Sid Meier's Civilization VI

Sid Meier's Civilization VI

5,109 ratings
Environment Skin: Sid Meier's Civilization V
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Type: Mod
File Size
Posted
Updated
2,409.255 MB
Apr 3, 2019 @ 11:11am
Apr 8, 2019 @ 12:04pm
4 Change Notes ( view )

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Environment Skin: Sid Meier's Civilization V

Description
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more neutral palette, along with a number of other small changes. Compatible with every release, up to and including Gathering Storm. I was challenged by the team to create an expansive mod using Mod Buddy, and this was the end result. It's an example of how much you can change the visuals and I hope it provides inspiration to try your own modifications.

UPDATE:

Added new screenshot to better reflect recent updates. Screenshots include a few game play shots with FOW.

New Visuals:

Colorkey added to noon lighting:
* Reduces saturation of building and units.
* Adjusted the image curves to create a bit more contrast and match the overall look of Civilization V.

Modified all terrain textures including height, base color, and gloss maps:

* Grassland
* Plains
* Tundra Light
* Tundra Heavy
* Snow
* Beach
* Ocean Floor
* Ice Caps
* Marsh

Modified Water Density, Water Scatter to match Civ V palette:
* Deep Ocean
* Shallow Ocean
* River and River Source
* Lakes
* Noise scale increases on Ocean (Deep and Shallow) as well as Lakes

Clutter and Decal Changes
* Ice Chunk texture reworks for Base Color and Normal maps
* Ocean Floor Decals have a Base Color map change to match lighter sand of Civ V
* Desert Decal Base Color map
* Marsh Decals
* Cliff Decals
* Snow Decals

Forests
* New geometry and ArtDef settings for all the forests, including lower end systems
* Deciduous trees added to regular forests with new textures and geometry
* Alpha maps added to all trees
* Snow pine texture added
* Jungles utilize new decals and textures for existing geometry
* Jungles and Forests have new scattering to appear more dense

FOW textures updated to reflect all the new terrain textures
* Grasslands
* Plains
* Desert
* Tundra Light
* Tundra Heavy
* Snow
* Ice

Grassland and Plains have a new rocky texture to help the hills stand out.



Popular Discussions View All (25)
56
1
Apr 19 @ 3:22pm
Questions about the Mod
GrrrArrrg
16
Oct 6, 2021 @ 8:03am
How to download this for Epic Store version?
dBeatsb
6
Nov 18 @ 5:20am
Mac OS
GrrrArrrg
< >
671 Comments
abuchristim Oct 9 @ 6:23pm 
Is this Mod going to be updated any time soon?
HNanoha Sep 25 @ 7:00am 
Very nice! I love this style.
巫妖王之怒 Sep 9 @ 6:02pm 
It‘s perfect
40tez Sep 1 @ 11:18pm 
Awesome mod
Lord Aezyd Aug 24 @ 6:38pm 
Is there a way to deactivate the tundra look?
4tector Aug 7 @ 4:10am 
Does not work with Gathering Storm Vanila.
flohoho Jul 22 @ 1:08pm 
Thank you! My biggest pet peeve from this game is the visuals, now I can maybe start to learn this game
FatherGann Jul 21 @ 12:17pm 
This mod does not work with Rise and Fall expansion. get error everytime i try to start single player game with it enabled
Vector Jul 17 @ 6:39am 
@Soda now that's a dedication! If it is true I guess this style could've been suggested by him/her from the beginning while the game was in development and it was rejected by some casual-loving designers. I'm glad this mod was released!
Soda Jul 16 @ 9:33am 
@Dreadnaughty guess what, it's not a no name modder. its someone at firaxis, and the game's ART DIRECTOR no less