Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
19,111 Comments
Slavic 4 hours ago 
@Veteran of Azanulbizar They do work together.
Uber 7 hours ago 
@DizzyDave They usually do
DizzyDave 9 hours ago 
does anyone know if ammo and devestation reforged and Diplomacy logic and balance mods work with sfo?
Veteran of Azanulbizar 16 hours ago 
is it possible somehow to use sfo and elvenplot legacy mod?
i want to get rid off walls on capital cities unless they are t3 or higher or so
but sfo prevents that. :(
ps. no, I won't switch sfo off, it's the best mod. :)
Baronizer Apr 25 @ 12:38pm 
does anyone know why i keep dysyncing first turn in coop. we only have mct, mixu and grimhammer 3
GFreenD Apr 25 @ 12:19pm 
damn why do vargheist so dirty for the vampire counts ? (regiments of renown are weaker and more expensive then regular versions of it... (there was no need to reduce their size to 4)
Disco_Knight Apr 25 @ 8:37am 
@Venris: Thank you very much!
Venris  [author] Apr 25 @ 4:01am 
@Disco_Knight: battle_set_piece_armies_effect_bundles_tables
Disco_Knight Apr 24 @ 10:16pm 
Dear author or anyone else who can help, could you please tell me which table and line are responsible for increasing the stats of enemy armies in quest battles? The thing is, I’m playing with various mods that already make quest battles more challenging and change the unit composition. Because of the additional stat increases in the SFO mod, completing quest battles is extremely difficult. I would like to disable these stat increases for quest battles in the SFO mod.:steamsad:
Kazimir Podolski Apr 24 @ 12:40pm 
@Mackeroni Not same. Lahmia and Khemri dominated in my latest.
Nexus Apr 24 @ 4:18am 
The fix for co-op campaign desync was actually that both parties had to go into SFO settings and individually set options to match. Before, only the host was able to make the changes and it would apply to everyone. As soon as we both did it at the same time and let the first turn apply them, there were no desyncs anymore.
padrepinella Apr 24 @ 2:18am 
@Mackeroni same
Mackeroni Apr 24 @ 1:56am 
Nearly every order faction seems to crash and burn on the campaign map in all my games.
reavernaut Apr 23 @ 1:47pm 
the fact that minotaurs lose decisively to anti infantry wardancers even with support of bestigors and 4 units of dogs aren't enough to win against a single unit of waywatchers in melee i think the best thing to do as one eye is to just run to another part of the map for the first 20 turns and try to fight someone weak in the early game like the badlands skaven or hiding and waiting for festus and follow him around like a dog and lap up xp as a reinforcing army. makes u feel really useless but its lore acurate beastmen i guess.
reavernaut Apr 23 @ 12:05pm 
if someone could send me the instructions or video or something on how the ♥♥♥♥ your supposed to win the first settlement battle for khazrak one eye on the very first turn i would love that no matter how hard i try i always lose and end up wiped out on turn 2.
Kazimir Podolski Apr 23 @ 12:05pm 
Orc boar boys are way overpowered in autoresolve. E.g. manage to take down a number of copters in flying-only Malakai army.
padrepinella Apr 23 @ 2:07am 
would it be possible to give Styrkaar to Azazel? i know it's a vanilla choice to not do that, but it's a stupid choice made by GW
0me9a Apr 22 @ 9:45am 
Is it possible to make Hand of the Shadow Crown embeddable into armies?
I know there are already such mods, not sure how/if they work with SFO though
Venris  [author] Apr 22 @ 8:27am 
@Уретра смерти: Because we are terrible at modding, thats it.
Уретра смерти Apr 22 @ 6:24am 
Why dworfs so imbalanced on early game?
Nexus Apr 22 @ 2:54am 
Alright, perfect, going to try to delete it manually once we are back from the work!

@GrayWarden We went for Slaanesh and Vampire Counts.
Venris  [author] Apr 21 @ 11:14pm 
@MSR: Why did you repeat the previous comment in different language?
MSR Apr 21 @ 4:36pm 
как отключить алмазы (special pounts) в sfo , мы не можем с другом поиграть , происходит десинхрон , у остальных друзей этих алмазов нет и с ними всё в порядке работает
Warp Apr 21 @ 4:35pm 
How do I disable diamonds (special points) in SFO? My friend and I can't play because it's desynchronized. My other friends don't have these diamonds and everything works fine with them.
GrayWarden Apr 21 @ 11:44am 
@Nexus what factions do u play? Game still got few problems with Tzeentch. They fixed almmsot all the issues but Kyros still might be
Venris  [author] Apr 21 @ 10:24am 
@Nexus: There wont be any update to fix that because its on your end. Find the file named sfo_grimhammer_3_main.pack and remove it manually. Thats they only way to make clean reinstall that always work.
Nexus Apr 21 @ 9:54am 
@GrayWarden

Sadly not. We did the following - Unsubscribe from the mod, subscribe to it and then verified the game files; on both PC-s. Looking forward to the update that will fix the issue!
GrayWarden Apr 21 @ 7:04am 
@Nexus you should do it both with your friend and after that check the game files. All of that always helped to fix turn 1 desync.
PIG_FIDDLER Apr 21 @ 3:49am 
SFO is giving the terminate error when trying to load the game, anyone else having this? I thought this only happens when there is an update. I've tried unsubscribing etc
Antonius Apr 21 @ 2:35am 
anyone else has a bug where missile units don't shoot?
Kordeth Invictus Apr 20 @ 1:59pm 
belekor question
not sure if bug or feature, but turn one i can turn units into tzeentch or khorne varients without the branding tech, but not nurgle or slaanesh, not sure if i am supposed to ghaev 2, all 4, or none of them
Nexus Apr 20 @ 9:56am 
I am also reporting multiplayer desync at turn 1, with only SFO mod active. Tried the unsubscribe/subscribe method, but it didn't work.
GrayWarden Apr 19 @ 5:11pm 
@Valance Try to Unsubscribe and Subscribe to SFO and check the game files. Fixes 95% of bugs
No_more_Ramsay Apr 19 @ 7:13am 
Does anyone know a fix to a bug with the woodelfs not being able to complete the ritual of rebirth in laurelorn forest?
We are playing Coop and are stuck because i cant finish the Ritual.
No Amber, no Tech, no POI's possible, already cleart out all the Forest Encounters but nothing helped.
It was the first Ritual so we cant even geht the first Ember. 90 Turns in now and would be a shame cuz else the campaign is pretty fun.
Angranzi Apr 18 @ 6:34pm 
Bug report: Gorbad's Da Plan "Eat da Runts!" does not heal Giants.
Tested with SFO only, on a new campaign, with no other mods enabled.
Repro steps:
1. Start a new Gorbad campaign.
2. Unlock and equip the Da Plan "Eat da Runts!".
3. Use an army with at least 3 Goblin Infantry and 2 base Giant units.
4. Enter a manual battle and activate the ability.
Result:
- The allied goblin unit correctly takes damage.
- The Giant receives no healing at all.
Expected result: -
The goblin unit should take damage and the Giant should heal.
Notes: - Reproduced in a pure SFO setup.
Valance Apr 18 @ 4:54pm 
Crash on first turn when playing multiplayer on local area network. SFO is only mod running. Anyone else have this issue?
Naylind Apr 18 @ 12:26pm 
@Oeth
try Altdorf?
Flensarn Apr 18 @ 12:23pm 
epidemius campaign doesn't work his disease tally is stuck att one
Caos Apr 18 @ 2:58am 
Hi, does SFO include script like this mod "AI Recruits Tech Lords" ? Thx
https://steamcommunity.com/workshop/filedetails/?id=3449888511
Oeth Apr 18 @ 1:14am 
For Vampire Counts technology "Empire Beyond Death", occupation of Imperial Palace is required in order to unlock it. Where exactly can I find this?
Venris  [author] Apr 18 @ 12:43am 
@Bueno Horse: Some "weird" officer squad is his special ability. Check his skills.
Bueno Horse Apr 17 @ 8:48pm 
Empire Captain is acting kind of weird, especially with the portrait.
Was playing around with the AI battles and when i gave him a demigriff mount the portrait changed to a goblin one and one time he even spawned some weird officer squad while I had him on a horse.
Venris  [author] Apr 16 @ 11:58pm 
@Averath: No plans for that, we dont want to copy Cathay feature on other factions.

@남블님: And wont have sadly, CA removed option to mod it with 7.0 without major conflicts.

@bogosavtimotijevic: Mod is up to date with actual WIndows version, not Mac. We have no way to have two versions of the mod on this page.

@Golden_IslandsYtube: Checked, cant recreat. Double check your mods and verify game files.
Averath Apr 16 @ 11:26pm 
Haven't played SFO in a while, so decided to pick it up again. Decided to play a campaign as the Dwarfs and noticed they have some exclusive buildings. You can only build one growth and economy building in each settlement, but you cannot swap between them. Any chance this will eventually use the Grand Cathay system where we can freely swap between the two choices rather than having to spend up to 14 turns to swap from scratch? This goes for other factions, if they have exclusive choices as well and they function similarly to the Dwarfs.
남블님 Apr 16 @ 10:10pm 
Albert of Bretonia has no navy
THE PROFES Apr 16 @ 5:39pm 
Is it compatible with warhammer expanded mod?
bogosavtimotijevic Apr 16 @ 3:47pm 
I have a version of the game 7.2 on my Mac, but this mood still doesn’t work properly. Can you tell me why? Thank you!
Golden_IslandsYtube Apr 16 @ 3:39pm 
A bug.

If you play as the Empire, and pick Myrmidia faith in the technology upgrade for 10,000 gold and then do a battle auto fight and win, you lose another 10,000 gold, same might be true for Verena.

A smaller oversight, is that if you play as the Empire, and have a normal lord, and choose to invest points into "Military Heritage Artillery Battery" ability then it does not give any bonus to steam tanks.
The13warrioR Apr 16 @ 9:58am 
I wanted to know if the issue of wall towers firing wrong projectiles even at max wall upgrade is caused by the mod or is presistent bug in the game. Does SFO contain a fix or it or is there any mod out there that can fix it. In 5 different campaign and all siege battles all towers are piercing :(
Venris  [author] Apr 15 @ 11:59pm 
SFO does not edit auto resolve. Does not change the fact that untis changes we do can affect it. But there is no way to adjust it.