Cities: Skylines

Cities: Skylines

16,322 ratings
TM:PE 11.6.4.8 STABLE (Traffic Manager: President Edition)
173
105
627
47
281
63
25
19
72
34
13
50
19
32
16
28
21
9
9
8
4
7
7
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
9.548 MB
Jan 27, 2019 @ 3:32pm
Feb 10 @ 11:40am
33 Change Notes ( view )

Subscribe to download
TM:PE 11.6.4.8 STABLE (Traffic Manager: President Edition)

Description
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features.



⠀⠀⠀⠀⠀⠀⠀⠀User Guide[github.com]⠀⠀⠀⠀Report Bugs[github.com]⠀⠀⠀⠀Discord Chat[discord.gg]

Vehicles despawning after altering roads or rails? Use Broken Nodes Detector to find and fix some common game bugs!

Make sure you only have one version of TM:PE subscribed at a time (disabling other versions = causes error, you must completely unsubscribe all other versions).

⠀⠀⠀⠀⠀⠀⠀[discord.gg] [github.com]

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[github.com]
Supported languages: Arabic, Chinese Simplified, Chinese Traditional, Czech, Dutch, US & UK English, French, German, Hungarian, Indonesian, Italian, Japanese, Korean, Occitan, Polish, Portuguese, Romanian, Russian, Slovak, Spanish, Thai, Turkish, Ukrainian.

Huge THANK YOU! to our team of 80+ translators and everyone who contributed since the first version in March 2015[github.com]


Not working since the Airports DLC update? Make sure Steam downloaded the latest version properly (look in sidebar of mod options). If not, unsubscribe then resubscribe. If Steam still doesn't download the correct version, try changing "Download Region" in Steam settings, then unsubscribe and resubscribe again.

If you need support, upload your log files[github.com] to help us track down the bug.

Workshop search keywords: Traffic Manager: President Edition, pathfind, AI,
Popular Discussions View All (170)
1
May 13 @ 6:30am
Error message
stepans25
23
May 4 @ 11:55am
Won't Load
mohammad rajab wali
1
May 10 @ 2:07pm
Correct working stop-lights. Instead of "free for all" on green.
JD_Mortal
< >
3,861 Comments
coolou7 17 hours ago 
Did we get rid of timed traffic lights?
HayManMarc May 14 @ 3:21pm 
@Krzychu1245 - that was it. I overlooked that setting somehow. All is good and works as it should. Thx!!
Krzychu1245  [author] May 14 @ 3:03pm 
@Edmond Dantés hit PageDown key. It will be configurable (will read deafult game keybinding) in the next update
Edmond Dantés May 14 @ 2:25pm 
I cannot edit underground lanes. Checking the version I have, I should be able to do that. How can I overcome this problem?
Krzychu1245  [author] May 14 @ 11:57am 
@HayManMarc there are two themes for MPH, make sure you've selected US theme in the mod options. If still not working or does not keep selected theme let us know. Alternatively you can try TM:PE Test branch since we've fixed a lot of errors.
HayManMarc May 14 @ 4:02am 
Small bug (annoyance): Speed limit signs don't change back to MPH signs after toggling to and from KPH. The numbers are correct, but the signs are the red circle signs instead of the rectangle white signs.

Thank you for this awesome mod!
statefundedterrorism  [author] May 13 @ 8:40pm 
@Cloey Paine: Switch to TM:PE TEST version in workshop - it fixes that bug.

Note: Make sure you fully _unsubscribe_ the STABLE version first.

We hope to update the STABLE version soon but still a few remaining tasks. For now use the TEST version.
Cloey Paine May 13 @ 8:34pm 
I managed to catch the error. It says this, and I have no idea what the issue is.

The Mod D:\Steam\steamapps\workshop\content\255710\1637663252 [CitiesHarmony.API.dll, CSUtil.CameraControl.dll, CSUtil.Commons.dll, MoveItIntegration.dll, TMPE.API.dll, UnifiedUILib.dll, TrafficManager.dll] has caused an error [ModException]

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at TrafficManager.State.Asset.AssetData.GetPathsNetworkIDs (.BuildingInfo prefab) [0x00000] in <filename unknown>:0
at TrafficManager.State.Asset.AssetData.GetAssetData (.BuildingInfo prefab) [0x00000] in <filename unknown>:0
at TrafficManager.Lifecycle.AssetDataExtension.OnAssetSavedImpl (System.String name, System.Object asset, System.Collections.Generic.Dictionary`2
statefundedterrorism  [author] May 13 @ 4:18pm 
@Capitán Siesta: Do you have FPS Booster mod enabled? If so, turn off it's font manager feature as that sometimes causes text to go a bit weird. If you still have issues, please post a screenshot so we can see exactly what the options screen looks like. And log files would be useful too.
Krzychu1245  [author] May 13 @ 2:57pm 
@Cloey Paine do not remove all mods. Without harmony dependency it won't work, nether in asset editor nor in normal game. Share logs (link how to find it is in my previous comment)