Cities: Skylines

Cities: Skylines

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Improved Public Transport 2
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File Size
Posted
Updated
1.084 MB
May 18, 2017 @ 9:51am
Apr 19, 2023 @ 12:33am
27 Change Notes ( view )

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Improved Public Transport 2

In 1 collection by BloodyPenguin
Penguin's Transport Realism Project
30 items
Description
Also known as IPT2. Provides improved control of public transportation.


Compatible with More Vehicles, TM:PE, Vehicle Selector!

YOU MUST DELETE ANY OTHER VERSIONS OF THIS MOD AND RESTART THE GAME BEFORE USING THIS!

This is a fixed version of the original IPT which was abandoned by its author. That original version hasn't been deleted from workshop, so please make sure it's not present locally.

Features:
- Add or remove vehicles to the transport line or enable automatic budget control (like in vanilla).
- Control the types (custom vehicle assets) of vehicles on your transport line.
- Configure interval, enable or disable umbunching per line. Please not that unbunching is a vanilla feature and this mod only configures it!
- Vehicle Editor for public transport vehicles, change the capacity, maintenance cost and maximum speed.
- Stop Info Panel which shows stop related informations (like waiting Cims) and also allows you to name your stops.

This mod is NOT compatible with:
- original IPT (r3.x.x) (for obvious reason)
- Improved Public Transport 2 [1.15.0-f7 FIX]
- original TM:PE and older versions of TM and Traffic++
- TLM (all versions, or anything based on it) (overrides same vanilla game code)
- Vehicle Unbuncher (part of vanilla game now)
- Larger Footprints (deprecated - causes depot not found problem)
- Automatic Vehicle Numbers Adjuster (overrides same vanilla game)

Should be compatible with the rest of the mods.

I still have to update UI elements locations, but main functionality should work.

The mod uses Harmony.

Credits:
- DontCryJustDie (the original author)
- algernon/Chameleon (used the code of Vehicle Selector for the new VehicleSelection UI)

Latest updates:
RELEASE 7.0.0

- Fixed for the latest game vesion
- New Vehicle Selection UI (based on Vehicle Selector)
- Fixed a bunch of UI misalignment
- Fully switched to Harmony for better compatibility with other mods
- Made more compatible with Better Train Boarding
- Added vehicle sprite to Vehicle Editor
- Prevented some exceptions

RELEASE 7.0.1

- Vehicle info panel will now be open on vehicle button click
- Rearranged line panel UI elements to avoid clashes
- Vehicle or stop info panel won't be open on click if Alt is held

RELEASE 7.0.2

- Added Japanese translation (provided by shg166)
- Added numerical suffixes to vanilla vehicle names
- Removed planes from blimp & helicopter vehicle selection

Make sure you've unsubbed the unofficial fix before using!

You can make sure that this version is used if the mod's name contains r7.0.0 in the Content Manager. And of course don't forget to enable the mod there ;)

Note: if you feel that unbunching doesn't work as expected, go to mods options and check aggression setting. 52 equals to vanilla aggression. Other than allowing to enable/disable unbunching and setting aggression setting, this mod doesn't deal with unbunching. If you have issues with unbunching, ask Colossal Order how to fix them.

GitHub repository[github.com]

Feel free to comment

Important - read before commenting! In case of errors:
if you have any errors/exceptions, please, don't paste them into comments. Error reports without attached outpult log file won't be reviewed or answered. Some of them will even be deleted. Use pastebin, dropbox or whatever to upload the file and share the link with me. Please make sure that this mod is activated and is updated to the most recent version before submitting your reports.

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or donate in PayPal (using a card or your paypal balance)
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Popular Discussions View All (65)
22
5
Jul 8, 2023 @ 10:48am
Unable to edit vehicles
olio309
23
Jul 1, 2022 @ 5:01pm
Vehicles types on each line
XboXC
12
Apr 6, 2023 @ 4:02pm
My bus lines don't remember their settings
Katyusha
< >
2,546 Comments
Azu Feb 19 @ 4:36pm 
This seems to be causing problems with Trolleybuses, they cause the "NullReferenceException: Object reference not set to an instance of an object", and don't pick up passengers. It also spams this error when they attempt to despawn at the depot.
PhazezGova Dec 10, 2023 @ 1:01pm 
Is it perhaps because of this mod that no more trains or intercity buses come into the city? Does anyone else have this problem?
numbat Nov 29, 2023 @ 11:58am 
ah, found the answer, seems it only affects new vehicles.
numbat Nov 29, 2023 @ 3:11am 
Hi All,
brand new cities skylines player and came across this mod. I have increased my bus passenger capacity from 30 to 40, but all my existing busses keep running around with only the 30 passengers.
Is there something I need to do to get the busses to recognise the increased capacity?
Cheers,
Chris.
Teedee[Fr] Nov 24, 2023 @ 4:17am 
Hello, first, thanx for this mode.
It is actually marked with warnings by Skyve compatibility checker mod.
Is there a new official version of this mod or newest alternative for it?
Is it still supported and maintained?
DeerLimyoona Nov 10, 2023 @ 4:29am 
Why can't I adjust the speed of my subway
Chamëleon TBN Nov 9, 2023 @ 5:50am 
@...:::M&R:::... i just had a chat with him. he plans to fix bugs at one time in the future. But rn real life is demanding all his time.
...:::M&R:::... Oct 29, 2023 @ 9:14am 
@BloodyPenguin will you update the mod to the latest version?
Sixeyeco Oct 26, 2023 @ 6:02am 
@Japanese Schoolgirl... It won't change capacities for existing vehicles. Edit capacities before adding them to the line. If you have existing vehicles, dispatch new vehicles and you'll see the new capacities. Hope this helps.
alejandromp Oct 14, 2023 @ 2:56am 
The vehicle editor UI seems quite bugged. Even disabling other mods. The apply button is not clickable most of the time. Switching tabs eventually makes it work but is a tricky mini-game LOL