Total War: WARHAMMER III

Total War: WARHAMMER III

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[4.2.3 UPDATE] SFO III UBER MODPACK - by Tiranno Matto
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Description
SFO IS FINALLY HERE!

Also, new thumbnail and NEW COLLECTIONS AHEAD!

As time has passed, our beloved mod community did a great job; with the upcoming DLC and free 5.0 Update, CreativeAssembly is trying to redeem itself, forging content inspired by what WE as a community created, shared and loved in this workshop.

So, it is time to unleash a first draft of a definitive mod collection; remember that from April 30 (or whenever the vanilla build will be updated) ALL modpacks will have a couple weeks or maybe one month break! Dont stress modders with "update when", aint polite nor smart!

My personal goal is to cook a list full of what i find compelling and funny: loads of high quality workshop content that is mostly lorewise and immersive, while providing gameplay add-ons!

Sadly MIXER cant 100% support Multiplayer anymore.
This is a Singleplayer-only collection right now.
I strongly recommend that you set your game files to English language to avoid any issue due to mods and localization desyncs.

Alternatives:
- SFO Basic will be a very barebones collection that aims to be STABLE in most situations. Many Races, Units, Lords and Heroes that you can find in Uber wont be present tho.
- SFO Old World will be centered around the ChaosRobie unique campaign mode. Note that Uber already integrates it.
- SFO MP Light will try to be stable for multiplayer campaigns, but I cannot guarantee a continuous maintainance.
- NOT SFO is a solid altenative if yall want to experiment with not submodded great workshop content.


Remember to support modders whenever and wherever you can!

HAVE A BLAST WITH THE GAME, SONS OF SIGMAR!

HOW TO
Just keep your mods in the same load order as enlisted here, top to bottom. SFO must always be last, MIXER should be usually be the first.


COMPLETE CHANGELOGS
https://docs.google.com/document/d/e/2PACX-1vSM6S6SpX6F8kWoyNRMxNGE1qbOAjyHReY545fVLoieLAdJ_8LiBOMsLuWNU-z3c-0ArUpL7n6AG8rs/pub

LIVE STATE - OFF
- Special thanks to Billy Herrington for the Shazbot list in the topic modpack Steam page!

SFO BASIC MODPACK - OFF
- Check the linked page!
https://steamcommunity.com/sharedfiles/filedetails/?id=3226174480

SFO OLD WORLD MODPACK - OFF
- Check the linked page!
https://steamcommunity.com/sharedfiles/filedetails/?id=3226189029

MULTIPLAYER LIGHT SFO - OFF
- Check the linked page!
https://steamcommunity.com/sharedfiles/filedetails/?id=3201941993

NOT SFO COLLECTION - ON (testing)
- Check the linked page!
https://steamcommunity.com/sharedfiles/filedetails/?id=2789923436
Items (133)
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Lore Names: Renamed Factions & New Evolving Names
Created by NordenBear
https://i.imgur.com/ZDCcmLc.png https://i.imgur.com/FDoXFJe.png http://i.imgur.com/fVVaDCS.gif https://i.imgur.com/AxYZEVn.png CURRENT FEATURES: Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns. Deeper lore-friendly star...
The Old World Campaign [NOT WORKING WITH 5.0, BIG UPDATE IN PROGRESS, BE PATIENT]
Created by ChaosRobie
>>> THIS MOD REQUIRES MIXER! <<< This is a completely new campaign based on the Old World, a region of the Warhammer Fantasy universe. Description This new campaign includes 809 settlements and loads of new factions. All factions included are unlocked and ...
Immortal Empires Expanded [Requires Mixer!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which I've named Ihan. AND MORE! Descriptio...
Faction Unit Cards III
Created by drew_west
Faction Unit Cards Collection All major and minor factions now have unit cards that match their faction's colors/regalia. NOW UPDATED FOR TOTAL WAR: WARHAMMER 3 FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods th...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens objectives scr...
[HN] Clear Skies
Created by [HN]
Ever wished you could actually see what's going on the map? This mod is made for you! https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/sO3d9pe.png https://i.imgur.com/KFCxcd6.png Greatly redu...
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
YinYang's Total Resize (Mods Supported)
Created by YinYangTW
Hello Hello and Welcome to my first mod in Warhammer III. I came into an issue where there were resize mods there were character mods and unlike the last two games no one had decided to bring them together. So much like everyone's favorite genocidal mad ti...
Recruit Defeated Legendary Lords
Created by sm0kin
Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 5.0.3 https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the player ...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 5.0 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Rotate All Lords and Heroes (v5.0)
Created by Levie
What does this do? This enables rotation of all Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the chara...
Landmarks of Legend SFO (17.04)
Created by MysticMaiar
Hi all, another SFO patch here. This was a very large mod, id say my biggest SFO patch as of yet and was quite time consuming & somewhat tedious, but hopefully this mod will be appreciated and enjoyed for all those SFO players out there!! If there are any ...
Immortal Landmarks SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to Heimdal. He created a mod that is always enabled on every one of my playthroughs. I love landmarks. They actually make locations feel important then #472GenericCity. I will go out of my way t...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 5.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Landmarks of Eternity: SFO
Created by Chasslo
This is a submod to balance the unit that I added with Landmarks of Eternity so they fit with SFO Standards. YourFavoriteCryptKeeper will now be in charge of the mod ,thanks a lot to him for his work!...
Landmarks of Eternity-Immortal Empire Expanded edition
Created by Chasslo
If you liked the mod, please consider giving it a thumbs up, it helps a lot This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use thi...
Landmarks of Eternity [50 new faction exclusive landmarks]
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here on patreon I'd also like to hear your opinion about a few things regarding landmark, if you want to do it you can complete a survey here Current update: May's...
Tabletop Heraldry SFO Submod
Created by Ero-sennin
An SFO submod for some compatibility with Tabletop Heraldry. Tabletop Heraldry touches the factions_tables to adjust some faction colours but SFO also touches the same table as it has it's own built in version of unique faction UI which touches the 'UI mai...
Tabletop Heraldry Immortal Empires
Created by Sigmap
More screenshots are available on the Warhammer II version workshop page. I share this mod even though I'm not particularly satisfied with everything in it, but I'm using it and constantly evolving it so I could just as well share it here, but do not expec...
Artefacts of Legends
Created by TOOTHBRUSHDUCK
Many of the Legendary Lords in warhammer wield renowned artefacts of great power, yet most of these are reduced to just somewhat better than blue items, while a few other unique items are allowed to be incredibly strong. This mod seeks to correct that. Man...
New Legendary Lord and Hero Artefacts Warhammer 3 (Playable, but Update In Progress)
Created by stompie5
Description This mod adds over 300 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
Mixu's Legendary Lords - SFO
Updated for 4.2 THERE IS NO CTD with this mod, SFO and it's required mods. As always, we appreciate your help and feedback for balancing or issues. IF YOU LEAVE A COMMENT ONLY SAYING "DOESN'T WORK/CRASH". I WILL DELETE IT. It is not helpful, it makes other...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod is currently...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Community Bug Fix Mod - Game v5, Batch 1
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Instant Quest Items (Without Battles)
Created by Warpspider
As said in the title, you instantly get your quest items as the usual levels the missions unlock. Without battles: The missions never unlock, meaning you'll only get the item and that's it. ATTENTION GROM/THROT/DRYCHA/HARKON PLAYERS: GROM: You get eagle wh...
Heroes of Legend - SFO (updated 30.03)
Created by Grixa
Update of this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3015469024 This is a submod for SFO of this mod Heroes of Legend: Journeys Update https://steamcommunity.com/workshop/filedetails/?id=2931087074 U need SFO. Do not ask to maintain it...
Heroes of Legend: Leopard of Luccini Update
Created by The_Inquisitor
Overview This mod adds 21 new characters to various factions and 4 playable factions (1 in IE and 4 in TOW). Most characters are recruited through landmarks added in my other mod, Landmarks of Legend (I elaborate a bit more on this in the FAQ section), whi...
Legendary Characters SFO Submod (30.03 Update)
Created by Grixa
Update of this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2975019285&searchtext=Karanak Do not ask to maintain it. Load Order (watch in images above) 1 - this mod 2- Legendary characters 3- Legendary characters assets 4 - Karanak 5 - Ivan 6...
Legendary Characters - 103 Dalmatians
Created by Stratovarius
101 Dalmatia... 103 Legendary Characters Yes, that top line number is correct! We have broken the 100 character barrier with a truly massive 21 character drop, finally ensuring that Legendary Characters covers every single faction. This also sees us releas...
Legendary Characters Assets
Created by Stratovarius
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break. See LC for credits, images, etc....
Karanak, Hound of Vengeance - Updated
Created by Xoudad
Karanak, known as the Hound of Vengeance, the Endless Hunter and the Talon of the Skull Throne is the three-headed Flesh Hound that prowls and guards Khorne's grand throne room. He never sleeps, for like the Blood God's unreasoning vengeance Karanak is eve...
Ivan Radinov - Commander of the Gryphon Legion - Updated
Created by Xoudad
"While his sister oversees Kislev with icy efficiency, Ivan spends his time on daring adventures. He is nominally the Cavalry Commander of the Gryphon Legion, but he rarely spends much time in their barracks headquarters. He prefers his freedom and dangero...
Expanded Roster - Greenskins - Goblin Pack - SFO (4.1 updated)
Created by El Papà
This submod integrates decomposed's ER Greenskin Goblin pack units into SFO. You need the original mod. A few things to note: ER Collosal Squig and its armored variant are disabled, due to SFO having a collosal squig that is fairly well armored. They are d...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Expanded Roster - Greenskins - Orc Pack - SFO (4.1 updated)
Created by El Papà
This submod integrates decomposed's ER Greenskin Orcs pack units into SFO. You need the original mod. A few things to note: Savage Big 'uns (Clubs) are disabled due to SFO boneklubber tribe savage orcs being too similar. Savage Giant and Black Orc (Shields...
Expanded Roster - Greenskins - Orc Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Expanded Roster - Vampire Counts - SFO (4.1 updated)
Created by El Papà
This submod integrates decomposed's ER Vampire Counts units into SFO. You need the original mod. A few things to note: ER Grave Guards (Halberds) are disabled in the campaign: Wightkings can summon the SFO variant. ER Spirit Hosts are disabled in the campa...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
Expanded Roster - Chaos Dwarfs SFO
Created by GabeSky
Firstly the most important information ***Decomposed for making the orginal mod. Thank you for adding in the Siege giant. The siege giant should be in the base game, change my mind. #SiegeGiantWhenCA. ***El Papà for putting in a lot of work and helping me ...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variet...
Dwarf Thunderbarge - SFO
All credits go to Chaos Robbie's amazing work and NRKE's previous submod. Balanced everything for SFO. As always, please let me know any feedback you have! :)...
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Unique Steam Tanks SFO Submod (Kathleen Balance Patch)
Created by DJ WEEABOO
Original mod link: https://steamcommunity.com/workshop/filedetails/?id=3052980417 *apparently the Kathleen HP pool is as intended according to the previous mod author so I am keeping this mod up as an optional balance patch in order for the Kathleen to mat...
Unique Steam Tanks
Created by ChaosRobie
Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you ever felt there's something missing? That there's something lifeless about tanks that all looke...
Bruisers SFO Submod
Created by Barney
This mod balances out the new Bruiser hero type to fit with SFO. Feel free to provide feedback! Is there any need for pictures about the new stats? Please tell me and I will add them if requested. The new hero type was created by Calm and SFO is owned by V...
Bruisers
Created by Calm&NormalTime
Update Now requires Mixu's unlocker. This allows Bruisers to have their own recruitment category and caps, separate from butchers. Bruisers also now have the proper assault units action, the one where they damage all units in an army. Bruisers now spread o...
Animals for Wood Elves - SFO Submod
Created by Ricketybob
This is an SFO submod of Calm&NormalTime's excellent mod Animals for Wood Elves. This submod should be used along with the original mod (and SFO). All credit to Calm&NormalTime for their excellent mod. Balance: I've balanced the units to be as close as pos...
Animals for Wood Elves
Created by Calm&NormalTime
The first mod I made back for WH2, now updated for WH3 with big help from HvnterVMLV and Rhox Features Adds a number of wild animal units to the Wood Elf roster. https://i.imgur.com/MCwdlQm.pnghttps://i.imgur.com/HWlyg28.pnghttps://i.imgur.com/5RgYrrj.pngh...
Rotblood Tribe SFO
Created by Zets
SFO submod for Rotblood Tribe mod. I will continue balancing the mod until it is in a good place. Feedback is appricated. You need to have the Rotblood Tribe and SFO mod enabled for this mod to work. Thanks to Stratovarius, GabeSky, SFO Discord and Modding...
Rotblood Tribe
Created by Stratovarius
https://i.postimg.cc/L4kJbr9F/Rotblood2.png Clan Fester update! Today, the Pactsworn are complete, for today Skarrik Spinemanglr and Clan Fester spill forth from the Skittergate and take Ubersreik! From there they shall swarm in devastating hordes ever clo...
Southern Realms SFO submod
Created by bainb132
SFO submod for cataph's southern realms mod. This balances unit stats, unit cost and hero skills. If you experience a bug while playing TEB using this mod, REPORT IT HERE!!! Do not report it on the main TEB mod page. Factionwide caps are to be added, curre...
Cataph's Southern Realms (TEB)
Created by Cataph
LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselves. WHO TEB? TEB stands for Tilea+Estalia+Border Princes, from their subculture in da...
Cataph's High Elf Sea Patrol - SFO Submod
Created by Ricketybob
This is a submod of Cataph's excellent High Elf Sea Patrol. (https://steamcommunity.com/sharedfiles/filedetails/?id=2968330247) Use this submod along with Cataph's original mod (and SFO). All credits go to Cataph for his mod. Updated for 4.0 Balance: -Sea ...
Cataph's High Elf Sea Patrol
Created by Cataph
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde) to the High El...
Lost Calm: Jurassic Normal SFO
Created by GabeSky
Firstly the most important information ***Thank you Calm. Words cannot describe what you did with all those dinos. You are a god among men and we should bow down into submission for your presence is intoxicating. ***Thank you Rhox. There is a perfect balan...
Lost Calm: Nakai Submod
Created by Calm&NormalTime
Features Adds direct recruitment of the units from my dino mod to Nakai's horde buildings. Adds more levels to some of his buildings to spread the dinos out a bit. New units should get same global recruitment reduction bonus from buildings and tech that ot...
Lost Calm: Jurassic Normal (updated for patch 5.0)
Created by Calm&NormalTime
Features Adds new dinosaur units for Lizardmen, as well as a new campaign mechanic for acquiring them. Nakai cannot use expeditions sadly due to him having no regions Use this submod to let him recruit directly from his horde buildings: //steamcommunity.co...
All Big Names Enabled - updated for chorfs!
Created by Mixu
This mod automatically enables all gained big names for ogre characters. This means that you'll no longer have to choose between +10 diplomacy with the Empire and an ability that gives you +90 ward save, you can now have both of them. This mod probably won...
Immortal Empires Capital Fix (Now with Realm of Chaos Support!)
Created by Dux
What It Does Inspired by Stoneforge's similar mod from WH1 and WH2, this mod will automatically update the capital region of factions who do not start the campaign with their lore-appropriate capital once that region has been captured or annexed. This avoi...
Campaign Weather Overhaul
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, but place mine first in the load order! *Screenshots are outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weather. I have created and added...
[IE] Loreful Strategic Threat
Created by IfThenOrElse
This mod replaces Strategic Threat for IE only, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: ported over from Game 2. Big thanks to Vandy for his help with scripted effect bundles! Big thanks to AwwHEE...
Brighter Borders
Created by Decomposed
A small graphical mod to make the borders on the map brighter and more distinct. I don't really like how they appear "washed out" in the vanilla game, so hopefully this will fix it a bit. Should be compatible with all other mods and saved games. Ported ove...
Factionwide Resource Bonuses Enhanced
Created by Commisar Jon Fuklaw
Introduction Resources, they're good for trading, right? Wrong! Resources have many more applications than just throwing them at other people. This mod teaches you how to actually use resources, rather than leaving it to the AI to figure out. Features Reso...
Rebanner III
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners have been modified to make it worth your while to consider what unit c...
Mixu's LL and SCM LCCP and Tribes of the North compatibility pack
Created by Rhox
Description This mod adds compatibility between Mixu's LL and SCM's LCCP and Tribes of the North mod What it does Turning both of them on will make some of the Norsca effects applied twice. This mod removes the duplicity Why do you have to make it a separa...
SCM's LCCP SFO Submod
Created by AraNg
빼먹은거 있으면 댓글남겨주세요 let me know if there's anything I forgot...
SCM's LCCP, 16 new factions for IEE! (5.0)
Created by Team SCM
Introduction LCCP Legendary Campaigns Compilation Pack Legendary Characters Compilation Pack Love ChaosRobie's Campaign Project This mod adds 16 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in C...
Tomb Kings Extended SFO Submod
Created by GabeSky
A extra special thank you to High Priest Agemouk. He is the greatest of the Liche Priests of Nehekhara. Not only is he wise and knowledgeable but he is also merciful. For he allowed a few simple submodders to continue on a journey after trespassing. May he...
Agemouk's TOMB KINGS: Extended
Created by Xoudad
"In that dread desert, beneath the moon´s pale gaze, dead men walk. They haunt the shifting dunes of the breathless, windless night, brandish weapons of bronze in mocking challenge and bitter resentment of the life they no longer possess. And sometimes, in...
Tomb Kings: Extended & Arkhan The Black: Expanded Submod
Created by Stephen
https://i.imgur.com/FEZ7Vem.png Version 1.4.1 https://i.imgur.com/fVVaDCS.gif This submod makes adjustments to the technology tree, meaning it's now possible to research all technologies from both mods. Still in early development so please do let me know w...
Arkhan The Black: Expanded: SFO Submod
Created by Stephen
Version 1.2.2 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This is the SFO submod version of Arkhan the Black: Expanded for Total War: Warhammer III....
Arkhan the Black: Expanded
Created by Stephen
Version: 1.2.9.4 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This is the vanilla version of Arkhan the Black: Expanded for Total War: Warhammer III. This mod adds new technologies, skills and abilities to Lords & Heroes. Arkhan also has...
SFO & Sigmar's heirs compatability patch
Created by CountCristo
Simple mod to bring the units added by Sigmar's heirs more in line with the base SFO units, mostly by increasing their health and tweaking some stats to match the most comparable SFO units. I'm sure there are other tweaks that could be made to increase par...
[BETA] Sigmar's Heirs, an Empire Overhaul - Updated !
Created by Xoudad
"Aye, together. I cannot do this alone; I need my sword-brothers with me. Swear with me, my friends. Swear that everything we do from this day forth will be in service of this vision of a united empire of man." —Sigmar Heldenhammer, the first Emperor https...
Sigmar's Heirs, an Empire Overhaul - Assets
Created by Xoudad
"Here in Nuln, art is not just décor; it’s an expression of one’s commitment to beauty and the finer things. Even the poor keep something in their hovels, some design or image that evokes the imagination and takes the mind beyond the circumstances of their...
(SFO) Lost2Insanity's 'Are You Yhetee?' SFO Submod
Created by Jomix7
This is a submod for Lost2Insanity's 'Are You Yhetee?' mod, balanced for SFO Any suggestions or issues let me know. All credit to Lost2Insanity for this cool new unit....
Are You Yhetee?
Created by Lost2Insanity
About the Mod This is a unit mod that adds Yhetees from the Ogre Kingdoms army book which are fast monstrous infantry with frostbite attacks designed to chase down armoured cavalry and snare them so they can be taken out of the fight quickly and any bonuse...
Dark Land Orcs and Bonepilla Championz(Optional) SFO
Created by Think Critically
Updated for 4.0! Description Submod of the amazing Dark Land Orcs mod by Fröb! Also includes stat changes for Bonepilla Championz, a separate mod by Fröb. Only the Dark Land Orcs mod is required, this submod will NOT add Bonepilla champions if you do not e...
Dark Land Orcs
Created by Fröb
Updated for 5.0 This is a standalone mod and works without any other requirements! But you need MIXER if you want to play as the custom Dark Land Orcs faction yourself! DESCRIPTION https://i.imgur.com/mXbcprF.png https://i.imgur.com/izHpHuq.png The Greensk...
Guns of the Empire SFO Compatibility Submod
Created by Randy
This is a submod to balance the Guns of the Empire units for SFO. I have tried my best to make the units as balanced as possible with my very limited modding knowledge. All i did was edit some of the projectile damage tables and edit some of the costs and ...
Guns of the Empire (Update in Progress)
Created by Snek
This Mod adds 22 Gunpowder Units to the Empire roster. Though some are based on, or at least inspired by lore/fluff mentions most are inventions of my own. As a unit pack, this is savegame compatible. For details on skill/tech groupings, abilities, and som...
The Motherland - Winter is coming SFO
Created by GabeSky
Firstly the most important information ***Thank you Xoudad and your team for unicing Kislev and for helping to restore the original vision of Kislev in the sense of the original Warhammer setting. CA decided that Kislev is just bears and ice, thank you for...
The Motherland - Updated
Created by Xoudad
"Long ago, many Gospodar clans lived upon the Endless Steppe. Like today, it was a vast province and was lashed with the terrible energies of Chaos. The Gospodars were beset by all manner of foul foes, and the Daemon Gods offered surcease from these attack...
Alshua's Cultists SFO
Created by GabeSky
Firstly, the most important information ***Alshua for creating this absolutely wonderful cultist mod. The cultist you made are DLC quality. ***Venris for the countless hours you spend every DLC working on fixing CAs mistakes. ***El Papà and Col Jack O'Neil...
Cultist of Pleasure Reskin
Created by Alshua
Cultists of Slaanesh get a reskin inspired by the Cult of Pleasure. Graphical only. Subscribe to Cultist Expansion - Pleasure Cultist + if you want all the exciting gameplay and lore features! Design All of the Cultists of Slaanesh in the vanilla game are ...
Alshua's Cultists
Created by Alshua
Alshua's Cultists brings together all four Cultist Expansion hero types: the Cult Oracle, Pleasure Cultist, Cultist of Brass, and Deathbell Lily Cultist. Extends Cultist recruitment (both the existing male cultists and the four new Cultists) to Warriors of...
Expanded Hero Skill Trees SFO
Created by Think Critically
Welcome back, Commanders This is an SFO submod for Expanded Hero Skill Trees by Devon752. The original mod seeks to make flavourful additions to the skill trees of all heroes. Currently, skills are implemented for all of Chaos (except Chaos dwarfs), Cathay...
Expanded Hero Skill Trees
Created by devon752
Expands the skill trees of Heroes! Currently completed races: All of Chaos (except Chaos dwarfs), Cathay, Kislev, Skaven, Dwarfs, Empire, Greenskins, High Elves and Vampire Counts. Everything the mod does: - extends vanilla trees - adds additional skill tr...
The Dukes of Bretonnia [BETA] (SFO Submod)
Created by Vadaaz
A simple submod to make "The Dukes of Bretonnia" mod balanced with "SFO : Grimhammer 3". I balanced the Dukes with SFO standards while trying to stay true to their original stats. Tell me if there is any bugs or oversights. Big thanks to the SFO mod team a...
The Dukes of Bretonnia [BETA]
Created by Ubermorgen
This was based on my WH2 mod The Dukes of Bretonnia, but includes tons of changes to all characters, their skill trees and visuals. Each of the new Lords now has their own faction. Huge thanks to Wolfremio who ported the mod to WH3 and reworked all visuals...
OVN Lost Factions: Albion SFO Submod UPDATED!
Created by Paranoidhawklet
I'm not associated with the SFO team or the OVN team none of the mods required to play this were done by me, but I did attempt to get Albion to a playable state in SFO as vanilla they are just not balanced for it. This mod also adds unit caps, so be carefu...
OvN Lost Factions: Albion
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Araby SFO Submod
Created by GabeSky
Firstly the most important information. *****Praise be to the OVN team for bringing Warhammer Fantasy to life! The quality of the work of the OvN team is beyond compare. They have spent countless hours to bring people joy. And, if I dare say - created a ma...
OvN Lost Factions: Araby
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Citadel of Dusk SFO Submod
Created by GabeSky
Firstly, the most important information. *****The OVN team strikes again. Who wouldn't want to play as a secret Asur faction on the tip of Lustria with a strong emesis on trade, supply lines, and your hidden stronghold. Step into your role of Prince Althra...
OvN Lost Factions: Citadel of Dusk
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races and factions to the game and requires Mixu's Unlocker to work. These races are available to play in th...
OvN Lost Factions: Dread King Legions SFO Submod
Created by GabeSky
Firstly the most important information. *****The OVN team is amazing. Without them, this game would be in trouble. The Dread King applies a Greeko-Romen undead faction vibe that fits perfectly into Warhammer. I hope I can expand the number of people who ca...
OvN Lost Factions: Dread King Legions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost Factions: Fimir SFO Sub Mod (UPDATED!)
Created by Paranoidhawklet
Another SFO compatibility mod, this time for the Fimir. All credit goes to the OVN team because they did all the work on the Fimir, and SFO for most of the unique abilities and such. I am a single person so this is not thoroughly playtested feel free to co...
OvN Lost Factions: Fimir
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Grudgebringers SFO Submod
Created by GabeSky
Firstly the most important information. *****Wow, I have never played Shadow of the Horned Rat or Dark Omen. But I had YouTube playing in the background with some footage of the original games. The OVN team captured the essence of the Grudgebringers. This ...
OvN Lost Factions: Grudgebringers
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
The Return of the Ironskin Tribe SFO (UPDATED!)
Created by Paranoidhawklet
A small sub-mod that makes the Ironskin tribe balanced for SFO All of the credit belongs to the original creators of the Ironskin Tribe, and of course the SFO team. Bugs: Ironskin caps apply to all Ogre kingdoms factions, doesn't really have an in game eff...
The Return of the Ironskin Tribe
Created by Sparkle Eldar
Sorry for the long wait, now the Ironskin Tribe has returned from the Mourn Mountains. As a child, he got beaten by his father for eating too loud, since then he became an iron-lover. Ghark Ironskin is an Ogre Tyrant introduced in White Dwarf 309. In this ...
Skaven Clans SFO Submod
Created by GabeSky
Eshin Hidden Mod So Fool Fool Gabe No Delete Hard Work! This is my personal Dev version of the Skaven Clans Submod that I worked with Zets on. I am opening this up because Zets is no longer modding. The real heroes are Stratovarius and his team. Without th...
Skaven Clans - The Underempire Expands
Created by Stratovarius
https://i.postimg.cc/FFM0JD4F/underempire.png "Is it possible that the Skaven are no less than a manifestation, a dark and morbid reflection of man's cities, his civilisation, even his fears? Are not the Skaven, their religion, and their foul dank world no...
SCM's Skaven Asset Pack
Created by Stratovarius
This contains all the visual and animation content for: Pestilent Brotherhood Clan Verms Heroes of the Skaven Clans Clan Treecherik Clan Crooktail Clan Vrrtkin Clan Grudge Without it, you will see absolutely nothing. This exists to standardize SCM's Skaven...
Garbag's Cunnin' Alliance SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to these amazing people Stratovarius Rhox Thom Kou Matthew39 Sil Urgat Without these people, you could not play as Garbag. I hope I can expand the amount of people who can experience this mod. H...
We'z Speshul - [Beta] 'Un Noffin' Edition SFO Submod
Created by GabeSky
Firstly, the most important information. *****Lost2Insanity is insane in the membrane. He is Once 'n' Future Git. The true avatar of Gork and Mork!. Be prepared to taste the flavors of different fungi that inhabit the old world and beyond. Each Ork&Goblin ...
We'z Speshul and Expanded Roster Compatibility Patch
Created by shinden
This patch adds Deco's Expanded Roster Units to We'z Speshul, favoring We'z Speshul's framework. Mostly detailed list of changes: I didn't touch heroes and warlords at all. I wanted to leave that choice to the player as is I didn't touch stats for any of t...
Bad Legendary Characters SFO Submod
Created by AraNg
SFO submod for bad legends...
Bad Legendary Characters - Legendary Lord / Legendary Hero
Created by jenosite
This mod adds special characters to bad guys factions. <<<Greenskin>>> Morglum Necksnapper - Legendary Lord - You can recruit him if you start any playable greenskin factions. Borgut Facebeater - Legendary Hero - For Grimgor's 'Ardboyz Gitilla da Hunter - ...
Bad Guy Mount SFO Submod
Created by JaredShadow11X8
This is the SFO submod for Bad Guy Mount. This mod balances the new mounts to be more in line with SFO Grimhammer III. I also added a Chaos Frost Dragon to Wulfrik, a Mammoth Warshrine to Rakarth, and a Necrofex Colossus to Helman Ghorst. This is my first ...
Bad Guys Mount
Created by jenosite
Massive Update now!!! This mod adds various mounts to campaign. < Chaos Warrior > Archaon - Dorghar (three head Chaos Dragon) Vilitch - War Shirine Vilitch - Chaos Dragon Valkia the Bloody - Chaos Dragon Sigvald - War Shirine Sigvald - Exalted Seeker Chari...
Allegiance of the Damned: Chaos Confederation [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Belakor's Shadow - Corrupted Daemon Princes overhaul (MCT Support)
Created by highman
This mod enhances the mechanism of corrupting lords of the mortal faction of Belakor (Shadow Legion). Now available not only for humans but also for elves, it provides useful traits based on the 5 faiths and levels, unlike before where only Undivided Daemo...
ZC ANIMATION MATCHED + RELOAD SUBMOD (WIP)
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This submod combine my movement animation mod with matched combat mod and reload animation mod. Bare in mind you need the vanilla and updated matched combat mod + reloading animation...
ZC ANIMATION MOD (WIP) - Handgunners update
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This is the attempt to create a more living feel in the battlefield using varied random animations such as different walks, charges etc.. for the same unit. It's only visual and it's...
Matched Combat + Reload Animations Submod
Created by [-ODM-] Xiphos
This is a submod that combines my Custom Matched Combat Mod with the Reload Animations Mod made by Marthenil, this is required if you want to use both our mods, cheers ! You must sub to the original 2 mods. Load order does not matter....
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Reloading Animations
Created by Marthenil
---Updated for 5.0 TOD Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight F...
Animation Table rework for stupid animations (Compatible with all mods)
Created by TheLoneCenturion
PROUD SONS AND DAUGHTERS OF SIGMAR, ITS BACK! No more Spiny bois in our ranks! PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES For Pics and videos go to the WH2 mod for refference: https://steamcommunity.com/sharedfiles/filedetails/?id=1395765161 AN...
The Phoenix Court (High Elf Politics)
Created by Alshua
Adds a lore-rich political intrigue system to the High Elves, allowing you to compete over seats of authority. Using the Chaos Dwarf "Tower of Zharr" system as a base, The Phoenix Court goes far beyond it, giving all Ten Kingdoms of Ulthuan their own uniqu...
Old World Victory Objectives & Crises [Liche King vs Lichemaster Update]
Created by Porkenstein
Liche King vs Lichemaster Update The 2.2 Update is here, bringing: New faction-unique crises and narrative objectives and rewards for Heinrich Kemmler and Arkhan the Black A new starting location for Kemmler - the Vaults, where he reclaims his old fortress...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. https...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
GCCM: Beta
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including the ones from ChaosRobie. I will be adding more restored Maps in the next Months...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
Linked collections (4)
In 4 collections by Tiranno Matto
[5.0 UPDATE] NOT-SFO MODPACK - by Tiranno Matto
179 items
[4.2.2 UPDATE] SFO III MULTIPLAYER LIGHT MODPACK - by Tiranno Matto
105 items
[4.2.3 UPDATE] SFO BASIC MODPACK - by Tiranno Matto
48 items
[4.2.3] SFO THE OLD WORLD MODPACK - by Tiranno Matto
99 items
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Shazbot's WH3 Mod Manager Mod list
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