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Unfortunately I'm experiencing the same issue as Big_Jaba; I recovered all 4 z'nkar artifacts, got an event saying now we could follow them to the attackers' home system, and then nothing. No POI, no new system that I can spot, and nothing new in my situation log.
Seems like a trigger failed. I have a lot of mods running so it could absolutely be a problem with my load order or something.
Is there a way for me to manually trigger the next stage?
the planet also has no background. lots of bugs here, maybe best to hold off until the author fixes these things...
I don't add any canon for now.
Or is there something I don't understand?
- Take Relic war goal
- Steal Relic operation
- Trade action
- Automatic loot upon fully conquering an empire
Which means that anytime an AI gets one of the runes (pretty common IME, I usually only get 2-3 of the digsites despite being easily the largest empire), it's pretty much lost forever. Could you look into this?
The hive mind one, in the same way, adds a special project requiring a science ship.
the whole galaxy is explored, i even have two sentry arrays (including the one on ultima vigilis) i searched the whole galaxy. The situation log says something like "upon entering the system, our ship scanners detected ..." that suggests i was already there but i can't find it. it's really strange ^^
There is just no binary system with a neutron and a class m star as the log described it
I have a problem finding the system of the "celestial disturbance" story. it seems like i am missing a dlc or maybe i have a mod conflict. There is the situation in the log with 0 out of 7 clues. I had no problems with all the other content i think. I'm confused. Did the ai got the events or dig sites?
It speaks of a binary system with a neutron star and a class m red star, but there is no such system xD
Greetings
One way or another both precursor chains can't advance for me.
Can you help me console my way out of this, or am I just borked until my next playthrough?
I have all the runes, including 2 duplicates, but I have nothing for the cube.
thanks^^
"[14:43:54][trigger.cpp:458]: Script Error, Checking trigger against an unsupported scope!
Event: scfe_sless.9
Location: file: events/scfe_sless_alliance.txt line: 317"
I don't know enough about modding to actually read these logs or tell what's truly causing the crashes, but entries like that are at the end of the error log almost every time the game crashes.