Total War: WARHAMMER III

Total War: WARHAMMER III

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Dwarfs: United Nanu's Pirates of Sartosa Submod
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Sep 1, 2024 @ 7:21am
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Dwarfs: United Nanu's Pirates of Sartosa Submod

In 1 collection by ChopChop
ChopChop's Workshop: All Released Mods
77 items
Description

This is a submod to Nanu's Pirates of Satrosa Overhaul and requires it enabled in order to work. It unlocks many features from the mod to all other Dwarf factions. However some features will remain faction specific and to discover and enjoy all fantastic work that was put into the mod I recommend playing Nanu's Pirates of Sartosa as your main. Check out all unlocked features from the mod below:

This mod:
  1. Adds building:
    • Dwarf Buccaneers
  2. Unlocks recruitments ot units:
    • Dwarf Buccaneers
    • Dwarf Buccaneers (Dual Axes)
    • Dwarf Buccaneers (Blunderbuss)
    • Buccaneers Drakegun Weapon Team
    • Buccaneers Deck Gun Weapon Team
    • Buccaneers Torpedo Weapon Team
    • Buccaneer Drakefire Cannon
    • Long Drong's Slayer Pirates (Axe & Pistol) *unit added to the Slayers Shrine
  3. Adds recruitment of custom generic hero:
    • Dwarf Powder Cook
  4. To the Dwarf factions:
    • Clan Helhein
    • Ironbrow's Expedition
    • Greybeards Prospectors
    • Karak Zorn
    • Spine of Sotek Dwarfs
    • Malakai
    • Karaz Azorn
    • Ancestral Throng
    • Barak Varr
    • Karaz-a-Karak
    • Karak Azul
    • Karak Hirn
    • Karak Izor (Clan Angrund)
    • Karak Kadrin
    • Karak Norn
    • Karak Ziflin
    • Karak Zhufbar



Many thanks to Nanu for creating and keeping the mod up to date, providing constant development, compatibility with other mods and catching up with many changes in the code following frequent patches, hotfixes and updates of the main game.

20 Comments
ChopChop  [author] Jan 7 @ 7:59am 
yes, i will appreciate it if you make it and share, i saw you joining the discord 👍awesome
Daverin2112 Jan 7 @ 7:30am 
You know what? I’ll not be lazy and make the change myself. If you like, I can forward you the work when done. Prolly gonna go the simple route and just integrate into the ship buildings.
Daverin2112 Jan 4 @ 11:00am 
Yes I do, figured it'd be very thematic for him if he was recruiting gun toting pirate dwarfs for his airship; who else besides the slayers would ride with him on that thing, anyway???
ChopChop  [author] Jan 4 @ 10:59am 
sorry Eldiabs for late reply, the unit cap is set in "main_units_tables" and column "Campaign Cap" - set it to -1 and it will be uncapped :steamthumbsup:
ChopChop  [author] Jan 4 @ 10:57am 
Thank you for letting me know i appreciate that! you mean to add the recruitment to Malakai horde?
Daverin2112 Jan 2 @ 9:00am 
Hey ChopChop, this prolly doesn’t need an update, and you have other things you are focused on, but did you ever get a chance to look into Malakai recruitment? I still can’t get over how perfect it’d be!
eldiabs Sep 2, 2024 @ 9:28am 
For the Hullbreaker, I just added sartosa_buccaneer_mortar_ror to wh_dlc25_dwf_engineer_4 under building_units_allowed_tables along with an ID. As far as I can tell it only allows one to be built since it's just pulling everything else about it from the Sartosa mod. It's not in the ror list because that requires different tables I think, but what little I tested on it seems to work.

Thanks for this along with all your other mods. It is appreciated.
themilkman074 Sep 1, 2024 @ 11:10am 
Dont be sorry xD we are the ones annoying you ;x i found your youtube account! Subscribed :o
ChopChop  [author] Sep 1, 2024 @ 11:08am 
Thanks Daverin :WH3_clasp:
ChopChop  [author] Sep 1, 2024 @ 11:08am 
themilkman i dunno this yet and wont make it happen sadly, pls check my previous comment :steamthumbsup: