Cities: Skylines

Cities: Skylines

1,615 ratings
More Vehicles
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1.014 MB
Jun 8, 2019 @ 6:24am
Jan 28, 2022 @ 3:41pm
9 Change Notes ( view )

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More Vehicles

Description


This mod increases the limit of spawned vehicles. The vanilla game allows at most 16,383 moving vehicles and at most 32,767 parked vehicles.

Want more?

With More Vehicles, up to 65,535 moving vehicles and up to 65,535 parked vehicles are possible.
Make sure you have a fast CPU and a powerful graphics adapter!

Note that these vehicle number limits include not only cars and trucks, but also public transport (trams, trains, airplanes, metro, ferries, ...), service vehicles, blimps, and so on. More vehicles - more fun, and better service!

Important notice

This mod affects the save game! You will not be able to load your city, if you save it with this mod enabled and then disable or unsubscribe from the mod! Make a backup copy of your city if you want to try More Vehicles. Or just save your city to another file. You can load your existing cities or create new ones.

About incompatibilities

Any incompatibilities must be fixed in mods which cause the conflict. The More Vehicles mod changes the game's core, so other mods need to take that into account.

There is no way for me to solve incompatibilities.

You may report mod conflicts in the comments, but I cannot fix them. Better report all issues to incompatible mods' authors and ask them for a fix!

So far reported incompatibilities:

  • Traffic Manager: President Edition v10 and below ➡ use TM:PE v11+ instead
  • Advanced Vehicle Options v1.8.x and below ➡ use v1.9+ instead
  • Metro Overhaul Mod v10.0.0 and below ➡ use v10.0.1+ instead

Source code

The source code is published on GitHub[github.com] under the MIT license.

Want to support my work?
[www.paypal.com]
Popular Discussions View All (7)
3
Dec 25, 2024 @ 6:23pm
we need help
玩盗版怕中毒
9
Feb 18, 2021 @ 2:59am
81 tile support
Berek
2
May 5, 2021 @ 5:40pm
81 tile + TM:PE + More Vehicles
Drúman
845 Comments
Roladaa Apr 18 @ 10:35am 
AMD ryzen 7 7800X3D and RTX 4070Ti super will last?
Samsung Refrigerator Apr 17 @ 8:15pm 
Anybody know if this still works in 1.19?
fancypants Apr 14 @ 5:12pm 
i should have probably read it first
fancypants Apr 14 @ 5:11pm 
sorry i didnt read the description until now
patrioticparadox Apr 10 @ 2:38pm 
Step one is reading the description.
fancypants Apr 10 @ 12:56pm 
please tell me how to deactivate this after i activate it in a save. when i deactivate it it just freezes while loading into my save.
patrioticparadox Mar 12 @ 1:25pm 
You ok there buddy?
Dimensional One Mar 12 @ 1:14pm 
I do want to say thanks to creators that make mods like this to help people get over these restrictions if they have rigs that can handle that load. My previous comment is no reflection on the hard work of modders. But I had to trim my comment and couldn't add that and still post.

I love the game but the pitfalls going in if better known/EXPLAINED would have been not only nice, but almost seems like a terrible oversight on the devs parts. It's almost like they knew they were making promises or designed a game that wasn't really gonna meet even those minimum requirements. Alot of us have spent 10 long years with this love/hate relationship.

I don't regret buying the game. I do regret not being better informed of the reality of playing the game however. Thanks to the modders and asset creators over the years that are TRULY the only reason most of us are still playing today.
Dimensional One Mar 12 @ 1:07pm 
This is kind of nuts when you think about it. They designed a game that levels out about 75,000-90,000 citizens for un-lockables/monuments.
BUT the games limits for pathfinding/vehicles seem to prove it isn't designed to handle enough of the simulation to meet that realistically.

They could have lowered level requirements to help people not running super computers, build far enough or large populations to get to end of the game before those things become restrictions to the game meaning you never get it fully unlocked without stuttering or vehicle confusion like we often used to see with service vehicles getting "CONFUSED".

Looking back at the original games specs even playing vanilla, it seems almost impossible that the game was designed to work as claimed if the internal limits mean you pass those before reaching the population and number of citizens and vehicles/tourist and dummy traffic, that gets you to the monuments and last level up.
patrioticparadox Feb 10 @ 8:30am 
Yes. Works exactly as intended.