Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (96)
往世乐土:万神殿扩展
Created by 千古歌
感谢时代的先驱 感谢提供事件框架的Nea·Baraja --如果对二次元万神不感兴趣,请移步另一个由Nea·Baraja主创的机制mod,  创造万神殿(组合万神)  选择13个基础万神后可以在玩家经过三个时代后选择核心刻印。 救世者的王剑 自己单位+3力,城邦单位+5力,同盟单位+5力 救世者的孤影 自己单位+7力 汝,当受万般戒律 普通刻印的减益提高100%,增益提高100% 汝,当为戒律所佑 普通刻印的减益降低50%,增益降低50% 黄金的咏叹 招募伟人时返还等于消耗点数的金币(或者伟人所需基础点数)...
Ancient Dock
Created by Rdner
Adds the Dock building in the ancient era, provides the much-needed early production for directly-coastal cities. Dock +1 Housing Receive +1 Production for every two Coast or Lake tiles in this city Coast tile that yields Gold provides additional +1 Gold (...
Appeal, Loyalty and Prestige (Diplo VP) Font Icons
Created by Leugi
Adds Font Icons for Appeal and Loyalty. The Loyalty one is based on the Loyalty Icon by Firaxis, while the Appeal icon is made by me. This mod also renames Diplomatic Victory Points to Prestige and gives them their own Font Icon as well. For those that don...
Better Deal Window
Created by gliding
***Compatibility confirmed with all updates to date (Feb 2024)*** Features Deal history panel, listing previous deals with the selected civilization, from the current gameplay session. Any ongoing multi-turn deals found from your last gameplay session will...
Better Loading Screen (UI)
Created by infixo
New v1.9 as of 15.04 - option to turn OFF Dawn of Men speech. Displays detailed information about uniques on the loading screen. No more annoying laconic "unique unit". You can also turn off the Dawn of Men audio if you've heard it enough ;) Works with the...
Better Religion Window (UI)
Created by infixo
Enhanced Religion Window. Helps managing religious campaigns. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Supported languages: English, 한국어/조선말 (Korean), polski (Polish). German translation CivFanaticsGitHub (BRW)...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Better Trade Screen
Created by astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Bonus Resource Improvements
Created by JNR
Bonus Resources live up to their name: This mod adds a unique bonus to every bonus resource which it provides to any city having a tile with it. These bonuses include a total of 5 new improvements as well as major mechanical changes to how you will plan yo...
Build on Reef - For Coastal Districts and Wonders
Annoyed that an otherwise perfect plan is destroyed just because you cannot build on Reef? Say no more. This mod allows you to build Districts and Wonders on Reefs. They are not removed and still provide adjacency bonuses. Requires Rise & Fall or GS since ...
Building Expansion (Light Edition)
Created by JNR
This mod makes basic district buildings more interesting by adding a unique twist on how they grant their yield, but without adding new building choices like the "full" District Expansions. Some buildings will give yield based on population, others a perce...
CIVILIZATION VI: CITY LIGHTS
Created by Albro
https://steamuserimages-a.akamaihd.net/ugc/1735549744826304217/F4FF0697CF3F7A8E6300AD37CCF2BC3BDC284FB7/ NEW JAN 16 2022 BALANCE PATCH FOR CITY LIGHTS! New update is now available for City Lights, Click Here for details on the changes: Click Here to join t...
Civilizations Expanded Lite
Created by p0kiehl
Overview Is the original mod Civilizations Expanded too much for you? Now introducing Civilizations Expanded: Lite Version, a much lighter rebalancing mod that preserves the spirit of most of the developers' original design elements, but still introduces b...
CIVITAS City-States Expanded
Created by thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
Coastline
Created by Rdner
Coastline adds three new coastal features, each bringing familiar yields and strategies to advance your game. Terrain Features Kelp - provides food, spawns on the coast near the ocean tile, and found in the polar and temperate regions. Mangrove - provides ...
Colorized Fog Of War
Created by MiniRagnarok
Replaces the tan fog of war decorations with colorized versions. The mod can be enabled or disabled without corrupting your save. Colorized Historic Moments https://steamcommunity.com/sharedfiles/filedetails/?id=1679150838...
Create Your Pantheon
Created by nea_baraja
Choose your domain and power to create a unique pantheon for your civilization! Shennong or Wenquxing, Venus or Dionysus? ——Dark Age Mod Development Team, Create Your Pantheon Project Team Mod Introduction In this mod, the traditional mechanism of choosing...
Current Time of Day
Created by donald23
This MOD does not affect save games. You can load it in on-going games and delete it while in the mids of games. This little script checks every minute what the current time on the players computer is. Then it changes the in-game time of day function to ma...
CypRyan's Wide & Tall
Created by CypRyan
Makes Tall play viable and balance it out with Wide play. This mod aims to be minimal invasive! When playing wide you should experience no change in gameplay, at all. Most significant Changes and Mechanics https://i.ibb.co/fQYWdzv/Cyp-Wt-Icon-City-Growth.p...
Dedications Rework
Created by j_kovic
This mod reworks all the dedications, giving all (except Future) eras four unique dedications. The icons and AI favored dedications are also updated. Check pictures for more information. I'm open to feedback, I would really like to hear if some of the dedi...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Detailed Wonder Reminder Enhanced
Created by 榊野木乃实
Added a new panel that shows detailed building information for all Wonders, such as remaining turns of other civilizations, cities where you can build the Wonder, and more. Send a notification to alert you if another civilization start building the wonder ...
District Expansion: Aqueduct
Created by JNR
New buildings for the Aqueduct, which is renamed to "Cistern" (The Roman Bath is now named "Aqueduct" instead). Adds a total of 3 new buildings as well as the Sewer, which is reworked, stretching over 2 tiers. The new bonuses provide each city with a multi...
District Expansion: Campus
Created by JNR
New science-focused building choices for Campus. Adds a total of 5 new buildings and reworks the existing Campus buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Science. So...
District Expansion: Commerce
Created by JNR
New commerce-focused building choices for Commercial Hub, Harbor, and Aerodrome, many of them with new 3D models and icons! Adds a total of 12 new buildings and reworks the existing buildings in these districts. The new bonuses provide each city with a mul...
District Expansion: Entertainment
Created by JNR
It's here, the final Urban Complexity district expansion! It has been an honor doing this series to such great reception and I am grateful for all the support and encouragement I have received from both players and modders alike. Enjoy playing with the ful...
District Expansion: Goverment (Tier 4)
Created by JNR
This mod adds Tier 4 buildings to the Government Plaza. These provide legacy policy cards for the future era governments but also have powerful bonuses on their own. Further bonuses added to the district itself. https://i.imgur.com/p7Kb4xZ.pnghttps://i.img...
District Expansion: Industry
Created by JNR
New production-focused building choices for the Industrial Zone. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. Further 6 buildings in a new tier are added with the Corporations mod...
District Expansion: Military
Created by JNR
New military-focused building choices for Encampment, Harbor, and Aerodrome. Adds a total of 5 new buildings and reworks the existing buildings in the Encampment and Aerodrome as well as the military-related bonuses of the Shipyard and Seaport. The new bon...
District Expansion: Spirituality
Created by JNR
New faith-focused building choices for the Holy Site. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Faith. Create...
District Expansion: Suburbs
Created by JNR
New specialist-focused building choices for the Neighborhood. Three slots with two choices each, buildable in any order. Boost all specialists in the city and give bonuses per Neighborhood. Did I say "final district expansion" before? Well, oops. I hope yo...
District Expansion: Theater
Created by JNR
New culture-focused building choices for the Theater Square, which is renamed to "Civic Square". Adds a total of 6 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3, not counting Museums which are now se...
District Expansion: Worship
Created by JNR
This mod adds 9 new Worship beliefs / buildings with unique 3D art and overhauls the gameplay bonuses of existing Worship buildings. The new buildings are designed to provide options for religions and cults not yet represented by Worship buildings. Each Wo...
Earlier Renewables
Created by planktung
Changes the tech tree so that renewable sources of energy appear sooner, thus fixing some jarring design choices, such as Offshore Wind Farms, a technology from 1980, being a Future Era technology, after Giant Death Robots and Nuclear Fusion. Features: -Ge...
Elysian Realm: Pantheon
Created by 千古歌
If you like it, please rate it to encourage us to make better. 「Reverie」+13 gold per turn and +13% gold for your cities. 「Vicissitude」units grant more 30% exp from battle ,+1 movement. +50% production for Encampment. 「Stars」plot with 4 appeal and more +...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Environment Skin: Sid Meier's Civilization V
Created by GrrrArrrg
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more...
EpsTweak for Support Units
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. The Support Unit mechanic of the base game feels lac...
Extended Diplomacy Ribbon
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. Do you want to up your Diplomatic Game to the next level without getting an Accountant degree? Woul...
Extended Eras
Created by p0kiehl
Overview Extended Eras improves the pace and flow of the game by modifying research costs and other adjustments. Eras will go by slower to give you enough time to make full use of the era, but without making the game unbearably long. Other changes prevent ...
Extended Policy Cards
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Fresh Water Infrastructure
Created by JNR
All water works districts (Aqueducts, Dams, Canals) provide fresh water if they are adjacent to the city center and have access to fresh water themselves. Aqueducts provide extra housing based on Appeal (just like Neighborhoods) when you have the Urbanizat...
Frontend Music - Soviet March
Created by Gold
Introduction This mod replaces the frontend background music into ‘Soviet March’. Enjoy! This mod itself doesn’t contain any gameplay change. Mod recommendation To explore fantastic new game modes and new game mechanics, subscribe the top-rated gameplay mo...
Good Goody Huts
Created by ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Greatest Cities
Created by Technoluddite
The World's Greatest Cities now, and at the end of each era Updated 2021-10-02 New: Translations (see all changes) Earlier Civ games had a list of the worlds top cities and world wonders, which added a nice bit of flavour, and an interesting way of seeing ...
Green Cities - Districts in Forest
Created by JNR
Allows building districts on Forests. Beautiful cities with trees among them. No more waiting for Mining to finish because there is a forest in your desired district spot - instead build it right away. Build attractive neighborhoods right inside the lush g...
Hammurabi Tweak for Urban Complexity
Created by JNR
Hammurabi's ability no longer grants free buildings but will now always grant an Envoy when building any district for the first time and provide a 25% Production bonus towards level 1 buildings. This change is designed to be used together with Urban Comple...
Ionia Empire - Ahri (GS & RnF & Vanilla)
Created by Angry Amy
This mod is compatible and works fine with my other Ionia mods. This mod supports Gathering Storm, Rise and Fall expansion and Vanilla. Civilization Trait: Vastayan Grace +25% Production toward building districts. Leader Trait: Orb of Deception Combat vict...
Leugi's Garden District
Created by Leugi
Adds a new district: The Garden an alternative Appeal-based district to the Preserve to Gathering Storm. Recommended to play alongside my Preserve rework. Concept On the Preserve Rework I refocused the Preserve as a hybrid of Faith and Science, with a touc...
Leugi's Preserve Rework
Created by Leugi
Reworks the Preserve District to focus it as a hybrid between Science and Faith unlocked at the Civics tree. Requires the "Kublai Khan & Vietnam" New Frontier Pass. Concept The Preserve is an interesting district in terms of the idea of focusing a district...
Magnum Opus - Great Person Adjustments
Created by SeelingCat
Magnum Opus reorganizes the Great People in the game to be more correct in their particular eras. For example, Van Gogh is no longer an Atomic Era Great Artist, but an Industrial Era one. Magnum Opus also adds over 50 new Great People to help fill in the b...
More District Trade Route Yields
Created by p0kiehl
Most Districts provide yields to incoming Trade Routes. However, a number of the weaker districts don't have any benefit for incoming Trade Routes at all. This mod aims to fix that and makes these districts a litle more worthwhile. This mod also serves as ...
Naikos Even More Natural Wonders
Created by Naiko11
This mod changes the map generation on random maps to generate the highest amount of natural wonders in the game it can fit on the map. Disclaimer: This mod seems to have some bugs, but i currently do not have time to go hunting for them. There are current...
More Maritime: Seaside Sectors
Created by Albro
More Maritime: Seaside Sectors This mod aims to expand the infrastructure available for your coastal cities by introducing 2 new Districts and 5 new Buildings! https://i.imgur.com/T4aRB2c.png For a full design breakdown of the effects in this mod, see the ...
National Projects: Satellites
Created by JNR
Your civilization can into space but there's nothing interesting? Launch satellites that do more than just advance the science victory! This mod adds eight new projects in the Spaceport which offer a broad variety of empire-wide bonuses. Spy on your enemie...
No Annoying Ring Prompt (Multiplayer)
Created by AOM
Disables the sound effect (ding! ding!) when you are the last player taking your turn in a multiplayer game....
Nyguita's More Great People
Created by Nyguita
Adds 88 more great people to the game (11 of each except Great Prophet) from all eras. Added GPs include Hippocrates, Auguste Piccard, Michiel de Ruyter and Ulvi Cemal Erkin for example. Character models and Great Works of Art are finally here ! Still didn...
p0kiehl's Better Pantheons
Created by p0kiehl
This mod buffs all of the pantheons in the game (except Earth Goddess) to make for more exciting game play choices. These buffs have been designed with the goal of having the AI make better pantheon choices, as described by Infixo in the Real Balanced Pant...
Policy Pack: Corporations
Created by JNR
Adds 7 new policies for the Monopolies game mode, including one Military, one Economic, one Diplomatic, and one Wildcard policy in general and one additional Economic policy for each of the tier 3 governments. These policies are meant to provide some more ...
Preserve District Rework
Created by p0kiehl
Preserve District Rework This mod rebalances the Preserve District by reducing the insane yields but making the bonuses more flexible to use. To summarize, the yields from the buildings now max out at +1 instead of +2, but the yields now apply even if the ...
Prismatic - Color and Jersey Overhaul
Created by SeelingCat
Prismatic adds 51 new colors and many new jerseys to the game, cutting down on the amount of times secondary jerseys will show up in game and ensuring that all leaders will get a color scheme even when playing with the maximum amount. Documentation of the ...
Progressive Power Consumption
Created by JNR
Power Up! - Progressive Power Consumption overhauls everything around Power. Providing electricity to your cities will be a lot more important, but the rewards will be bigger as well. Power requirements start slightly lower than usual but increase as you p...
QT's Nazca Buffs and Flavor Changes
Created by Queen Theophania
My first mod release ever! This mod changes the Nazca Lines improvement to make them much stronger and easier to use and changes the name of the Nazca City State to Cahuachi, reflecting the actual name of the Nazca ceremonial capital in real life. The stat...
Real Building Upgrades
Created by infixo
Works with May 2020 Patch (New Frontier). Building Upgrades to: - Vanilla buildings (including UBs) - all except ones enabled by beliefs (the game doesn't allow to build more than 1 in a Holy City). - DLCs (if active): Tlachtli, Sukiennice, Basilikoi Paide...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Real *Stylish* Great People
Created by Plati
Replacer of 'Real Great People' mod made by Infixo. While excellent mod, I felt like the icons for great people often were poorly made - blurry, badly cropped or just being poorly chosen images. This mod adresses that with an updated portraits. Due to auth...
Real Rivers for Random Maps
Created by 枫叶
A map generation mod. Five new map types are available, in which there are 1-tile-wide rivers, which are called Great Rivers. Other maps do not generate such rivers. Also adds a new game mode, introducing new districts, buildings, units, and improvements a...
Renewable Energy Complexity
Created by JNR
Renewable Energy Complexity makes everything about renewable energy in the late eras more engaging and rewarding. Receive more green electricity with smart placement of improvements and transfer that green electricity to other cities (or even other civiliz...
Resourceful 2
Created by Amatheria
This is Resourceful 2, continuation of the original Resourceful mod. Adds 51 new resources (You can see them in the images). All Luxury resources can be harvested. This mod is fully compatible with the New Froniers Pass (NFP) DLC. Pantheons: - Aloe, Berrie...
Resourceful Lite
Created by Amatheria
https://i.imgur.com/aFtkODa.jpg This is a Lite version of Resourceful 2, which adds 10 new resources (both bonus and luxury) to the game. This is intended to help avoid the Asset Limit Bug with Asset heavy modpacks and also for light games where you just w...
Rush Housing with Builders
Created by JNR
Builders can use their charges to speed up the construction of Aqueducts and Neighborhoods. Use the productivity of your large cities to boost the growth of new towns. - standard boost is 10% per charge - uniques (e.g. Bath, Mbanza) get boosted by 20% per ...
Shuffle++
Created by RectangularChicken
Shuffle++ Many players enjoy the Shuffle map generation setting for its novelty and replay value. Exploring a new world, not knowing what to expect, is a big part of the Civ experience after all. Shuffle++ takes this to the next level by dialing up map div...
Silk & Spice: Trade Route Rework
Created by Alf.Net
Note April 2023: I forgot the default land route is set to 8 in this mod. I have been using 10 for months. 8 was a bit too limiting. I'm not updating the mod, but if you wish to alter the values yourself, just go to: -> Program Files (x86)\Steam\steamapps\...
Specialist Progression
Created by JNR
All district buildings now upgrade Specialist yields, making their value progress more smoothly throughout the game. Specialist slots and yields are also added to specialty districts which did not have any before. Specialists also consume only half the Foo...
Sukritact's Embarkation++
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Even been stuck on a tiny island with no way to grow? Even been annoyed by not being able to grab that glorious spot next to the Great Barrier Reef because of t...
Sukritact's Oceans
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe n...
Sukritact's Tourism Overview Screen
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Does anyone understand how Tourism works? I certainly didn't. This aims to fix that. The Tourism Overview screen allows you to better understand and keep track ...
Sumus Magnus - Great People Expansion
Created by Plati
Adds new great people with unique and stylish portraits. The current list is: - 15 Generals - 6 Admirals - 7 Engineers - 10 Merchants (11 with Monopolies and Corporations game mode) - 12 Scientists - 7 Writers - 4 Artists - 2 Explorers (requires JNR Great ...
Tactical Camera by Tom Illar
Created by Dartmor
Allows to zoom-out more - to view the map from above in more strategical sense and also to zoom-in closer for tiny details. Idea and basic version by 12AiN, packaged and improved by Tom Illar (aka Dartmor). You can manually change the zoom out ( maximum he...
Take your Time Ultimate - Slower Research Trees
Created by joshmanisdabomb
This mod allows you to fully customise the research cost of technologies and civics under the Advanced Options when starting a game. This lets you advance through the technology and civic tree slower so you can get more of an experience of every era. Optio...
Terra Mirabilis
Created by chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
Team Start Locations
Created by AOM
This mod places two team players, human or AI, close together with the same resource start you see under normal circumstances. It works with the way the game creates the board. This means there is no specific distance you will be from your team member, but...
The Protectorate - Dragon Quest IX
Created by Isaac Aren
A recreation of the map featured in Dragon Quest IX: Sentinels of the Starry Skies I am a huge fan of Dragon Quest IX, and I am a huge fan of Civ 6. So I decided to mix the two. This is my first attempt at making a map for Civ 6. It includes huge size, cus...
Trade Route Smaller Minimal Duration
Created by D
Reduce the minimal duration requirement for the trade route to complete, it would make the trader more flexible. Now the trade route takes at least 14 turns to complete regardless the era when the trade route start For example, the trade route of length 7 ...
Tsunami Waves
Created by p0kiehl
https://i.imgur.com/nYMmbwH.gif Description Tsunami Waves is a lightweight graphical mod that increases the size of waves in the ocean. Now you will see beautiful, gigantic waves crashing against the coast and cliffs! This mod does NOT affect saved games, ...
Unique District Icons
Created by Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...
Vegetation Variety (Standalone)
Created by JNR
Welcome to the Jungle! No more social distancing for trees. Turn your forests into actual forests with dense growth. Also gives forests unique looks based on terrain so you can still identify what's underneath based on the type of forest you see. The chang...
Vibrant Waters (Prettier Water Textures)
Created by p0kiehl
Description Fully compatible with Gathering Storm! Are the thick dark blue lakes that dot the map looking a bit bland? Do you think the rivers look too gray and not bright enough? This mod is for you! Vibrant Waters improves fresh water in Civ 6 into more ...
Wetlands
Created by JNR
Wetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very ...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
YuruYuri Governors
Created by Sailor Cat
Replaces governor art and names with characters from the YuruYuri series. Compatible with Bear's Governor Overhaul. Adds Kyouko, Akari, Chinatsu, Yui, and Hanako to fill the new slots when that mod is active. Supports English, Chinese (Simplified by SamSha...
[GS] A Mountain Is Fine Too
Created by Zur13
Mountain overhaul mod. You'll love the new mountain tiles! Allows to work and build improvements on mountain tiles. Adds new mountain features and allows resources to spawn on mountain tiles. Mountain tiles remain impassable but city pops can work on them....
Builder / Military Engineer Lag Fix
Created by Adriaman
Works with the April 2021 patch. ---> The fix can be (de-)activated in-game with the key "J" when a builder or military engineer is selected. The fix is NOT active by default. Compatible with all game versions and does not affect save files. The game check...
Cheat Menu Panel (R&F - GS)
Created by Sparrow
This Mod Adds A Menu Panel With Selected Cheat Options For InGame. Keybind Support is now implimented for all functions ( See Images ) The Mod is NOW Save Game Dependant. See Below How to Change so old saved games will work Go to SteamLibrary\steamapps\wor...
Sukritact's Te Otukapuarangi
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/KtYwWzW.png The Pink and White Terraces, known to the Maori as Te Otukapuarangi and Te Tarata or ‘The Fountain of the Clouded Sky’ and ‘the ...