I've sadly decided I'm no longer going to support this particular mod. The new archo weapons really mess with balance and I just don't have the energy or time to flesh those out as well as keep the other ones up to date with the many game c...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive ...
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
Repeatable Ascension Theory Technology
Created by RESPECT THE SHOVEL!
Exactly what it says on the box: infinitely repeatable ascension theory technology. Designed for use with any mod that increases the number of ascension perks available. When there are no more ascension perk slots left, don't feel obligated to keep researc...
(Legacy) Upper Limits V2.6+
Created by Guluere
This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! Currently only in english! Thanks for checking this mod out! Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long a...
Building Cap Removal 2.6+ [LEGACY]
Created by Half Phased
This version of the mod is now unsupported/out of date/obsolete. Upgrade to the new version here: https://steamcommunity.com/sharedfiles/filedetails/?id=2898810762 This mod removes the 1 per planet limit on 6 buildings, allowing you to fill a planet with t...
Upgradable Resource Refineries
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new resource refinery buildings in three technological tiers to the game, including upgraded versions to the ones that already existed in the base...
Upgradable Resource Collectors
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new resource gathering buildings in three technological tiers to the game, including upgraded versions to the ones that already existed in the bas...
Crisis Manager - End-Game Edition [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Crisis Manager - Mid-Game Edition [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Crisis Manager - Sleeper Edition [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Crisis Manager -- Player Crisis Pack [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Crisis Manager -- Total War Pack [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
Automatic Pop Migration [Outated - 2.2]
Created by The Dadinator
Ambit has brought the mod up to 3.1+: Get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2591166867 Is manually shifting around pops that are out of work and homeless getting you down? Want to get back to conquering the galaxy? This mod wi...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.13.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
Human Fallen Empires
Created by had
The best mod in your life (maybe). This gorgeous mod pharaoh aims to add new content and game features. For Stellaris 3.12 in BETA state, not playtested, but should work fine. Main features New Human Fallen Empire with history and related anomalies, events...
Always Leviathans +
Created by Sterling Kerman
UPDATED FOR 2.1.* Now with Distant Stars support! Features: -All Leviathans and special systems from the Leviathans DLC and Distant Stars DLC have had their spawn rates nulled, meaning, theoretically, they have 100% chance of spawning. -Ether Drake spawn r...
Unique Systems Spawn 100%
Created by had
This simple mod maximize spawn chance of vanilla unique solar systems. Dlc content like leviathans, enclaves and so affected if you have dlc. For Stellaris 3.6.* Full list Savegame compatibility Affect galaxy generation, so new game needed, you may also tu...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Planetary Assault Army & Ship
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png This mod adds exclusive ship types which can invade planets automatically. It also adds a component which let military ship to invade planet by ...
Fatal Foundations Story Pack [3.0]
Created by TFL
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? Features: -New Mid-game Crisis: Overgrowth -New Event Chains -New Anomalies -New L-Gate Event -...
At War: Planetary Cannons
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2506911097 His full collection of At War mods is here: https://steamcommunity.com/workshop/filedetails/?id=2506923529 Tired of sitting passively whi...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
!!Universal Modifier Patch (3.13.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
Russian Names [CLOSED]
Created by VolusRus
Поддержка мода прекращена. В качестве альтернативы рекомендую Russian Names Extended от Annatar'а: https://steamcommunity.com/sharedfiles/filedetails/?id=699707943 -- Старое описание -- Мод заменяет все названия игровых объектов на русские. Переведено: - Г...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...