Sid Meier's Civilization VI

Sid Meier's Civilization VI

5,881 ratings
Environment Skin: Sid Meier's Civilization V
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Type: Mod
File Size
Posted
Updated
2.526 GB
Apr 3, 2019 @ 11:11am
Apr 8, 2019 @ 12:04pm
4 Change Notes ( view )

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Environment Skin: Sid Meier's Civilization V

Description
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more neutral palette, along with a number of other small changes. Compatible with every release, up to and including Gathering Storm. I was challenged by the team to create an expansive mod using Mod Buddy, and this was the end result. It's an example of how much you can change the visuals and I hope it provides inspiration to try your own modifications.

UPDATE:

Added new screenshot to better reflect recent updates. Screenshots include a few game play shots with FOW.

New Visuals:

Colorkey added to noon lighting:
* Reduces saturation of building and units.
* Adjusted the image curves to create a bit more contrast and match the overall look of Civilization V.

Modified all terrain textures including height, base color, and gloss maps:

* Grassland
* Plains
* Tundra Light
* Tundra Heavy
* Snow
* Beach
* Ocean Floor
* Ice Caps
* Marsh

Modified Water Density, Water Scatter to match Civ V palette:
* Deep Ocean
* Shallow Ocean
* River and River Source
* Lakes
* Noise scale increases on Ocean (Deep and Shallow) as well as Lakes

Clutter and Decal Changes
* Ice Chunk texture reworks for Base Color and Normal maps
* Ocean Floor Decals have a Base Color map change to match lighter sand of Civ V
* Desert Decal Base Color map
* Marsh Decals
* Cliff Decals
* Snow Decals

Forests
* New geometry and ArtDef settings for all the forests, including lower end systems
* Deciduous trees added to regular forests with new textures and geometry
* Alpha maps added to all trees
* Snow pine texture added
* Jungles utilize new decals and textures for existing geometry
* Jungles and Forests have new scattering to appear more dense

FOW textures updated to reflect all the new terrain textures
* Grasslands
* Plains
* Desert
* Tundra Light
* Tundra Heavy
* Snow
* Ice

Grassland and Plains have a new rocky texture to help the hills stand out.



Popular Discussions View All (26)
57
1
Apr 8, 2023 @ 12:38am
Questions about the Mod
GrrrArrrg
16
Oct 6, 2021 @ 8:03am
How to download this for Epic Store version?
dBeatsb
7
Aug 30, 2023 @ 5:44am
Mac OS
GrrrArrrg
705 Comments
QcSolaire Apr 9 @ 5:40am 
What do I need to enable, disable, whatever to get it to work? Specs shouldn't be an issue. I'm using Pc and I got civ 6 from Steam. I have all the passes and dlc, are any of these hindering it? :steamfacepalm:
Shryce Apr 7 @ 4:16am 
Thank you for this mod and giving me back the real Civilizatin experience !!!
No more stupid comical art style, no more annoying animations, its bloody fantastic !!
QcSolaire Apr 2 @ 5:40am 
It won't work! :steamsad:
Dasyus Mar 29 @ 8:31am 
YES! A mod to make it not look like a mobile game. I hate the civ6 art style, this is awesome.
KINGZMAN! Mar 16 @ 2:16am 
As an old head, I can't fathom the cartoony graphics of original civ 6.. Bless anyone that made this mod, lifesaver
justinlra87 Feb 2 @ 3:00pm 
Started several games. Had to quick save then load in for it to take effect.
Strachwitz93 Jan 26 @ 2:01pm 
is this mod also changing the Skin of the Units? or is there another mod for the units?
Rocksoft Dec 17, 2023 @ 3:09pm 
Exceptional! When I first started playing Civ6, I was surprised that its overall look was rather cartoonish (IMHO) compared with Civ5, but the minute I loaded this 'skin' (it's much more than just that), my faith was restored (and I got more respect from people looking over my shoulder watching me play). I'd like to see it packaged with the base game, so new players could immediately choose between the two looks.
MeniliteZ Dec 4, 2023 @ 5:17pm 
Oh, I forgot about the bug where mods that don't affect saved games don't re-load for rulesets other than Gathering Storm.
MeniliteZ Dec 3, 2023 @ 6:22am 
You just need to have the mod enabled when you load the game, then.
Shouldn't need to affect saved games.