Total War: WARHAMMER III

Total War: WARHAMMER III

1,478 ratings
[BETA] Sigmar's Heirs, an Empire Overhaul - Updated !
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overhaul
Tags: mod
File Size
Posted
Updated
29.194 MB
Nov 19, 2022 @ 1:26am
May 2 @ 12:16am
75 Change Notes ( view )
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[BETA] Sigmar's Heirs, an Empire Overhaul - Updated !

Description
"Aye, together. I cannot do this alone; I need my sword-brothers with me. Swear with me, my friends. Swear that everything we do from this day forth will be in service of this vision of a united empire of man."
—Sigmar Heldenhammer, the first Emperor



Disclaimer! I'm off for 2 weeks of vacay \o/, updated the mod in a working state, keep posting bugs and I'll fix when I'm back. Have fun.

Good day fellow Empire citizens, this mod is my take at trying to make every Empire provinces more tasteful and in line with all the sweet lore GW made for us :) It will go through a lot of things like making each roster more unique, adding all the Knightly orders and cults, remaking the building chains of the most important Empire cities, adding events, mechanics, and make it all as compatible as I can with all my favourite Empire mods.

Rebuilding my Empire mods from Game 2 content is quite a slow but interesting work, therefor I'm starting this Sigmar's Heirs foundation as a beta that will receive all my Empire content bits by bits. All details are available in this guide[necessary-count-dc6.notion.site], or just click on the pic below :

[necessary-count-dc6.notion.site]

Key features :
  • Provincial recruitment - New State troops recruitment options for each faction and provinces.
  • Big City Life - Each of the Empire provincial capitals is very unique from their extravagant landmarks to their delicate sewers. To reflect that, each main city is receiving a building makeover reflecting the lore but keeping the number of slots in mind.
  • Diversity - It has always been the first motivation to this huge project, adds diveristy to different models like griffin or demis
  • Colleges of Magic - A New mechanic that makes available wizard lords and several LL
  • Imperial Hunters - Swaps Huntsmarshals for a hero and adds hounds
  • Swords of the Emperor - Adds the famous Kurt Helborg and Ludwig Schwarzhelm as LL and LH for Reikland
  • Knigthly Orders - Adds new order, right now by expanding the Reiksguard and the Order of the North Star
  • Levies - An important part of the Empire are levies, not professional soldiers but people gathered by either patriotism, influence or faith. Therefor this mod is adding a new levy recruitment mechanic for Free Compagny Militias and Flagellants that can be raised in a separate pool depending on buildings and provincial growth.
  • Adds Sigmar related content like Valten and other Mordheim related content
  • Lot more stuff !

Q&A :

Q : The units are invisble in battle and some icons are blanc, why ?
A : You are missing the texture pack, check required mods.

Q : Can you make this or that a separate mod ?
A : As much as I like modularity, having many mods is even more work and having a family and a busy life I prefer to spend my modding time making new stuff rather than updating.

Q : I have problem X when I do Y, please fix.
A : You can join our Discord for bugs, it's a lot more convenient than Steam comments to debug :)

Some assets used in this mod come from other modders and creators, all the credits can be found in a dedicated discussion, thanks a lot to all those pple <3

As always, thanks to our small community on Discord that does not stop feeding crazy ideas to make and improve mods.

If you want to share your ideas, lore discussions or just see what we are up to, join us on Discord [discord.gg].

[discord.gg]

Everything I do is for my own use and for the community, but if you want to support my work, you can still buy me a beer via my Patreon[www.patreon.com] :)

[www.patreon.com]
Popular Discussions View All (6)
27
May 9 @ 7:52am
PINNED: Grand Order of the Reiksguard
Xoudad
12
Sep 6, 2023 @ 5:40am
PINNED: Swords of the Emperor
Xoudad
8
May 7 @ 4:44am
PINNED: Imperial Levies
Xoudad
1,844 Comments
corax133 6 hours ago 
@AndreMGaming Got it, thanks!
Comenow 12 hours ago 
Look forward to the update!
Kristoffer Gerdien 20 hours ago 
Hotfix 5.0.3 causes the game to crash due to some messed up files that need to be fixed.
Varthak 20 hours ago 
We will wait for the return of this great mod. :) And good vacation.
Spectre-01 May 16 @ 9:05am 
Since the last hotfix, this mod causes a crash during starup:
https://imgur.com/a/wh3-5-03-crash-MLt7eCl

Game starts normally if I disable this mod.

Enjoy your vacation!
AndreMGaming May 16 @ 5:01am 
@corax133 check out the discord link in the mod description, someone postet a hotfix there
corax133 May 16 @ 1:14am 
Anyone knows how to hotfix the mentor CTD so I can at least start the game?
Kane Beckett May 15 @ 2:54pm 
Hope you will be soon back. Enjoy your holiday!
Tingu May 15 @ 10:03am 
Waiting for your come back:steamhappy:
Kriega1 May 14 @ 4:07pm 
Ok here's the fix for the Mordheim crash issue, using console command mod write this (stops AI targetting Mordheim, though it will still crash if you try to occupy it yourself):

lua cm:cai_disable_targeting_against_settlement("settlement:wh3_main_combi_region_mordheim")