Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Once you connect lane A to lane B and nothing else, vehicles will be forced to use such connection. They may despawn, but will never ignore rules you set with lane connector or check for alternative lane. They can ignore lane arrows, but never lane connections.
If rules are dumb, they don't care, they will follow or despawn if the path is too long or it cannot be found.
No. He drives left, into the roundabout/rotary, left the roundabout in the first exit only to turn around and drive in the same roundabout again, then processing to the right exit and right industry complex.
I've seen stuff like this for like ingame over like 1-2 years, and other stuff (Starting point A, destination B, what do you do in some distant part of the map? That's beside my imagination how the car/truck could get there). And a lot of other stuff.
Also tried some different settings in the option menu (didn't help with my problems).
I don't know what went wrong.
If it is enabled then you can try resetting the position, also in the mod options screen
Please do NOT save this game under the old filename,
otherwise your timed traffic lights, custom lane arrows, etc. will get unrecoverable.
Contact TM:PE team via Steam Workshop page or Discord text chat, prepare log files. [System.Exception]
Details:
No details
Once you sub, you have to go into your Content Manager before starting the game and make sure that you ENABLE the mod by clicking the box. It will turn BLUE to indicate that you activated it. I would suggest that you restart the game from that point to ensure that it loads correctly and functions properly.
Now, for all other explanations moving forward, in regards to usage, please refer to my previous post below for full detail explanation for in-game activation.
Happy city building everyone!