Stellaris

Stellaris

5,994 ratings
(-NSC2 Season 5-)
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127.547 MB
May 12, 2016 @ 7:05pm
May 14 @ 4:17pm
267 Change Notes ( view )

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(-NSC2 Season 5-)

Description

  • New Ship Classes: Strike Cruiser, Battlecruiser, Escort Carrier, Exploration Cruiser, Carrier, Dreadnought, Titan (Upgraded From Vanilla), Flagship.
  • Ship Class Upgrades: New upgrade section options include the PD Destroyer, Support Cruiser, Spitfire Battleship, Heavy Carrier, and Supercarrier.
  • New Headquarters Station: The Command & Control center for your entire fleet. (Requires Federations DLC)
  • Advanced Ship Behaviors: Follow, Charge, Artillery, Flanking, Hit and Run, and the original Default.
  • Hyperlane Generation/Removal: Change the galaxy at will - create new hyperlanes and destroy existing ones.
  • New Level 6 Grand Citadel and Level 7 Solar Stronghold starbases.
  • New Special Components: Special upgrade components for all classes.
  • New Weapons: A few new special weapons for more dakka.
  • The Return of Defense Stations: Stations and Fortresses are now buildable as Starbase Defense upgrades.
  • And Much More: Many other tweaks and changes to improve the gameplay experience.



You can join our server and chat directly with the NSC2 devs and over 1000 other players and modders, or post ideas and suggestions for us! Simply head to the link below to join.

Join the Official NSC2 Discord: https://discord.gg/K9jUfws







May 14, 2020 - Season 5, Episode 1: Watch The Skies
Update 2 - Mod Version 5.1.3 - New Save Game is Not Required
  • Updated all mod coding to be compatible with Stellaris 2.7. (We don't know if the mod will still continue to work on 2.6, you'll just have to try and see.)
  • Rewrote Drop Pod localisation with new flavor text and added info about them automatically activating when planetary devastation reaches 30%.
  • Added a restriction so that stations won't automatically equip Bombardment components anymore (oops, my bad LOL)
  • Created new mod loading screens.





  • MOD LOAD ORDER: The new Paradox launcher now requires users to manually set the order in which their mods load. The best way to make sure your mods continue to work is to order them in REVERSE alphabetical order. This means that NSC2 should be at the bottom of your mod list, with the only mods under it being those that must overwrite base NSC2 (such as compatibility patches and addons.)

  • If the mod has just been updated, double check your mod load order - the launcher sometimes puts newly updated mods at the TOP of your mod list, messing up the load order and breaking your game.

  • HOW TO RESET NSC2: If your copy of the mod is not working properly, delete this entire folder from your PC: Steam\SteamApps\workshop\content\281990\683230077 and then unsubscribe and resubscribe to the mod. Verify that Steam is downloading the mod, and then try to run again. You may have to repeat this step a few times to get it working. This is a common problem with Steam and we cannot fix it from our end.

  • If you're having a problem with the mod that is NOT a bug, the best way to get an answer is to join the NSC2 Help channel on the NSC2 Discord here: https://discord.gg/CFeyDZf




To report a bug with the mod, join the Official NSC2 Discord bug channel here: https://discord.gg/He68Vz2

Once you post a bug report in this channel, a NSC2 developer or fellow community member will respond when they can. Please be patient and do not post bug reports across multiple channels - someone will respond when they are able to do so.



Copyright 2020 T. Graham. This item is not authorized for posting on Steam except under the Steam account named CaptainX3. It is also not authorized to be posted on any other website EXCEPT the official Paradox Mods database. Copies of this mod found other than on this exact page or on the PDX Mod Database are stolen and unauthorized. All Rights Reserved.



Popular Discussions View All (2)
2
Jul 1 @ 3:30pm
Ethics and Civics Classic 2.7 and (-NSC2 Season 5-)
xPelZx
8
Jun 25 @ 9:56am
PINNED: Known Compatibility Patches
CaptainX3
< >
15,222 Comments
stephencorby Jul 9 @ 8:35am 
It doesn't seem like we can upgrade the headquarters despite the arrow indicating we can. It just bugs out and attempts to dock to upgrade over and over. I've tried it with a station in the system and with the Jugg. It won't upgrade with either. Also, it lists the military power as "1" despite having a huge arsenal.
Z-2552 Jul 9 @ 5:54am 
Quick question:
How do you get more slots for flagship? Or is it only 1?
Rage007 Jul 7 @ 9:26am 
Might be a Bug with the: Exploration Cruiser Hull -
I looks like the Quantum Thrusters may not be increasing speed +30%.

Scenario:
I have a Exploration cruiser with "Impluse Thrusters IV" that moves at a speed of 216.
When i add the quantum thrusters the speed reduced to 215.
Adding 4 made no difference still sits at 215.
Belka Jul 7 @ 4:07am 
@Black.Panther disable gigastructure mod
Hot Wet Nobel Laureates Jul 6 @ 3:38pm 
There should be compatibility mods for this and AI mods on the workshop
God-princess Celestia Jul 6 @ 2:54pm 
So, I tried google first, and this might be a stupid question.
How is compatability with glaviusAI or starnetAI?
Black.Panther Jul 6 @ 6:35am 
Your addon mod; Unlimited Supercapitals seems not working anymore. Would you pls check it?
真正的粉丝 Jul 5 @ 6:57pm 
期望再次看见这个mod的更新
TESLA Jul 3 @ 6:21pm 
Will we ever see Frigates again?
TESLA Jul 3 @ 6:21pm 
Absolutely one of the must have mods!