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If I copy the save and play in new save with un-updated mod. Will this influence my original savegame? (maybe through config file?)
Traffic Manager: President Edition (STABLE) v10.20 will _not_ be compatible (it is no longer maintained as LinuxFan no longer plays the game).
To transition from v10.20 (or earlier) to v11, follow these steps:
1. Exit game to desktop
2. Unsubscribe v10.20
3. Subscribe to v11 (either STABLE or LABS)
If that process is followed, settings will be carried across. If you have any problems, check the TMPE.log file - there's a list of mods in there and any known breaking mods will have a `!` next to them. If still problems, contact TM:PE team via either of the v11 (LABS or STABLE) workshop pages.
The 25th will have a dev diary detailing all the goodies we get in the free patch, but for now yesterdays dev diary confirmed a few things that will be in the free patch:
So the Colosal Order implementation of MOM will be free? Sweet! :D
The Healthcare patch seems a bit inferior compared to the "Realistic Life Cycle" mod though.
Any that were made as metro vehicles will be useable with Sunset Harbor without mods. Any that are trains, which MOM converts to metro will need a mod to be used with the new metro in Sunset Harbor, or would need to be remade as metro vehicles. We will just have to see what options we will have once the DLC releases and mods update or are made for it. :)
Not any good ones. You can disable automatic updates and switch Steam in offline mode - but Steam offline mode disables the workshop, so if you're doing it to keep a modded city, then it won't work. Instead of offline mode, you CAN disconnect the internet before starting the game, which should work (I haven't tested it since before the launcher), but it's an awkward solution.
Thanks to the modding beta we tend to not have long with broken mods though, so personally I wouldn't bother. I play heavily modded with ~100 mods and ~3000 assets and the last few patches I've been able to jump into my cities again after a couple of days. The modders are doing an awesome job preparing for patches and updating mods quick.
I'll take your word for it, since you are one of the biggest mod producers for this game. Thanks
Hopefully it won't even take that long. The last 2 patches it was a couple of days before we could play heavily modded cities again. :) I will update this post after release, so you can always check this to see if your mods have been updated and you can get back to building. :)
If you do end up having problems, I and others in the community can help figure out what the problem is. The important thing is just to never save over your savegame file. And I would recommend making a copy of it to store somewhere on your computer as a backup. It never hurts to have a backup just in case. :)
Thanks. I'll probably just wait a day or two. I am using most of Buffa's mod list, plus some things I like from elsewhere, and a ton of your assets, which are usually fine.