Stellaris

Stellaris

55 ratings
3.11.3 Updated Collection [89 Mods] [SP] [MP] [Complete overhaul]
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Description
Made this pack for 3.10 single-player and multiplayer major testing has happened on single-player and a little on multiplayer. The pack is created to be used in the PDX launcher but might work in the modded launchers if u know what u do when merging them, or just not merge them. Load order can be found in the discussion section. If the load order I mentioned above isn't working, the order the mods are in on this page is the actual load order.

At this point all seems to work fine with some minor bugs here and there that u can play around or just ignore if u don't encounter it. Overall seems stable. Have played from start to 2500 without any problems whats however, do read the "READ" section tho. So don't complain about stuff being outdated, I thoroughly tried checking if they touched stuff that would break new features and they didn't seem to do so.

Hope if you like the pack that u can drop a like :-) and otherwise that u can enjoy it :D

================================
== READ
================================
- When launching a play-trough, it will take longer now since 11-23-2023 seeing as ACOT rewrites how Fallen Empires spawn.
- In-game do the config first. Then let it run until month 1 day 10 and then do your setup. This will make all config take effect.
- When the first year is passed the game will freeze, ran a game to 2500 haven't gotten it except for that first year. ( No clue why, but don't start clicking haphazardly on everything as this will instantly take u to the desktop :-) but after about 10 sec to 30 sec on worse pc's it will just run fine again )
- The outdated mods ( Orange ! marks ) can be ignored if u have correct load order and versions available today [11-23-2023]
- Load order is the order in the collection itself. I put this here for if the download link to the load order expires.

================================
== Future plans
================================
- Nr.1 Bug fixes by adding patches/removing mods seeing as this is a PDX mod-pack
- Look into Stellaris Evolved as a replacement for E&CC but this will be low prio
- Re-add Machine & Robot expansion
- Re-add Psionic hive minds
- Re-add Real space if this will work with the rest low prio
- More mods surrounding bots and hive minds for more flavor in the game :-)
- Infinity stones or other relic mods for some spice and flavor in archaeology

================================
== Mods you SHOULD be able to safely take out if u don't like em
================================
- Tidy Traditions 3.10
- Plentiful Traditions 3.X
- Plentiful Traditions 3.X - Extra Perks
- Trait Diversity - Trait Points Traits
- Trait Diversity
- Species Diversity
- 5 Civics
- !!More trait picks
- Extra Districts
- Make resource stations great again ( this one isn't game breaking from experience, it is nice if you re a wide player but the planets still out-scale this easily )

- There's a lot more as long as its to do with creation of the empires that can go, but I am to lazy to put effort into this section :-)

================================
== Known bugs
================================
- The random flavor district mod has a hanger bay like district that misses a description [Not game-breaking]
- Xenophobe government type misses a part of a description in E&CC [Not game-breaking]

================================
== Updates
================================
11-20-2023 - Initial Pack Upload
- Had about 102 mods
- About 170 hours of game-play between 8 people
- Weird game-start crashes

11-22-2023 - Update 1
- Game start crashes have been found to be 99% of the time related to real space and sub mods.
- Between Initial upload and this update had to ditch 22 mods out for either heavy imbalance or broken stuff.

11-23-2023 - Update 2
- ACOT has been added with 2 of its official sub-mods and 1 add-on mod from a 3th party
- Dropped 4 mods like zenith of fallen empires as it conflicts heavily with what ACOT adds.
- Fleet recalculate is build in in ACOT
- 2 other mods that had stuff that ACOT now replaced
- Added ~8 ish mods new
- removed 2 mods for imbalance like the more district thing
- Did add a random extra district thing tho that based on some planetary features randomly adds flavor districts. Personally I don't find these to be game-breaking.
- UI bug with some DLC stuff being invisible has been fixed with an add-on mod from UI-overhauled

11-28-2023 - Update 3
- Added More Galaxy sizes, they work up to 5000 ( or more if u got a Nasa PC )
- Added Smarter Hyper Relays: Improved AI (ShrimpAI), for well.. performance. Did have a somewhat noticeable effect in MP
- ! Sartek Traditions - Ascension Perk Merger, Deletes some duplicates but some still remain if they are from other mods with differing names in the files.
- Looked into the MP performance but there is no easy fix for it right now in PDX launcher or I have to redo a lot of the pack. ( which I prolly will not do. )
Items (83)
~~Ariphaos Unofficial Patch (3.14)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
!!Scripted Trigger Undercoat
Created by kuyan-judith
Up to date as of 3.14.1592 A mod for other mods to use as a base. Replaces numerous triggers with scripted triggers- some vanilla and some added- for other mods to over Does the following:Replaces all instances of `has_authority = auth_corporate" with "is_...
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 3.14.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and muc...
Tidy Tradition
Created by Laquly 零者
3.14✔️; 3.13✔️; 3.12✔️; 3.11✔️; 3.10✔️; English✔️; 日本語✔️; Italiano✔️ The author cannot speak Japanese and Italian, so the translation of these two languages needs to subscribe to the following mods: 日本語の翻訳: https://steamcommunity.com/sharedfiles/filedetail...
Plentiful Traditions 4.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
Plentiful Traditions 4.x - Extra Perks
Created by Abominus [GER]
Welcome to Plentiful Perks! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 4.x Plentiful Order If you use Planetary Diversity Patch for Plentiful Perks and Pl-Di Features: 27 new Ascension Perks (some are for machines only etc....
Tradition UI 3.12~3.14
Created by Laquly 零者
3.14√ 3.13√ 3.12√ Modified Tradition UI and added a button that costs unity to unlock AP slot The number of slots has not been modified, you may need the following mods: 15 Tradition slots + 16 AP slots 23 Tradition slots + 24 AP slots 47 Tradition slots +...
255 Tradition Slots + 256 AP Slots
Created by Laquly 零者
Cannot be used alone, one of the following mods must be enabled: Tradition UI 3.12~3.14 Tradition UI 3.10~3.11 Tradition UI 3.1~3.9 Tradition UI (low resolution) 3.12~3.14 Tradition UI (low resolution) 3.10~3.11 Tradition UI (low resolution) 3.1~3.9 Same s...
UI Overhaul Dynamic
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.14.15923.13.2Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.14.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Planetary Diversity - Exotic Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - Planet View
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This is an add-on for Planetary Diversity. This is a stand-alone mod; it will work without PD. This module does one thing: it...
Planetary Diversity - More Arcologies
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arco...
Planetary Diversity - Unique Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scalin...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Planetary Diversity - Gaia Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod and does not need Planetary Diversity to work. This mod ...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Planetar...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Expanded Starbases
Created by Tovius
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features. General Features - New level of starbase and orbital rings - Starbases and orbital rings get additional weapon slots...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://steamcommunity.com/sharedfiles/filedetails/...
StarClans Emblems
Created by NekoKera
Welcome to StarClans Emblems! This mod originally started as an experiment into learning how to create and import our emblems we use in our clans, servers, groups, and roleplays. We never expected the public interest as we continued experimenting and have ...
[Discontinued] MegaCorp: More Civics
Created by Vinc3nt
!!! The mod is no longer in development and is incompatible with the latest version. Anyone interested in resuming its development is welcome to use and modify all the files in the mod without any restrictions. !!! With the arrival of the MegaCorp DLC come...
Extended Vanilla Palette / Colors
Created by Gabriel
Compatibility Addons Dark UI Fix UI Overhaul Dynamic Fix This mod builds on top of the existing color palette. • This should be forward and backward compatible with any version of the game. • Multiplayer*, Ironman, and preexisting save-file compatible. • I...
Upgradable Resource Collectors
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new resource gathering buildings in three technological tiers to the game, including upgraded versions to the ones that already existed in the bas...
Upgradable Resource Refineries
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new resource refinery buildings in three technological tiers to the game, including upgraded versions to the ones that already existed in the base...
Starbase Buildings and Modules
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new buildings and modules for starbases and orbital rings designed to enhance the utility and add character to starbases with descriptions and gra...
Trait Diversity - Trait Points Traits
Created by Lylant
https://imgur.com/FPaS7X9.png This is an add-on mod for Trait Diversity. This is not a stand-alone mod, Trait Diversity is required to operate. This mod adds 8 new species traits to the game, which only affect to the available trait points. These traits wo...
Flags in the void
Created by Condutiarii
Compatibility version v4.0.6 (Phoenix) A collection of backgrounds to design the flags of your empires. Compatibility : Multiplayer - Ironman. - 130 background for flags. - Compatibility with any mods and your previous savegames. - Usable by AI players. Co...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. - In a Federation, only the Federation leader can suggest joining an ally's war. For the purposes of this mod, an ally is an country ...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
Jury-Rigged Megastructures
Created by Legit-Rikk
A butchered and updated version of Nuranon's Jury-rigged Megastructures. I didn’t know how events worked so I sort of took them out. Make sure to use this with a UI mod that increases the megastructure window size for multiple buttons. I also got the Jury-...
Automatic Pop Migration (3.8.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, following his expression to discontinue support. Original Mod Original Description (links culled to avoid misdirection): =================================================================...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
!!More Trait Picks
Created by zulu9812
This simple mod changes the max trait points available: Robots get 8 maximum traits Machines get 9 Biologicals get 10 Now (hopefully) updated for 3.1.1...
Bigger Planet View
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Will no longer ...
5 Times Faster Reinforcement Transit
Created by unlomtrois
Tired of waiting for reinforcements for ages? Or... has it ever happened that the country in whose territory you kept your entire fleet has SUDDENLY taken away your border access, and you wait 10 years for their return, completely defenseless? Here you are...
36 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. Newly updated for Stellaris 4.0 (Phoenix) - This is a big one. I've made sure that it doesn't throw and errors on load, and done some sanity checking of everything that touches pops, but have not had...
[4.0] Empires Expanded
Created by MadeinCanada
Empires Expanded expands customisation of empires and paths to take! EMEX revamps your Stellaris experience while still keeping that feeling of vanilla Stellaris. There is a variety to choose from, scaling from minor to game-changing. Your feedback is high...
Xenology : Traits Expansion Unofficial - Biological Module (3.14.X)
Created by President Memes
This mod is no longer maintained, please seek alternatives if possible. If anyone wants to update this, you have my permission. Original Description: This is an UNOFFICIAL update to Devious' Xenology Mod. If Devious asks me to take this mod down, I will do...
Diverse Prosperous Unifications
Created by BrettlesSr
Expands the basic Prosperous Unification origin with four new origins that expand on different ways to unify a planet. > Perpetual Superpower Building a slow momentum across untold centuries, this society has reached every young civilization's ambition: a ...
Ethics and Civics Classic (Megacorp Civc Update)
Created by petruxa
Now Has Megacorp Civics + Linux Crash Fix! Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying the torch for so long, and I am honored to be ca...
UI Overhaul Dynamic + Ethics and Civics Classic
Created by Orrie
For 3.14.X ⚠️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Ethics and Civics Classic (Previously known as Cultural Overhaul). Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Classic UI Overhaul Dy...
Xenology : Traits Expansion Unofficial - Annex Module (3.14.X)
Created by President Memes
This mod is no longer maintained, please seek alternatives if possible. If anyone wants to update this, you have my permission. Original Description: This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mod...
Xenology : Traits Expansion Unofficial - Truncate Module (3.14.X)
Created by President Memes
This mod is no longer maintained, please seek alternatives if possible. If anyone wants to update this, you have my permission. Original Description: This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mod...
Planetary Redevelopment
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod enhances the Ecological Adaptation technology. It does this by also allowing your colonists to transform unwanted basic resource deposits into more des...
Forgotten History
Created by kroun
Forgotten History is a mod that adds Origins, Civics, Precursors, Archeology Sites and more. It is meant to be a bit like a story pack, and the theme is archeology and the ruins of ancient civilizations. No vanilla files were harmed in the creation of this...
Megastructure on Planet
Created by MyresMkG
The original mod, thanks to Grandyy: https://steamcommunity.com/sharedfiles/filedetails/?id=2923201980 Old Version compatible with 3.14: https://steamcommunity.com/sharedfiles/filedetails/?id=3453947677 This mod adds several planetary features that can be ...
More Traditions
Created by kroun
This mod adds many (53) new traditions! These range from simple stuff like Archeology, which helps you excavate archeological sites, to more specialized ones such as Insurgency, a tradition tree meant for vassals who want to reclaim their independence. Thi...
Unique Ascension Perks
Created by DrBLOOD95
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ ◿ INTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you want more Ascension Perks granting you amazing stuff instead of only some ...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
Venture Politics
Created by Hansetron
Expands gameplay options for Megacorps by adding a dozen new civics. Designed to help Megacorps play up their advantages in trade value generation while remaining balanced with standard empires. New Civics You can see the ingame descriptions in the image a...
"Agrarian" Idyll for Lithoids
Created by corsairmarks
Overview Lithoids can pick the Agrarian Idyll civic, but the benefits are still applied to farming districts. This mod creates a swapped Agrarian Idyll just for lithoids - now your miners will generate amenities instead of farmers! This mod also features e...
Building: Aquaponics Farms
Created by corsairmarks
Overview Adds an upgrade for Hydroponics Farms called Aquaponics Farms, which convert one farmer job into an Angler job. The technology to construct this building is available to all non-gestalt empires. Aquaponics is a combination of aquaculture (raising ...
Additional Vanilla Buildings - Unofficial
Created by half god
https://i.imgur.com/1nVeTLh.gif https://i.imgur.com/Hjo7WfF.png Additional Vanilla Buildings (AVB) provide even more buildings than vanilla game which enchance the economy in almost every area. For example AVB let you build tier 6 capital or build tier 5 a...
Building: Betharian Power Plant - Enhanced
Created by corsairmarks
Overview Feeling un-energized by Betharian Power Plants? Then this mod is for you! Betharian Power Plants provide a hefty boost to Technician base energy output and add extra generator district slots to the planet. Now that Betharian Stone can be put to go...
Additional Vanilla Ultimate
Created by Cadsives
Additional Vanilla Ultimate Version Updated for 3.14.1 Origin This mod is an updated standalone version of Sam's Additional Vanilla Components & Additional Vanilla Weapons Mod. You do not need the original mods to use this mod. This mod contains content ma...
Terraformed Sol Start
Created by Sam_
A simple mod that adds a new starting solar system with Mars and Venus terraformed into a Continental world. Mars and Venus also have custom textures, the actual terrain after terraforming, sourced online. Other mods: More Tilesets Planetary Computer Bette...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 4.0 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD ha...
Patch for Plentiful Perks and Pl-Di
Created by Abominus [GER]
If you use Plentiful Traditions 3.x - Extra Perks and Planetary Diversity, you could use this patch. Perks: https://steamcommunity.com/sharedfiles/filedetails/?id=1333526620 Diversity: https://steamcommunity.com/workshop/filedetails/?id=819148835...
UI Overhaul Dynamic - Extended Topbar for DLCs
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. This is an alternative version to the normal...
Make Resource Stations Great Again
Created by Freakshow
Over the updates, orbital resource stations have been completely powercreeped into irrelevance. Low lategame output make this so, and that is because each technology that affects the resource stations only gives 10% per tech. Once all five are researched, ...
Archaeology Story Pack 4.0
Created by Inny
Content This mod introduces an expansive array of archaeological narratives, uncovering the mysteries and legacies of ancient space empires and enigmatic worlds. Players will delve into the forgotten histories of once-mighty civilizations, exploring ruins,...
Forgotten Empires 4.0
Created by Inny
Embark on a cosmic odyssey with this mod, where a tapestry of interstellar narratives unfolds for your science team amidst the boundless realms of the galaxy. Delve into the forgotten tales of ancient precursor empires, their legacies lost in the starlit v...
Extra Districts
Created by FebHare
This mod add a few districts, like "District Overhaul". Actually, more-than-a-few ideas are bollowed from "District Overhaul Test Branche" See "Features list" about its features. Future Plans: - More basic resource districts (If I can give good distinctive...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Summary of 3.12 Super Update can be read here. Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. "We thought we were alone i...
Ancient Cache of Technologies: Extra Defines and Changes
Created by Chirumiru ShiRoz
This ACOT Submod make changes to various defines and vanilla repeatables to make Stellaris fit with ACOT more. It can however be used without ACOT if you so desire. #Note : Not all changes are listed below, some may be missed, I will add them in as I remem...
ACOT Corporate Buildings
Created by Aldinach
(NOT UPDATED - My apologies, I don't have a lot of time nowadays so I probably won't get around to updating this. I give blanket permission to anyone who wishes to update this mod and upload it as their own). Ancient Cache of Technologies (and Acquisition ...
Ultimate Technologies
Created by breloom1994
Have you ever felt constrained by military advances and economic growth? Inalterable planets and negative modifiers. Insecure borders, pirates plunder and angry populations. Or do you just feel like the graphics could be taken up a notch and the weapons co...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive ...
Guilli's Exploration And Expansion Tweaks
Created by Guilliman
Guilli's Exploration and Expansion Tweaks For version 3.8+ of the game. Highly recomended in combination with my Guilli's Planet Modifier and Features mod! Compatible with my Guilli's Technologies Guilli's Technologies mod! This is a small mod to add a lit...
((( NSC3 - Season 1 )))
Created by CaptainX3
We have uploaded the previous version of NSC to the workshop for those who wish to continue their save games before upgrading to this new version. Please note that this is only updated when a major update is released for NSC (that requires a new save game)...
More Galaxy Sizes
Created by Zarfius
This mod adds 16 more sizes. Name stars max empires Femto 10 stars max 3 empires Pico 25 stars max 4 empires Nano 50 stars max 4 empires Mikro 100 stars max 5 empires Mini 300 stars max 10 empires Enlarged 1300 stars max 45 empires Vast 1500 stars max 45 e...
Smarter Hyper Relays: Improved AI (shrimpAI)
Created by Oatmeal Problem
Smarter AI for building hyper relays Does the AI seem a little haphazard when building hyper relays? And then builds them more-or-less everywhere? This mod fixes that. With this mod, AI empires build proper networks starting at capitals, branching to secto...
! Sartek Tradition - Ascension Perk Merger
Created by A-Sartek
Stellaris 3.14.* /// In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates) for traditions or ascension perks that any of the mods below may use, as well as merging effects, co...
!!Universal Modifier Patch (4.0.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
[ON HOLD] The Merger of Rules 3.14
Created by Inny
This mod serves as a global compatibility patch for Stellaris 3.14, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
Popular Discussions View All (7)
20
Nov 24, 2023 @ 6:35am
No trait points
soulpelt
10
Dec 1, 2023 @ 12:03pm
Crashes ( some info I and my friends figure out )
DinyS1705
3
Feb 4, 2024 @ 1:33am
Can't find the load order file
Timleer