Stellaris

Stellaris

562 ratings
Human Fallen Empires
 
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File Size
Posted
Updated
436.950 MB
Apr 8, 2017 @ 10:42am
Aug 31 @ 5:34pm
259 Change Notes ( view )

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Human Fallen Empires

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In 2 collections by had
Русская коллекция Stellaris
23 items
Had's lovely mods
9 items
Description
The best mod in your life (maybe).
This gorgeous mod aims to add new content and game features.


For Stellaris 2.3.3+

Features
  • 2 new Human Fallen Empire with history, dialogs, game mechanics.
  • Anomalies, events, mini factions that reflect story.
  • A new start “Mission Discovery”. Play as single ship in a dark galaxy. Forge your destiny among the stars. Or something.
  • Pirates now form their own special, hostile nations, which expand, loot, and plunder if unchecked.
  • Discover the origin of the Ancient Mining Drones.
  • Changes in the "War in Heaven", new Total War mechanic.
  • Play with Brainworm Authority: will you protect the innocent, annoint an elite class to rule, or assimilate the galaxy?
  • Can you survive the Galactic Plague Crisis?
  • Population module: better control over population, including the ability to abandon a colony in one click!
  • Leader module: more interesting and flavorful leaders, with special Traits and abilities.
  • New civics, opinion modifiers, war goals, traits and everything else.
  • Mod Menu support, almost all features can be disabled here.
  • Full list of changes

Milestones
Milestone system for future content updates, my motivation will be new subscribers.
So if you are interested in new things, then advise the mod to someone.
  • 9k - stargate event.
  • 9,1k - terminator event.
  • 9,2k - event about ai uprising, I have not yet come up with the name.
  • 9,5k - asymmetric start option for fast start feature.
  • 9,75k - border conflict event.
  • 10k - new presapient anomaly.
  • 10.25k - new Kad anomaly.
  • 10.5k - global events module.
  • 10.75k - refuge leaders event.
  • 11k - discovery buildings.
  • idk - ringworld civic.
  • 15k - Friendly AI Volume 2.
  • 20k - Osiris box.

Current status
  • Beta.
  • Edict of the Prologue.
  • Friendly AI Volume 1.
  • Friendly AI Volume 2.
  • Osiris box.
  • Unfriendly Demons Volume 1.
  • Unfriendly Demons Volume 2.
  • Return of the Brain Worm.

Compatibility
Read here: Compatibility

Localization
Read here: Localization

Savegame compatibility
If you want to add the mod to the ongoing game, write in console "event hfe_init.0".

Contributing
If you made a submod, let me know, I'll add it to the list of comp patches.

Links
Discord server, sometimes we make mod here[discord.gg]
Community development
Localization
Smiles for multiplayer chat
And dont forget about changelog!

Obelisk of glory, great heroes who contributed to the creation of Mod Pharaoh
Kior, LisaAlissa, Laylah, Cyber_Kotleta, AeonFlux, Konstantin.V, Dervish, Belial, Architecture, Whitesunset, Ninja Ferret, Likbez17, Only-He-Stands-There, Tyranid, MishaRass, MasterOfGrey, teru9133, Ivorra, JageriuS, Davin, Kelthar, Darh, Archaon the Neverchosen, Oda, Sterr, Gergard, TurtleShroom, Ksotry and everyone who report bugs or extend localisation on the Google Sheet.

Thanks for Cybrxkhan for egyptian names.

GitHub link[github.com]

About sources
The pictures are taken from the Internet and belong to their authors.
With the rest of the sources you can do anything.

Thanks for attention
Popular Discussions View All (8)
58
Aug 9 @ 4:37am
PINNED: English Bug Reports
TurtleShroom
112
Sep 14 @ 8:32am
PINNED: Community development (suggestions forum) / Народная разработка (форум предложений)
had
16
Aug 23 @ 10:33pm
PINNED: Russian Bug Reports / Отчеты о насекомых
TurtleShroom
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1,351 Comments
had  [author] Sep 9 @ 2:27pm 
I have no time for such things, but feel fre to use mod's code.
Nuggets Sep 9 @ 12:18pm 
i really love the feature to gamble against others, is it possible to have this as a separate mod? because sometimes the pirates are annoying and we want to turn them off, but by doing this we are turning of gambling lol
HolyFarglesnot Sep 7 @ 8:54am 
The modules are buildings.
kaelis Sep 7 @ 5:40am 
Met the dead humanoid now an AI station and have purchased several modules from it and I don't see any modules or any changes to my economy. I also added the memory for it and haven't seen any changes to the dialogue. It even asked me to install the memory again.
had  [author] Aug 25 @ 10:18am 
Game to laggy for me right now, maybe after super performance path or then i can afford new hardware.
[ルシ]Twitchy Aug 22 @ 5:33am 
you should play at least sometimes! :)
had  [author] Aug 20 @ 3:23pm 
Well on grand trigger activated at mid game date -10 years and have 33% percent chance per 10 years. So you should get it around 2310 year.
Maybe something is broken in 2.3, who know. I doesnt play game, so i cant say "i saw plague, it is work".
[ルシ]Twitchy Aug 20 @ 12:29pm 
@ had, I know. ( i play ironman/grand admiral always), just seemed odd.
HolyFarglesnot Aug 20 @ 9:19am 
It would be nice if you added a starting option to guarentee that the Plague happens no matter what.
had  [author] Aug 20 @ 8:04am 
It is triggers by mid game date and game difficulity lvl + random ofc