Total War: WARHAMMER III

Total War: WARHAMMER III

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SCM's LCCP, 16 new factions for IEE! (6.3)
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1.624 GB
Apr 30, 2024 @ 11:35pm
Sep 30 @ 8:25pm
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SCM's LCCP, 16 new factions for IEE! (6.3)

Description
Introduction
LCCP
Legendary Campaigns Compilation Pack
Legendary Characters Compilation Pack
Love ChaosRobie's Campaign Project

This mod adds 15 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in ChaosRobie's Immortal Empire Expanded mod (IEE from now on).

ChaosRobie's IEE mod is required and will not work without one

Contents

The Guild's Expedition - Burlok Damminsson

The Master Engineer of the Engineer's Guild seeks new and undiscovered elements for his next fabrication, deep within the exotic jungles of Ind.
  • Dwarf Adventurers: Has access to various legendary adventurers through the forge mechanic
  • Pioneers: Hunt for exotic ingredients and perform experiments

Revellers of Dolmance - Alphonse Dolmancé

Lavish as ever, Alphonse Dolmancé lands with his group of cultists in the far lands of Ind, ready to plunge into excess.
  • Devoted Slaanesh: Doesn't have access to the chapel buildings but instead has access to Slaanesh sorcerers, pleasurable acts, and replenishment via captives
  • Refined Taste: Gains additional bonus from wine-producing buildings

Corsairs of the Spire - Duriath Helbane

Helbane sets out on his ultimate quest to destroy the Elven Colonies of Tor Elithis and claim all there is in the Witch King's name.
  • Corsair: Faction leader is also a Black Ark
  • Dream of Riches: A special mission against Tor Elithis

Deathsword's Warband - Engra Deathsword

The right hand of Asavar Kul now serves Archaon the Everchosen as his chief recruiter, aspiring to be the very catalyst of the End Times.
  • Everchosen's Champion: Gifting conquered settlements to Archaon to get a huge amount of souls
  • Everchosen's Headhunter: A collected number of cumulated souls provide shared bonuses with Archaon

Deathtoll Tribe - Hrothyogg

Hrothyogg, the legendary Maneater, comfortably sits on his improvised throne, collecting the ultimate toll from anyone who passes his valley.
  • Master Mercenary: Contractors may spawn after successful battles in enemy territories
  • Unique Big Names
  • (Requires ♥♥♥♥♥♥♥ DLC for this feature) Mercenary Contract

Sons of Phakth - Lich Lord Karitamen

Lord Karitamen emerges with his cultists who worship the Father of All on the distant shores of Nippon, partaking in some sinister plot involving the eternal Sun.
  • The Death Scarab: Reconquer Amenemhetum the Great's realm.

Tokmar - Surtha Lenk

Deep within the steppes, Surtha Lenk, the High Zar of Tokmars, aims to unite the Kurgan tribes and rain chaos on the realms of men.
  • Monster Pens: Capture a variety of hideous beasts and send them into battle

Tide of Defilement - Orgotths Daemonspew

Aspiring to be Nurgle's new gardener, Orghotts and his legendary Pox Rider march eagerly toward the earthfather's realm.
  • The Gardener: Orghotts seeks the Rotfather's favor by cleansing the unfaithful from his gardens

Far Away Kingdom - Sceolan

Far away from the High Realm of Atylwyth, the exiled warrior Sceolan plans his definitive return to the Oak Glades.
  • The Winterheart: Receives bonuses for entering regions with a frozen climate and magical forests.
  • Far, Far Away: Office, forest encounter, and confederation missions

Champion of Bastion Stair - Lord Slaurith

The Champion of Bastion Stair once more roams the mortal realm, seeking his next worthy challenger and inevitable victim.
  • The Dark Pact: Hunt down your past fellow knights and sacrifice them to Khorne

Khazag - Thorgar the Blooded One

On his quest for daemonic ascension, the Kurgan Zar, Thorgar the Blooded One, leads his warmongering Khazag tribe to eternal glory or inevitable demise.
  • Ascension: Finish Thorgar's quests and allow him to ascend into daemonhood

Guardians of Calith - Torinubar

For centuries, Torinubar has ruled over the Gates of Calith in the name of the Phoenix Kings of Ulthuan, and as such, he has become accustomed to managing the trade routes that pass through them.
  • Transit Trade: Balance supply and demand using your regional advantage
  • Crossroad of the Cultures: Use collected goods to give Yin-Yang upgrades to units

Firebrand's Slavers - Valbrand Fireblade

Ravaging and razing in the name of the Blood God, Valbrand sailed his raiders eastward, craving more skulls to sacrifice in his patron's name.
  • Full-Horde
  • Dedicated to Khorne
  • Chaos Gift
  • Bloodletting

Ravenblessed - Volrik Clawhand

The Kurgan warlord of the Ravenblessed tribe, Volrik Clawhand, willingly partakes in the Architect of Fate's next plot.
  • Dedicated to Tzeentch
  • Changing of the Ways
  • Chaos Gift

The Everliving - Zacharias the Everliving

Far away from the Forest of Shadows, the defeated Zacharias plots his return to the Old World, aiming to destroy all that betrayed him prior to his demise.
  • Books of Nagash: Seek out the Books of Nagash by occupying the settlements and defeating the characters harboring them to gain great powers
  • In His Homelands: Amplify the great powers by constructing the Shadeheart Fortress in Zacharias' homeland (located in the Forest of Shadows, Wolfenburg)

Iron Wolves - Aelfric Cyenwulf

Aelfric’s wrath fell upon the borders of the men, where the clash of steel and the cries of wolves heralded doom for all who stood against him..
  • Feed the Wolves: After battles against the forces of Man, there is a chance that Ice Wolves will heed the call and join your host, if space allows.
  • Tzeentch: Has access to several additional Tzeentch agents

Former playable: Destroyers of Khorne - Arbaal the Undefeated

Fueled by bloodlust, the Destroyer of Khorne remains undefeated, and as he strings together more victories and his power grows, so does his unbridled lust for more slaughter.
  • He is deleted from the map after 6.0 and only available in custom battle
  • Undefeated: Along with Khorne's basic bloodletting, Arbaal's faction gets an additional bonus for continuous wins
  • Khorne's Curse: Will get a huge debuff on Arbaal's defeat or retreat

More info
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Known issues & Planned Works
Popular Discussions View All (3)
0
12 hours ago
Feedback AAR
MightyPion
420 Comments
Hinty 22 hours ago 
Alphonse having access to Grail Knights feels somewhat wrong, perhaps it would be more fitting if the Knights that fight for his cult culminated in Slaneshi Chaos Knights, maybe give them wedge formation for themeing?
Also, he still has access to Prophetess Lords despite the faction description saying they had been removed? Could be a mod conflict on my end tho.
Akephalos Nov 4 @ 3:32pm 
Torinubar campaign is just awful since the update to the map, you're surrounded by inhospitable or unpleasant climate, even with the unique landmark
GodOfGames Nov 3 @ 8:07am 
Like I know there's a chance system, but not getting any contract at turn 40 when I'm visible to ♥♥♥♥♥♥♥ South Cathay with Gelt, Rose Caravan and etc.
GodOfGames Nov 3 @ 8:02am 
Hrothyogg's contracts don't work for some reason. Any clue why?
Dunwich ruler Oct 28 @ 11:02pm 
Why is Karitamen the Norman not bird headed guy who's good and wants to kill nagash evil?
Prince Oct 28 @ 10:05pm 
Alphonse Dolmance - Cant recruit Slanesh Sorcerers. Please tell me how
sp♠de Oct 22 @ 6:06pm 
Can we get an LL for Tor Elasor (the other HE faction) that starts near Zacharias and another HE faction that starts near Alphonse?
Glorf Oct 22 @ 5:55pm 
I don't know if this mod is responsible for the balancing of the new areas, but Torinubar has possibly one of the worst campaigns I've ever played with the new additions to the map.

His first enemy sits in red climates and all areas around him are red or yellow. He's surrounded by chaos enemies who have start with no enemies, so they will just attack him first.

The Skaven enemy starts owning a sea region, making you waste a solid 4-5 turns just to take the 1 city, meaning all those chaos enemies get free reign to attack you while you desperately try to finish off your starting enemy.

Then the only other order faction near you is a minor bretonnian faction who cannot stand up to his Khorne neighbour. There desperately needs to be another order faction in the area to help keep the chaos in check, as it stands Torinubar dies very early in every campaign.
Holice Oct 22 @ 2:36pm 
Does this mod give Sceolan the Spellsinge (Ice) variant? And if so, anyone have any issues where the spellsingers are using skaven models? probably interfernce from another mod, just no idea which one lol.
Ganon Cannon Oct 20 @ 3:41am 
There is def a desync problem now when before the kuresh update it was not present. I suggest taking some coop testers and finding it because before it worked flawlessly. Now im getting desyncs in coop arounf turn 20-30 every game with this mod on. Removed it and im on turn like 67 no desyncs.