Stellaris

Stellaris

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Forgotten Empires 4.1
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Events
Tags: 4.1.*
File Size
Posted
Updated
79.532 MB
Oct 26, 2023 @ 11:17am
Oct 28 @ 12:57am
152 Change Notes ( view )

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Forgotten Empires 4.1

In 2 collections by Inny
The Merger of Rules 3.X
129 items
Inny78's mods
9 items
Description
Embark on a cosmic odyssey with this mod, where a tapestry of interstellar narratives unfolds for your science team amidst the boundless realms of the galaxy. Delve into the forgotten tales of ancient precursor empires, their legacies lost in the starlit void long before your celestial journey began. Uncover hidden dig sites and engage with enigmatic anomalies that beckon with inscrutable secrets. Every discovery and encounter weaves into the fabric of your empire's destiny, steering its path through the stars.

Recommended DLC, but not required: Ancient Relics, Utopia, Synthetic Dawn, Nemesis and First Contact - these will provide additional rewards.

It also includes some dig sites from Archaeology Story Pack that I deemed lore-friendly enough.

Compatibility
This mod is totally compatible with the other event mods.
It has a full compatibility with Planetary Diversity and All These Worlds - Lite.
The mod Military Enhancements 2.0 [Invasion Events & More] has a compatibility patch for Forgotten Empires: Terrestrial Forces Compatibility Patch

Content

“Two possibilities exist: Either we are alone in the Universe or we are not. Both are equally terrifying.”
- Arthur C. Clarke

Discover and investigate unique archaeological sites scattered across the galaxy, each with its own story, specimens and challenges. Includes some content from Kroun's More Precursors, XVCV's Archaeology Story Pack, Complex's The Nyblax and the Collector and QUENTOPOLIS's Ziaskehorn: an Ancient Relics Story mods:
  • Biggest Show in the World
  • King of the Underground City
  • Soul of the Art
  • The Belltower
  • The Failed Hive
  • The First Music
  • The Fires of Ziaskehorn
  • The Reverse Engine
  • The Tower City
  • The Vanishing Act
  • The War-Torn Planet
  • Tomb of Space Whales
  • When the World sings
Unravel the tales of extinct empires, learning about their culture, technology, and downfall. Includes XVCV's Precursor Story Pack:
  • The Alshigans
  • The Astanine
  • The Coprean Constitution
  • The Shaded Empire
  • The Sless Alliance
  • The Z'nkar
And some anomalies and country events.

New unique worlds from Marky612's Strange Worlds, allowing the construction of unique buildings granting passive bonuses to your empire for as long as you can keep them from your enemies.

More content will come over time. See also the List of Content

Recommended mods

Localisation
  • Brazilian Portugese: External translation by Oliveira found here
  • Chinese: External translation by 静夜星空 found here
  • French: External translation by Alpht_Phast found here
  • German: Partial translation by Kucige
  • Italian: External translation by Rahl81 found here
  • Japanese: External translation by Rio_Mizuhoshi found here
  • Korean: External translation by Chopper found here
  • Russian: External translation by Hann found here
  • Spanish: Partial by ChupaChups (Archaeology Story Pack events).



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Popular Discussions View All (4)
76
Sep 22 @ 11:47am
Reporting typos and errors.
Inny
0
Oct 28, 2023 @ 12:57pm
Suggestions for new events
Inny
509 Comments
Inny  [author] Oct 27 @ 12:10am 
The last step of the last digsite triggers a special project that fires this event.
Mael Oct 26 @ 10:58pm 
Question/comment about the Z'nkar.

I just did all of the precursor event chain I could but it seems to have bugged out. I have 4/4 artifacts but only 3 entries in the drop-down menu in the situation log and nothing is happening. I looked in the mod files and used "event scfe_znkar.20 and that seems to resolve it, but I'm unsure why it failed to properly work without commands.

Any help here?
perl Oct 25 @ 8:26pm 
Awesome mod
MaulMachine Oct 18 @ 8:16pm 
Sick!
Inny  [author] Oct 18 @ 6:53pm 
In a week from now I'll push the update that will add the Unknown Empire, the second precursor from Forgotten History, and the precursor selection at game start.
Inny  [author] Oct 13 @ 4:54pm 
I added a new screenshot to the mod's gallery up there to feature something coming in the next update.
Inny  [author] Oct 4 @ 11:29am 
There must be a mod that messes with deposits, as it's not supposed to spread like that. They all come from unique systems.
Misterwheatley Oct 2 @ 2:27pm 
quantum pearls and xenograss are somehow spreading to several worlds. no idea why or how.
Inny  [author] Sep 30 @ 10:50pm 
Yes, it's already in, and will stay until its author comes back, if he does.
Spoopy (she/they) Sep 30 @ 3:58pm 
Is it true that you'll be taking over/adding More Precursors to this from now on?