Total War: WARHAMMER III

Total War: WARHAMMER III

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The Dwarfs: Immortal Empires Expanded | IEE 6.3+
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Description





The Dwarfs: Immortal Empires Expanded | IEE 6.0

RUNES, OATHGOLD, RITES, UNDERWAYS & CARAVANS, TECHNOLOGY & TONS OF UNITS!

What's in this collection?
This collection is built around The Dwarfs, Immortal Empires Expanded & new skills. It contains:
  • all Core graphics, mechanics and tools mods
  • all additional factions and all mechanics mods just for The Dwarfs & more
  • new characters & skills, units, landmarks, buildings and more building slots
  • patches, submods, addons and modpacks that make this collection work

What's NOT in this collection?
  • reskins
  • AI overhauls - the game difficulty is a personal thing and any AI/difficulty modifiers should be applied on your own



🚨 This collection contains mod that require SHADOWS OF CHANGE DLC: Runeforge mechanic for the Dwarfs (Requires Shadows of Change DLC). If you do not own the DLC - you have to disable this mod!

🚨 This collection contains 1 mod that requires manual adjustment of mod Load Order. For that I recommend Prop Joe's mod Manager. Please follow the instructions below for each mod if experiencing described issues below:

Mod "[Ui] More Buttons For Mechanics & Scrap Upgrade" - ABOVE Resourceful Purpose - Compilation:



🚨 This collection contains mods that allow enabling multiple mods with campaign mechanics by expanding the main game UI. Depending on the number of enabled mods or resolution of your screen - you might need to change to mod that displays more or less mechanics buttons from the short collection below:



[streamelements.com][patreon.com][discord.gg]



Items (210)
!LYH Legendary Characters Expansion 洛阳侯传奇人物(新增震旦传奇领主闻正声,天廷忠卫领袖)
这个MOD增加了新的传奇人物 每个传奇人物都有独特技能线与专属神器 因为没弄过魔域相关文件,不建议打开此mod玩魔域 SFO Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=2937097988 English Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3220375242 欢迎加入洛阳侯战锤汉化群 群号:868600653 震旦 https://i....
[6.x.x] Land Encounters And Points Of Interest + MCT Support + IEE
Created by Dante
Credit to the original mod author, diagonal_zero. Original mod at Land Encounters And Points Of Interest. Can be enabled/disabled in the middle of a campaign. I also have no clue about if this works in MP or not. Compatible with Immortal Empires Expanded. ...
[GLF] Hero Expansion金花英雄拓展
Created by 金花
这个MOD增加了新的传奇领主&英雄 这些传奇人物都有独特的技能与技能书,还有专属神器 这个MOD兼容MCT模块,你可以开启/禁用任何传奇人物 传奇领主与英雄获取方式: https://steamcommunity.com/workshop/filedetails/discussion/2881355010/3842178984944142505/ 另外增加了一部分原版内容: https://steamcommunity.com/workshop/filedetails/discussion/28813550...
[GLF] Landmark Remake Update Version with English Translation
Created by FullAutoAttack
!**YOU MUST USE THE BELOW MOD AS WELL!!!!**! Landmark Remake Update Version with English Translation This is for the updated version: Landmark Remake地标重置 https://steamcommunity.com/workshop/filedetails/?id=3166519976 I can't add the main mod as required fo...
[GLF] Landmark Remake地标重置
Created by 金花
MOD功能: 新增了13个地标 调整了游戏里的所有地标效果 部分地标添加了新驻军 部分地标还增加了低级与高级版本 English Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3167655704 Thanks for FullAutoAttack's work https://s2.loli.net/2022/09/24/fSo8cmQNvH4bVtC.jpg 增强了部分较弱的地标,如帝国宫殿、凤凰王庭院、钉子街当铺、奴隶贩子公...
[GLF] Unit Expansion金花兵种拓展
Created by 金花
添加内容: 这个MOD给各个种族新增了许多兵种 这个MOD兼容MCT模块 由于一些问题,雇佣兵暂时无法升级,如果你实在想升级,请打下面这个MOD https://steamcommunity.com/workshop/filedetails/?id=3384239916 推荐跟下面这个原版数据大修一起使用 https://steamcommunity.com/sharedfiles/filedetails/?id=3307646823 新增兵种加成: https://steamcommunity.com/w...
[QoL] Fuse Auto Sort (Rarity + Category)
Created by Freiya
This is a "quality of life" mod that automatically reapplies the Rarity sort followed by the Category sort after fusing or salvaging items. Without this mod, only the latest sort is "reapplied" by the game meaning that the inventory will only be sorted by ...
[Ui] More Buttons For Mechanics - 2 ROWS+
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is datacoring the hud_campaign.twui.xml in order to change shape and position of the campaign mechanics buttons. It also moves up the mission ribbons to not overlap with the new placement. Due to datacoring the hud-...
[Ui] Shorter Menu For More Tools - 5 Buttons Per Row
Created by ChopChop
https://i.imgur.com/s2PqqYx.png This mod is changing placement of menu bar buttons to 5 buttons per row. It also centers the buttons on the background picture for symetry purpose. It allows nice display of adittional mods adding UI elements to the resource...
🦀The Crustacean Nation🦀(Complete Edition)
Created by Pegaz
DISCLAIMER: This mod REQUIRES Mixu's Unlocker Mod Description This mod adds a fully playable campaign race of 🦀Crabs🦀 to the game. The faction has: 5 Legendary Lord (each with their own starting position and unique campaign mechanics) 3 Generic Lords 3 Gen...
Abilities and Spells for Garrison Heroes - 6.3 Update
Created by BlackJackGear
Report Bugs HERE Request Compatibility HERE Overview Adds spells and abilities to garrison heroes. Higher tier settlements add more spells and eventually allow overcasting. Features Spells and Abilities Settlements add spells and abilities to their heroes ...
Expanded Building: Bastions, Forts & Gates
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to unlock the slots in this mod you have to use MIXER, but I am not adding it as required as it will work without (more info in "Features"): LINK: MIXER - Mixu's Unlocker The mod is saved game friendly, but the slot...
Expanded Building: Bastions, Forts & Gates | Economy Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work. This submod is adding full economy building sets & the garrison building to Forts, Gates & Bastions for all suppor...
Expanded Building: Bastions, Forts & Gates | Military Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work. This submod is adding full military building sets & the garrison building to Forts & Gates for all supported facti...
Expanded Building: Bastions, Forts & Gates | Province Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work. This submod is adding all new custom buildings to all regions I created in order to compose the Fort/Gate building...
Additional caravan/convoy for player
Created by TWilliam
Increases the convoy limit for player by 1. Works with any caravan/convoy mods...
All major settlements are warriors of chaos Dark Fortresses
Created by HungryBat
Took me a long while to figure out but I managed to build it, it's like the title says. This mod is fantastic if you want to start on a totally different location on the map using the adjust start location mod, in addition, it rewards taking territory and ...
All Underway Attack - Tunnelling Stance Assault Compilation
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod enables engaging in battle using the tunnelling stance on campaign map. The attack can be intercepted same way as the regular underway movement in base game. Assault will give a regular battle map encounter and not ...
All Underways Compilation
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a compilation of all my Underways factions mods based on the Dwarf Underway Teleport mechanic & more. Each integrated mod is working only for the player and can be enabled in the background, as the AI will not use it...
Army Skills For Mercenaries
Created by Some_One_Else
This mod enables red-line skills for various factions to affect mercenary units of the same race. (ie. Firing drills conducted by the Empire will work to benefit Kislev units as well, etc.) In other words, it will cause red-line skills to affect units gain...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Bad Guys Mount
Created by jenosite
Massive Update now!!! This mod adds various mounts to campaign. < Chaos Warrior > Archaon - Dorghar (three head Chaos Dragon) Vilitch - War Shirine Vilitch - Chaos Dragon Valkia the Bloody - Chaos Dragon Sigvald - War Shirine Sigvald - Exalted Seeker Chari...
Bad Legendary Characters - Legendary Lord / Legendary Hero
Created by jenosite
This mod adds special characters to bad guys factions. <<<Greenskin>>> Morglum Necksnapper - Legendary Lord - You can recruit him if you start any playable greenskin factions. Borgut Facebeater - Legendary Hero - For Grimgor's 'Ardboyz Durkol Eye-Gouger - ...
Bertrand the Brigand, Thieves' Honor
Created by maffers
This mod adds Bertrand the Brigand as a new legendary lord with a new faction, the Survivors of Bergerac, for Immortal Empires, The Old World Campaign, and The Old World Campaign Classic. This is an updated and expanded version of Bertrand and the Survivor...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Better Racial Wards
Created by Autumnchain
A simple and small buff to the 'Racial Wards' skills that are located at the top of skill trees and are maxed out with a single point and prerequisite to nothing. It felt too generic a buff considering the effort put into the Buff names and the description...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Building Slots Extended - Bastions, Forts & Gates - 12 Slots
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a standalone mod that is unlocking 6 building slots for all Forts, Gates and Bastions. It requires MIXER enabled. Additional building slots progression 1 - 2 2 - 4 3 - 6 4 - 8 5 - 11 One of the slots is reserved for ...
Cannon Targeting Fix ALL FACTIONS
Created by Austino
I'm not a fan of how ineffective cannons are. As it stands, cannons will shoot at entities that are close to the center of a unit, hugely over-killing like 5 dudes. With this mod, cannons will no longer prefer central entities of a unit when selecting a ta...
Capped Dwarf Grudges
Created by Alex Zhao
The grudge target of Age of Reckoning still can be ridiculously high in the late game due to it counting the total grudge of nearby factions' settlements and armies. This mod added a 20000 cap for it and a maximum of 20 regions and 20 armies of each factio...
Caravans of the Old World
Created by van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
Caravans of the Old World - Kislev addon
Created by van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Kislev and norse dwarfs (both player and AI) Playable factions with access to caravans: - The Ice Court - The Great Orthodoxy - Ursun Revivalists (after confederation with ...
Caravans of the Old World - Southern Realms addon
Created by van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Southern Realms (both player and AI) Playable factions with access to caravans: - Border Princes - Estalia - Tilea - Bilbali - East Ind Company (uses the cathayan caravan n...
Cataclysm Spells for Legendary Lords
Created by Mercer Talon
New Cataclysm Spells Cataclysm spells are some of the most fun spells in the game and - apart from some niche factions - are largely confined to the Realms of Chaos game mode. Not anymore! This mod allows access to the eight cataclysm spells in game, plus ...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Cataph's High Elf Sea Patrol
Created by Cataph
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde) to the High El...
Cataph's Kraka Drak: the Norse Dwarfs
Created by Cataph
Hello, six-years-old mod here. A lot of you know this thing. First battle release post with changes and update notes. WHO DIS? The Norse Dwarfs are a subculture of Dwarfs (whaddayaknow) who live in a corner of Norsca. They lived for centuries separated fro...
Cataph's Southern Realms (TEB)
Created by Cataph
LATEST UPDATE-RELATED BLOG POSTS: ON CAMPS ----- ON PIGS AND LIONS ----- ON BALANCE LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselve...
Cathayan caravans for Balthasar Gelt
Created by TWilliam
This mod adds ability for Balthasar Gelt to send caravans from Cathay The game doesn't allow to change caravan network after campaign start so don't use this mod if you want to play as Gelt and use the Empire caravan network Requires a new game. If you wil...
Champions Of Undeath: Audio Reservoir
Created by COU Team Projects
The purpose of this pack is to act as a storage for all COU audio files. This means you will be able to play any COU mod without needing to use the Blood Dragon mod as a dependency. A huge thank-you to all of the amazing Voice Talent that's helped us in ou...
Champions Of Undeath: Bloodline Agents - Updated for 6.3
Created by COU Team Projects
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
Champions Of Undeath: Conquest Of The Blood Dragons - works for 6.3
Created by COU Team Projects
“Let your blade be your only truth, let death be your only answer, and let your quest be for naught but to become more than what you already are." Based memes here, before I can go into our mod, I first need to give my personal thanks to the people and the...
Chaos Treasures (IE & IE Expanded)
Created by Freiya
This mod makes it possible to obtain the powerful unique weapons/ancillaries that could be obtained in Khorne and Slaanesh Realms during the Realms of Chaos campaign. Only use this mod for your Immortal Empires or IE Expanded campaigns. The seven "treasure...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
Confederation Includes Treasury
Created by Acephelos
https://i.imgur.com/1Vglg7c.png Origin Story: I was trying to create a mod that would make confederation better by also confederating a faction's Background Income, but it currently seems like there's no good way to do that. Instead I present to you this c...
Console Commands (Modding Tool), the mod works 100000% please just use it and enable the script break warning
Created by prop joe
Adds a bunch of commands that help with mod making and testing. Type the command into a text box that is opened using a new button in the top left (see screenshot). Press the button to the right to execute the typed-in command. List of DB keys and how to f...
Convoys of the New World
Created by TWilliam
WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys! It will broke the caravan network This mod adds the convoy system for all High Elf factions (but only major AI factions can send convoy...
Convoys of the New World - Pirates and Raiders
Created by TWilliam
This is a submod for "Convoys of the New World" and it adds the convoy system for Vampire Coast and Dark Elves in both IE and IEE Campaigns Note that you can use Raise Dead mechanic for convoys You can increase the convoy limit by some technology and some ...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
Cut Content: Regiments of Renown
Created by Advice
Description This is a port of my mod of the same name from Total War: Warhammer 2. What this mod does is add 11 cut content regiments of renown into the game; 8 for Skaven, and 3 for High Elves. I call them 'cut content' due to the fact that they use CA-ma...
Defeat traits for Legendary Heroes and semi-Legendary Lords
Created by Rhox
Now you and AI will get traits for defeating the Legendary Heroes (LH from now on) and semi-Legendary Lords. Semi-Legendary lords mean characters with unique looks and features of some level. Here are the lists of characters that support this feature. I'm ...
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
Dwarf Lords of Legend
Created by Phyrex
Dwarf Lords of Legend https://i.postimg.cc/g0T9VB8P/431-A4234x-01.jpg The Dwarf Lords of Legend box set from 1985 featured 8 exquisitely crafted miniatures. With stunning box art by John Blanche and detailed sculpts by the legendary Perry twins, Alan and M...
Dwarf Shield Maidens
Created by Thom
Mod Description This mods adds 2 new units to the dwarf roster, the Valkyrie Guard and Daughters of Valaya. These units act as support infantry giving you a choice of 2 long lasting buffs from each unit type with shared cooldowns. Recruitment Both units ar...
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Dwarven Rune Crafting Overhaul
Created by nullmana
This mod adds all craftable banner runes of the dwarves as unit upgrade for all dwarf factions. You can upgrade all your units in an army with banner runes now. This mod implements a new system which makes it possible to upgrade your units with runes (bann...
Dynamic World + FanciER Forestry
Created by Wikist
THE TREES AND BUILDING STRIKE BACK! I saw the amazing mod done by a70f and I couldn't be happer to see someone working on my mod to create a different version of it. I liked it so much, that I've created a mod that encompasses both mod's features together....
Emissaries of Diplomacy
Created by Cat Spiros
This mod helps you discover other Legendary Lords of the same race, with early game quests/missions - without discovering enemies. Upon completion, the player establishes diplomacy with target faction and also gains a slight, but permanent boost in relatio...
End Times: Incarnate Traits (Level 30 Traits)
Created by Kriega1
Same mod as End Times: Incarnate Traits but Incarnate Traits are now received at level 30 instead of level 50 for respective Legendary Lords, so that you can get the trait sooner and be more likely to see other Legendary Lords with the traits, as well as b...
English Translation for GYT's ALL MODs
Created by 代号gyt-B站
The list of required mods has been integrated. You don't need to subscribe to them all! Just pick what you need!...
English versions
Created by biubiu~biubiu^
Here are some English versions of my mods. You need to subscribe to the original mods New text can be topped mod...
Every old starting grudges for all Dwarfs
Created by The Last Templar
Does the same as the other mod except it gives every single grudge to the player. Do not give Belegar eight peak grudge and Thorek grudges since these grudges are related to their campaign mechanics. It doesn't require the other mod to work. For this mod t...
Execute (useless) Lords & Heroes
Created by Freiya
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal ! First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let ...
Expanded Building Overhaul
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod requires enabled MIXER & start of new campaign. ➡ https://i.imgur.com/HmswTaI.png This mod contains additional building slots for major & minor cities, bastion, fort & gate, additional tweaks to allied recruitment &...
Expanded Building: No Restrictions Compilation
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod allows to build mutually exclusive building chains for all supported factions by creating their own separate instances and removing in this case redundant "blocker" info tooltip: Bretonnia - mod Bretonnia Overhaul b...
Expanded Building: The Great Desert | IE + IEE
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is upgrading The Great Desert province from minor to major, therefore the capital city Great Desert of Araby will receive equal number of slots as other capital cities. This mod will work with mods adding extra buil...
Expanded Building: The Moot | IE + IEE
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is upgrading The Mootland province from minor to major, therefore the capital city Moot (Eicheschatten when using OvN Lost World) will have equal number of building slots to all other province capital settlements. I...
Expanded Building: The Oak of Ages | IE + IEE
Created by ChopChop
https://i.imgur.com/cxqoaJW.png This mod is expanding The Oak of Ages settlement for all factions. The expansion contains: added all generic building chains (military, economy etc.), remaining settlement levels 2-5 for non-Wood Elf & Dwarf factions, 10 max...
Expanded Event Art Master Collection
Created by GunKing
This mod is a port and expansion of my WH2 mods. It has been thoroughly updated to include most new races of WH3. Warriors of Chaos and Norsca are on the mod cover but not yet included in the mod, I'm saving myself effort of rearranging the composition lat...
Expanded Hero Skill Lines | 12 Factions + Mods | BETA
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. This mod doesn't add new melee lines...
Expanded Hero Skill Trees Compilation
Created by maffers
This mod is an all-in-one compilation of my other hero skill mods. This mod adds some additional skills to each hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. 1080+ skills...
Expanded Skill Trees Overhaul
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. This mod does not edit any skills. I...
Dwarfs: Runes Of The Ancestor Gods - Skills
Created by ChopChop
https://i.imgur.com/PJzyTnb.png Stats and skills presented on the screenshots need update after rebalance on 27/01/2025. https://i.imgur.com/sPbilak.png This mod is adding skills to Dwarf Lords & Heroes in form of Ancestor Gods dedications. It's using vani...
Expanded Skills: Mechanics Tweaks
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is a part of the project Expanded Skills and contains all character, skills & traits mechanics tweaks that I use. Check out the mod below for more info: LINK: Expanded Skill Trees Overhaul https://i.imgur.com/s2PqqY...
Expanded Skills: Melee Lines - Lords & Heroes
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/HmswTaI.png This...
Faction bonuses added to LL
Created by [CGC]Lisek445
Mod move most (or all perhaps) faction bonuses to LL traits. If You confederate with zhao ming You should get his faction bonuses. Should work with new and existing saves. If You confederate -> save then reload save to make sure You will get bonuses....
Fixed Allied Outposts
Created by Maggot
What It Does: Adds any missing units to the Allied Recruitment pool T3 Outposts allow you to recruit all of a factions' regular units, regardless of their buildings Allows Allied Recruitment of appropriately Marked units when allied with a Marked Chaos War...
Fusion Wizard
Created by DrSuppo
Fusion Wizard is a Quality of Life (QoL) mod for those who want to fuse/salvage items easier and faster. Fuse all items at once. Salvage all items at once. Features Display full inventory (items and acillaries) Filter items by types, rarities and equipped ...
Garrison Training - Rank 9 max
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad ...
GCCM
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including Immortal Empires Expanded and the Old World Campaign from ChaosRobie. I will be ...
GLF Hero Expansion with English Translation (sub-mod)
Created by FullAutoAttack
!UPDATE 6.0! If you don't see the scrap ui or its cut off (only use the below if you have issues with the UI): Scrap Upgrade UI Framework by BAGHolder is currently needed for the scrap UI to show up https://steamcommunity.com/workshop/filedetails/?id=33842...
Gnoblar Hordes - The Unwashed Masses
Created by Mixu
https://i.imgur.com/EMGVZi7.png About the Mod We created this mod to add standalone playable Gnoblar Hordes to the campaign that where separate and unique from the Ogre Kingdoms. What you will find within has been created by referencing both official and u...
Grandmaster Engineer Lord for Dwarfs
Created by Masterdelta41
As the title says this is a generic lord for the dwarf race. Introducing the Grandmaster Engineer Lord who focuses on abilities and shooting enemies with range whether it is from the sky or land. He also features two mounts a gyrobomber and a gyrocopter wh...
Greater Garrisons
Created by _Zevon
Updated SEP.4.25: Update 6.3!! Larger garrisons for built up cities. Greater Garrisons adds an additional one or two units to the garrisons of all settlements. All economic buildings now provide one weaker garrison unit, military buildings provide one stro...
Guv and Soul's Better Horde Reemergence Mod (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
Disclaimer: While I might have been the one to bring up the issue, Soul is the genius behind it. He made the script, walked the miles, took the guts, spilled the tears and took time of his life to make this for us. He is the unsung hero. And for that, he d...
Guv's Beastmen Overhaul Mod (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
Disclaimer: I DON'T make my mods with SFO, Radious or other overhauls in mind!! Give the Beasts a chance dammit! Where do I even begin with the beastmen? I will admit it, I really do love the changes they did to the beastmen. It gave them flavour to distin...
Heart of Da Underway
Created by Bastilean
This little mod vignette adds the Heart of Da Underway building to Greenskins in Karak Eight Peaks. This mod also updates the Grand Underway Junction building for Dwarfs and the Pillar-City Hub for Skaven. Unlike the Karak Eight Peaks building chains to re...
Heroes of Legend: Lords of Time Update
Created by The_Inquisitor
Overview This mod adds 35 new characters to various factions and 11 playable factions (3 in IE and 8 in TOW). Most characters are recruited through landmarks added in my other mod, Landmarks of Legend, which is why it's a requirement (I will elaborate a bi...
Immortal Empires Expanded [Khuresh & Southern Wastes Update!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, the Lost Isles of Elithis, the Eastern Steppes, Nippon, Khosun, and more! Description Immortal Empires Expanded adds 175 new settlements and 70 new provinces. T...
Immortal Empires Expanded and Old World Rites Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics and maps are not me. I just stitched the mechanics to the new factions on the map. If you want to give credit where credit's due for these great things, let them know; the relevant mods a...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 6.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Expanded Building: Instant Building Compilation
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a compilation of mods that previously I hosted to workshop as standalone - now combined into one mod for all factions in the game. Depending on code possibility and available unique resources each faction gets a inst...
Invasions from the Deeps
Created by All is Dust
"The Dwarves tell no tale; but even as mithril was the foundation of their wealth, so also it was their destruction: they delved too greedily and too deep, and disturbed that from which they fled" -J.R.R. Tolkien, The Fellowship of the Ring, 1954 The new D...
Johnny's Advanced Buildings (now with Warriors of chaos)
Created by Johnny
Hello! In older total war games players were able to build important buildings that each have different effects. For example, one could build a temple complex to Hermes that improves trade faction wide, a bustling agora that secures your empire's financial...
Expanded Building: Johnny's Advanced Buildings LITE Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to Johnny's Advanced Buildings. It requires it enabled to work. This submod is saved game compatible. NOT compatible with my other mod Johnny's Advanced Buildings | Unlimited Submod https://i.imgur.com/s2Pqq...
Johnny's Better Sacking
Created by Johnny
Hello! In warhammer 3 replenishing your forces through sacking is impossible. This mod restores regeneration from sacking! I think it was more thematic in previous warhammer total war games where you would use the supplies you gained from sacking a city to...
Just Good Babysitter
Created by Deo
6.1+ compatible Have you ever felt yourself more a baby tender than a commander because your units stop doing what they were doing and go smoking every 5 seconds for CA knows what reason? If yes - this mod is for you. It helps your units with one simple th...
Just Good Battle UI
Created by Deo
6.1+ compatible - A new battle UI showing abilities summary on those units which have anything that can be activated -- Quick access and overview of all abilities -- Position and size saved between session -- Auto use non-targettable abilities while in mel...
Just Good UI Mod
Created by Deo
6.1+ compatible The aim of the mod is to increase UI usability in late game (or just any game), when you have to manage many lords/heroes What's changed - A remake of lords/heros list in character details panel - portraits made bigger, embedded heroes extr...
Landmarks of Chaos
Created by Dilidala
Have you ever felt the Dark Fortresses, despite how powerful they are, remain a bit boring? Do you wonder where the landmarks are after reading the tooltip of 'This may provide a unique building chain'? If you want your empire-building as WoC to be more sp...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Landmarks of Eternity-Immortal Empire Expanded edition [Reworked]
Created by Chasslo
This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use this mod! Requirements -Mixer -Immortal empire expanded obviously The mod in it...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds a variety of landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown, while others grant new items or unique effects. Additionally, some landmarks c...
Legendary Characters - 6.3
Created by Team SCM
This is the rerelease of Legendary Characters - 103 Dalmatians to the Skeleton Crew account. This mod has 103 characters and some additional units mechanics and factions a lot of love, work and people worked to make this mod exist. MCT is required to enabl...
Legendary Characters Assets - 6.3
Created by Team SCM
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break....
Legendary High Elven Characters [LHEC]
Created by RedDragon0908
Word from the author: if you are using this mod and visting this site to report not working character spawns, please state as much informations (as turn, faction, character, campaign etc) here: https://steamcommunity.com/workshop/filedetails/discussion/289...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod generates flavour text when certain conditions are met (see below). It has NO impact on gameplay. https://i.imgur.com/FK6kVhO.png https://i.imgur.com/9ZebfsE.pngEXPLORE: Travel to significant locations for your lege...
Legions of Nagash (6.3)
Created by Rhox
https://i.imgur.com/8USvAhB.pngNAGASH, SUPREME BONE DADDIO AND MAD HATTER, HATH COME BACK. AND HE DOTH SPEAK IN CAPS LOCK. And he needed an absolutely soul-stealing amount of work, the narcissistic bastard. A due premise: this mod has been a labour of love...
Lords Start with Defeat Traits
Created by A Paper Clip
Description All Legendary Lords now start with their defeat traits. Traits that are counterproductive, redundant, or lore unfriendly such as diplomacy relation buffs are omitted. Defeat traits are completely vanilla and unchanged. Additions are reflected u...
Lore Names: Renamed Unique Lords & Heroes Names
Created by NordenBear
https://i.imgur.com/x0yAfHr.png Hello there! Welcome to our complete rename mod! A mod aimed at making the immersion even better for you as a player! Doing so by giving all unique and/or legendary lords and heroes a proper rename. All set to fit the lore o...
Lost & Found Dwarfs: Dawi Stand Tall!
Created by greenphoenix23
Shieldbearers, ho! This mod is an overhaul to Lords and Thanes as well as containing changes to other core aspects of the dwarf roster. This includes shieldbearer and oath stone mounts along with more weapon variants for Lords and Thanes. In addition, Bele...
Lost & Found Dwarfs: Mining Expansion
Created by greenphoenix23
Rock and stone, Dawi brethren! It's time to dig a hole! This mod expands and overhauls the mining theme of the dwarfs, including new units, new buildings, reworked Miners, two named heroes, and a new, fully voiced generic hero! https://media.giphy.com/medi...
Lost & Found: Witch Hunter of Gazul
Created by greenphoenix23
This mod was created as part of the Mod Jam 2023 #1: Literally Who? and introduces the Witch Hunter of Gazul as a hero option to the dwarfs. Gazul is a minor ancestor god focused on the dead and his followers are staunch enemies of those that would defile ...
Loupi's Regiments of Renown I
Created by [-ODM-] Loupi
This is my first Regiments of Renown pack for WH3. It contains 3 ROR for Kislev, Cathay, Ogres, Tzeentch, Khorne, Slaanesh and Nurgle. I decided to do a mix of different unit types, and made some of the units perform a wildly different role to their base v...
LYH Legendary Characters Expansion English Translation 02.05.2025
Created by Deli Paşa
LYH Legendary Characters Expansion English Translation 6.1 LYH LC: This mod adds a lot of new legendary characters into the game, some of them will be spawned at turn 1 near the faction leader and some of them will be spawned at turn 1 into the recruitment...
Malakai Makaisson in Karak Dum - Start Position Change
Created by Porkenstein
Update: Now compatible with Cataph's Kraka Drak! This simple mod moves Malakai's starting location to a ruined Karak Dum, brings back the Kraka Drak faction, and tweaks the Masters of Innovation's starting quest to suit the new start. Changes: Malakai, Got...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Military Buildings add Garrisons / 军事建筑增加驻军
Created by losrt
Compatibility: Can be added mid-campaign Compatible with most mods Takes effect with Radious Description: All military recruiting buildings can add 1~3 garrisons to towns (The number and quality of troops depends on the level of the building) ·All wh1, 2, ...
Miscellaneous Landmarks: Kung Pao Expansion
Created by GabeSky
Release One: Focuses on Grand Cathay Region Discover the essence of Grand Cathay with this ultimate recipe, featuring the freshest ingredients and lore-friendly flavors. This culinary guide will keep your kitchen sizzling and your knives expertly honed wit...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Mixu's Mousillon
Created by Mixu
This mod adds two Mousillon themed factions available to play with in Custom Battle and playable in Immortal Empires if you use Mixer. Features Mallobaude, the Black Knight - Mallobaude starts near Mousillon where he will need to kick the Red Duke out of M...
Mixu's Mousillon and Old World Rites Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics and factions are not me. I just stitched the mechanics to the new factions. If you want to give credit where credit's due for these great things, let them know; the relevant mods are list...
Mixu's Slayer Traits for Daemon and Dragon Slayer
Created by Mixu
Adds a slayer trait system for Dragon and Daemon Slayers. Slayer characters will gain slayer traits after defeating monsters. You can view all of them from the Slayer Trait panel, found from the character details screen (the thing that has skills n items)....
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
More Thematic Wallbreakers [6.x.x]
Created by acolyte192
A giant lumbering beast such as the Slaughterbrute can't tear down walls, but an Ogre character can? Yeah, that makes sense... NOT! This mod adds the Wallbreaker attribute to a lot of big units in the game, allowing them to 1v1 walls in a glorious, albeit ...
Mount Expansion
Created by biubiu~biubiu^
Empire 1、Markus Wulfhart——Warhorse、Imperial Griffon、Dread Saurian 2、Huntsman General——Warhorse、Imperial Griffon 3、Arch Lector——War Altar of Sigmar 4、Warrior Priest——War Altar of Sigmar 5、Witch Hunter——Warhorse、War Wagon 6、Bright Wizard——Phoenix Flamespyre ...
Murranji's Land Encounter Mod (for IE and Roc)
Created by Murranji
Description This mod adds additional campaign map interactivity by implementing a new system of land encounters, based on the idea of the original sea encounters by CA. The mod updates and extends the feature to provide varied encounters with additional fu...
Nanu's Pirates of Sartosa Overhaul
Created by Nanu
This mod is an overhaul Pirates of Sartosa faction. Norcans, Dwarfs, Men, and Beasts of the Sea, all will sail under the Sartosan Colors and plunder in the name of Aranessa Saltspite! This mod includes 24 new units, 4 new building chains, a new tech tree, ...
New Legendary Lord and Hero Artefacts Warhammer 3 (Updated for 6.3)
Created by stompie5
Description This mod adds over 400 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
No Grass & Dust [Performance]
Created by The_Inquisitor
OVERVIEW This mod removes both grass and dust particles from the battle maps entirely. From the tests I've done, this gives you a 2-3 extra fps but it will wary depending on your own systems. I used Ultra settings for my tests (as shown in the images) but ...
No Infinite Charge, better skirmishing.
Created by Neil
Stops the AI infinitely charging you, allowing units that are faster than their opponents' speed to actually escape, and skirmishers to actually skirmish, without nerfing charge mechanics. https://i.imgur.com/Z7j5o8W.png How it works By default, all units ...
Normal Traits Extended
Created by Sir_Isenhart
Updated for 6.0. This mod makes its return from TWW2. It adds an extra layer of gameplay by making most gainable traits have more ranks thus making them a lot stronger. It does not change the traits for defeating Legendary Lords. It is intended for high/le...
Nuln, Bastion of the South
Created by Frodo45127
The Lore Nuln, the so-called Bastion of the South and the Jewel of the Empire, is the second largest Imperial city and the largest manufacturer and exporter of munitions and blackpowder warmachines within the entire Empire of Man, earning itself the title ...
Old World Rites - WH3 Edition [BETA]
Created by Ubermorgen
This mod is a continuation of the WH2 mod Old World Rites by Groove Wizard (formerly known as Vandy), bringing faction rites to all of the forgotten factions from WH1 (Empire, Bretonnia, Beastmen, Greenskins, Dwarfs, Warriors of Chaos, Norsca, Vampires and...
Old World Rites and SCM's Marienburg Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics and factions are not me. I just stitched the mechanics to the new factions. If you want to give credit where credit's due for these great things, let them know; the relevant mods are list...
Outremer: Faction Overhaul
Created by graetor
"The King of Bretonnia, Louis the Righteous, raised a huge army of Knights of the Realm to free Estalia and punish Jaffar for the atrocities the Arabyans under his rule had committed. Glory-hungry knights from all across Bretonnia joined the king's banners...
OvN - Fimir Lords for Norsca Submod
Created by Team OvN
A small submod that allows all minor and major Norscan factions to recruit the Fimir lords from the OvN mod. The Norscan Fimir lords also have updated character skill trees using the vanilla Norscan red and blue lines along with some other small skill tree...
OvN Lost Factions: Albion
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Araby
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Citadel of Dusk
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races and factions to the game and requires Mixu's Unlocker to work. These races are available to play in th...
OvN Lost Factions: Dread King Legions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost Factions: Fimir
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Fishmen Invasion
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost World
Created by Team OvN
OvN Lost World adds over 150 unique settlement skins, 35+ campaign scenes, and 20+ new landmarks to both Immortal Empires and Immortal Empires Expanded. If you've ever wished that Warhammer cities looked as unique as they are described to be in the lore, t...
Priestess of Valaya for Dwarfs
Created by Daifaeic
Lore Valaya is goddess of the hearth, healing, and brewing, the founder of many Dwarfholds (including Karaz-a-Karak and Karak Eight Peaks) and the protector of the Dwarf race. Valaya is credited with establishing the Dwarf culture and inventing their runic...
Puking Trolls, Farting Giants & Spinneret Arachnaroks - Thematic Monster Abilities
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A unit ability mod for your collection. Ingame screenshots shows a few examples of the new abilities and their use. This mod is part of my Man the ramparts mod series and if you are subscribed to one of thos...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.3.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Regiments of Renown - All Factions by Pwner1
Created by Pwner1
*UPDATE* Belkaor gets all units, fixed nurgle unit recruiting, Sigvald gets Marauders,Valkia warriors, ARchaon get skullcrushers,festus spawns,azazel hellstriders,vilitch gets knights, Kholek gets nothing. Updated appearance for Skullrage and Huntskards. *...
Regiments of Renown Compilation
Created by Decomposed
DESCRIPTION This series of mods adds loreful Regiments of Renown to various races in the game. We try to choose the best units based on variety, usefulness on the battlefield and overall fun. **SFO Submod** http://i.imgur.com/uWU3h0A.png BEASTMEN Frederhei...
Regular Cities for the Changeling
Created by Paradux
This mod adjusts the Deceivers to no longer rely on Hidden Trickster Cults, but instead on the same cities the Oracles of Tzeentch and other Tzeentch factions use. The goal of this mod is to make the Deceivers less of a headache and more fun to play agains...
Reinforced Citadel of Karak Eight Peaks
Created by Bastilean
Belegar Exclusive Landmark The Reinforced Citadel building chain has been improved to make Karak Eight Peaks the sparkling jewel worth recovering that it is as the nexus in Belegar Ironhammer's quest for restoration of his clan and his honor. Reinforced Ci...
Resourceful Purpose - Compilation
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A compilation mod for your collection. For screenshots and info of the individual mods, check them out via the links below. By subscribing to this version, you no longer need to subscribe to the individual m...
Roar of the Jade Sea : Yin-Yin, the Sea Dragon
Created by プルク
The Sea Dragon of Cathay has returned! The Eastern Provinces - NEW playable Cathay Faction *MIXER required to install this mod!!* https://i.ibb.co/QbQFt6s/mon-256.png -How they play- Outside their faction effects as well as the lord army buff from Yin-Yin ...
Rotate Lords and Heroes (v6.0)
Created by Levie
What does this do? This enables rotation of MOST Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the char...
Run 'Em Down - Units Actually Damage Routing Units
Created by Deeyourelf
Don't you just love when you have a unit surrounded but it just wont take any damage BECAUSE its surrounded, so the attack animations cant play? Because I don't. Simply put, I disliked that units couldn't be ran down by cavalry effectively and that encircl...
Runeforge mechanic for the Dwarfs (Requires Shadows of Change DLC)
Created by Rhox
Description Dwarfs also get this "Witch's Hut" mechanic. Craft disposable banner-like runes in the dedicated panel, and apply them to your enemy or you like how you would use a banner. You can get more ingredients by fighting certain races or forging an al...
Runes of the Dawi
Created by Rauri
Adds a number of new character runes to the Dwarf forge. 1. Master Rune of Dragonslaying - Grants the character an active ability that gives +50 bonus vs large, +20 fire resistance and immune to psychology for 39 seconds. 2. Master Rune of Smiting - Grants...
Runes of the Karaz Ankor - Unit Upgrades for the Dwarfs
Created by Dirty Dan
Working with 6.3 Adds several unit upgrades for the Dwarf factions in the game working similar to the Greenskin scrap upgrades. The upgrades are not exclusive and cost a varying amount of oathgold, which makes this resource even more valuable especially in...
SCM Empire Secessionists (6.3)
Created by Team SCM
Revamped version of HKrul's Empire Secessionists: Secede! A massive thanks to Rhox, Phyrex Fin and Matthew39 from the SCM crew for making sure SCM revives the original mod. SCM Empire Secessionists https://i.postimg.cc/C5YjmddW/empsec.png TLDR: This mod ad...
SCM Marienburg (6.3)
Created by Team SCM
This mod will crash without Mixer's Unlocker enabled Download Immortal Empires Expanded! to play with 2 new factions in Ind and Khuresh, new legendary lords, and new mechanics! https://i.postimg.cc/4dMbXjBM/flags.png TLDR: This mod adds FIVE! fleshed-out l...
SCM Might of the Maw (6.3)
Created by Team SCM
" From the Mountains of Mourn we march, bellies empty, fists ready. The Great Maw calls — not with words, but with hunger. We tear, we chew, we crush, until bone and blood are one. All things end in the Maw. " FEATURES 11 Factions with unique campaign mech...
SCM Rotblood Tribe - 6.3
Created by Team SCM
Clan Fester Today, the Pactsworn are complete, for today Skarrik Spinemanglr and Clan Fester spill forth from the Skittergate and take Ubersreik! From there they shall swarm in devastating hordes ever closer to Altdorf, until the End Times are upon the Emp...
SCM: Tribes of the North (6.2 - NEW FACTION!)
Created by Team SCM
https://i.postimg.cc/DZb20Kbs/scm-norsca-overview2.png A complete lore friendly rework of Norsca, with new legendary lords, heroes, mechanics quests and more. with this mod we aspire to bring depth to Norsca in a way that has never been done before. Each t...
SCM's LCCP and Old World Rites Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics, factions, and maps are not me. I just stitched the mechanics to the new factions on the map. If you want to give credit where credit's due for these great things, let them know; the rele...
SCM's LCCP, 16 new factions for IEE! (6.3)
Created by Team SCM
Introduction LCCP Legendary Campaigns Compilation Pack Legendary Characters Compilation Pack Love ChaosRobie's Campaign Project This mod adds 15 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in C...
Seasons and Holidays [compatible with battle weather mods!]
Created by Alshua
Bring a new level of strategy to the campaign by adding a cycle of seasons, along with a generous helping of Warhammer lore. Cultural holidays add to your immersion. NEW! Unique battle map weather visuals add variety and realism. Each turn now takes one mo...
Singe's Lord Skills Compilation
Created by Singemeister
Ahhh, here we are again. So, this is the combination mod for all my lord skills for TWWIII. I've tried to up my game for the new game, so each Lord has at least four skills. As per usual, you can find screenshots/descriptions of the skills under their resp...
Smaller Battle Banners Redone
Created by iDon'tSpeakRussian!
Ported from Warhammer II, credits to Apex, the original creator This mod reduces the size of all battle banners to 30% of the original size. I found the vanilla banner size way too big, blocking large parts of the screen and taking the immersion out of the...
Smooth Skill Point Panel Fix
Created by Backmechuisa
After 6.1 patch, particle effects troubles have reduced to normal levels. While this mod is now less essential, it remains available for players who still prefer its functionality. -- Here’s a simple mod. In the current skill panel, excessive particle effe...
Softer Corruption Graphics
Created by Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
Solland: Faction Overhaul
Created by graetor
"When the hammer blow of the Ironclaw fell on Averland, Eldred von Heugenloewd, Count of Solland, was quick to marshal his forces despite his marginalized position at the Imperial court." This mod adds a completely new faction, Solland, with this mod's mai...
Submod hub for Dirty Dan's Upgrades
Created by Apex
*****Both the base upgrade mods and unit mods are optional. You only need to subscribe to the mods you want to use. Eg. if you are playing as empire, you would subscribe to imperial armoury and this mod***** Overview Extends the scrap upgrade mechanic from...
Sylvania: Faction Overhaul
Created by graetor
"At the edge of the Haunted Hills by the source of the Black Run River, Leicheberg lives in fear of its neighbour to the east, Sylvania. Its ruler, Count Petr von Stolpe, has faced the Walking Dead many times in his life and is convinced the von Carsteins ...
Tabletop Heraldry Immortal Empires
Created by Sigmap
More screenshots are available on the Warhammer II version workshop page. I share this mod even though I'm not particularly satisfied with everything in it, but I'm using it and constantly evolving it so I could just as well share it here, but do not expec...
Tabletop Loading Screens
Created by Rose Hunter
As the title says. This mod gets rid of the vanilla mobile game-esque loading screen art and replaces it with traditional Warhammer Fantasy Battle tabletop artwork. This is a personal mod I made for myself because I couldn't take the current aesthetic anym...
Tech-Tree Compilation (New Version)
Created by Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
Tech-Tree Compilation Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to "Tech-Tree Compilation (New Version)" and it requires it enabled to work. This submod allows enabling other mods that now will be compatible with this submod: Multifaction 合邦就能用 confiderating you can get ...
The Changeling in Cathay - Start Position Change
Created by Porkenstein
I liked the premise of Yuan Bo vs the Changeling, so with this mod you can mess around with forming cults in Cathay, or hunting them down with Yuan Bo. It makes Cathay also feel a little more alive. Special thanks to Herald and Acephelos for discussion and...
The Jade-Blooded Vampires: Curse of Nongchang
Created by プルク
https://i.ibb.co/wshCxWb/Banner.png Jade-Blooded Vampires - Eastern Lords of Undeath The Jade-Blooded Vampires are an exotic bloodline of vampires in the far east sired by a long-lost spawn of Neferata thousands of years after she and the rest of the origi...
The Jade-Blooded Vampires: Islanders of the Moon
Created by プルク
https://i.ibb.co/w4BT4NV/0183901238123.png New Faction: Islanders of the Moon https://i.ibb.co/5Lt0JXH/banner.png Difficulty Suggestion: Hard/Hard In 1690, Cathay would launch a doomed expedition westward into the Southlands, seeking to spread the Celestia...
The Red Duke Expanded
Created by medusa0
Moves the Red Duke out of Mousillon to the eastern edge of the Grey Mountains. His faction is now the Scourge of Aquitaine, which is a renamed Court of the Night faction that serves as Elspeth's starting enemy in Immortal Empires. Another Vampire Lord name...
The Sect of Akhalee - Temple of Blood [For IEE]
Created by プルク
https://i.ibb.co/XDpfMh4/yaksha.png IMMORTAL EMPIRES EXPANDED REQUIRED Introduction https://i.ibb.co/r5fkFDC/mon-64.png The Sect of Akhalee In far flung Ind, in the Land of a Thousand Gods where mysticism and superstition run rampant amongst the locals, a ...
Tier 3 Walls for Chaos Dwarf Outposts
Created by Stubby
This submod for Tier 3 Walls Returned adds walls to the tier 3 garrison building in Chaos Dwarf Outposts. I separated this from the main mod because I wanted to keep the identities of the minor settlement chains where the factory is more fortified while th...
Tier 3 Walls for Custom Factions
Created by Stubby
This mod adds walls to the tier 3 garrison buildings of custom factions like Southern Realms, Marienburg, Mousillon and more that are unaffected by the main Tier 3 Walls Returned mod. You don't need every single mod listed below, as long as you have one of...
Tier 3 Walls Returned
Created by Stubby
The Tier 3 Walls Returned mod gives siege battles back to all the tier 3 minor settlement defence buildings that had them before the 2.2 update, as well as the tier 3 Brettonian main minor settlement building. This mod works on both Realms of Chaos and Imm...
Um's Villain Mod - Update Dirty Characters
Created by Um_ATM
https://imgur.com/5s9ZphE.gif What does this mod show us? Adds a variety of Legendary Characters.(Heroes, Lords) - I'm trying to avoid overlap with other Legendary Characters mods as much as possible. - For characters that don't have descriptions, items, o...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary This mod is mainly inspired by old RTS games like Starcraft or Dawn of War in which the UI would change depending on who you play. I tried to give every faction a unique UI that fits t...
Variant Selector
Created by Marthenil
---Updated for 6.1! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply won...
Variant Selector Support for Mixu's mods
Created by Vaxar Kun
This mod provides variant selector submod for Mixu's mods. Includes support for: Mixu's Legendary Lords Gnoblar Hordes - The Unwashed Masses Mixu's Shadowdancer Mixu's Mousillon You do not need to be subscribed to all of them for this to work - the only re...
Venerable Thane Skills
Created by Bastilean
As requested, this simple mod adds six new skills including two new passives and one new ability for the Dwarf Thane. Axes Out Lads (new ability passive) - Avaiable at level 6 They Have Wronged Us! (new ability) - Available at level 14 Kazukan Kazukit Ha! ...
Venerable Thane Skills & Lost and Found Dwarfs - Compatibility Submod [not updated]
Created by Bastilean
This compatibility mod brings my Venerable Thane Skills to Greenphoenix23's Lost and Found Dwarfs . See required items on the right. May this Brozan last! And, let me know what you think in the comments below....
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Warband Mods Compilation
Created by BAGHolder
(Updated to 6.0) This is a single compilation pack to add warband upgrade to many popular mods on workshop, as well as some highly requested non-lore upgrade for vanilla units. See supported mod list for details. Sometimes, the added upgrade are in a separ...
Warband UI Framework
Created by BAGHolder
This mod provides an expanded UI framework for Warband upgrade, including enlarged panels & more than 50 new UI tabs. It mainly modifies ui/campaign ui/warband_upgrades.twui.xml plus a table of added UI tabs. Do I need to subscribe to this? If you only pla...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 6.3) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, expanded chaos upg...
Wood Elves: Expanded Building Overhaul
Created by ChopChop
https://i.imgur.com/cxqoaJW.png This mod is expanding all Wood Elf major & minor settlements. It is aiming to bring Wood Elves closer to building system of other factions in the game. The expansion contains: adding major forest settlement chain to all prov...
군주/영웅 추가 모집풀 모드
Created by fishoe
모집풀에 군주 영웅을 추가하는 모드입니다. 군주/영웅 모집 창 하단에 저장된 군주나 영웅을 불러오는 버튼 옆에 새로 버튼을 추가했습니다. 100골드를 지불하여 현재 모집 가능한 영웅 혹은 군주를 1명씩 모집풀에 추가합니다. 작동이 안되는 경우에 어떤 팩션에서 작성이 되지 않는지 자세히 알려주시면 가능한 빨리 수정하겠습니다....
代号GYT原版风格事务官-矮人酿酒大师/GYT‘s Vanilla Agent:Dwarf Brewmaster
Created by 代号gyt-B站
English version:https://steamcommunity.com/sharedfiles/filedetails/?id=2796190374 能加军队补员!能加人口发展!有回血技能!可以召唤游侠切后排! 你还在等什么? Can increase army replenishment! Can increase population development! Has HP regeneration skill! Can summon the Ranger to Raid the back...
合邦就能用 confiderating you can get 6.3
Created by sun2003shy
简介 合邦相应的派系就能获得该派系的特殊内容,比如合邦史库里就能得到禁忌工坊。 由于ca内部的机制,部分按钮会在合邦后下一回合显示,以防止一些不必要的bug。 如果没有特别说明,不支持跨种族合邦。 主要改动 合邦派系得到的功能列表: 帝国: 合邦卡皇可以获得选帝侯阴谋功能; 合邦金属脸可以获得魔法学院; 合邦威森领可以获得枪炮学院(合邦后下回合显示)和莫尔花园 纳加什之书开局可用 鼠人: 合邦史库里得到禁忌工坊(只有伊克特利爪和工程大术士可以获得燃料) 合邦斯洛特得到腐坏工坊 合邦艾辛得到暗影交易和氏族合同...
精英战帮升级(全派系)/RoR Warband Upgrade(All factions)Ver 6.3
Created by yuudachi
功能介绍 1.为全派系兵种解锁精英兵种战帮升级 2.所有精英兵种默认0级 前置要求 需要先订阅“Warband Upgrade Ultimate”. 兼容性与问题 应该兼容绝大部分mod,我修改了精英开场0级,不确定是否会和大修mod冲突, 如果有冲突请在评论中反馈,我会取消该功能 旧存档可用 警告:高难度下AI也会拥有大量精英单位,混沌魔域的恶魔亲王流浪军团更加致命! 如果发现单位连线错乱、缺失部分单位也请反馈,但请确保问题是在单独开启该mod与前置mod下出现的。 锁评论区可以直接贴吧反馈 网站链接 如...
Glf Unit Expansion translated into English sub-mod
Created by FullAutoAttack
!UPDATE 6.0! Scrap Upgrade UI Framework by BAGHolder is currently needed for the scrap UI to show up https://steamcommunity.com/workshop/filedetails/?id=3384239916 This mods translates the GLF mod from Chinese to English. All my mods: https://steamcommunit...
3 (+3) Dwarf Aircraft
Created by Vrooktar
Update status: Seems to work fine with 6.3 Coming from my Dawi Tank mod I had a few ideas for more Gyrocopters I found interesting. While the strengths of the Gyrocopter variants and the Gyrobombers from the base game vary, they more or less all play very ...
Carry over surplus grudges to the next cycle
Created by Asasz
The new grudges mechanic is annoying, as it incentivises you to pause your conquering as soon as you hit the 100% threshold. This mod solves this problem by simply carrying over any surplus grudges settled above 5th tier requirements to the next cycle. Thi...
Dwarfs: United Cataph's Kraka Drak Submod
Created by ChopChop
https://i.imgur.com/sPbilak.png This is a submod to Cataph's Kraka Drak and requires it enabled in order to work. It unlocks many features from the mod to all other Dwarf factions. However some features will remain faction specific and to discover and enjo...
Dwarfs: United Nanu's Pirates of Sartosa Submod
Created by ChopChop
https://i.imgur.com/sPbilak.png This is a submod to Nanu's Pirates of Satrosa Overhaul and requires it enabled in order to work. It unlocks many features from the mod to all other Dwarf factions. However some features will remain faction specific and to di...
[UI] Builder: 3 Rows Settlement & Foreign Slots
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a UI modification of settlement panel and the fullscreen building window, made to arrange the building slots in 3 rows. It does not add any extra slots on it's own - you need another mod that adds slots either to cit...
In 1 collection by ChopChop
ChopChop's Workshop: All Collections Hub
24 items