Cities: Skylines

Cities: Skylines

TM:PE 11.9.1.0 STABLE (Traffic Manager: President Edition)
6,025 Comments
patrioticparadox 18 hours ago 
Check Skyve
Volo Aug 21 @ 4:55am 
why has the mod now only lamp and lane function? where is the other stuff?
♔SUPERVISOR the Original Aug 15 @ 6:27am 
I get an error: 99 nodes could not be loaded
output log: {LINK REMOVED}
TMPE log: {LINK REMOVED}

Thanks for your help!
Colonel Beacon Aug 14 @ 9:05pm 
must have mod
My pet named steve Aug 11 @ 10:42am 
FUCK COLLECTIVE SHOUT
Krzychu1245  [author] Aug 11 @ 3:12am 
@IffyLettuce no idea, I didn't receive any message from Steam, notification or anything :winter2019surprisedyul:
Technically anyone can file a DMCA and it's most likely manually checked, so... might take few days or weeks to clear out (knowing the Steam workshop support speed) :winter2019sadyul:
IffyLettuce Aug 11 @ 12:12am 
Why th this mod has copyright notice? LOL
BRH0208 Aug 10 @ 12:17am 
Such a good mod, it adds so much depth to the game and is integrated nearly seamlessly. Such a fantastic project!
patrioticparadox Aug 5 @ 9:59am 
Easy! Stop using GeForce Now. Like right now.
RawSugar Aug 5 @ 9:53am 
how can i make it work on Gforce now?
Kusho93 Aug 2 @ 2:37pm 
Best Mod EVer. Thanks so much. Cant think about playing without this.

If you want to get Archivments still, theres another mod called Archive it which makes you unlock archivments while using mods. Both in combination Daaaamn, i can play City Skylines 2 without buying it LxDD
Pozdro70 Jul 30 @ 2:36am 
The best C:S mod ever made
Another must have mod
:coffeebreaktime::approved:
Krzychu1245  [author] Jul 28 @ 8:14am 
@Chako_Official use Broken Nodes Detector mod, as mentioned in the mod description.
Chako_Official Jul 27 @ 11:16am 
I'm having an issue never had before. Each time I create any new road connection to an existing one, the bus or pubblic transport "loses it", cars start going wild, and that whole section of road appears "out of track". I uninstalled allother mod to see if there was any conflict. I have Harmony, Skydive, and everything seems normal... anyone know whats going on?
Krzychu1245  [author] Jul 25 @ 11:11am 
@Snake a tiny bit, but not because you are on 4K (unless your CPU has less than 8 threads). Simulation runs on separate thread and doesn't affect rendering directly, so changing accuracy may affect simulation speed but increasing resolution might require more CPU power if you have mods that perform calculations on pixels (e.g.: applying some postprocess effects).
If the fps doesn't change when you pause simulation then lowering accuracy will make no difference.
whatsupdude Jul 19 @ 1:58am 
Cannot live without this mod
patrioticparadox Jul 18 @ 5:22am 
One with a VERY fast CPU. Something with a ridiculous single-core operations per second and a very slow GPU :steammocking:

Yes, this can have a performance impact. Yes, if I remember correctly, reducing simulation accuracy and vehicle restriction aggression can have a moderate performance gain. I believe there is performance information in the wiki.
CreatorOfWorlds Jul 18 @ 4:46am 
Oh boy.
Which computer is only a little bottlenecked by the cpu in this game.
Snake Jul 18 @ 4:41am 
Would you say that this mod has a performance impact, especially on a PC that can render the game at 4k but is a bit bottlenecked by CPU? Would lowering the simulation fidelity / accuracy setting to medium remedy any potential FPS loss due to added CPU strain?
fernandinsky43 Jul 13 @ 1:46am 
joyita
jimtduffy Jul 8 @ 2:49pm 
Thanks. I did that and it fixed it.
Krzychu1245  [author] Jul 6 @ 6:50am 
@jimtduffy check the changelog or the title here. The latest version is 11.9.1.0 . If you see different version in the game then blame the steam workshop servers and client.
I can't do anything about it. Try unsubsrcibing and subscribing again.
jimtduffy Jul 5 @ 6:02pm 
The game keeps telling me I have an outdated version of this. But this is the only version I have! Is there a newer one I don't know about.
patrioticparadox Jun 30 @ 4:35am 
If you need support, please follow the instructions in the box that begins with "If you need support..."
714445157 Jun 30 @ 1:37am 
The Mod D:\steam\steamapps\workshop\content\255710\1637663252 [CitiesHarmony.API.dll, CSUtil.CameraControl.dll, CSUtil.Commons.dll, MoveItIntegration.dll, TMPE.API.dll, UnifiedUILib.dll, TrafficManager.dll] has caused an error [ModException]

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at TrafficManager.Lifecycle.TrafficManagerMod.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
black_panther559 Jun 29 @ 8:57am 
@nhwhiting

That's why I mentioned that you could hit the Youtube button. I figured it would be a problem to get them to play. I had that problem too. It's all good! 👍👍


Happy city building everyone! :steamthumbsup::steamhappy:
black_panther559 Jun 29 @ 8:55am 
🤣🤣🤣


Happy city building everyone! :steamthumbsup::steamhappy:
patrioticparadox Jun 28 @ 3:02pm 
You're a silly goose!
nhwhiting Jun 28 @ 2:58pm 
@black_panther559
Videos don't load for me, so I couldn't see what to do.
black_panther559 Jun 28 @ 7:23am 
@nhwhiting

Here are a few screenshots that I've taken so you can see what it will look like in game. These are a little old, but it's not too different from the main options that you would need to affect the game directly....

https://steamcommunity.com/sharedfiles/filedetails/?id=2387548261
https://steamcommunity.com/sharedfiles/filedetails/?id=2387549084
https://steamcommunity.com/sharedfiles/filedetails/?id=2387438191
https://steamcommunity.com/sharedfiles/filedetails/?id=2387438527
https://steamcommunity.com/sharedfiles/filedetails/?id=2387439721
https://steamcommunity.com/sharedfiles/filedetails/?id=2387440410

The first two are where you go to enable the mod itself. Notice in the search box what I typed in to go directly to the mod (second link). The last four are once you are in-game and have gone into the pause menu and options. Hope this helps...


Happy city building everyone! :steamthumbsup::steamhappy:
black_panther559 Jun 28 @ 7:16am 
@nhwhiting

Just giving heads up, activate/enable the mod "FIRST" in the Content Manager on the Main Menu screen before proceeding into the game. Once the game loads up, go into the options section on the pause menu, and scroll to find the TMPE mod in your list of mods (if you have any) as that's where you would make your customization on how you want your game to utilize the mod.

My suggestion....if the mod isn't already activated/enabled (via another mod) automatically, then you would want to enable it first, then exit / restart the game to have it activated properly before going into the game itself, be it a saved file, or a new game. Just heads up on that...


Happy city building everyone! :steamthumbsup::steamhappy:
black_panther559 Jun 28 @ 6:42am 
@nhwhiting

Also, just to make you aware in case you didn't see it, at the top where the pictures and videos are scrolling? The first two videos show you what to do, which answer your response, in regards to the creator being "STUPID". You can actually click the "YOUTUBE" button on each video to take you directly to the link so you can watch it there. I think you may have trouble playing it back on here, just in case. Please check the videos and it will show you everything you need to understand how to use the mod. 👍

Geez, guess the creator isn't so "stupid" after all, now, are they? Now, would you look at that? Hmmm.... :steamthis:


Happy city building everyone! :steamthumbsup::steamhappy:
black_panther559 Jun 28 @ 6:29am 
@nhwhiting

I believe what patrioticparadox is doing is telling you what his/her thoughts are as well. YOU think it is "stupid" for the creator to not have a link for a specified description of what to do in detail on the page, and he/she thinks you're pretty. While we're at it, I think that the rain in Spain stays mainly in the plain. 🤣

Anyone else have any interesting thoughts that they would like to share? Please leave it in the comments section below. 😁


Happy city building everyone! :steamthumbsup::steamhappy:
nhwhiting Jun 27 @ 8:57pm 
What?
patrioticparadox Jun 27 @ 8:07pm 
Well, I think you're pretty.
nhwhiting Jun 27 @ 8:06pm 
Thank you. I think it is a bit stupid to not include a proper description or link to a proper description on the page.
patrioticparadox Jun 27 @ 7:47pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
nhwhiting Jun 27 @ 3:25pm 
I want to be able to say which lane goes into which lane.
black_panther559 Jun 27 @ 9:11am 
@nhwhiting

What exactly is it that you are looking for it to do, outside of "improving lane and parking usage, as well as the ability to customize junctions, roads and rails?


Happy city building everyone! :steamthumbsup::steamhappy:
patrioticparadox Jun 27 @ 3:01am 
Mostly just what it says in the description
nhwhiting Jun 27 @ 2:38am 
What does this actually do?
Krzychu1245  [author] Jun 18 @ 3:13pm 
@DEMON test your savegame with Broken Nodes Detector mod and fix issues once you notice the problem (the issue has to be active to be detected).
blabo0422 Jun 17 @ 9:41am 
Perfect mode
DEMON Jun 13 @ 2:17pm 
i have an intermittent issue that has not been resolved for years, sometimes when i build roads, crosswalks are disabled. doesn't matter what kind of road, or what map. I have uninstalled and reinstalled... im not sure whats going on.
药膏潮了还可以擦吗 Jun 12 @ 9:32pm 
good
KreshBash Jun 12 @ 8:47pm 
Must try out.
aki Jun 10 @ 6:45am 
good:steamthumbsup:
jain.s.arhan Jun 8 @ 9:31pm 
This makes my city traffic run soooo smoothly! Thank you for making this mod!