Cities: Skylines

Cities: Skylines

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Advanced Vehicle Options
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274.767 KB
Oct 26, 2018 @ 6:33pm
May 22, 2023 @ 2:27pm
21 Change Notes ( view )

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Advanced Vehicle Options

Description
Advanced Vehicle Options 1.9.12



Hubs & Transports DLC Mod Compatibility and Loading Issues
If you have any issues with the new Treasure Hunt DLC, please be sure to read Avanya's support discussions Game not working and the list of compatible mods.

Mod Description
This mod let you customize various options about vehicles. To access those options simply click on the vehicle icon at the bottom right of your screen (next to the policy icon). This workshop object is a fork of AVO version 1.8.2 published by Boogieman Sam[github.com], who has retired from the Cities Skylines modding community and left this mod open-sourced for the community.

Use the Vehicle Selector by Algernon for an increased individual experience to control spawing even more.

Changelog
The Changelog can be found here or on the Wiki[github.com].

Compatibility
This mod can be safely removed without impact on the savegame. The AVO setting is kept inside the save file but will not cause any harm.

Source Code
Get the source code from the repository at GitHub. Feel free to contribute more functionality and help to fix existing issues. Link to AVO GitHub repository[github.com].

Known Issues
Still existing... Vanilla passenger trains no longer spawn in color variation. (31/12/2020)

Translations
Multi-language support is now available (thanks to algernon for setting up the translation framework!). English and German language is supported out of the box.

Additional languages (with contributors):
- Chinese Simplified (by YuLun)
- Japanese (by Adon)
- Korean (by TwotoolusFLY LSh.st)
- French (by mjm92150)
- Dutch (by Olympic1)
- Spanish (by Polarsan17)
- Russian (by Angel Heavenly)
- Polish (by LazyRider)
- Italian (by Raistlin46)

You can help translating this mod by contributing to the AVO Crowdin project[crowdin.com]. Leave a comment in the Language Translation discussion, if you want to support the community.


User Guide and Troubleshooting
[github.com]

[github.com]
Popular Discussions View All (11)
24
Jul 20, 2023 @ 10:00am
PINNED: Language Translation
Tim
4
Mar 18 @ 11:38am
Public Transport Not Picking Up Passengers
Bashy (ELG3A)
2
May 8, 2024 @ 12:22pm
PINNED: Vanilla Vehicles keep spawning !
Tim
1,585 Comments
Tim  [author] Mar 20 @ 2:18pm 
@scottstachowiak - CS does not receive any code updates anymore, only the recent published content was added. Due to unchanged code base, all should work as expected. Happy 10th Anniversary!
patrioticparadox Mar 15 @ 9:37am 
Yes, works fine.
scottstachowiak Mar 15 @ 9:04am 
Is this mod working with the recent update? It's not loading.
NEW FOUND GLORY Feb 14 @ 3:54am 
I'll try that, gonna get electric car asset and see if it replaces it
Tim  [author] Feb 13 @ 12:10pm 
@NEW FOUND GLORY - that is really weird, but I might have a theory: the game has a standard set, which should have always an active vehcile. Example: Electric Car - if the game has no alternative model/asset available, it might spawn the model. If you download a vehicle, which could replace the deactivated model, it should be fine. As said, it is just a wild guess.
NEW FOUND GLORY Feb 10 @ 7:37am 
Well, funny part is, civillian vehicles still spawn at some low rate, like once in few mins
Tim  [author] Feb 8 @ 2:54pm 
@NEW FOUND GLORY
@Raynix

Service Vehicles must be changed in the Service Building directly, e.g. Police Station. Public Transport must be changed on the Transport Line Manager. Kindly check the Wiki for steps how to do that.

Citizen vehicles should not spawn, if deactivated.

A more refined configuration can be achieved with Algernon's Vehicle Selector, which allows to control the spawn of vehicles from specific buildings. Cities Skylines uses since a release in the past a different technique for picking up available vehicles, which cannot be controlled by AVO.
Tim  [author] Feb 8 @ 2:48pm 
@Ho0niGan - Cities Skylines spawns the garbage vehicles on the demand in the cities. If you increase the cargo hold that much, the game will spawn less vehicles. This is one of the downsides, some settings will break the intended game mechanics.

It would be recommended to use a much lower value, as the game thinks, that with the 4 trucks all garbage can be dealt with. Buildings are sending "orders" with amounts to the garbage system, based on that, the trucks are spawned. With 60000 the game "thinks" all should be good to cover.
NEW FOUND GLORY Feb 7 @ 2:01pm 
I turned off all vanilla cars and they still spawn, however at low rate, but still spawn... few here and there, they are ugly and I would love to get rid of them entirely, any advice?
Tymer00 Jan 31 @ 6:00pm 
Needed in Cities: Skylines 2 Please