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Make sure you're both launching with mods and not turning them off by miss clicking the wrong button on the launcher and or the warning pop up / they didn't turn themselves off from that. Me and my friend group have done that before...
If that doesn't work then you both should try re-downloading the mod by un-subbing and waiting for steam to finish (look at bottom of window), then re-subbing.
Also should try double checking you can even connect to each other if you've never played before.
I do know load orders not matching will kick you back with that error as well. You said was only this mod, if that's the case try having both of you drag it to the top to have it as #1. Make sure the # on the side changes on the launcher. I've not tested only one mod but I've had issues if we all didn't match load order / numbers. It's very touchy.
Hoping for an actual submod that trims down on the down right excessive amount of garrison in this mod rather than a hackjob script, the AI is barely capably of taking cities against the player at all.
@амням: Yes, we do not have have it in mod.
@Corpse Starch: Verify game files and redownload the mod, all works.
@HenMeeNooMai: We did not enabled that unit from Robie mod.
@Naje-Ziw: SFO Mod Menu, MCT if you use it.
@skodmunk: They most likely have other effects that lower it.
I have tried with 3 different armies, they have different "Total Labour force". but the all have 0 "labour force available per turn".
Also the rats only loose 1 out 120 clanrats per turn besieged, they only have 1 building giving -10% attrition while under siege. that just seems crazy low.
is it bugged or working as intended ?
not sure if you fixed your issue , but what i do is use/enable this mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3415616310
and leave the campaign movement option on default in SFO (dont put it to 50%)
If you have problems with mp just verify game files and redownload your mods. Works every time.
@Mathieson: Will take a look.
Please Hecleas come back
vanilla AI is so boring
Please help
best regards.
@Sad Yak: Sounds like Herdstone nearby.
The game paused and locked up before just closing itself. Otherwise, cool mod!
@Vykors: Nope, SFo changes many units sizes already. Skaven are twice the size of vanilla for example.