Stellaris

Stellaris

8,477 ratings
UI Overhaul Dynamic
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File Size
Posted
Updated
72.561 MB
Jan 12, 2019 @ 11:21pm
Sep 19 @ 6:58pm
315 Change Notes ( view )

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UI Overhaul Dynamic

In 3 collections by Orrie
UI Overhaul Dynamic - Main
11 items
UI Overhaul Dynamic - Compatibility Patches
19 items
UI Overhaul Dynamic - Submods
22 items
Description
For 3.1.X ✔️

Can be used in multiplayer, even with players who doesn't use it!


🛠️ Interface Modified 🛠️
Pretty much everything visible has had a change, but the short gist of it;
  • Adapted UI to resize itself depending on user resolution. See supported resolutions thread for more info.
  • Most windows have increased height and width, to increase space for relevant content.
  • Increased the height of most list elements.
  • Fixes and optimizes vanilla UI wherever possible.
  • Bigger Empire Creation.
  • New Planet Viewer (See below for info).
  • New Ship Designer that vastly increases the whole window space to allow for more ship sections, like New Ship Classes.
  • New Fleet Manager that hopefully increases effectiveness: Image[cdn.discordapp.com]
  • In-game usable Tech Tree, made by: turanar[github.com]. (Using the built-in web browser)
You can also see the changes in the previews up above.


🌍 Planet Viewer 🌍
The planet viewer was recently changed, and as I know people hate change, there are alternatives:
Use only one of them.



For frequently asked questions and issues
Gives you a list of supported resolutions and
recommended UI scaling
Sharing your bug reports
Temporary and dirty bugfix for more building slots


📑 Load Order 📑
I'd recommend putting this mod at the very bottom, as in last in your load order.
Only exception is with specific instructions given with compatibility patches, or if you want a specific UI mod to overrule the changes in this one.



Thanks to everyone that has used my mod(s), and much gratitude to those special ones that have shared coin! 🙏
[paypal.me]
[www.patreon.com]

You can also find me on the Stellaris Modding Den under the name Orrie#1000:
[discordapp.com]
Popular Discussions View All (19)
665
Sep 20 @ 4:03pm
PINNED: 📝 Bug Reports 📝
Orrie
90
Sep 5 @ 8:13am
Other Resolutions - Suggestions
Orrie
44
Sep 18 @ 1:47am
PINNED: ⛓️ Mod Compatibility ⛓️
Orrie
< >
4,084 Comments
91BarMaley Sep 21 @ 8:51am 
It works! Thank you for your efforts! :steamthumbsup:
Orrie  [author] Sep 21 @ 3:03am 
Mod conflict. Use Irony Mod Manager, which is linked in common solution thread.
91BarMaley Sep 21 @ 2:50am 
I tried everything from the description and it doesn't help. The window of the ship designer is small. Can you tell me how to fix it?
https://steamcommunity.com/sharedfiles/filedetails/?id=2607754054&fileuploadsuccess=1
Orrie  [author] Sep 20 @ 5:50am 
Read first line in description.
[VII] zagaridus Sep 19 @ 10:05pm 
The tradition window is completely empty, i tested without mods on a new save using version 3.0.2 and 3.0.4 and its seems i'm not the only one, disabling the mod fixes the problem, i really hope there is a fix, a lot of my mods depend of this one. have a good day sir!
Kentvrio Sep 19 @ 10:03pm 
I just tried to use the 32 traditions submod to fix my issue, but just ended up getting a CTD instead.
Maelstrom Vortex Sep 19 @ 8:26pm 
The 3.0.4 version gives the same checksum as current. Is it possible you re-uploaded the same files for 3.0.4? Crashing on both UI on 3.0.4.
Necrorifter Sep 19 @ 5:07pm 
Dont know if this is right mod. But by any chance does this mod move where trade route button on star bases is located? It seem to disappear and hotkey doesnt work despite there still trade value and such?
syraphim777 Sep 19 @ 5:03am 
Trying sub for 32 traditions, have CTD. Use PT & ExT together. (new LOTS also have CTD)
Kentvrio Sep 19 @ 12:48am 
That's correct, the images for the categories do not appear, but there are some arrows that are barely visible, as if the textures are conflicting with one another.