Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III - RISE OF THE RAT
Showing 1-10 of 198 entries
< 1  2  3 ... 20 >
Update: Sep 28 @ 11:43pm

- Several skills trees fixes.

Update: Sep 26 @ 12:13am

- Morathi dilemma effects will affect specific untis only and not everyone as intended.

Update: Sep 25 @ 6:12am

- Scripts fixes.

Update: Sep 23 @ 11:38pm

- Nakai scrap missing bug fixed.
- Some skills fixes.

Update: Sep 23 @ 4:22am

- 6.3.1 update fix.

Update: Sep 22 @ 5:28am

- Nakai weird stuff fixed.

Update: Sep 21 @ 11:30pm

- Missing landmarks added.
- Unique plague from unusual location fixed.
- Skaven technology wont cost food anymore but gold instead or have negative income of food. Resource sadly is still using WH2 scripting and is very buggy.
- Few characters skill trees fixed.

Update: Sep 21 @ 7:19am

- Blessed units caps fixed.
- Nakai missing hero teleportation fixed.
- Khalida projectiles bug fixed.
- Small texts fixes.

Update: Sep 19 @ 3:19am

SFO: Grimhammer III ver. 1.40
RISE OF THE RAT

Changelog:
https://docs.google.com/document/d/14MC1sQ6QGu_IuSzvv_HEj2P87Lbb7rNZVdPaDWGHEtY

Update: Sep 18 @ 1:14pm

SFO: Grimhammer III ver. 1.40
RISE OF THE RAT

Changelog:
https://docs.google.com/document/d/14MC1sQ6QGu_IuSzvv_HEj2P87Lbb7rNZVdPaDWGHEtY