Cities: Skylines

Cities: Skylines

500 ratings
Service Vehicle Selector 2
File Size
0.692 MB
May 28, 2017 @ 1:13pm
Oct 23 @ 10:33am
4 Change Notes ( view )

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Service Vehicle Selector 2

In 1 collection by BloodyPenguin
Penguin's Transport Realism Project
28 items
Compatible with Industries DLC

Control the vehicle types a service building can spawn.


This is a fixed+updated version of DontCryJustDie's Service Vehicle Selector, which is the second case of me updating his work. Any guess which mod I'm updating next? ;)

Please note that in case of cable car lines, you must set needed vehicle type on all of cable car stations belonging to that line. If uou want to select vehicle type per transport line, use Improved Public Transport 2.

- Original Service Vehicle Selector (obviously)
- TLM (any version) and/or Service Vehicles Manager
- RiverCargoHarborMod (use this mod's functionality instead)

Plans for future updates:
- Add support for selecting the secondary vehicle type (cargo hubs, post sorting facilities, disaster response)
- Add 'Remove vehicle' button to service vehicles
- Add 'Add vehicle' and 'Remove vehicle' buttons to cable car station
- Add options entry with a 'Despawn service vehicles' button
- Add support for selecting evac buses, pumping trucks and park service trucks

Latest update:
UPDATE 4.0.0 (10/23/2018)
Fixed: Updated for game version 1.11.0 a.k.a. Industries DLC
Added: Support for cargo airports, post offices and post sorting facilities (from Industries DLC)
Added: Support for helicopter depots (from Natural Disasters DLC)
Added: Support for passenger train stations, airports and harbors (all - outside connections)
Fixed: Cargo stations/harbors/airports use correct trains/ships/airplanes for outside connections
Fixed: For cargo hubs the proper vehicle type is customizable (primary instead of secondary)
Fixed: Helicopters don't show up for non-helicopter depot buildings

GitHub repository[]

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

If you like this mod and/or want to support me you can donate here:
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aubergine18 15 hours ago 
I also have problem with fire helicopter building spawning fire trucks instead of helicopters.

Bug logged here:

Temporary workaround: Change your vehicle selection for the building and then go back to your original selection; this seems to refresh the settings for the building and it will properly spawn helicopters after that.
ninjanoobslayer Nov 4 @ 7:24am 
Can we add ability to select for subbuildings - per say selecting cargo trains that spawn out of the cargo hub for example
Cousin Swol. Nov 3 @ 7:12am 
I doesnt work on buses for me
Vergissmeinnicht Nov 3 @ 3:54am 
It does not ban helicopters that I have not chosen!:steamfacepalm:
Scorpy Nov 2 @ 2:27am 
So with disaster buildings, how do you set the ground vehicles now? It's helicopters only when technically they should be dispatching both vehicles and helis.
BloodyPenguin  [author] Oct 28 @ 11:34am 
@Squirtle When something like that happens, you need to check integrity of local game cache
Squirtle Oct 28 @ 11:16am 
Question.. i have this installed, and also Adv Vehicle options.. but since i installed this, AVO isnt showing up in the UI, and when i load a game, this doesnt show up in the list of installed/active mods..

Any suggestions/thoughts?
BloodyPenguin  [author] Oct 28 @ 5:18am 
@Scorpy No, they don't. It was a bug they were showing up
Scorpy Oct 28 @ 3:17am 
Is it just me or do disaster buildings no longer show the road vehicles now?