Total War: WARHAMMER III

Total War: WARHAMMER III

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The Skaven: Immortal Empires Expanded | IEE 5.2.4
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Description
DESCRIPTION UNDER REWORK COMING SOON-SOON!

For Load Order of mods use Prop Joe's Mod Manager. All mods are ordered by default

This collection contains mods that allow enabling multiple mods with campaign mechanics by expanding the main game UI. Depending on the number of enabled mods or resolution of your screen - you might need to change to mod that displays more or less mechanics buttons from the short collection below. It also contains other campaign mechanics for other factions:






Welcome to my Ultimate Skaven Mods Collection!

This collection contains many campaign mechanics for every main Skaven faction:

- Stormvermin Training & Deploying feature for Tretch Clan Rictus
- Trophy Heads & Head's Whisper for Queek Clan Mors
- Apply all Flesh Lab Augments to Units, Lords & Heroes - Throt Clan Moulder
- Guv's Eshin: From the Shadows - Tz'arkan in Immortal Empires Mod and More Shadowy Dealings for Snikch Clan Eshin
- Plague Cauldron feature for Clan Pestilens
- Ikit Claw's Workshop Upgrades and Warpstone Unleashed: 2 for Clan Skryre

Big change to the gameplay added by set of 4 modifications to Skaven under-empire mechanics:
- Skaven Settlements: Expand the Under-Empire
- Skaven Settlements: AI Use Under-Cities
- Skaven Settlements: Under-Cities Survive Razing
- Control your own Criminal Underbelly
With the exception of the 2 last mods it's pretty much how imho the vanilla undercities could be implemented in the game at first. Don't need to build the tunnels building, the expansion happens naturally on a cooldown and %chance. There is a downside as you yourself cannot destroy an undercity belonging to you, when you'd like to expand a Skryre one and a basic one has spread there already, use command "runder" to destroy the undercity in selected settlement and use the Rite summoned agent to establish special UC. Useful commands:
runder - destroy UC
under wh2_dlc12_slot_set_underempire - creates UC
under wh2_dlc12_slot_set_underempire_unique - creates special warlock engineer UC

Strong & Overpowered mods - use to own preference:

- 100% Success No Instability From Flesh Lab for Throt, self-explanatory, life's to short to savescum kids
- Skaven Esoterica - adds literally Skaven warpstone-powered tanks, mechs and airships (very 40k), defo not lore friendly. Tier 5 units though so not gonna get them straight away, could see it as an end-game goal and give it a go.
- Skaven Tabletop Weapon Teams - adds Skaven weapon teams unit variants to most of other Skaven roster (clanrats with ratling guns, stormvermin with globe bombards etc.), i haven't really tested the units power, but seems really powerful, as the unis carry over the weapons strenght keeping low upkeep. More lore friendly playing as Ikit, yet still feels too OP especially in the early game.
- Warpmechs - Cyborg Skaven Units - this one actually has a submod that nerfs the units stats to match vanilla gameplay, definitely stays enabled in my library, but with the nerf mod on. Otherwise it's also too powerful for vanilla
- Moulder's Menagerie (Chimaerats, Stormfiends, and More!) - from a collaboration of Clan Skryre and Moulder you'd definitely expect strong units and the mod delivers. On top of the Stormfiends variants there's also many other monsters that are pretty aligned with vanilla stats. For me stays on as it suits my gameplay, but the Burrowing Behemoth has a bit to strong skill of teleporting over the whole map, so i've disabled it with Mod Configuration Tool

Skaven Vanilla Ancillaries Guide:

https://cpecific.github.io/twwh2_ancillary/warhammer_3.html#wh2_main_sc_skv_skaven


Composed with most precious help of:
Illdrawer
SkavenDan

Thank you & enjoy!
ChopChop








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Items (211)
!LYH Legendary Characters Expansion 洛阳侯传奇人物(新增帝国传奇英雄瓦特尔·范·赫克)
这个MOD增加了新的传奇人物 每个传奇人物都有独特技能线与专属神器 因为没弄过魔域相关文件,不建议打开此mod玩魔域 SFO Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=2937097988 English Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3220375242 欢迎加入洛阳侯战锤汉化群 群号:868600653 震旦 https://i....
Additional Faction Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Additional Hero Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Expanded Hero Skill Trees Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Expanded Lord Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
[EoM] Guv's Smoke and Gunpowder Mod (WH3) (Updated 2023-09-03)
Created by Guvenoren
Regarding Don't worry, I am not quitting modding. However, some mods will stop being regularely maintained. And this mod is one of them. Why? Because I don't use it myself since long. There are much better and more viable mods out there that accomplishes w...
[GLF] Hero Expansion金花英雄拓展
Created by 金花
这个MOD增加了新的传奇英雄 这些传奇英雄都有独特的技能与技能书,还有专属神器 这个MOD兼容MCT模块,你可以开启/禁用任何英雄 推荐跟下面这个原版数据大修一起使用 https://steamcommunity.com/sharedfiles/filedetails/?id=3307646823 传奇领主与英雄获取方式: https://steamcommunity.com/workshop/filedetails/discussion/2881355010/3842178984944142505/ 补丁...
[GLF] Landmark Remake Update Version with English Translation
Created by FullAutoAttack
!**YOU MUST USE THE BELOW MOD AS WELL!!!!**! Landmark Remake Update Version with English Translation This is for the updated version: Landmark Remake地标重置 https://steamcommunity.com/workshop/filedetails/?id=3166519976 I can't add the main mod as required fo...
[GLF] Landmark Remake地标重置
Created by 金花
MOD功能: 新增了13个地标 调整了游戏里的所有地标效果 部分地标添加了新驻军 部分地标还增加了低级与高级版本 English Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3167655704 Thanks for FullAutoAttack's work https://s2.loli.net/2022/09/24/fSo8cmQNvH4bVtC.jpg 增强了部分较弱的地标,如帝国宫殿、凤凰王庭院、钉子街当铺、奴隶贩子公...
[GLF] Unit Expansion金花兵种拓展
Created by 金花
添加内容: 这个MOD给各个种族新增了许多兵种 这个MOD兼容MCT模块 由于一些问题,雇佣兵暂时无法升级,如果你实在想升级,请打下面这个MOD https://steamcommunity.com/workshop/filedetails/?id=3384239916 推荐跟下面这个原版数据大修一起使用 https://steamcommunity.com/sharedfiles/filedetails/?id=3307646823 新增兵种加成: https://steamcommunity.com/w...
Skaven: Under-Empire Network Underways | IE + IEE
Created by ChopChop
https://c.tenor.com/0hy5BjbqFqAAAAAd/tenor.gif https://i.imgur.com/OEgRTQw.png This mod is integrated in the compilation below. Do not enable both mods together (you have to choose one version of the mod: compilation or this mod). LINK: The Underways: Comp...
[QoL] Fuse Auto Sort (Rarity + Category)
Created by Freiya
This is a "quality of life" mod that automatically reapplies the Rarity sort followed by the Category sort after fusing or salvaging items. Without this mod, only the latest sort is "reapplied" by the game meaning that the inventory will only be sorted by ...
[Ui] More Buttons For Mechanics & Scrap Upgrade - 2 ROWS+
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to use this mod with the mods: - Armourygeddon or Resourceful Purpose Compilation by Ragnarok - Scrap Upgrades UI Framework by BagHolder Please set the custom load order of this mod and place it above any of the mod...
[Ui] Shorter Menu For More Tools - 5 Buttons Per Row
Created by ChopChop
https://i.imgur.com/s2PqqYx.png This mod is changing placement of menu bar buttons to 5 buttons per row. It also centers the buttons on the background picture for symetry purpose. It allows nice display of adittional mods adding UI elements to the resource...
Skaven: Ikit Claw's Workshop RoR | Unlimited
Created by ChopChop
https://i.imgur.com/9LMIKA3.png This mod removes the cap from Clan Skryre's special Regiments of Renown units obtained by upgrading the Forbidden Workshop mechanic specific to Ikit Claw's campaign: Blackhole Flayers (Doom-flayers) Warpfire's Wheel (Doomwhe...
{BETA} Additional Hero Skills
I thought that heroes needed more depth to them, so, following along with my additional skills mod for lords, I created this. I added six additional skills to each type of hero. Some are unique to a single type of hero, while some, or the effects, are shar...
100% Success No Instability From Flesh Lab
Created by Alex Zhao
A sample mod that makes units won't get instability from flesh lab upgrades. The UI still show the chance but it is just text. Works for saved game and should be compatible with everything that doesn't edit the same script....
16 Building Slots for Hordes
Created by veilletteross
As title implies, this makes it so hordes have 16 building slots. Should work with custom character mods that reference existing horde database. Should be compatible with pretty much everything Requires Mixer to work. AFTER FURTHER TESTING THIS CURRENTLY D...
3 Rows of Building Slots
Created by sudkks
This mod changes the original 2-row arrangement of building slots to a 3-row arrangement to reduce the width of settlement UI and prevent it from being covered by other UI elements on both sides due to the use of more building slots mod. Applicable to all ...
군주/영웅 추가 모집풀 모드
Created by fishoe
모집풀에 군주 영웅을 추가하는 모드입니다. 군주/영웅 모집 창 하단에 저장된 군주나 영웅을 불러오는 버튼 옆에 새로 버튼을 추가했습니다. 100골드를 지불하여 현재 모집 가능한 영웅 혹은 군주를 1명씩 모집풀에 추가합니다. 작동이 안되는 경우에 어떤 팩션에서 작성이 되지 않는지 자세히 알려주시면 가능한 빨리 수정하겠습니다....
Additional Faction Skills 2
This is the Warhammer 3 version of Warhammer 2's "Additional Faction and Race Specific Lord Skills." All factions lords share the same four skills and each type of lord gets an additional two skills specific to that type of lord. Legendary Lords also get o...
Apply all Flesh Lab Augments to Units, Lords & Heroes - Clan Moulder
Created by DrSchrank
Description: With this mod you can apply any Infantry and Monster Augment on all your skaven units, lords and heroes using the Flesh Laboratory mechanic, when playing as Clan Moulder. Works with all skaven units from all DLCs, including RoR units, heroes a...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Bad Guys Mount
Created by jenosite
Massive Update now!!! This mod adds various mounts to campaign. < Chaos Warrior > Archaon - Dorghar (three head Chaos Dragon) Vilitch - War Shirine Vilitch - Chaos Dragon Valkia the Bloody - Chaos Dragon Sigvald - War Shirine Sigvald - Exalted Seeker Chari...
Bad Legendary Characters - Legendary Lord / Legendary Hero
Created by jenosite
This mod adds special characters to bad guys factions. <<<Greenskin>>> Morglum Necksnapper - Legendary Lord - You can recruit him if you start any playable greenskin factions. Borgut Facebeater - Legendary Hero - For Grimgor's 'Ardboyz Durkol Eye-Gouger - ...
Bertrand and the Survivors of Bergerac (Sub-mod for Mixer)
Created by maffers
**Updated/Expanded version available: Bertrand the Brigand, Thieves' Honor ** This mod adds a new faction, The Survivors of Bergerac, led by Bertrand the Brigand, as a playable faction for Immortal Empires, as well as some supporting units and mechanics fo...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Better Racial Wards
Created by Autumnchain
A simple and small buff to the 'Racial Wards' skills that are located at the top of skill trees and are maxed out with a single point and prerequisite to nothing. It felt too generic a buff considering the effort put into the Buff names and the description...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Building Slots Extended (20 Slot Major Settlements Only)
Created by CheesyRamen
This is an edited version of Myxameno's Building Slots Extended (Major Settlements Only) and should not be used with it. This version further increases the numbers slots in major and special settlements. I recommend using this alongside Building Slots Exte...
Campaign Weather Overhaul (The Old World Map Update!)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weather. I...
Cannon Targeting Fix ALL FACTIONS
Created by Austino Bandito
I'm not a fan of how ineffective cannons are. As it stands, cannons will shoot at entities that are close to the center of a unit, hugely over-killing like 5 dudes. With this mod, cannons will no longer prefer central entities of a unit when selecting a ta...
Caravans of the Old World
Created by van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
Caravans of the Old World - Kislev addon
Created by van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Kislev and norse dwarfs (both player and AI) Playable factions with access to caravans: - The Ice Court - The Great Orthodoxy - Ursun Revivalists (after confederation with ...
Caravans of the Old World - Southern Realms addon
Created by van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Southern Realms (both player and AI) Playable factions with access to caravans: - Border Princes - Estalia - Tilea - Bilbali - East Ind Company (uses the cathayan caravan n...
Caravans of the Old World / Outremer Faction Compatibility Patch
Created by Maska_zgz
IN ENGLISH: This small patch integrates the modded faction from the mod "Outremer: Faction Overhaul" into the caravan system of the "Caravans of the Old World" mod. The faction now has a complete caravan system based on the original Bretonnian version, wit...
Caravans of the Old World / Sylvania Faction Compatibility Patch
Created by Maska_zgz
IN ENGLISH: This small patch integrates the modded faction from the mod "Sylvania: Faction Overhaul" into the caravan system of the "Caravans of the Old World" mod. The faction now has a complete caravan system based on the original Bretonnian version, wit...
CAS - All-In-One
Created by Nemmy Wemmy
CAS = Chaos Allegiance Selection Integrates With - LCCP - Legendary Characters - Mixu's Legendary Lords - Rotblood Tribe - Skaven Clans - Tribes of the North What does it do? This mod makes it so that the Chaos Allegiance Selection by KamiUnitY, also appli...
Cataclysm Spells for Legendary Lords
Created by Mercer Talon
New Cataclysm Spells Cataclysm spells are some of the most fun spells in the game and - apart from some niche factions - are largely confined to the Realms of Chaos game mode. Not anymore! This mod allows access to the eight cataclysm spells in game, plus ...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Cataph's High Elf Sea Patrol
Created by Cataph
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde) to the High El...
Cataph's Kraka Drak: the Norse Dwarfs
Created by Cataph
Hello, six-years-old mod here. A lot of you know this thing. First battle release post with changes and update notes. WHO DIS? The Norse Dwarfs are a subculture of Dwarfs (whaddayaknow) who live in a corner of Norsca. They lived for centuries separated fro...
Cataph's Southern Realms (TEB)
Created by Cataph
LATEST UPDATE-RELATED BLOG POSTS: ON CAMPS ----- ON PIGS AND LIONS ----- ON BALANCE LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselve...
Cathayan caravans for Balthasar Gelt
Created by TWilliam
This mod adds ability for Balthasar Gelt to send caravans from Cathay The game doesn't allow to change caravan network after campaign start so don't use this mod if you want to play as Gelt and use the Empire caravan network Requires a new game. If you wil...
Champions Of Undeath: Bloodline Agents - Updated for 6.1
Created by COU Team Projects
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
Champions Of Undeath: Conquest Of The Blood Dragons - Updated for 6.1
Created by COU Team Projects
“Let your blade be your only truth, let death be your only answer, and let your quest be for naught but to become more than what you already are." Based memes here, before I can go into our mod, I first need to give my personal thanks to the people and the...
Chaos Treasures (IE & IE Expanded)
Created by Freiya
This mod makes it possible to obtain the powerful unique weapons/ancillaries that could be obtained in Khorne and Slaanesh Realms during the Realms of Chaos campaign. Only use this mod for your Immortal Empires or IE Expanded campaigns. The seven "treasure...
Clan Eshin Overhaul
Created by PwNeR
Clan Eshin / Shadow Dealing Overhaul This mod aims to improve the shadow dealing mechanic -Clan Eshin (Snikch) can now steal one warpstorm doomrocket -It is now possible to teleport to under-citys (one of his new Eshin actions) -There are 4 more new Eshin ...
Clan Skryre's Skatterclaw Catapults
Created by Deadlier Than Soup
Adds a secondary catapult that fires death globes that separate in the air and rain down on all below. Available in campaign to Clan Skryre. Benefits from skills and techs that affect Plagueclaw Catapults. Skryre may have made Plagueclaw Catapults for Clan...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
Confederation Includes Treasury
Created by Acephelos
https://i.imgur.com/1Vglg7c.png Origin Story: I was trying to create a mod that would make confederation better by also confederating a faction's Background Income, but it currently seems like there's no good way to do that. Instead I present to you this c...
Console Commands (Modding Tool), the mod works 100000% please just use it and enable the script break warning
Created by prop joe
Adds a bunch of commands that help with mod making and testing. Type the command into a text box that is opened using a new button in the top left (see screenshot). Press the button to the right to execute the typed-in command. List of DB keys and how to f...
Control your own Criminal Underbelly
Created by All is Dust
This mod gives the skaven the ability when occupying a settlement that has one of your undercities now it doesn't disappear. Also, now when someone razes a settlement with an undercity beneath it now the undercity remains. The same for the vampire coast an...
Convoys of the New World
Created by TWilliam
WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys! It will broke the caravan network This mod adds the convoy system for all High Elf factions (but only major AI factions can send convoy...
Convoys of the New World - Pirates and Raiders
Created by TWilliam
This is a submod for "Convoys of the New World" and it adds the convoy system for Vampire Coast and Dark Elves in both IE and IEE Campaigns Note that you can use Raise Dead mechanic for convoys You can increase the convoy limit by some technology and some ...
Cpecific's Skill Queue (+win64)
Created by Cpecific
The name of the mod is self-explanatory. ⚠️ Can work without memreader, but you won't have access to some features. ✔️ (only memreader) Compatible with any mod. Yes, even with "rank 60" and "x2,x3 skill points per level" and those that add skills. ✔️ Saveg...
Cryswar's Leaders of Legend
Created by Cryswar
Tl;dr This mod attempts to improve player choice and roughly balance traits, skills, defeat traits, and faction effects for vanilla characters and factions. This is a beta, rather than perfectly polished, and will be improved over time! New skill trees and...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
Cut Content: Regiments of Renown
Created by Advice
Description This is a port of my mod of the same name from Total War: Warhammer 2. What this mod does is add 11 cut content regiments of renown into the game; 8 for Skaven, and 3 for High Elves. I call them 'cut content' due to the fact that they use CA-ma...
Dark's More and Better Ancillaries
Created by DarkRite
This mod adds more ancillaries to the game, it also makes it so you can make crafted tier items (what does this mean, it means I made a bunch of new items that're for crafted tier, expect them to be roughly as good as rare or unique items, some exceptions ...
DeadFingers' Skweel Gnawtooth
Created by DeadFingers
https://i.postimg.cc/V6NgPmFc/Mod-Features.png Skweel Gnawtooth is a Legendary Hero available to Clan Moulder from turn 20 His custom skills allow him to buff Wolf Rats, Rat Ogres and Mutant Rat Ogres, as well as unleashing devastating abilities Also comes...
Defeat traits for Legendary Heroes and semi-Legendary Lords
Created by Rhox
Now you and AI will get traits for defeating the Legendary Heroes (LH from now on) and semi-Legendary Lords. Semi-Legendary lords mean characters with unique looks and features of some level. Here are the lists of characters that support this feature. I'm ...
Dynamic World + FanciER Forestry
Created by Wikist
THE TREES AND BUILDING STRIKE BACK! I saw the amazing mod done by a70f and I couldn't be happer to see someone working on my mod to create a different version of it. I liked it so much, that I've created a mod that encompasses both mod's features together....
Emissaries of Diplomacy
Created by Cat Spiros
This mod helps you discover other Legendary Lords of the same race, with early game quests/missions - without discovering enemies. Upon completion, the player establishes diplomacy with target faction and also gains a slight, but permanent boost in relatio...
End Times: Incarnate Traits (Level 30 Traits)
Created by Kriega1
Same mod as End Times: Incarnate Traits but Incarnate Traits are now received at level 30 instead of level 50 for respective Legendary Lords, so that you can get the trait sooner and be more likely to see other Legendary Lords with the traits, as well as b...
English Translation for GYT's ALL MODs
Created by 代号gyt-B站
The list of required mods has been integrated. You don't need to subscribe to them all! Just pick what you need!...
English versions
Created by biubiu~biubiu^
Here are some English versions of my mods. You need to subscribe to the original mods New text can be topped mod...
Execute (useless) Lords & Heroes
Created by Freiya
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal ! First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let ...
Expanded Event Art Master Collection
Created by GunKing
This mod is a port and expansion of my WH2 mods. It has been thoroughly updated to include most new races of WH3. Warriors of Chaos and Norsca are on the mod cover but not yet included in the mod, I'm saving myself effort of rearranging the composition lat...
Expanded Hero Skill Trees Compilation
Created by maffers
This mod is an all-in-one compilation of my other hero skill mods. This mod adds some additional skills to each hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. 1080+ skills...
Expanded Lord Skills
Created by Some_One_Else
This mod adds around 20-30 additional skills to each lord that are themed around faction / class (445+ different skills in total). Though the skills differ between lord types and factions, they will (overall) have a similar effect. A description of what th...
Expanded Roster Compilation
Created by Decomposed
DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety, usefulness on the battlefiel...
Factional Favoured Regiments
Created by Alshua
Each faction is granted a "Favoured Regiment": a Regiment of Renown from the base game that they can recruit two copies of, instead of one. Where two copies would not make sense, the Regiment receives a modest, customized buff instead. That is all you real...
Free 1 turn only outposts
Created by The Lobotomobile
This makes outposts and their upgrades free, and each tier only requires one turn to build. This should be in effect for all players, including A.I. I don't know the ramifications. ...
Garrison Training - Rank 9 max
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad ...
GCCM: Beta
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including the ones from ChaosRobie. I will be adding more restored Maps in the next Months...
GLF Hero Expansion with English Translation (sub-mod)
Created by FullAutoAttack
!UPDATE 6.0! Scrap Upgrade UI Framework by BAGHolder is currently needed for the scrap UI to show up https://steamcommunity.com/workshop/filedetails/?id=3384239916 GLF Hero Expansion translated into English (sub-mod) Hero Expansion Note: After completing t...
Glf Unit Expansion translated into English sub-mod
Created by FullAutoAttack
!UPDATE 6.0! Scrap Upgrade UI Framework by BAGHolder is currently needed for the scrap UI to show up https://steamcommunity.com/workshop/filedetails/?id=3384239916 This mods translates the GLF mod from Chinese to English. All my mods: https://steamcommunit...
Gnoblar Hordes - The Unwashed Masses
Created by Mixu
https://i.imgur.com/EMGVZi7.png About the Mod We created this mod to add standalone playable Gnoblar Hordes to the campaign that where separate and unique from the Ogre Kingdoms. What you will find within has been created by referencing both official and u...
Gnomes
Created by Thom
https://i.imgur.com/nPlb7aL.png This mod adds new Gnome units, Heroes and a generic lord to the Wood Elves and Daughters of the forest. The gnomes are recruited in campaign from a new building line and are upgraded by the most appropriate red line skill an...
Great Bastion Takes No Attrition [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Guv and Soul's Better Horde Reemergence Mod (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
Disclaimer: While I might have been the one to bring up the issue, Soul is the genius behind it. He made the script, walked the miles, took the guts, spilled the tears and took time of his life to make this for us. He is the unsung hero. And for that, he d...
Guv's Beastmen Overhaul Mod (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
Disclaimer: I DON'T make my mods with SFO, Radious or other overhauls in mind!! Give the Beasts a chance dammit! Where do I even begin with the beastmen? I will admit it, I really do love the changes they did to the beastmen. It gave them flavour to distin...
Guv's Eshin: From the Shadows - Tz'arkan in Immortal Empires Mod (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
This mod is an extended port of Hocter's original mod from Warhammer 2: Eshin: From The Shadows (Skaven) - Tz'arkan in Mortal Empires Permission was granted by Hocter! Daemon Rat! Rather ununual mod for me to upload huh? Yeah, it was one of those mods I sn...
Heart of Da Underway
Created by Bastilean
This little mod vignette adds the Heart of Da Underway building to Greenskins in Karak Eight Peaks. This mod also updates the Grand Underway Junction building for Dwarfs and the Pillar-City Hub for Skaven. Unlike the Karak Eight Peaks building chains to re...
Heroes of Legend: Lords of Time Update
Created by The_Inquisitor
Overview This mod adds 35 new characters to various factions and 11 playable factions (3 in IE and 8 in TOW). Most characters are recruited through landmarks added in my other mod, Landmarks of Legend (I elaborate a bit more on this in the FAQ section), wh...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
Hold the Walls!
Created by Strain
Gives defending units that are on top of walls +4 Melee Defense, +5 Leadership and ammo replenishment Small mod that I made for myself and thought I might as well upload it. How it works: The same building that provides the "Siege Defender" passive Ability...
Ikit Claw's Workshop Upgrades
Created by Stephen
1.2.0 https://i.imgur.com/adxjdr7.gif https://i.imgur.com/fVVaDCS.gif This mod adds both Plagueclaw Catapults and Warp Lightning Cannon upgrades to Ikit's Forbidden Workshop. They will both be located under the 'Weapon Team's tab as I currently haven't cre...
Immortal Empires Expanded [Requires Mixer!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which has been named Ihan. AND MORE! Descri...
Immortal Empires Expanded and Old World Rites Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics and maps are not me. I just stitched the mechanics to the new factions on the map. If you want to give credit where credit's due for these great things, let them know; the relevant mods a...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 6.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Imperial Forts Take No Attrition [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Improved unit cards for Spear orc & Sword goblin units
Created by Orendiz
This mod replaces the 2 out of place looking unit cards for the new Goblins and Orc boyz with spears With edits that make them look more in line with the rest of the unit cards...
Increased Allied Recruitment Unit Cap
Created by CanadianNic
Allied unit cap at 4 felt too low, there's a mod that increased it to 6, which was also too low. I think 8 is the sweet spot. Also doubles the favour cap to 200 so you can recruit more units at once, and allied quests are more impactful. Also doubles the a...
Johnny's Advanced Buildings (now with Warriors of chaos)
Created by Johnny
Hello! In older total war games players were able to build important buildings that each have different effects. For example, one could build a temple complex to Hermes that improves trade faction wide, a bustling agora that secures your empire's financial...
Johnny's Better Sacking
Created by Johnny
Hello! In warhammer 3 replenishing your forces through sacking is impossible. This mod restores regeneration from sacking! I think it was more thematic in previous warhammer total war games where you would use the supplies you gained from sacking a city to...
Just Good Babysitter
Created by Deo
6.1+ compatible Have you ever felt yourself more a baby tender than a commander because your units stop doing what they were doing and go smoking every 5 seconds for CA knows what reason? If yes - this mod is for you. It helps your units with one simple th...
Just Good Battle UI
Created by Deo
6.1+ compatible - A new battle UI showing abilities summary on those units which have anything that can be activated -- Quick access and overview of all abilities -- Position and size saved between session -- Auto use non-targettable abilities while in mel...
Just Good UI Mod
Created by Deo
6.1+ compatible The aim of the mod is to increase UI usability in late game (or just any game), when you have to manage many lords/heroes What's changed - A remake of lords/heros list in character details panel - portraits made bigger, embedded heroes extr...
Landmarks of Chaos
Created by Dilidala
Have you ever felt the Dark Fortresses, despite how powerful they are, remain a bit boring? Do you wonder where the landmarks are after reading the tooltip of 'This may provide a unique building chain'? If you want your empire-building as WoC to be more sp...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Landmarks of Eternity-Immortal Empire Expanded edition [Reworked]
Created by Chasslo
This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use this mod! Requirements -Mixer -Immortal empire expanded obviously The mod in it...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Legendary High Elven Characters [LHEC]
Created by RedDragon0908
Formal information This mod project started back in 2019 for Warhammer 2. Please make sure to read the following mod description and the informations below carefully before you ask questions or request updates etc. If you like the mod you are welcome to pr...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod generates flavour text when certain conditions are met (see below). It has NO impact on gameplay. https://i.imgur.com/FK6kVhO.png https://i.imgur.com/9ZebfsE.pngEXPLORE: Travel to significant locations for your lege...
Lords Start with Defeat Traits
Created by A Paper Clip
Description All Legendary Lords now start with their defeat traits. Traits that are counterproductive, redundant, or lore unfriendly such as diplomacy relation buffs are omitted. Defeat traits are completely vanilla and unchanged. Additions are reflected u...
Lore Names: Renamed Unique Lords & Heroes Names
Created by NordenBear
https://i.imgur.com/x0yAfHr.png Hello there! Welcome to our complete rename mod! A mod aimed at making the immersion even better for you as a player! Doing so by giving all unique and/or legendary lords and heroes a proper rename. All set to fit the lore o...
Loupi's Regiments of Renown I
Created by [-ODM-] Loupi
This is my first Regiments of Renown pack for WH3. It contains 3 ROR for Kislev, Cathay, Ogres, Tzeentch, Khorne, Slaanesh and Nurgle. I decided to do a mix of different unit types, and made some of the units perform a wildly different role to their base v...
LYH Legendary Characters Expansion English Translation 02.05.2025
Created by Deli Paşa
LYH Legendary Characters Expansion English Translation 6.1 LYH LC: This mod adds a lot of new legendary characters into the game, some of them will be spawned at turn 1 near the faction leader and some of them will be spawned at turn 1 into the recruitment...
Magic And Traits
Created by raneyfish
Hello! In WH3 the Magic and Trait systems saw some pretty large changes, This mod makes some changes to those changes. Overview: The point of this mod is to increase magic usage and to make traits more unique and interesting, without being completely game ...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Marco Colombos Charted Sealanes - IEE Sealanes & Trade Networks
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A sea lane mod for your collection. I have currently made 5 different versions of sea lane/node mods, at which you should only ever have one of them active when playing. Flat Earth Explorers - TOW Sealanes &...
Military Buildings add Garrisons / 军事建筑增加驻军
Created by losrt
Compatibility: Can be added mid-campaign Compatible with most mods Takes effect with Radious Description: All military recruiting buildings can add 1~3 garrisons to towns (The number and quality of troops depends on the level of the building) ·All wh1, 2, ...
Miscellaneous Landmarks: Kung Pao Expansion
Created by GabeSky
Release One: Focuses on Grand Cathay Region Discover the essence of Grand Cathay with this ultimate recipe, featuring the freshest ingredients and lore-friendly flavors. This culinary guide will keep your kitchen sizzling and your knives expertly honed wit...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Mixu's Mousillon
Created by Mixu
This mod adds two Mousillon themed factions available to play with in Custom Battle and playable in Immortal Empires if you use Mixer. Features Mallobaude, the Black Knight - Mallobaude starts near Mousillon where he will need to kick the Red Duke out of M...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
More Characters in Recruit Pools & Fast Refresh (Lords & Heroes Recruitment) [6.1]
Created by Llamakazi
Hello there! Playing a campaign with the High Elves or any other race with highly desired traits? Want to have a less terrible time waiting around fishing for said decent traits? This is the mod for you! Note: There are a few mods similar to this on the wo...
More Garrison Choices
Created by Time Police Officer
Features This mod adds a few garrison building chains for most factions without removing or editing their original. These new garrison chains are intended to give more depth to the garrison mechanic by making the player choose between unique units and effe...
More Regiments of Renown Pack
Created by Frank
More RoR units pack. This is simple RoR unit pack for TWW3. Mod adds 30+ new RoR units. All new units are balanced for vanilla game, they're affected by techs and skill trees. All new units are available in custom battles. Everything works in multiplayer c...
More Shadowy Dealings (Eshin Snikch)
Created by Dioltas
Adds 13 new additional shadowy dealing actions, increases available Schemes from 5 to 10, reworks cooldowns, recovery times and rewards, and generally makes the mechanic more fun and flexible. New Shadowy Dealing Actions Takeover Settlement Eshin's murdero...
Mother of all Bombs for Warhammer III (doesn't need update)
Created by TheOpiumMan
4/23/14: Tried to "update" the mod, but the workshop doesn't seem to support a new version without any changes. The mod does not need it, it will work fine. ______________________________________ Hello, I'm back from my previous mod on Warhammer II and wan...
Moulder's Menagerie (Chimaerats, Stormfiends, and More!)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Description Chimaerats are anti-infantry single-entity monsters recruitable by all Skaven factions. They are recruitable at tier ...
Mount Expansion
Created by biubiu~biubiu^
Empire 1、Markus Wulfhart——Warhorse、Imperial Griffon、Dread Saurian 2、Huntsman General——Warhorse、Imperial Griffon 3、Arch Lector——War Altar of Sigmar 4、Warrior Priest——War Altar of Sigmar 5、Witch Hunter——Warhorse、War Wagon 6、Bright Wizard——Phoenix Flamespyre ...
Mount: DEATHRATTLER
Created by Um_ATM
https://imgur.com/5s9ZphE.gif What does this mod show us? Add MountDeathrattler : The legendary Stormfiend from the familiar rat-killing game next door appears as Throt and Ikit's mount. Add Skills Rasknitt's Last Warp Lightning : The last Warp Lightning l...
Nanu's Dynamic Regiments of Renown (Beta)
Created by Nanu
https://i.imgur.com/C6v7SRP.gif Note from the author, skip ahead for the mod description. I've been absent from the modding community for over a year now, and that's for a lot of reasons. At first it was burn out. The system I used to make Active Oceans no...
Nanu's Pirates of Sartosa Overhaul
Created by Nanu
This mod is an overhaul Pirates of Sartosa faction. Norcans, Dwarfs, Men, and Beasts of the Sea, all will sail under the Sartosan Colors and plunder in the name of Aranessa Saltspite! This mod includes 24 new units, 4 new building chains, a new tech tree, ...
New Legendary Lord and Hero Artefacts Warhammer 3 (Updated for 6.1)
Created by stompie5
Description This mod adds over 400 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
No Grass & Dust [Performance]
Created by The_Inquisitor
OVERVIEW This mod removes both grass and dust particles from the battle maps entirely. From the tests I've done, this gives you a 2-3 extra fps but it will wary depending on your own systems. I used Ultra settings for my tests (as shown in the images) but ...
Nuln, Bastion of the South
Created by Frodo45127
The Lore Nuln, the so-called Bastion of the South and the Jewel of the Empire, is the second largest Imperial city and the largest manufacturer and exporter of munitions and blackpowder warmachines within the entire Empire of Man, earning itself the title ...
Old World Rites - WH3 Edition [BETA]
Created by Ubermorgen
This mod is a continuation of the WH2 mod Old World Rites by Groove Wizard (formerly known as Vandy), bringing faction rites to all of the forgotten factions from WH1 (Empire, Bretonnia, Beastmen, Greenskins, Dwarfs, Warriors of Chaos, Norsca, Vampires and...
Old World Rites and SCM's Marienburg Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics and factions are not me. I just stitched the mechanics to the new factions. If you want to give credit where credit's due for these great things, let them know; the relevant mods are list...
Ostankya start in Ostermark
Created by Jopanis
This mod based in Porkenstein's Mother Ostankya Near Kislev - Start Position Change. It moves Mother Ostankya to Ostermark and changes her enemy to the Vampire Waldenhof Rebels. She will retain her original starting enemy if the The Drakenhof Conclave is c...
Outremer: Faction Overhaul
Created by graetor
"The King of Bretonnia, Louis the Righteous, raised a huge army of Knights of the Realm to free Estalia and punish Jaffar for the atrocities the Arabyans under his rule had committed. Glory-hungry knights from all across Bretonnia joined the king's banners...
OvN - Fimir Lords for Norsca Submod
Created by Team OvN
A small submod that allows all minor and major Norscan factions to recruit the Fimir lords from the OvN mod. The Norscan Fimir lords also have updated character skill trees using the vanilla Norscan red and blue lines along with some other small skill tree...
OvN Lost Factions: Albion
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Araby
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Citadel of Dusk
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races and factions to the game and requires Mixu's Unlocker to work. These races are available to play in th...
OvN Lost Factions: Fimir
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Grudgebringers
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost World
Created by Team OvN
OvN Lost World adds over 150 unique settlement skins, 35+ campaign scenes, and 20+ new landmarks to both Immortal Empires and Immortal Empires Expanded. If you've ever wished that Warhammer cities looked as unique as they are described to be in the lore, t...
Piratical Encounters (with Southern Realms & High Elf Sea Patrol support)
Created by Vacuity
Should work for patch 4.0 In the beginning... there was Anyndel's Varied Encounters at Sea for game 2. Then... there was piercebuster's Pirates of the World for game 2. Now... I bring you Piratical Encounters: a reimagining and rewrite of these excellent m...
Plague Cauldron for Clan Pestilens. Thrones of Decay Edition
Created by Rhox
Description This mod adds Nurgle's plague cauldron to Clan Pestilens. Now you don't have access to the Pestilens scheme since you can make an agent via the plague panel. Yes, you now only have 3 rites if you don't have any other mods. You can create an pla...
Points of Interest with Pictures
Created by Mazisky
INTRODUCTION This mod adds pictures for the little eye Icons with lore text you see around the map. Both Immortal Empires and Realms of Chaos campaigns. ALL LANGUAGES - 所有语言...
Provincial Road Buildings
Created by Sam8872
I've found it odd how the player doesn't get any bonuses it their own territory as surely they would know their own land better than any others right? However, I wasn't the biggest fan of just giving a blanket increase for everyone, morevoer, I found it od...
Puking Trolls, Farting Giants & Spinneret Arachnaroks - Thematic Monster Abilities
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A unit ability mod for your collection. Ingame screenshots shows a few examples of the new abilities and their use. This mod is part of my Man the ramparts mod series and if you are subscribed to one of thos...
Ransacked Dwarfen Vaults of Karak Eight Peaks
Created by Bastilean
Queek Exclusive Landmark This little mod vignette updates the Karak Eight Peaks building chain for Queek Headtaker by providing symmetrical and asymmetrical benefit parity such as: infantry recruitment benefits, leadership benefits and a unique army capsto...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.1.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Red Eyed Skaven 2.0 Reskin
Created by GunKing
This mod reskins Skaven troops (where applicable) to have luminescent red eyes. The biggest change over the WH2 version of this mod is that these red eyes are truly glowing, they pop especially in dark maps. There is also an unintentional 'bloom' effect th...
Regiments of Renown - All Factions by Pwner1
Created by Pwner1
*UPDATE* Belkaor gets all units, fixed nurgle unit recruiting, Sigvald gets Marauders,Valkia warriors, ARchaon get skullcrushers,festus spawns,azazel hellstriders,vilitch gets knights, Kholek gets nothing. Updated appearance for Skullrage and Huntskards. *...
Regiments of Renown Compilation
Created by Decomposed
DESCRIPTION This series of mods adds loreful Regiments of Renown to various races in the game. We try to choose the best units based on variety, usefulness on the battlefield and overall fun. **SFO Submod** http://i.imgur.com/uWU3h0A.png BEASTMEN Frederhei...
Regular Cities for the Changeling
Created by Paradux
This mod adjusts the Deceivers to no longer rely on Hidden Trickster Cults, but instead on the same cities the Oracles of Tzeentch and other Tzeentch factions use. The goal of this mod is to make the Deceivers less of a headache and more fun to play agains...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.1 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Request Armies containing Legendary Heroes
(Re-uploaded as previous version broke during 3.0 patch) Do you ever find yourself collecting all the legendary lords and heroes like they're Pokemon? Well this is the mod for you! If you have a military alliance with a faction and they have an immortal he...
Resourceful Purpose - Compilation
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A compilation mod for your collection. For screenshots and info of the individual mods, check them out via the links below. By subscribing to this version, you no longer need to subscribe to the individual m...
Restore Chokepoint Battle for IEE(Mountain Pass Update)
Created by AraNg
IEE 캠페인 키값이 달라 몇몇 좌표에서 다리맵이 나오지 않는 현상이 발생하여 해당 키값을 수정한 모드입니다. 원본모드 필요없습니다 IEE campaign key is different from vanilla so some coordinates do not change to bridge map, so campaign key value has been modified. NO ORGINAL MOD REQUIRED 불멸캠용(바닐라)/for IE(vanilla)...
Rotate Lords and Heroes (v6.0)
Created by Levie
What does this do? This enables rotation of MOST Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the char...
SCM Empire Secessionists (6.1)
Created by Team SCM
Revamped version of HKrul's Empire Secessionists: Secede! A massive thanks to Rhox, Phyrex Fin and Matthew39 from the SCM crew for making sure SCM revives the original mod. SCM Empire Secessionists https://i.postimg.cc/C5YjmddW/empsec.png TLDR: This mod ad...
SCM Marienburg (6.1)
Created by Team SCM
This mod will crash without Mixer's Unlocker enabled Download Immortal Empires Expanded! to play with 2 new factions in Ind and Khuresh, new legendary lords, and new mechanics! https://i.postimg.cc/4dMbXjBM/flags.png TLDR: This mod adds FIVE! fleshed-out l...
SCM: Tribes of the North (6.1)
Created by Team SCM
https://i.postimg.cc/DZb20Kbs/scm-norsca-overview2.png A complete lore friendly rework of Norsca, with new legendary lords, heroes, mechanics quests and more. with this mod we aspire to bring depth to Norsca in a way that has never been done before. Each t...
SCM's LCCP, 15 new factions for IEE! (6.1)
Created by Team SCM
Introduction LCCP Legendary Campaigns Compilation Pack Legendary Characters Compilation Pack Love ChaosRobie's Campaign Project This mod adds 15 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in C...
Seasons and Holidays [compatible with battle weather mods!]
Created by Alshua
Bring a new level of strategy to the campaign by adding a cycle of seasons, along with a generous helping of Warhammer lore. Cultural holidays add to your immersion. NEW! Unique battle map weather visuals add variety and realism. Each turn now takes one mo...
Settlement Organizer
Created by d_oms
This is a simple QOL change for building arrangement in settlements. I've always wanted the ability to re-arrange buildings in a settlement after capturing or after building early-game. This script allows you to swap buildings around in a settlement (exclu...
Shooting Modes
Created by DarkSnowder
We all remember the old games of the Total War series, and there was always (well, almost), there was an opportunity to change the shooters ammunition to fit your needs. And no matter how convenient this function was in WARHAMMER, this function was "almost...
Siege Defenders Buff
Created by iDon'tSpeakRussian!
Stand your Ground I played countless siege battles, I enjoyed all those new siege map replacers coming out...and it left me to wonder, what if I could actually have a fight for the city or a castle, what if the battle did not end as soon as my troops will ...
Singe's Lord Skills Compilation
Created by Singemeister
Ahhh, here we are again. So, this is the combination mod for all my lord skills for TWWIII. I've tried to up my game for the new game, so each Lord has at least four skills. As per usual, you can find screenshots/descriptions of the skills under their resp...
Skaven Assassin Variants: Master and Apprentice.
Created by Oombrella
Adds three variants for Assassins and Master Assassins. Just a little mod since I felt I over-did it with the Warlord variants... Comes with Port-holes and Unit-cards + Unique weapons for each variants. Works with variant selector too. I also recommend my ...
Skaven Corruption
Created by [G-T-F] Gnombert
A Friend? Yes Yes come in and take a look around This mod is a Retexture Mod for the Skaven Creep. It basicly gives the Skaven an evolving Ground Texture similar to the other Corruption Creeps This is a Texture only modification and thus will work even in ...
Skaven Elite Units
Created by Decky
DESCRIPTION The mod adds 14 new units for the Skaven Faction. The units are available in campaign and custom battles. Some of the units received special abilities. For example, the Doomrokets can fire missiles at their enemies. Units Mutated Ratogre (Armor...
Skaven Settlements: AI Use Under-Cities
Created by Acephelos
https://i.imgur.com/1Vglg7c.png What it Do The Skaven AI don't seem to make good use of any under-cities they may have. This mod detects when an under-city is established by an AI faction, and gives them an under-city template from a list I've provided the...
Skaven Settlements: Expand the Under-Empire
Created by Acephelos
https://i.imgur.com/1Vglg7c.png The under-empire is supposed to be this massive system of tunnels spanning much of the world, but you definitely don't feel that when playing as the Skaven. Creating under-cities (the sneaky Skaven way) can be a long and unr...
Skaven Settlements: Under-Cities Survive Razing
Created by Acephelos
https://i.imgur.com/1Vglg7c.png It never made sense to me that the Skaven would lose their subterranean lair when the city above was razed, so this is an extremely simple edit to fix that. I did take it a step farther though and made it so that, if the raz...
Skaven-Warlord Variants: Clan issue.
Created by Oombrella
No-one picks Warlords for anything other than the sake of it. No magic and no good 1v1 potential like the Master Assassin leaves them only useful for their mounts, of which are either replaced by base units or Chieftains. So I thought, "Warlocks are Skryre...
Skaven-Warlord Variants: ULTRA EDITION ZX!
Created by Oombrella
I really like Skaven Warlords. Unfortunately, they're made obsolete by other lords, heroes and even units. To rectify this, I tried to encourage their use by creating Skaven-Warlord Variants: Clan Issue. This was an enjoyable enough experience that I thoug...
Skryre Shockvermin
Created by Advice
Description This is a port of my mod of the same name from Total War: Warhammer 2. This mod adds a new unit to the Skaven; Skryre Shockvermin. I have taken the time to fully remodel them from the WH2 version of the mod, so they look entirely fresh. Compara...
Smaller Battle Banners Redone
Created by iDon'tSpeakRussian!
Ported from Warhammer II, credits to Apex, the original creator This mod reduces the size of all battle banners to 30% of the original size. I found the vanilla banner size way too big, blocking large parts of the screen and taking the immersion out of the...
Softer Corruption Graphics
Created by Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
Solland: Faction Overhaul
Created by graetor
"When the hammer blow of the Ironclaw fell on Averland, Eldred von Heugenloewd, Count of Solland, was quick to marshal his forces despite his marginalized position at the Imperial court." This mod adds a completely new faction, Solland, with this mod's mai...
Submod hub for Dirty Dan's Upgrades
Created by Apex
*****Both the base upgrade mods and unit mods are optional. You only need to subscribe to the mods you want to use. Eg. if you are playing as empire, you would subscribe to imperial armoury and this mod***** Overview Extends the scrap upgrade mechanic from...
Sylvania: Faction Overhaul
Created by graetor
"At the edge of the Haunted Hills by the source of the Black Run River, Leicheberg lives in fear of its neighbour to the east, Sylvania. Its ruler, Count Petr von Stolpe, has faced the Walking Dead many times in his life and is convinced the von Carsteins ...
Tabletop Heraldry Immortal Empires
Created by Sigmap
More screenshots are available on the Warhammer II version workshop page. I share this mod even though I'm not particularly satisfied with everything in it, but I'm using it and constantly evolving it so I could just as well share it here, but do not expec...
Tabletop Loading Screens
Created by Rose Hunter
As the title says. This mod gets rid of the vanilla mobile game-esque loading screen art and replaces it with traditional Warhammer Fantasy Battle tabletop artwork. This is a personal mod I made for myself because I couldn't take the current aesthetic anym...
Tech-Tree Compilation (New Version)
Created by Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
Teleport Starting Heroes - Immortal Empires Extended and The Old World support
Created by Think Critically
Welcome back, Commanders. If you're anything like me, you play with a bunch of hero mods like Legendary Characters. But what happens when another mod changes someone's start position? Suddenly, heroes all over the map are left stranded, thousands of kilome...
The Changeling in Cathay - Start Position Change
Created by Porkenstein
I liked the premise of Yuan Bo vs the Changeling, so with this mod you can mess around with forming cults in Cathay, or hunting them down with Yuan Bo. It makes Cathay also feel a little more alive. Special thanks to Herald and Acephelos for discussion and...
Tier 3 Walls for Chaos Dwarf Outposts
Created by Stubby
This submod for Tier 3 Walls Returned adds walls to the tier 3 garrison building in Chaos Dwarf Outposts. I separated this from the main mod because I wanted to keep the identities of the minor settlement chains where the factory is more fortified while th...
Tier 3 Walls for Custom Factions
Created by Stubby
This mod adds walls to the tier 3 garrison buildings of custom factions like Southern Realms, Marienburg, Mousillon and more that are unaffected by the main Tier 3 Walls Returned mod. You don't need every single mod listed below, as long as you have one of...
Tier 3 Walls Returned
Created by Stubby
The Tier 3 Walls Returned mod gives siege battles back to all the tier 3 minor settlement defence buildings that had them before the 2.2 update, as well as the tier 3 Brettonian main minor settlement building. This mod works on both Realms of Chaos and Imm...
Trajann's Legendary Dragons
Created by Trajann V
Here's an idea I've wanted to do for a while. This mod adds 12 new dragons to the game, available for ALL factions! So what the heck is this? Well I love dragons, but I think it's kinda lame that they're mostly locked to the Elven factions. So I thought it...
Trophy Heads & Head's Whisper for Queek
Created by Rhox
Trophy Head This mod adds a trophy head system for Queek. To make a trophy head, two conditions must be met: 1. Target LL's starting faction must be destroyed. It will make the target trophy visible in the panel at the next turn. 2. You must beat target LL...
UI Slider
Created by sudkks
Add a slider in the effect tooltip ui, to prevent the UI height from exceeding the screen....
Ulthuan Gates Take No Attrition [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
ULTIMATE LIGHTING 2.0
Created by Mazisky
NOT COMPATIBLE WITH LESS BLUR LESS BLUR MOD - THIS MOD HAS THOSE FIXES ALREADY - DO NOT USE BOTH https://i.imgur.com/GHmMPIh.jpg 中国玩家请点这里 https://imgur.com/H0BTjqa 使用这些图形设置 IN ORDER TO PLAY THIS MOD AS INTENDED, YOU NEED TO ENABLE THOSE SETTINGS IN THE GAM...
Um's Villain Mod - Update Dirty Characters
Created by Um_ATM
https://imgur.com/5s9ZphE.gif What does this mod show us? Adds a variety of Legendary Characters.(Heroes, Lords) - I'm trying to avoid overlap with other Legendary Characters mods as much as possible. - For characters that don't have descriptions, items, o...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary This mod is mainly inspired by old RTS games like Starcraft or Dawn of War in which the UI would change depending on who you play. I tried to give every faction a unique UI that fits t...
Variant Selector
Created by Marthenil
---Updated for 6.1! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply won...
Variant Selector Support for Mixu's mods
Created by Vaxar Kun
This mod provides variant selector submod for Mixu's mods. Includes support for: Mixu's Legendary Lords Gnoblar Hordes - The Unwashed Masses Mixu's Shadowdancer Mixu's Mousillon You do not need to be subscribed to all of them for this to work - the only re...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
Vile Verminlords: It's Time-Time
Created by Airborne Seals
No furs know-see nothing, Verminlord-things only for Skaven eyes, yes-yes. Enjoy the Verminlords! These are giant daemons of the Horned Rat that are capable of rivalling the strength of other Greater Daemons, outdoing all of their mortal kin in their heigh...
Volatile Concoction
Created by Bastilean
This small mod vignette adds a passive to the warpfire throwers to explode on entity death dealing blast damage to enemies in melee ranged. Volatile Concoction is a Skaven Warpfire Thrower passive ability. Also added an active named Count to Thirteen which...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Warband Cross Race
Created by BAGHolder
(Updated to 6.0) This is a submod of Warband Upgrade Ultimate (required). It provides two extra functionality: 1. Allows player & AI to upgrade foreign units. 2. Cross-race upgrades, e.g., Norsca marauder to Chaos, Chaos Dwarf laborer to Greenskin units. W...
Warband Mods Compilation
Created by BAGHolder
(Updated to 6.0) This is a single compilation pack to add warband upgrade to many popular mods on workshop, as well as some highly requested non-lore upgrade for vanilla units. See supported mod list for details. Sometimes, the added upgrade are in a separ...
Warband UI Framework
Created by BAGHolder
This mod provides an expanded UI framework for Warband upgrade, including enlarged panels & more than 50 new UI tabs. It mainly modifies ui/campaign ui/warband_upgrades.twui.xml plus a table of added UI tabs. Do I need to subscribe to this? If you only pla...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 6.1.1) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, expanded chaos u...
Warpmechs - Cyborg Skaven Units
Created by Pwner1
*UPDATE* Warmech packmaster to give regen to troops, he riders a special broodhorror and a brood horror RoR unit. *UPDATE* New regiment of renown and texture for RoR armors. Power swords for shield variants. *UPDATE* Fixed commander animations and boosted ...
Warpstone Unleashed: 2.1
Created by Static
The sequel to the Warpstone Unleashed for Total War: Warhammer II. Expanded upgrades, balancing, buildings, and abilities! Unleash the vermintide against all corners of the world with warp-powered unit upgrades, buildings and production chains, and abiliti...
Weapon Teams on Walls
Created by Scicotheron
WH2 weapon teams can mount and climb walls. Affected Units: Skaven: --Warpfire Throwers (+RoR) --Warplock Jezzails (+RoR) --Ratling Guns (+RoR) --Poisoned Wind Mortars (+RoR) Vampire Coast: --Deck Gunners (+RoR) Vanilla Units that can already climb walls: ...
Linked collections (3)
Skaven Collection
Contains 203 items
Skaven Collection
Contains 8 items
In 1 collection by ChopChop
ChopChop's Workshop: All Collections Hub
28 items
Popular Discussions View All (1)
5
Mar 22, 2024 @ 1:16am
Mods ONLY for The Skaven in this collection / NO CORE
ChopChop