Total War: WARHAMMER III

Total War: WARHAMMER III

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Expanded Roster - Vampire Counts - SFO (4.1 updated)
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Mar 28, 2023 @ 4:43pm
Nov 30, 2023 @ 9:31am
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Expanded Roster - Vampire Counts - SFO (4.1 updated)

In 1 collection by El Papà
El Papà's SFO submod collection
9 items
Description
This submod integrates decomposed's ER Vampire Counts units into SFO. You need the original mod.

A few things to note:
  • ER Grave Guards (Halberds) are disabled in the campaign: Wightkings can summon the SFO variant.
  • ER Spirit Hosts are disabled in the campaign: SFO has their own variant.
  • Both of the above are available in MP skirmish, but not balanced, use SFO variants.
  • The other units are assimilated into SFO with fitting abilities, model count and statwise.
  • Blood Knight Kastellans might get a weapon effect added, if people think they're too similar to standard SFO Blood Knights. (Decomposed suggested this)
  • SFO's army cap compatible.

Please post bugs and suggestions (e.g. unit balancing) in the discussion thread.


Credit

Big thanks to Miffy Clyro (old ER VC submod) and of course: Decomposed, creator of the ER mods. Make sure to check out their workshop content!
Popular Discussions View All (1)
2
Apr 6, 2023 @ 3:50pm
Bug reports and suggestions
El Papà
24 Comments
CYLMT Riven Jul 1, 2024 @ 10:00pm 
updated the tables. Will try to keep this up to date till our lord and savior El Papa returns! https://steamcommunity.com/sharedfiles/filedetails/?id=3280044105
💀Kralazar Mallus💀 Jun 16, 2024 @ 7:57am 
It appears that autor of mod died of cancer. No more update to this mode.
Yesterday I spoke with his mother and received such sad news. RIP:stress:
El Papà  [author] Dec 4, 2023 @ 10:18am 
@Vandamsel
Oh lol I was probably really tired when I read your comment. They should in fact be tanky, not squishy. I'll buff them.
Vandamsel Dec 3, 2023 @ 10:37pm 
@El Papa, yea fair, but they just seem to die incredibly fast for me, like even quite a bit more so than black knights.
89055908509 Nov 30, 2023 @ 4:22am 
Update please
El Papà  [author] Nov 29, 2023 @ 9:28am 
@Vandamsel
Somehow I missed your comment. I can take a look at them. Although they are meant to be a bit squishier as they should portray the most elite units in the roster.
If you play with factionwide caps, they should get balanced by the very low availability.
Vandamsel Oct 17, 2023 @ 8:13am 
anyone else find the BK Kastellans are super squishy?
El Papà  [author] Jul 15, 2023 @ 9:08am 
2 updates released: Balance and capacity.

Added custom factionwide capacity (SFO feature) for:
- Lahmian Handmaiden, up to 3 units per recruitement building
- Hellknights, 1 per recruitement building
- Kastellans, 1 per recruitement building, 2 per Altdorf and Bloodkeep special buildings.

I highly recommend using SFO's army and faction caps with my submods.
El Papà  [author] Jul 15, 2023 @ 7:28am 
@Ryougi Shiki
Reapers only have 20 AP and 15 normal damage. I will balance it to 15 AP and 20 normal attack. Thanks for the report.
Ryougi Shiki Jul 9, 2023 @ 5:30am 
Hello. Can skeleton reapers be a bit nerf? 35AP damage for low tier guys is crazy, 15 would be enough