Total War: WARHAMMER III

Total War: WARHAMMER III

106 ratings
SCM's LCCP and Old World Rites Compatibility Submod
   
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Tags: mod
File Size
Posted
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516.645 KB
Dec 30, 2023 @ 9:26pm
May 26, 2024 @ 11:54pm
2 Change Notes ( view )

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SCM's LCCP and Old World Rites Compatibility Submod

Description
FIRST AND FOREMOST

The people who made all these beautiful mechanics, factions, and maps are not me. I just stitched the mechanics to the new factions on the map. If you want to give credit where credit's due for these great things, let them know; the relevant mods are listed in the required section.

Features

When playing as any of the following:
  • Revellers of Domance
  • Firebrand Slavers
  • Deathsword's Warband
  • Far Away Kingdom
  • Khazag
  • Ravenblessed
  • The Everliving
  • Ursfjordings

You will have access to their respective faction's rites added by Old World Rites.

This will make the strategic layer easier, in theory.

This mod will most likely crash if you do not have both IEE and OWR installed.

Known Issues

Criteria to unlock rites may not appear correctly.

Rites may show as locked after being unlocked; this can be fixed by exiting out of the menu and re-entering it.

Thanks to:

  • Da Modding Den, who spent valuable time helping me ascend from monke to data entry monke. 🐒🍌

If you like this:

Consider subscribing to this mod, where I add rites to the SCM's Marienburg factions, including the ones in IEE! If you use Mixu's Mousillon, there's this for adding OWR to them. If you see a LCCP faction that isn't in this mod, it's probably already in my original mod for IEE.

Miscellaneous

Graphic design is my passion. That's why the text for this icon is Comic Sans with pretty much every blending technique applied to it. It's legitimately atrocious, but it was fun to make, in the same way a dissection is fun.
19 Comments
Colithiel Mar 4 @ 6:35pm 
Thanks!
𓆚 standardheadache 𓆚  [author] Mar 3 @ 11:41pm 
Colithiel: Nope. :frozenmech:

Broly: Most of them already are supported by default. :insfist:

Laugh: This mod does not affect the Khorne monogod faction in any way, and does not adjust the original rites or the faction from the two parent mods. :snake_nvl:
Doctor Laugh Mar 3 @ 10:33pm 
Hi there, I tried the Everliving Campaign, with your mod, but thes random Khornites are still to tough to beat. Is there any chance you can adjust this a little. That would be very kind ty!
Broly The Legendary Super Saiyan Oct 15, 2024 @ 12:29pm 
Any chance you could make a Similair mod for tribes of the North to get Rites ?
Colithiel Aug 22, 2024 @ 3:10pm 
Does this need updated by chance?
𓆚 standardheadache 𓆚  [author] May 31, 2024 @ 11:46pm 
Didn't get the notification until now, just updated the ones you pointed out. :cleandino:
sigmars_disciple May 27, 2024 @ 7:39pm 
Confirmed WORKING with 5.0.3 <3
sigmars_disciple May 27, 2024 @ 7:38pm 
Bro, you still have the old LCCP linked here under required.... Pretty sure I alrteady used this successfully with 5.0.3 and the current LCCP but you prob still wanna update those req items here, right?

<3
𓆚 standardheadache 𓆚  [author] May 2, 2024 @ 2:27pm 
Good question, let me give my submods a shot and see what needs updating. This at the very least will need the new LCCP as a dependency, which I'll be sure to update. :missing:
Mortarch Of Blood May 2, 2024 @ 8:04am 
Will this require another update for the re-release (5.0)?? Or will everything work fine?