Sid Meier's Civilization VI

Sid Meier's Civilization VI

6,576 ratings
Environment Skin: Sid Meier's Civilization V
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Type: Mod
File Size
Posted
Updated
2.526 GB
Apr 3, 2019 @ 11:11am
Apr 8, 2019 @ 12:04pm
4 Change Notes ( view )

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Environment Skin: Sid Meier's Civilization V

Description
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more neutral palette, along with a number of other small changes. Compatible with every release, up to and including Gathering Storm. I was challenged by the team to create an expansive mod using Mod Buddy, and this was the end result. It's an example of how much you can change the visuals and I hope it provides inspiration to try your own modifications.

UPDATE:

Added new screenshot to better reflect recent updates. Screenshots include a few game play shots with FOW.

New Visuals:

Colorkey added to noon lighting:
* Reduces saturation of building and units.
* Adjusted the image curves to create a bit more contrast and match the overall look of Civilization V.

Modified all terrain textures including height, base color, and gloss maps:

* Grassland
* Plains
* Tundra Light
* Tundra Heavy
* Snow
* Beach
* Ocean Floor
* Ice Caps
* Marsh

Modified Water Density, Water Scatter to match Civ V palette:
* Deep Ocean
* Shallow Ocean
* River and River Source
* Lakes
* Noise scale increases on Ocean (Deep and Shallow) as well as Lakes

Clutter and Decal Changes
* Ice Chunk texture reworks for Base Color and Normal maps
* Ocean Floor Decals have a Base Color map change to match lighter sand of Civ V
* Desert Decal Base Color map
* Marsh Decals
* Cliff Decals
* Snow Decals

Forests
* New geometry and ArtDef settings for all the forests, including lower end systems
* Deciduous trees added to regular forests with new textures and geometry
* Alpha maps added to all trees
* Snow pine texture added
* Jungles utilize new decals and textures for existing geometry
* Jungles and Forests have new scattering to appear more dense

FOW textures updated to reflect all the new terrain textures
* Grasslands
* Plains
* Desert
* Tundra Light
* Tundra Heavy
* Snow
* Ice

Grassland and Plains have a new rocky texture to help the hills stand out.



Popular Discussions View All (27)
57
1
Apr 8, 2023 @ 12:38am
Questions about the Mod
GrrrArrrg
16
Oct 6, 2021 @ 8:03am
How to download this for Epic Store version?
dBeatsb
7
Aug 30, 2023 @ 5:44am
Mac OS
GrrrArrrg
741 Comments
Zero Nov 7 @ 10:11am 
This MOD will generate blue cubes on the map.Btw,blue cube is error...
need civ7 graphic mod <3
懦夫救星 Oct 19 @ 8:44pm 
It seems that some Natural Wonders and Wonders are not displaying properly
DedHant Sep 29 @ 9:48pm 
Работает, только игру надо сохранить и выйти в меню и загрузится
CalmElf` Sep 21 @ 10:51am 
Is it still usable September 2025?
BlackPink Sep 18 @ 4:40pm 
someone make a civ7 environment skin pls
Maigrey Jul 5 @ 11:27am 
Is there any chance this can lead to lagging builders in mid-game?
Autumn Jun 13 @ 3:40am 
what if, someone made a civ7 texture change
MeniliteZ May 17 @ 12:06pm 
@Nobodyn88
You are not!
Hello, my fellow!
Nobodyn88 May 17 @ 11:34am 
Thanks for the mod, but I am probably the only one who likes CIV6 artstyle more