Total War: WARHAMMER III

Total War: WARHAMMER III

543 ratings
Weapon Teams on Walls
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Tags: mod
File Size
Posted
Updated
161.133 KB
Aug 27, 2022 @ 8:00am
Dec 17, 2024 @ 6:13am
8 Change Notes ( view )

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Weapon Teams on Walls

Description
WH2 weapon teams can mount and climb walls.


Affected Units:
Skaven:

--Warpfire Throwers (+RoR)

--Warplock Jezzails (+RoR)

--Ratling Guns (+RoR)

--Poisoned Wind Mortars (+RoR)

Vampire Coast:

--Deck Gunners (+RoR)


Vanilla Units that can already climb walls:

Dwarfs:

--Irondrakes (not a weapon team...)

Cathay:

--Crane Gunners
66 Comments
Drender Dec 17, 2024 @ 9:08am 
The Legend is back! THX
Danklad Nov 8, 2024 @ 11:48pm 
THANK YOU LIKE ACTUALLY THANK YOU
WeenoTM Sep 1, 2024 @ 1:58pm 
Ah i see. Now that im thinking about it the walls need to be large enough to also support the huge legion of backup cannoneers.
Scicotheron  [author] Sep 1, 2024 @ 1:50pm 
@WeenoTM That would have to involve any of those custom maps projects. The default walls can't have cannons but a custom map could create a wall with a ramp to allow any units onto it.
WeenoTM Sep 1, 2024 @ 12:58pm 
In that case do you know of any mods that allow cannons and artillery etc to be on walls? I really want to have a wall with fucking cannons on it damnit!
Scicotheron  [author] Jul 18, 2024 @ 2:38pm 
@RippersGlory Sorry not really in the plans as I want this mod to only effect weapon team infantry. This mod will effect ushabti and other monstrous infantry units: https://steamcommunity.com/sharedfiles/filedetails/?id=3089557713
RippersGlory Jul 15, 2024 @ 4:31am 
Can you adjust to mod to include ushabti great bows on the walls too please?
Big Sneeze May 4, 2024 @ 2:55pm 
:crashthumbsup:
Scicotheron  [author] May 1, 2024 @ 1:27pm 
But for real this mod only changes 2 table entries so it should always work unless they radically change the table formats or change siege wall collisions So units in general stop having trouble shooting from them. If you find this mod not working with others mods, you'll need to place this mod higher in the Load order. It won't carry the changes over made by the other mod, but this shouldn't be an issue unless the mod is really changing weapon teams unit speed,collisions or spacing a lot.
Scicotheron  [author] May 1, 2024 @ 1:23pm 
Hey Warhammer looking not bad guess I'll get back into the game and update it to get rid of the triangle.