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Press F key to switch between fullscreen and windowed modes. Window can be resized by dragging a screen corner.
https://steamcommunity.com/sharedfiles/filedetails/?id=1686808976
Return.
See the walkthrough below for Disappear and Roll levels.
᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁・♡・᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁
The following walkthrough is focused on finishing the game as fast as possible (for the last achievement). Don't use it if you're missing specific achievements.
First.
- Go right.
Home.- Jump into the water.
Choose.- Take the right path (since it's closer).
Skinner.- Keep jumping on and off the button.
Shake.- Keep going right.
.- Hold left or right arrow keys until you float off the screen.
Spring.- Walk away from the shadow, but stop when it starts blinking. Turn around and walk the other way. Repeat until it has faded.
Resign.- Go straight to the right.
Koan.- Enter the door.
Change.- Jump into the water.
Return.- Drop down to the left and go through the door.
Control.- Just wait.
Obey.- Spam WAD keys for a few seconds, then wait. When the screen goes black, go all the way to the left.
Slow.- Spam A and D keys.
Similar.- Jump into the water.
Fall.- Walk to the right until you drop down to the bottom floor, then go all the way to the left.
Cave.- Beat the platforming section by going left.
Teapot.- Jump into the hole and go through the door.
Stop.- Walk right and die to the spikes.
Fly.- Simply wait for a few minutes. Level ends automatically.
Disappear.- Walk to the right (by holding D or right arrow key) until the end of the level.
Limbo.- Jump to reach all but the three highest hanging bodies, then walk around.
Roll.- Slowly make your way to the bottom of the screen (by holding A key). When the ball starts going up, tap D key once and wait a bit before pressing A again.
Owl.- Walk through the door at the middle.
Escape.- Hit ESC and go through the left door, then wait.
Distance.- Jump onto the first platform and drop down into the hole.
Edge.- Walk through the left door.
Bait.- Go all the way to the right.
End.CAN play on any difficulty, even on CUSTOM with all sliders set to the minimum.
CAN freely use hints outside hidden object scenes.
CAN NOT skip minigames during the main campaign and the first one (story telling) during the bonus chapter. All the rest from the bonus chapter can be skipped without any penalties.
CAN NOT use hints during hidden object scenes.
https://www.bigfishgames.com/blog/walkthrough/endless-fables-shadow-within-strategy-guide-hints-cheats-codes-tips-tricks/
https://steamcommunity.com/sharedfiles/filedetails/?id=1879826720
All seeds can be bought from the in-game shop for about $5 (this may vary by region).
Seeds can be also obtained by waiting. You'll receive a random seed every week by just checking the in-game shop. The seed you get is sadly completely random, so there's high chances of getting duplicates.
https://steamcommunity.com/sharedfiles/filedetails/?id=504773762
This method is best done with several mature plants ready to throw, but it's still possible with just one (just a million times slower).
1) Disable Steam cloud synchronization for the game:
Right click on game > Properties > Updates > Uncheck "Enable Steam Cloud synchronization for Viridi"
2) Backup "planterInfo.dat" file:
3) Boot up the game and throw all your mature plants into the garden.
Click on plant > Left burble icon twice > Throw.
4) Close the game and paste your backup inside the DATA folder, overwriting the new one created by the game.
5) Repeat the previous two steps until unlocking all "Throw X mature plants into the garden" achievements.
Level 26:
https://steamcommunity.com/sharedfiles/filedetails/?id=1261274499
Level 27:
https://steamcommunity.com/sharedfiles/filedetails/?id=1261274664
Level 30:
https://i.imgur.com/LgpIAxf.jpg
Level 38:
https://i.imgur.com/dIkyKFT.jpg
Level 39:
https://i.imgur.com/gUiAW90.jpg
Level 40:
https://i.imgur.com/Uz2Sr8u.jpg
Level 41:
https://i.imgur.com/KvHgk4p.jpg
Level 42:
https://i.imgur.com/GzVmAVr.jpg
Level 43:
https://i.imgur.com/oFt3Wcz.jpg
Level 44:
https://i.imgur.com/4TxSfSs.jpg
Level 45:
https://i.imgur.com/YWerFOX.jpg
Level 46:
https://i.imgur.com/tEMdRKm.jpg
Level 47:
https://steamcommunity.com/sharedfiles/filedetails/?id=1268180884
Level 48:
https://steamcommunity.com/sharedfiles/filedetails/?id=1268181075
Level 49:
https://steamcommunity.com/sharedfiles/filedetails/?id=1268181238
Level 49 (alternative solution):
https://i.imgur.com/JW5AEse.jpg
Level 50:
https://steamcommunity.com/sharedfiles/filedetails/?id=1268259934
Level 51:
https://steamcommunity.com/sharedfiles/filedetails/?id=1268260168
Level 52:
https://i.imgur.com/UI1xWkL.jpg
Level 53:
https://steamcommunity.com/sharedfiles/filedetails/?id=1608512179
Level 53 (alternative solution):
https://i.imgur.com/llIDqTf.jpg
https://steamcommunity.com/sharedfiles/filedetails/?id=1547586009
᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁・♡・᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁
᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁・♡・᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁
᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁・♡・᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁
https://steamcommunity.com/sharedfiles/filedetails/?id=700859782
Note: This guide can get confusing at times due to choices not being exactly the same ones as shown in the game.
I tried to sign on to her crew.
Mess? This is what I live for! Piracy: a life of freedom and plunder.
His cruelty to my shipmates.
He's a bully, but his combat lacks finesse.
My pistol and cutlass are already drawn. To battle!
If Blackguard and the mate both die, that's two problems solved.
I mimic Briar's voice to distract both pirates.
And that's just how I intend it.
I'm a woman.
Emory.
Silver.
Below deck, to make sure everyone gets out.
I force him above.
The cargo hold.
I push it off of him.
The bazaar.
I prefer men.
I head to the bar with Caesar.
Take on the voice of the lookout to enhance her joke.
I excuse myself and follow; he is my captain.
I don't need Gunn's map; I'll use magic to detect its location.
Insist that Blackguard intimidate Gunn out of the treasure, then shoot Blackguard while he's distracted.
I offer Gunn the chance to split his treasure with us.
I groan, roll over, and pull my pillow over my head.
Get some breakfast from a bakery and listen to gossip.
Thank you, ma'am.
I'm interested in seeing the Bella Niña.
I try to negotiate a lower price.
Three hundred.
Wait, what about the other ships?
I want to see the Twilight Maiden.
I try to negotiate a lower price.
Two hundred.
What about the Sea Queen?
I'd like to see how she handles before I commit.
Then I'm lucky to have you.
I ask Tinima to summon the spirit.
I see a long and profitable partnership opportunity...
Sometimes.
Money talks. I'll outbid.
575.
The larger my fleet, the better! I want to win this one, too.
We'll talk about this like civilized people.
The Sea Queen.
With Caesar.
Friendship.
A Crown Navy ship.
Disable her with our cannons, then take the ship after she's damaged.
No. Stick with the plan.
As we close, fire case shot, an anti-personnel ammunition, into her crew.
I fight alongside my crew.
I go question the prisoner myself.
I set him at ease with a joke.
I'll return Lark to El Sabio; I may be a pirate, but I'm no kidnapper!
Offer the masquerading captain a chance to join your fleet.
I politely compliment his home and collection.
No reward is necessary. I was glad to see him home safely.
I look forward to giving you something to watch.
Honorable Emory.
The standard skull and crossbones will do.
I wear a bright blue tricorn hat.
I want to buy another ship.
I buy the Grillo for 75 doubloons.
She can tell me, or not, on her own.
I hope so, too.
I try to find out more about his past.
I've had Tinima train me in cambiar.
I target the larger merchant; even with the strange man-o'-war, we'll make a fine profit.
Does Granny O'Malley have any ideas how to handle this?
I offer to escort her back to San Alfonso.
I offer the Captain a chance to join my fleet.
I shrug. It's just gossip.
I meet him halfway; I'm glad to see him.
I've heard enough. I've made my decision.
I accept the challenge from the Crown. I'll prove myself worthy of their patronage. (Lie.)
I'd rather something more athletic than luck.
Food first. Then talking.
Black.
I've committed to conning the Crown into being my patron, and I intend to succeed.
Tinima's right; we'll have to figure out the object behind the curse.
Choose to bombardment range and stay back.
Chain shot into her rigging.
I'll need Tinima's skills with cambiar; we'll board together.
All this treasure just sitting here? I help myself.
I'm still grabbing some treasure.....
Use cambiar to have the water carry me upward.
I have every intention of seducing him.
Romance.
I rebuff Caesar politely; I don't want sex to get in the way of our working relationship.
I'm spending most of it with Tinima.
To practice my cambiar.
I try to convince her of the value of the letter of marque.
That's enough politics.
I treat her as a leader: with respect.
Actually, I believe the tales.
What's in it for me?
I'll take the job. I need something to do!
I head out into the jungle to look for the secret inlet.
I don't need the extra hassle. I'll go the long way around.
Maybe it's someone who discovered the inlet.
I try to help them.
She's no human, but she needs help. I free her from the net.
Who is he?
No. I don't trust her not to drown me.
The shacks.
I don't care what's in it; I'm taking the whole thing.
I carry it. I'm strong enough.
I've seen enough.
I report to both Anne and Joaquin.
I lie to steer the Crown in the wrong direction.
I want to buy another ship.
I buy the Ebony for 75 doubloons.
I raise a glass as well.
You are never an interruption, Joaquin.
I thank him for the information.
I share the gossip I heard in the taberna.
Set course to intercept Temerario.
I ask Ganny O'Malley for advice.
I consult with Tinima on the best strategy.
I consult with Caesar on the best strategy.
Use cambiar to protect the ship through the storm.
Strike the sails and begin shielding the ship with cambiar.
Make for Temerario's ship.
I threaten Temerario with force unless he returns the treasure.
I return the treasure to the Lusca and hope it returns to its trench.
Head back for San Alfonso.
Order my crew to stay aboard ship.
Warn El sabio about the incoming Crown Navy.
I knock and wait to the admitted.
I wait patiently. The Crown still needs time to arrive.
I trust him.
I follow him.
I step closer, drawn to the building magic.
I accept the responsibility.
᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁・♡・᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁᠁
The Crown despises her - and so do I.
I was captured by pirates as a youth and haven't found a way to free myself.
His stingy sharing of our plunder.
He's about as sneaky as a cannonball.
All's fair in combat - especially cheating.
I don't care what happens to the crew as long as Blackguard is killed.
I use some line to trip up Blackguard.
And that's just how I intend it.
I'm a woman.
Emory.
Silver.
The cargo hold, to retrieve what treasure I can save for myself.
I'm here for loot. Every pirate for herself!
I pry the crate open with my chisel.
The bazaar.
I perfer men.
I go chat with the cambiante.
You must have impressed someone to end up with a solo table.
I excuse myself and follow; there's treasure to be had.
Steal Gunn's map.
I try not to. I'd rather focus on something I can shoot.
I knock Blackguard out and take his share.
Let him go. I got out of my contract, and that's enough.
I groan, roll over, and pull my pillow over my head.
Go to the harbormaster's office.
Thank you, ma'am.
Free ship? Ghosts or not, the Sea Queen is for me!
I'd like to see how she handles before I commit.
I challenge the ghost to a duel.
I use magic to force the spirit to appear.
What better way to solve a quarrel?
I'll save my money and watch with the crowd.
No, but I'll watch the proceedings with interest.
The Humble Pie.
A pirate ship; I want to become known as a pirate hunter.
That's where the money's at, so that's where I'll go.
Rely on superior sailing to board her without causing too much damage.
No. Stick with the plan.
This ship seems like too much trouble; we'll find a different target.
Turn them over to the Crown for the bounty.
I politely compliment his home and collection.
I didn't know about any captives.
I indulge in my own pleasure.
I don't care. I'm not interested in her.
I'm not that interested in Caesar.
I've developed plots and ploys to deceive my enemies.
I want to intercept the man-o'-war.
There's no such thing. Continue pursuit.
I shrug. It's just gossip.
I meet him halfway; I'm glad to see him.
Kind thoughts don't translate to wealth. Is there a reward?
I've heard enough. I've made my decision.
I accept the challenge from the Crown. I'll prove myself worthy of their patronage.
Agree to serve the Crown.
I'd rather something more athletic than luck.
Food first. Then talking.
Black.
The bounty from El Sabio seals the deal; let's hunt for ghosts!
We need to out-sail the Mutiny.
I'm confident our strength is in our skill, not our equipment.
Close to boarding range.
Chain shot into her rigging.
I'll board alone.
Add to the chaos by throwing a lit grenado into the ghost pirates.
All this treasure just sitting here? I help myself.
What's in it for you?
I ignore him.
I'm studying at la Biblioteca de Alejandro.
I treat her as a leader: with respect.
Actually, I believe the tales.
What's in it for me?
I'll take the job. I need something to do!
I head out into the jungle to look for the secret inlet.
I'm not diverting from my route, danger or not.
Poor shipwrecked sot. They're no problem of mine.
I've seen enough.
I keep it to myself.
I indulge in my own pleasure.
I raise a glass as well.
You are never an interruption, Joaquin.
I thank him for the information.
I attack him to collect another pirate bounty from the Crown.
Set course for San Alfonso. We'll meet the creature near port.
Nothing. We're as ready as we're going to be.
Make for shore.
I said we're disembarking, so we're disembarking!
Different Versions
Bear With Me has been packaged three times on Steam:
- Bear With Me: Episode 1 is free with episodes 2 and 3 as paid DLC
- Bear With Me - Collector's Edition: Episodes 1-3 sold as a single package
- Bear With Me - The Complete Collection: A new prequel episode sold as the base game with episodes 1-3 as a paid DLC
All paid DLC above is needed for the achievements in each game. Each product needs to be purchased separately, there are no loyalty discounts for owning another version.Everything written below is for the original Bear With Me game.
- Comicon! is only mentioned in the introduction but it's for watching all the comic book cutscenes without skipping them. It unlocks after watching the cutscene when opening the attic.
- Remember to inspect the lamps and paintings in Hallway East (with Rusty), and the painting on the floor of the bathroom. You may be missing those if Art Enthusiast! or I Have A Thing For Lamps! doesn't unlock when mentioned in the guide.
- The Lvl 6 Sword and the Red Cloth are useless items for Hoarder! Make sure you have both and the achievement will unlock when you finish forging the documents.
- Eye Of The Seagull! unlocks when *leaving* the Container Terminal after reentering. Just walk out, don't double click.
- True Detective unlocks at the end of the 3rd episode, after getting every other achievement.
- Save at the beginning and solve the door mechanism puzzle using the umbrella for Voodoo People Puzzle People!, then load the save and solve the puzzle again (same solution) without the umbrella for It's Not Gonna Rain!.
- When asked to inspect the voodoo items, inspect the voodoo incense, the voodoo poster and the voodoo hat as well.
- After picking up the Earth Key from the Backside of the mansion, the remaining keys are after entering the mansion through the front entrance.
- In the Police Station, talk to Betty to get access to the interrogation room.
- In the last scene, use only one item on Red (and wait). Neither ending achievement unlocked when I used both.
Different Versions
Bear With Me has been packaged three times on Steam:
- Bear With Me: Episode 1 is free with episodes 2 and 3 as paid DLC
- Bear With Me - Collector's Edition: Episodes 1-3 sold as a single package
- Bear With Me - The Complete Collection: A new prequel episode sold as the base game with episodes 1-3 as a paid DLC
All paid DLC above is needed for the achievements in each game. Each product needs to be purchased separately, there are no loyalty discounts for owning another version.Everything written below is for the Collector's Edition.
Achievement Differences
10 achievements were removed in the Collector's Edition, all of them from Episode 1:
- The two mutually exclusive achievements (The Dynamic Duo!/Lone Wolf!) for asking Ted for assistance
- Interrogator! for finding an optional conversation
- Art Enthusiast! and I Have A Thing For Lamps! both for inspecting things
- Comicon! for not skipping cutscenes
- Hoarder! for collecting the Lvl 6 Sword and Red Cloth
- Three achievements for finishing the episode in less than an hour/without saving/a second time (I've Got Places To Be!/Caution To The Wind!/)
Achievement Transfer
Upon starting, the game will check if you have unlocked any achievements in the original version and unlock them in the Collector's Edition.
As far as I can tell this is the only version with this feature, so your progress won't transfer in the other direction (or to the new Complete Collection).
Walkthrough
https://steamcommunity.com/sharedfiles/filedetails/?id=1431252109
Achievement Guide
https://steamcommunity.com/sharedfiles/filedetails/?id=335433377
The guide above is kinda disorganised so I tried to clean it up a little: https://docs.google.com/document/d/1G-fA2TwxqqQuCMANnaGguM8gpfEOT9eiFeLE5IuGIuw/edit?usp=sharing
https://steamcommunity.com/sharedfiles/filedetails/?id=1632652286
Make sure to read the introduction before starting.
Chapter 8 - Yui Choice:
https://i.imgur.com/A4UOEkP.jpg
Chapter 9 - Character Names:
https://i.imgur.com/SXFAnav.jpg
Choose all BLACK names during the first round, then all the RED names during the second.
Application GUI has changed; use the following depot for all the currently unobtainable achievements:
Keep in mind that older depots have premium features disabled.
Backup depot (if you have troubles unlocking Perfect Pixel):
And an excellent guide for the hardest achievement, "You Know My Methods, Watson":
https://steamcommunity.com/sharedfiles/filedetails/?id=1870331519
1) Download using: steam://install/233570 (might require the license from the original app).
2) Copy and paste all the files from the updated version "Steam\steamapps\common\Driver Fusion Premium" (or depots if required) to the following folder:
"Steam\steamapps\common\Driver Fusion"
3) Do the achievements as intended.
It's highly recommended to do the updated version first, as some achievements will carry over.
Alternative installation link:
https://steamdb.info/app/233570/
https://www.playstationtrophies.org/forum/detention/319087-detention-trophy-guide-roadmap.html
https://detention.gamepedia.com/Prologue_Walkthrough
https://detention.gamepedia.com/Chapter_1_Walkthrough
https://detention.gamepedia.com/Chapter_2_Walkthrough
https://detention.gamepedia.com/Chapter_3_Walkthrough
https://detention.gamepedia.com/Chapter_4_Walkthrough
https://docs.google.com/document/d/13YsyDaWwGQvi5h2UqmbzAHk6T46_9CuQZvToUtX781M/edit?usp=sharing
The amount of observations you have made can be checked in the following file:
...\AppData\LocalLow\RedCandleGames\Detention\SteamAchievement.json
https://www.playstationtrophies.org/forum/dead-secret/332791-dead-secret-100-text-walkthrough.html
https://steamcommunity.com/sharedfiles/filedetails/?id=1173692077
- 1 story progression
- 2 endings
- 5 sidequest
- 6 collectibles
- 4 miscellaneous
- 1 no-death
Total 19 achievements. All achievements (except the 1 for story progression) can be missed in one way or another.https://steamcommunity.com/sharedfiles/filedetails/?id=1186180387
Lists every collectible in chronological order, follow it carefully so you don't miss any. Starts at "Those annoying cards... part 1"
The numbers follow the collectible guide above, so you can know when they become relevant.
Much easier than it sounds, there are only 4 sequences in the entire game where you can die. Even if you die, you can quit to menu before the game over screen appears and the death doesn't count.
Place where you can die: 32, 45, RS4, 66.
There are well over 100 objects to scan in the game. Activate either Electromagnetic vision or Bio vision and things you can scan are outlined.
"Interrogate" refers to speaking with tenants who are in their homes. Ringing on the intercoms when nobody's home doesn't count. As long as check on every apartment you come across, this will unlock around the time you are talking with Amir's clients.
This can be done at the very beginning of the game. Open up the Case Log (TAB by default) and click the pill symbol. Repeat until the achievement unlocks. This only disrupts your vision and won't void 'Unbreakable'.
(Before any of the collectibles) While investigating the first crime scene in apartment 107, find the strange statue in the corner of the kitchen. Scan it to see the hidden data storage unit inside it, then take it with you. Scanning it alone isn't enough, it needs to say "Picked up Data Storage Unit" onscreen.
@14: While searching apartment 205, find the safe left of the computer. Use EM vision to track the wires leading to a switch on a wall. Open the safe with it and examine the photos in it for a case log update (code 7441).
@17: Talk with the tenant in apartment 113 and she'll give you a number: 1074. Use it to open apartment 114 and you'll find a woman sat on a chair inside. Scan the chip in her head with EM vision, and connect.
Complete the sequence of events until you are back in reality. Interact with the PC in the same room, select programs and execute cephalus_7.34. Choose either option, and the achievement will pop afterwards.
@28: Story progression achievement. This unlocks immediately upon waking up from Amir's dream eater sequence.
@28: After waking up from Amir's dream eater sequence, pick up/scan the jar of "Controlled Substance 31A" to receive a case log update.
@RC2.2: Visit the two apartments listed in the case log (112 and 209) and simply talk with the tenants. The achievement will pop as soon as you've spoken with both of them.
@36: After Helena's dream eater sequence, make your way down to the "surgical chop shop" in the basement of the Tattoo Parlour. Restore power to the room, then use the Decrypting Station (next to the crane controls) and the achievement will pop assuming you picked the statue at the start of the game.
@40: On reaching apartment 028 you'll receive another case log update. Open the door with 7441 and interact with the computer in the back room. Pick either choice, both will unlock the achievement afterwards.
@58: Connect to the head inside Victor's lair, and you'll eventually reach a small lounge room with a television. Interacting with the TV will start three arcade-style minigames.
The first and second game will award points, and you must score more than 3,000 points cumulatively on these two games for the achievement. It's not possible to get points on the third game.
- In the first game, tetrominoes fall from above and you need to keep dodging them to score points. Each successful dodge scores 20 points. Blocks don't seem to fall faster after a few hundred points, so it's not too difficult once you have the rhythm down. Getting hit twice sends you to the second game.
- The second game is another avoidance game, but an endless runner. There's little technique to this other than quick reflexes. Getting hit twice sends you to the third game.
If you don't have 3,000 by the third game, quit to menu and you'll be sent back to before turning on the TV when you continue.
Unlocks after the third minigame above.
Mutually exclusive achievements depending on your choice at the end of the game.
Back up your save in ...\AppData\Local\TheObserver at the final checkpoint to save yourself another playthrough.
Ordered as they become available.
https://steamcommunity.com/sharedfiles/filedetails/?id=1266754935
Video walkthroughs are available on the developer's website if you're stuck on a puzzle.
http://www.rustylake.com/walkthroughs/rusty-lake-paradise/
Walkthrough + Achievements
https://www.walkthroughking.com/text/rustylakeparadise.aspx