Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Yet (not) Another Maps Pack
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File Size
Posted
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16.482 MB
Feb 25, 2017 @ 5:36am
Mar 27, 2021 @ 2:09pm
88 Change Notes ( view )

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Yet (not) Another Maps Pack

In 1 collection by Gedemon
Yet not Another Map Pack
34 items
Description
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH
  • Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous".
  • You will get random crashes and crashes on water level change in late game on Giant & Ludicrous size, even after lowering graphic settings.
  • I can't do anything to fix that, so don't ask me, ask the devs to restore pre-GS stability for larger maps. Remember to always send the crash report if asked for by the Firaxis Crash Reporter.
  • You can still play on smaller region of the Giant or Largest Earth maps, just make sure it's not larger than "Enormous".
  • You can also report the issue here[forums.civfanatics.com]
  • There is a method to remove all Coastal Lowland tiles in the middle of a game if it crashes on the turn of Sea Rising, see here[forums.civfanatics.com]
  • You can also use the following mod to remove the "reveal all map" effect from the Satellite tech: https://steamcommunity.com/sharedfiles/filedetails/?id=1670812250

TRANSPARENT CIVILIZATIONS ISSUE
the problem with the Jersey system (transparent civilizations when more than 20 are in the game) is an issue with the base game so I won't fix it as a part of YnAMP, please do not request or report it here.

You can use Color mods to fix that, like SeelingCat's Prismatic for example:
https://steamcommunity.com/sharedfiles/filedetails/?id=1661785509

DESCRIPTION
Maps with True or Culturally Linked Starting Location and custom options.

  • Enormous (128x80 = civ5 huge), Giant (180x94) and Ludicrous (200x100) map sizes for all map scripts
  • Allows to set game with 63 Civilizations on the advanced setup screen
  • Giant Earth (180x94): a conversion of Genghis Kai's GEM (Hormigas version)
  • Play Europe Again (108x98): a conversion of NiRv4n4's Europe (Hormigas version)
  • Greatest Earth Map (104x64) : a conversion of djvandyke's map with large upscale of some regions
  • Terra Map : a script producing a map with a "New World" and "Old World"
  • City Map (True location corresponding city names option) for Play Europe Again and Giant Earth (W.I.P.)
  • Culturally Linked Start Locations for all maps scripts
  • True Starting Locations for the Real World maps

CREDITS
See
https://forums.civfanatics.com/threads/credits.642157/

INSTALLATION INSTRUCTIONS AND DIRECT DOWNLOAD
See
https://forums.civfanatics.com/threads/installation-instructions.655901/

DO NOT INSTALL MULTIPLE VERSIONS OF THE MOD
If you are using the steam version of my mods, you must delete the old version in the Mods folder "\Documents\my games\Sid Meier's Civilization VI\Mods" (or the games folder if you installed it there) they will conflict with the steam version.

TROUBLESHOOTING
Before asking for help, make sure both the mod and the game are updated to the lastest versions.

If you want to report a bug, don't do it in comments, make a new thread in the mod's discussion section here:
http://steamcommunity.com/sharedfiles/filedetails/discussions/871861883

following the instructions here: http://steamcommunity.com/workshop/filedetails/discussion/871861883/135512931349867501/

COMPATIBILITY
- Linux version requires user-side fix, see : https://github.com/Gedemon/Civ6-YnAMP/issues/56
- Other mods replacing AssignStartingPlots.lua won't be compatible, that's the case with Seven05' "Larger Worlds" mod or "Better Balanced Starts" mods
- Other mod replacing the setup screen are not compatible, that the case with Sukritact's Setup Screen
- When the mod is updated to the latest patch for civ6 PC, it can break compatibility with the other versions.

Until a patch is ported to all plateforms, you can find previous version of the mod on Civfanatics here: https://forums.civfanatics.com/resources/ynamp-yet-not-another-maps-pack-for-civ6.25395/history

DEVELOPMENT
Maps : https://forums.civfanatics.com/threads/ynamp-yet-not-another-maps-pack-for-civ6.602050/
City Maps : https://forums.civfanatics.com/threads/ynamp-sub-project-true-location-corresponding-city-names.605960/

ABOUT THE SCREENSHOTS
- They were made using the Farther Zoom mod:
https://forums.civfanatics.com/threads/farther-zoom.605630/#post-14639960

- The map featured in the screenshots is mostly the Giant Earth (180x94)

- The flags visible in the screenshots are part of the "60+ simple modern Civilizations" project, you can follow its developpement here:
https://forums.civfanatics.com/threads/ynamp-sub-project-50-simple-modern-civilizations.611107/

DISCLAIMER
- This mod is provided as is, it comes without any warranty.
- No guarantee is given that it will work on your PC, there is also no guarantee of support or update.
- Modders take no responsibility for any issue that could be related to this mod.
Popular Discussions View All (365)
15
Oct 12, 2024 @ 3:30am
Gengis 180x94 Map - Carte Gengis 180x94
Papusone
11
4
Jun 18 @ 9:18pm
Sea Level Rising Fix
coi boi
12
Jun 20 @ 4:22pm
Regarding crashes with Giant Earth map | Believe I found the core issue
Lixfe日本の地平線(Noziroh)
4,113 Comments
Aug 7 @ 9:16pm 
会导致精致拱门,四面八方瀑布,老虎牙齿,魔鬼塔等自然奇观模型丢失,部分兵模撕裂抖动,有这些情况的朋友可以试试禁了这个再开个看看
Jul 21 @ 5:29pm 
For me, the largest map only works when I disable the extra resources mods. Also, I noticed that if you are using CIVs that re not in the base game, you need to remove true start location, otherwise you start with no units.
Jun 22 @ 3:49pm 
Can we please get a version where when we do a random leader it doesn't keep giving us that leader when we hit restart? I have to exit to the main menu and try again. I also don't want to select leaders to never play.
May 17 @ 9:25pm 
SAme issue as Boar halt, my game crashes on map gen for the 2 largest map types.
Apr 18 @ 9:24am 
can someone give me a dewtailed breakdown on HOW to get the larger map sizes to work without crashing on setup ? I already disabled gathering storm
Apr 13 @ 6:42pm 
TSL does not work at all
Apr 7 @ 7:13am 
Any update on multiplayer desyncs? Seems like it's a known issue or at least ongoing
Mar 27 @ 2:45pm 
这是《文明 6》模组 YnAMP(Yet Not Another Maps Pack) 的官方说明文档,核心是为游戏提供超大尺寸地图、真实 / 文化关联起始位置等扩展功能,同时标注了已知问题和使用须知。以下是关键信息提炼,方便你快速理解和使用:
一、 核心功能
超大地图尺寸
新增 Giant(180x94)、Ludicrous(200x100) 两种超大型地图,兼容所有地图脚本;
支持在高级设置中开启 最多 63 个文明 同时游戏;
包含多个真实世界地图:如 Giant Earth(巨型地球)、Play Europe Again(重玩欧洲)、Greatest Earth Map(极致地球)。
起始位置定制
所有地图支持 真实起始位置(对应现实文明发源地)和 文化关联起始位置;
部分地图(巨型地球、重玩欧洲)支持 真实城市名称 功能(W.I.P. 开发中)。
额外地图类型
新增 Terra Map(类《文明 4》的 “新旧大陆” 分洲地图)。
Mar 9 @ 6:33am 
Does Amybody have a rough guesstimate of how much VRAM the Largest Earth Custom Map will take at full size? Because it is more than 16GB . .
Jan 19 @ 3:10pm 
Is it possible, either in config or editing the files, to have natural wonders & real city naming follow the GiantEarth database while civ spawning is based on the LargestEarth direct reference?