Total War: WARHAMMER III

Total War: WARHAMMER III

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SFO: Grimhammer III - Scorched Earth
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overhaul
Tags: mod
File Size
Posted
Updated
2.653 GB
Apr 11, 2022 @ 1:09am
Jul 4 @ 2:47am
132 Change Notes ( view )

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SFO: Grimhammer III - Scorched Earth

Description






S.imply F.un O.verhaul: Grimhammer III is a total overhaul mod that changes every aspect of the TW: WH III to be closer to the lore and Warhammer universe. This mod contains all campaign and battles changes. Do not require any other mods or even DLC to give you full SFO experience.
SFO mods are not meant to be better than vanilla game but meant to be a different experience! Vanilla is great and no mod will change that!

We are long fans of Warhammer and want to share this passion with all of you.

COMPLETE LIST OF CHANGES 🔗HERE
CHANGELOG 🔗HERE

SFO III LITE 🔗HERE


14.06.2024 - Scorched Earth update release!

https://www.youtube.com/live/7gu3g7VzIcM?si=D-Oy8N9pDKQT-QQ-



The SFO Mod Team has a large community with more than 20,000 people on public discord and 500,000 subscribers to its mods! All this is thanks to our dedicated fans that help develop this mod every day with advice, feedback, and positive energy! Join us and let’s share this passion together!

Amount of work we put into SFO is INSANELY LARGE, but we do not require any payments to access it. We want everyone to be able to experience our vision of warhammer total war. But, we still have families to feed. Any support is appreciated.

[discord.gg]


🔥SFO Mod Team Website - main mod hub 🔗HERE[www.sfomod.com]
🔥YouTube - modding videos/guides and more 🔗HERE
🔥Twitter - always latest news 🔗HERE

SFO: Grimhammer III contains a lot of diverse mods that have seen an individual release. Many of those mods were made for SFO in the first place and then released as standalone for vanilla.
🔥List of integrated mods can be found 🔗HERE

🔥Those that help us will never be forgotten! Find them 🔗HERE and appreciate their work.
🔥Check other great mods made by community and we highly recommend. 🔗HERE

WE ALSO WANT TO THANK CREATIVE ASSEMBLY FOR MAKING BEST WARHAMMER FANTASY GAME AND GAMES-WORKSHOP THAT CREATED THIS FRANCHISE!



SFO IS FULLY STANDALONE AND DOES NOT REQUIRE ANYTHING (EVEN DLCs) TO WORK PROPERLY! IT ALSO DOES NOT EDIT START_POS FILES.

DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED

FAQ - read those before posting! 🔗HERE

Comments with strong language will be removed.


[www.patreon.com][www.paypal.com]
Popular Discussions View All (163)
1,411
Jul 11 @ 5:02pm
PINNED: BUG Thread
Venris
15
Jul 9 @ 3:14am
Game crash at enemy turn
Emilius
1
Jul 12 @ 12:46am
Amethyst Armoory to other Empire fractions
BrAzZo
10,705 Comments
游人 3 hours ago 
Just only use MIXU and SFO,but cant see the SFO setting button in game.
Alexander Pistoletov 9 hours ago 
On the Complete Changes document you mention how many of the Dark Elves units, such as the corsairs, have gone from 80 men to 100, but in my game on Ultra unit settings I only have 80 still while other factions around me have 120+ on their base units, was there a nerf or is something wrong with my game?
Kyle Draconicus 10 hours ago 
@Trust in Trance I had that as well before 5.1.1. I had enough to force non-aggression and other pacts with other races (with me). But despite everything it remained gray and I couldn't use it
Trust in Trance 11 hours ago 
Is the High Elves influence mechanic somehow broken? It shows that I have the required influence to perform an action but it wont let me do it. Also I noticed that it asks 11 influence for Avelorn to declare war to Yvresse even though they have a def alliance, but ofc it wont let me activate it
Alan 12 hours ago 
@lepercolony I like the endgame crisis idea. That would be very cool.
LeperColony 12 hours ago 
Is there any chance that the SFO campaign settings can get saved game to game? I'm talking about the screen where you select campaign difficulty, end game crisis, etc.

Also, is there any way that a new end game mode can be added where, similar to Unlimited it is possible for all of the scenarios to spawn, but they spawn independently on their own timers rather than all going off at the same time?
Venris  [author] 12 hours ago 
@V!: ask CA, I did not designed those new UI showcases nor I can controll them.
V! 13 hours ago 
@Venris, but they are there though. When i check under units in the campaign menu for Woe.
That's what i don't really understand. When you pick your race, and lord, and go under units, spells etc. It shows those. It shouldn't if they aren't possible for that lord though. Or I misunderstood something.
npdejong 13 hours ago 
Got it, thanks!
Venris  [author] 13 hours ago 
@npdejong: They can be performed only in winter.