Cities: Skylines

Cities: Skylines

1,324 ratings
Broken Nodes Detector
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161.643 KB
Jun 21, 2019 @ 5:45pm
Mar 22, 2023 @ 2:58am
9 Change Notes ( view )

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Broken Nodes Detector

Description
Locates invisible problems with your transport system and helps fix them.

Press Ctrl+Zero(configurable in mod options) in-game to display the mod panel.


Fix broken nodes
The broken node bug[github.com] causes vehicles to despawn when they reach a certain segment of road or rail.
  • Click Run detector to scan the city
  • It will find one problem at a time and highlight it on the map
  • Either bulldoze it or move it slightly to repair
  • Repeat the process until no problems found

Fix ghost nodes
Ghost nodes can cause "Array Index" errors and problems with pathfinding.
  • Click Remove Ghost Nodes to find and remove any ghost nodes

Fix transport routes and stops
Broken transport routes can prevent vehicles from spawning or prevent cims from reaching their destinations.
  • Click Detect disconnected PT stops to scan the city
  • Problems are listed one at a time; click Find next to see each one
  • Click Remove to delete a broken line or stop

Find too short segments
May cause simulation slowdown or other weird vehicle simulation issues (like stop for no reason)
  • Click Detect too short segments to scan the city
  • Once scan finished, results show number potentially too short segments; click Find next to see each one
  • Use MoveIt to stretch it a bit. You can ignore cul-de-sac segments(I haven't found reliable way to skip them automatically)
  • Repeat scan if necessary

Find disconnected buildings(experimental)
Disconnected buildings may cause 0/1/0/1 service vehicle usage problem (Hearse/Garbage trucks etc.)
Use Check Road Access for Growables before scanning to find disconnected building of all types
  • Click Scan for disconnected buildings to scan the city
  • Once scan finished, results show number of disonnected buildings; click Find next to see each one
  • Use MoveIt mod to move building closer to the road or just remove
  • Repeat scan if necessary

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Popular Discussions View All (1)
4
Jun 3, 2022 @ 1:08pm
PT routes being detached all the time
archi_tektur
185 Comments
Quokka of RUSTtnest Apr 18 @ 11:08am 
@Krzychul1245 oh thank goodness, thank you!
Krzychu1245  [author] Apr 18 @ 11:05am 
@Quokka of RUSTtnest ignore , it's just a notice not a warning!
Quokka of RUSTtnest Apr 17 @ 10:48pm 
Guys, just installed the game and this subscribed mod, 'Broken Node Detector 0.8.0' ..' and the Content Manager says: "This mod is not made with the current game version and may not work as expected' and further, it's no wonder as the last time this mod was updated was over a year ago (March, 2023). This mod needs an update to the latest version please, Krzychu1245 or somebody!
VendaV Feb 4 @ 12:46am 
You have saved my city :)
SEBZER Dec 23, 2023 @ 6:09pm 
Krzysiu miałem włączone ale jest kolozja z jakimś modem innym więc musiałem ten wyrzucić
is5hi Oct 26, 2023 @ 9:01am 
thanks, its worked on my city!! i almost giveup until i go to reddit for a help
Krzychu1245  [author] Aug 17, 2023 @ 2:34pm 
@SEBZER może wystarczy włączyć modyfikację w Menedżerze Treści -> Modyfikacje?
SEBZER Aug 17, 2023 @ 12:08pm 
Nie działa skrót klawiszowy nic nie robi nie ma żadnego hud
Hestia Jun 23, 2023 @ 6:17pm 
This is such a fantastic mod. Thank you for keeping it alive!