Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III - RISE OF THE RAT
15,861 Comments
Venris  [author] 42 minutes ago 
Because CA did not added the set to them like normal units. I didn't forget it :).
TheRexYo 1 hour ago 
Hey, just so you know the Blessed Skink Javelins don't benefit from Tik'tak'to's lord effects currently. I think you might have forgotten that. :)
Venris  [author] Oct 8 @ 4:17am 
Affecting everything.
Jaginun Oct 8 @ 3:55am 
Is this AI issue affecting SFO too, or just vanilla?
Venris  [author] Oct 7 @ 11:29pm 
@宇宙无敌天才美少年: Hey, we have a paypal and Patreon:

https://www.paypal.com/paypalme/SFOMOD
https://www.patreon.com/c/venris
宇宙无敌天才美少年 Oct 7 @ 10:17pm 
where i can donate some support:lunar2019deadpanpig:
eLeSDi^ Oct 7 @ 1:12pm 
the AI LLs at least don't upgrade their starting army (if they don't get wiped). rank 9 tier 0 scrubs in turn 100+
Venris  [author] Oct 7 @ 6:34am 
Could be better if someone care a bit more :).
TerriblePlayer Oct 7 @ 5:04am 
Venris what is your opinion with the current state of the game?
Hey Mazdamundi has more than 6 spells now, how do I swap between the missing ones?
oleary7792 Oct 6 @ 5:50pm 
This question is to anyone really but hopefully Venris lol. What's your experience with how AI forms armies based on if there are army caps or not. I am wondering which one ends up with a more balanced mix of troops. It's not as fun when I fight 14 units of ranged with 2 infantry or 8 units of chariots when that faction has good infantry haha. Either way this is the best mod out there and I love your work!
Sad Yak Oct 6 @ 4:43pm 
Any idea how to get cap for Swords of Ulric (Swordsmen)?

The building that allows their recruitment does not increase their cap, it shows 0/0.
Venris  [author] Oct 6 @ 12:20pm 
@Sie ist 14? LEGAL!: That is vanill abug since WH1 so over 8 years now.
Sie ist 14? LEGAL! Oct 6 @ 12:16pm 
Is it just me or are some AI garrisons units just coming back after getting wiped. Sieged an ai town they attacked me and i wiped their blackorc garrison unit and won the battle, next turn the unit is up and running at max hp. Anyone else having this? Got the same proble with another chaos warrior town so its not greenskin only
Fabricator-General Varek Oct 6 @ 4:34am 
played a couple turns as belegarr and it went well. went to work and came back and it kept crashing. switched to ikit claw and just did the first battle. rebooted back into my dawi camp and now it works fine i guess? jjust for those struggling.
Buguima Oct 5 @ 7:30pm 
With the technology of Mother Ostankya that adds the state of Sesanimo to the things of the forest eliminates the effect of serious wound
Faythung Oct 5 @ 2:35pm 
Anyone know if it's possible to disable the unique faction UI? The contrast for a few of the factions makes it painful to look at.
Lasse Kongo Oct 5 @ 10:28am 
Thanks Venris! Will try again
Venris  [author] Oct 5 @ 7:55am 
@Lasse Kongo: You are not on latest game version.
Lasse Kongo Oct 5 @ 7:39am 
Rise of the Rat worked well on release. Played maybe like 100 hours or so, then all of a sudden game won't start anymore. I tried validating game files, unsubbing and resubbing again. Nothing seems to work.

"The following mods cause a crash to the Database: sfo_grimhammer_3_main.pack

The first invalid database record is lzd_tech_tic_tac_3wh3_main_effect_faction_blessed_capacity_count_tiktaqto in table technology_effects_junction_tables
and pack file sfo_grimhammer_3_main.pack"
Cykachu Oct 5 @ 3:06am 
Hi, the game won't launch if I disable this mod, evven if I unsub from it. No other mods active. What to do?
(Don't worry, I will use this mod, just want to see stg first :) )
Hızır Reis Oct 4 @ 8:18pm 
hello venris i found bug, i can't recruit more lord for regular or The Ivory Road, please fix it
seabass9922 *********** Oct 4 @ 1:33pm 
vampire coast lords unable to get quest battles.
zzjyu Oct 4 @ 8:52am 
Hi,I wielding the burning boofs of khorne,and I want raze a region,after I do that, the reegion stiil can be re-occupied,is it an intended mechanic or a bug?
Venris  [author] Oct 4 @ 5:16am 
@SandBiscuit: verify game files and redownload the mod. All works with SFO only.
SandBiscuit Oct 4 @ 12:07am 
Chatay lords are unable to recruit due to lack of stance button. Is it an intended mechanic or a bug?
zzjyu Oct 3 @ 10:01pm 
Hi,I wielding the burning boofs of khorne,and I want raze NAN-LI,after I do that, NAN-LI stiil can be re-occupied, so do the other region, Will you fix it?
Venris  [author] Oct 3 @ 10:14am 
I just said that its intended.
갓흥겜 Oct 3 @ 7:57am 
@Venris Is it intended that all tiers building of the Vampire Count's garrison are the same?
Venris  [author] Oct 3 @ 7:37am 
@갓흥겜: When garrisons are modded they update after first turn. As for Vampire Counts, thats how we see garrisons for that faction. You have other buildings that expand it.
갓흥겜 Oct 3 @ 7:33am 
vampire count's garrison is weird
1~5tier's garrison is all same. maybe 3tier?

when game start, garrison is zombie and skeleton.
but end of turn, they all replace graveguard

i did enable only SFO
Venris  [author] Oct 3 @ 6:05am 
There are many mechanics in Total War that AI do not use but just gets easy access to it. Why? Idk, ask CA.
padrepinella Oct 3 @ 5:52am 
@Beleth because in theory we are smarter than AI, you don't need help, AI does
Venris  [author] Oct 3 @ 4:27am 
Mod was not updated for several days. Everyone, I know that game is in a bad state again after 6.3. But simple game files verification and mod redownload does the thing.
BIG DADDY DEUSO IS YUGE Oct 3 @ 3:53am 
Mod keeps crashing since yesterday. Disabled all other mods - whenever I start a new campaign or load an older one, it crashes in the loading screen.

:(
Alzahkrii Oct 3 @ 12:20am 
this mod keeps crashing for me. How is that possible? Its always worked before and clearly works for others. Does anyone have an idea?
Beleth Oct 2 @ 5:20pm 
@ShadowkillerMasterchief This is ridiculous. If AI can use it however it wants, why can't we?
reaP Oct 2 @ 1:35pm 
me and my friend cant join when playing with this mod - Cant see anything about it at the mo if anyone else having these problems - says version differs but we made sure its the correct one
FreeFormFire Oct 2 @ 1:24pm 
When starting a new Nakai campaign, the mod immediately declares peace with the Norscans who are Nakai's initial enemy. This is fine if you want to pack up your bags and start somewhere else but means that you can't fight them at the start if you choose to stay put without tanking your reliability. Maybe change it so peace only happens if Nakai wanders off?
Venris  [author] Oct 2 @ 7:21am 
Knowing CA? Nope :P.
LawSlay Oct 2 @ 7:18am 
@Venris: I saw a video about it, any chance they will fix this issue soone? :D
Richard Hammond Oct 2 @ 6:27am 
i am playing skaves, for some reason i cant see what the requirements are to unlocking the Dominating scheme (the requirements of all other schemes is visable)? can someone tell me how i unlock it hahahah
ShadowkillerMasterchief Oct 2 @ 4:10am 
@Beleth In vanilla, the player has to collect "points" for most of their armie abilities (with Nurgle you have to inflict contact effects on enemies). The AI doesn't, for them they are just on a timer. This doesn't sound like a mod thing.
Venris  [author] Oct 2 @ 1:19am 
@LawSlay: Since 6.3 AI is not working. So you are just having a sandbox.
LawSlay Oct 2 @ 12:14am 
Hey guys, how is the KI generally doing in this mod? I play on very hard with Kislev, Turn 120 and so far nothing really challenged me...
DizzyDwarf Oct 1 @ 8:32pm 
Quick question, I just started a Cathay Miao Ying game and I am unable recruit units. Game says recruitment is not available in current movement stance but there is no stance button next to Miao Ying's portrait to change stances. Also ran a test game on Zhao Ming and he has the same problem. Anyone got anwsers?
Beleth Oct 1 @ 6:59pm 
I have a question about the Nurgle army abilities "Decay, Magnificent Decay" and "Rotting Pool." The AI ​​could use them at the beginning of the battle, before the armies even started fighting. But I can't. Why is this? Do I need to unlock another tech tree?
Naylind Oct 1 @ 6:18pm 
@freyland
@FezForeigner
I played multiple campaign lately and i'm impressed how all of them are different from one another.

Vampires in the specific require patience to get rid off, neutralize corruption, and smash their armies over and over as they can back on their feet with resurrect dead mechanic in one turn, and thanks to battle healing cap they are not obliterated after a battle. VC work much like skaven multiple armies filled with trash cheap units they attack together to support a main army.
egbert504 Oct 1 @ 3:34pm 
Thank you for the update:steamthumbsup:
Venris  [author] Oct 1 @ 1:57pm 
Verify game files, redownload the mod. We do not upload game breaking hotfixes.