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Description
Implants and Cybernetics
Items (87)
Combat Bionics
Created by brokolilikek
Can't you carry more guns with only two hands? Would you like to live your own Mandalorian fantasy? Enter Combat bionics. Content Combat bionics adds mainly two bionics to the vanilla game, with increasing content depending on other mods, namely VE series ...
Wolf's Dryadics
Created by Wolf478
I've always loved being able to break through the roof of your pawn's potential once you unlock bionics and creating an army of super-capable pawns. I also love the idea of having pawns who are in-tune with nature and co-exist with dryads. Trying to do bot...
Simply More Implants
Created by Turnovus
Adds a variety of new, stackable implants that serve as straight upgrades. These implants can be obtained from quests and trading, or can be crafted as long as you have the required techprints. In order to craft any implants, you will need medical componen...
Brain Implants and More (implants)!
Created by jonny02
Brain Implants and More (implants)! adds new implants, mostly for the brain, but not just limited to that! :D The implants have not one, not two, but THREE tiers, each one more powerful than the last! Recommend using a new Savegame! EPOE compatible Chipset...
Sedation Implant
Created by Zaljerem
Adds a sedation implant. When installed, this will reduce the pawn's consciousness to 29% until it is removed. Requires Bionics research and costs 20 Steel, 1 Component, 10 Medicine. Great for hemogen farming! As if drinking the blood of your fellow humans...
WakeUp Implant
Created by .:CHG:. Hope
Version: 1.0.0 Installs a brain implant that gives the effects of a permanent wakeup high. Non Steam Downloads and GitHub Repositories of this mod is available at: https://github.com/BetterRimworlds/WakeUpImplant/ If you already have the BetterRimworld's S...
The Corporation - Mort's Factions
Created by Mort Strudel
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal. In one of these monuments to The Corporation, a Director has just signed an order that will s...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
Prosthetic No Missing Body Parts
Created by respawn
This mod allow your pawns with bionic arms and legs continue wearing any gear for feet and hands. Works with vanilla, EPOE, VAE, Jewelry, AVP (gauntlets), etc. Does not require new save game. Can be removed any time. This mod does not change body part grou...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires HugsLib (warning should be given if you don't have...
Anima Bionics - Forked
Created by Victor
A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs. My goal is to not make anima parts better than bionics, but an alternative, focused on psycasting. Som...
Suppression!
Created by Brent Kerman
Adds two implants to suppress slaves. Basic Slave Implant: Unlocked with Brain Wiring 4 Components & 15 Steel -25% Suppression Fall Rate (Holds steady for base + duster.) Advanced Slave Implant: Unlocked with Brain Wiring & Cryptosleep Casket 2 Advanced Co...
Mechanitor Command Range Extenders
Created by Hydrologist
This mod adds implants which increase a mechanitor's command range, by 5 per implant, up to a maximum of 55. The implants are split between the Standard Mechtech and High Mechtech research projects, with 3 levels of implants per research project. The impla...
Eternal Youth Implant
Created by Netzach Sloth
Eternal Youth Implant Adds an implant that halts aging. Named Archotech Temporal Stasis. It stops biological aging completely, with no way (except debug) to reverse it. If you have Vanilla Factions Expanded - Vikings, then Legends and heroes you find in th...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
[1.5] God Implants
Created by rabo9d
A simple mod that adds in godly implants to put into your colonists! However, such godly items will be expensive to craft/extremely difficult to find. All implants can be crafted at the Arch Table in the Production tab! Arch Table: - 1000 Steel - 500 Plast...
More Archotech Implants
Created by SkunkPlaysGames
Adds a new archotech implant and three additional archotech versions of existing implants. Cerebral Turbocharger: archotech brain implant that increases brain efficiency by 25% and increases movement speed by 10%. Neural Recharger: archotech brain implant ...
Memory Implants
Created by Chrido
This mod adds implants similar to Neural Computation, but for memory to slow the rate of skill loss to 20% of the original value. Together with Great Memory trait the skill loss will be just 10%. The drawback is that the pawn will get brain shocked by EMP ...
Community Framework
Created by Turnovus
The Community Framework is a framework that gives more power to modders that use XML. It has multiple features made by the community, for all of which the documentation can be found on GitHub, right here: https://github.com/ISOR3X/communityframework/wiki H...
Pawn Suppression Implants
Ever felt that with amount of technology you have, you should be able to suppress colonists with mental break or prisoners more efficiently? Then this mod might help you with that. Mod Contents Mod add few new brain implants for prisoners suppression or sh...
Prestige Psychic Harmonizer
Created by Emily
Adds a Prestige Psychic Harmonizer that is much more powerful and covers an entire map. Also improves psychic sensitivity. Perfect for use by eccentric royals or oppressive tyrants that want to make sure their servants don't betray them. Not so good for sa...
Bandwidth Sublink
Created by Hillbear
Adds sublinks that mimic the functionality of control sublnks, but increases a mechanitor's bandwidth Each sublink will add an additional four bandwidth....
Bionic Thrusters
Created by swatblack
Adds a late-game bionic that lets your pawns ignore movement speed penalties from terrain. Recently, Wingless Flight Gene released, and I wasn't happy that you needed to install Alpha Genes for it to work, so I made this mod in 1 day and 12 hours. With the...
Cyber Fauna 1.4
Created by DADMANT
Cyber ​​Fauna - adds a lot of prostheses, improvements and operations for animals. The mod was created on the basis of B19 vanilla prosthetics, with small bonuses. Mod solves the health problems of animals, making those much more useful. The mod correspond...
Mechalit Core v2 (1.4)
Created by DADMANT
WHAT IS IT? This mod is the core mod, first and main of the "Mechalite" mod series. It adds more diversity to the game by adding new materials, items, buildings and technologies. The gameplay will become more intresting, and you will have more things to do...
Quality Bionics
Created by Rebel_Rabbit
thanks the actions of the incredible ilyvion, a 1.5 version of the mod has been released and will be maintained further at the following link, please go ahead and show some love there, as without him i dont know when it would have been updated. https://ste...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
[FSF] Advanced Bionics Expansion
Created by FrozenSnowFox
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required. This mod expands the scope past the normal vanilla bionics. It adds a new set of advanced b...
Ambition of the Cosmic
Created by explodoboy
AOTC has discontinued development. No further updates will be made for it. It is up for adoption. No permission must be acquired. For the long explanation, find my announcement comments or check my Discord server. This page will remain here indefinitely. I...
AOTC: True Pinnacle of Creation
Created by explodoboy
AOTC has discontinued development. No further updates will be made for it. It is up for adoption. No permission must be acquired. For the long explanation, find my announcement comments or check my Discord server. This page will remain here indefinitely. I...
AOTC: HAS SCIENCE GONE TOO FAR?!
Created by explodoboy
Preview image is temporary. == MOD LINKS == All the official modules / spinoff mods and credits/shoutouts. Science Never Stops: Ambition of the Cosmic The base SNS: AOTC. Science Never Stops (the original mod) The original SNS is much more balanced around ...
No More Lethal Damage Threshold
Created by Jdalt40
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason? This mod fixes that by telling ShouldBeDeadFromLethalDamageThreshold to go **** itself! Should be compatible with all mods and is save compatib...
Internal Armor Plates EPOE
Created by 004GP
Updated to 1.5. Changes include added armor ratings for blunt, sharp and heat (to 1.5 only for now). It took some time but these are finally true armor plates. Note that ratings are currently set to work when using CE and might be to high for non-CE use, y...
Yet another prosthetic expansion mod - Core
Created by MrKociak
Because patching someone else’s mod somehow takes longer than making your own. Content This mod, like a lot of other mods like it, adds more prosthetics to fill the gaps in the vanilla game while also bringing in something new. For example: -all tiers now ...
Combat drones 2
Created by MrKociak
This is a somewhat early version of the mod It should function without any major issues, but content-wise it might be a bit barren (by itself it only adds 1 drone while only adding 3 more with VWE active). I’ll be adding more stuff later, once I’m sure the...
Elite Archotech
Created by Vectorial1024
A simple mod that grants Archotech bionics special max HP bonuses and attack power bonuses to make them even more viable. Package ID: V1024.EliteArchotech Changes Made Archotech Arm: x110%, +15 max HP to installed body part; attack power x200% (i.e., 16.4)...
[RH2] Faction: V.O.I.D.
Created by Chicken Plucker
Warning, contains mild flashing lights and hidden messages. https://i.imgur.com/eM6LtAE.gif Re-evaluate for a moment. Under what circumstances should you install this mod? None whatsoever. https://i.imgur.com/ysgcyfj.gif Featuring the most beloved organiza...
PWG Bioweapons
Created by Austinvonmonkeybutt
EPOE recommended but not required, it just makes the limbs easier to craft Have you ever wanted your pawns to bite someone and set them on fire? How about a bionic arm that creates an EMP with each punch? A medieval sword dipped in poison? Tameable insecto...
[deprecated] Artificial body parts combination
Created by Cic17
For 1.5: https://steamcommunity.com/sharedfiles/filedetails/?id=3341642477 Notice: Not compatible with this old version. Combine artificial body parts which are not compatible in vanilla game Feature: 1. You can combine body parts weapon with artificial li...
Obsidia Expansion
Created by Lored
https://i.imgur.com/T6TztQL.png The main innovation of the mod is the Obsidian Empire faction, from the planet of the same name Obsidia(the faction is initially hostile). New researches of Obsidia technologies, their equipment, weapons, etc. There is a pos...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Rimloop
Created by CatCraftYT
Description Goooood morning Blackreef! This mod adds a building to the game which creates a time loop. Simple enough. To make this mod actually interesting, however, some things will be preserved between loops. Research will always be preserved, but the mo...
Hell Bionics
Created by ANNOProfi
Some variations of regular Bionics, with focus on fire, plasma and generally a doomlike hell theme. Now with more Bionics! BIG CHANGE! THIS MOD NO LONGER REQUIRES THE ATHENA FRAMEWORK, IT NOW REQUIRES MY BROKEN PLANK FRAMEWORK! THIS CHANGE IS POTENTIALLY L...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
UnLimitedArmor
Created by Paragon
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel. yep, that is all. Enjoy your original "Performance" of Armors. Frequently Asked Questions Q : why we still have a Armor point at "Gear tab's Overall Armor"? A : idk,...
More Prosthetics and Materials
Created by SilentStriker115
Adds various new prosthetics, stronger and better than regular bionics. Adds new materials to craft and use in these bionics as well. New materials include: Steelwood Techasteel Reinforced Techasteel Smartsteel Vantagold Techasteelwool Smartsteelwool New b...
Sandevistan Implant [OLD VERSION! CHECK DESCRIPTION FOR UPDATE]
Created by ELF SLAYER
_________________________________________________________ NEW VERSION OUT NOW! https://steamcommunity.com/sharedfiles/filedetails/?id=3045677926 Version 2.0 is ability activated instead of always active I'll be unlisting this version of the mod, so any of ...
Internal Armor Plates Archotech Expanded
Created by 004GP
Updated to 1.5. Changes include added armor ratings for blunt, sharp and heat (to 1.5 only for now). It took some time but these are finally true armor plates. Note that ratings are currently set to work when using CE and might be to high for non-CE use, y...
Archotech Expanded
Created by Teok
This is a mod I worked on when Archotech items were first added into the game. I made this mod for myself mainly, which is why it's so unbalanced. I consider this mod to be mostly finished, and because of that I've decided to stop working on it. After 1.5,...
Yet another prosthetic expansion mod - Animals
Created by MrKociak
Content This mod is animal-oriented module for the YAPEM mod. It allows the player to install most replacements added by the core module onto animals. The legs, arms, noses, ears and jaw are the only exception, those body part require a special (and cheape...
MakaiTech
Created by FarmerJoe
https://i.imgur.com/pIxKnX2.png a bunch of random crap that I put in on a whim. include weapon,apparel,material and building. created based on the lore I have lying around from my thesis project. Github https://github.com/aranmaso/MakaiTech support me on K...
Metal Rim Rising
Created by Crazedmonkey231
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/p3CnpiB.png Metal Rim Rising is a mod created by the aRatoCat team to add a bit more "memes" to Rimworld. After all... Memes are the DNA of the soul. Focus primarily on armor penetration, most weapons add...
KEP:Toolbox Bionics (Continued)
Created by Zaljerem
Original mod by KEP 1.2 version: https://steamcommunity.com/sharedfiles/filedetails/?id=2447627041 This version is based on the 1.3 version here: https://github.com/KEP-Rimworld-Modders/KEP-Toolbox-Bionics If the original author requests it, I will remove ...
Explosive Implant (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ma1tas mod https://steamcommunity.com/sharedfiles/filedetails/?id=1816673839 - Lowered the value of the implant as 800 was a bit high - The explosion should now always remove the pawns head since the implant is in ...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
WVC - Ultra Expansion [Obsolete]
Created by Sergkart
Obsolete There will be no more updates and bug fixes for this version of the mod. Use "WVC - Ultra Expansion II" mod. Info Mod "WVC - Ultra Expansion" aims to expand the endgame by adding a bunch of new bionics (can be enabled or disabled in the settings),...
Cybernetic Storm
Created by elStrages
Cybernetic Storm: Cybernetic Storm is a mod that adds late game depth and adaptability to your colony. Build the futuristic cyborg colony of your dreams with advanced prosthetics, weapons and armour. Take the planet for your own! This mod builds on the ent...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Plasma Shield Implant
Created by Virathas
This mod adds an implantable shield generator to both humans and animals. These shields do not prevent the user from using ranged weapons and also prevent damage from melee attacks. Implants can be crafted once Marine Armor technology is researched. In add...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
SkyMind Neural Manipulation
Created by Killathon
SkyMind Neural Manipulation Neural Manipulators is a sub-mod for SkyMind Network, adding a new implant that allows SkyMind-connected pawns to be controlled via a SkyMind Core, with 8 different possible states for more fine controls over pawns that possess ...
SkyMind Network [1.4]
Created by Killathon
SkyMind Network SkyMind Network is a full mod originally designed and created by ARandomKiwi and others for Android Tiers++, a sub mod for Android Tiers. It implements a wireless communication system for pawns for the transfer of consciousness of pawns and...
Adro's Nerve Blocker
Created by Adronius
This mod adds a simple and cheap nerve blocker implant that you can install into the nape of a pawn's neck, inducing temporary paralysis (and pain numbing) until it is removed. Contents - Nerve blocker: 5 steel, 15 work | x33% Pain, x0% Moving CE compatibl...
Polarisbloc - Core LAB
Created by Vaniat
"We are committed to the good life of humanoid." -- Polarisbloc. The preview plan is for reference only. Medicines: Combined antibiotic:A combination of several antibiotic combinations can cure most of the disease.(like flu,muscle parasites,infection,sleep...
Polarisbloc - Security Force
Created by Vaniat
Requirement: Polarisbloc - Core LAB It is a friendly faction. The security forces belonging to the Polarisbloc provide security support for the Polarisbloc. At the same time, it is also ordered by Polarisbloc to carry out the untold task.They are usually f...
New Limbs Needs Training
Created by Mlie
https://i.imgur.com/iCj5o7O.png When a pawn gets a new limb transplanted they will need some time until they get used to it. The efficency of the limb will be lower and increase with time up to the maximum value. Recovery-time is based on the tech-level of...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Immortals
Created by fridgeBaron
Just as a heads up, I have two kid who I am taking care of full time, modding time and energy is very low https://i.imgur.com/OW93Yil.png They are immortal, they have inside them blood of kings. This mod is based on highlander rules although with a few cha...
Eccentric Tech - Core
Created by Aelanna
This is the core mod for Eccentric Tech and contains shared research, buildings, and materials used by several other mods in this series. Mod Contents Core adds the following content: Research Projects: Aurora Core - Enables construction of the Aurora Core...
Altered Carbon 2: ReSleeved
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev7 Supports Rimworld version: 1.5 Olde...
Consciousness affects more!
Created by Victor
Makes the Consciousness stat affect Psychic Sensitivity. Changes the Psychic Suppressor hediff from Royalty's mech clusters to reduce Consciousness by 25%. If you have any better ideas on how to fix it via XML, please let me know. Changelog 16/08/22 - Bare...
Medical System Expansion 2
Created by noj
Features Improves how the game handles prosthetics by not discarding the sub-parts of added prostheses. This makes it so adding bionic parts doesn't reduce the total health of the pawn, and the sub-parts can be damaged. Items keep track of the other prosth...
Growth Vats: Overclocked
Created by MakeItSo
1.5 is ALIVE! I've done my best to ensure compatibility, but seeing that I've been out of the modding game for a bit there may be a few new incompatibilities I'm not yet aware of - let me know either in the comments, the bug discussion, or preferably in Gi...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Neural Intercept Matrix
Created by PWRBTTN
"Does your colony suffer from confused workers that attempt to wander recklessly out of the safety of your domain in fits of misplaced contempt? New from the Safer Labour Advocates for Vulnerable Entities, and proudly presented to planets as far as even di...
Linked collections (9)
Vanilla Expanded
Contains 108 items
DaLLaN mods))
Contains 9 items
MrHydralisk's mods
Contains 20 items
Helixiens Creations
Contains 14 items