Space Engineers

Space Engineers

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LU's Spicy Space Mods
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Description
A collection of mods being used in my latest Space Engineers series! Mostly just QoL and Weapon/Encounter mods with a little added entropy to keep things spicy. The intention is to create an EXTREMELY hostile working environment for you to test your skills in!

This is also a Largely Untested™ dumpster fire of a collection, so please use it at your own peril. It probably won't crash, but I'd keep a few backup saves just in case if I were you.

The collections is almost constantly being updated as my series progresses and suggestions come in, so be sure to check back after each episode to see if anything has changed!

Check out the collection in action here: https://youtu.be/2svsEZkmpAc

UPDATE: After some time away from SE, I was very happy to see that this modpack is still getting so much love. A few updates and an FAQ:

Q: "My turrets won't load ammo/fire"
A: Weaponcore allows multiply ammo types for each calibre. You need to select the one you want to use in the weapon's UI.

Q: "I'm getting a mod conflict error from weaponcore. What do I do?"
A: Northwind Weapons and Weaponcore appear to conflict at times. Try disabling Northwind for more stable behaviour. I would also recommend disabling weaponcore and the weaponcore vanilla replacement mods as well. I'm leaving them in the modpack as they appear in the series.

Q: When more Space Engineers?
A: Soon, hopefully! I'll post a link here (right here) after I make a new series if I remember to.

Q: Why did you disappear?
A: I'm not a full time content-creator. Hell, I'm barely even a full-time adult. I've got a lot of other things to do and this was just a hobby that took off. I can only spend as much time on it as my real jobs allow. Thanks for understanding!
Items (81)
AiEnabled v1.9
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.9.7 published April 9, 2025 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Assertive Loot
Created by gruzzob
This here is a set of improved thrusters for use as loot in Splitsie's Assertive Combat Systems mod. Now with thrusters you can pickup and store in your inventory. Variants have been made of all Vanilla and DLC thrusters that produce 115% peak thrust, at 9...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Control Module - basically key binding for ships
Created by Digi
This mod adds the ability for Timer Blocks and Programmable Blocks to be triggered/ran when the input (key/mouse/gamepad/game control) is pressed and/or released by a player controlling a cockpit/RC/seat in the same grid system. The system is very flexible...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Advanced Brake Lights
Created by etopsirhc
Functions Pressing "Space" will turn on all objects with the tag Pressing "S" will turn on all objects with the tag as well as plays the sound block with the tag requires a cockpit, flight seat, or remote control block with the tag All the tags are at the ...
Automatic Mining Platform by Kezeslabas
Created by Kezeslabas
New version: v3.721 (Fixed cargo modules recognized incorrectly) (Change Log in the Change Notes Tab.) If you have any Questions or Issues with the script, you can write a reply to the Discussions. This is a script that I made for my personal use. I decide...
BatteryStatus
Created by DMOrigin
Important Note Actually a complete revision of this script was planned. The reason was that it is not possible to extend the display without making everything completely new. For example, the information can not be shown in the displays of a cockpit. This ...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
ExcavOS
Created by GThoro
What is this? ExcavOS is an Operating System dedicated to all miners! https://i.imgur.com/FaOeYef.png Do you often wonder while mining: Is the miner already full? How much my miner can carry and not fall down? If yes, then this script is for you. Please ch...
Fancy Status Displays [discontinued]
Created by Coffee
New version here: https://steamcommunity.com/sharedfiles/filedetails/?id=2353784231 We made a a thing! And the thing is a script, not a mod. It must not appear in any modlist. Just subscribe as a client, and load it into a programmable block in game. Confi...
Faster Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 2 min (Default: 13 min) - Maximum Spawn Time: 5 min (Default: 17 min) Compatib...
Fighter
Created by KingReaper
...
GFA - Repulsorlift Engines
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1b https://i.imgur.com/3D6U1Br.png The repulsorlift engine is an anti-gravity technology created from subnuclear "knots" of space-time made by enormous unmanned power refineries encompassing black holes. R...
Hostile Takeover
Created by Thraxus
DESCRIPTION TLDR: NPC ship takeovers with a bit more flare, some fun, a little challenge, and a lot less hassle. Enjoy a new take on a tedious vanilla mechanic. I don't know about you, but I find taking over a grid is either way too easy, or way too time c...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
In Depth LCDs
Created by Splitsie
This is a collection of LCD images for use on your ships and bases. I primarily made this for use with my Assertive Combat Systems mod so the images are mainly focused around giving a bit more life to those ships and bases and will hopefully do the same fo...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
INFINITE SPEED MOD
Created by Taylor Machine
MAX SPEED MODED TO OVER THE SPEED OF LIGHT...
Isy's Cargo Bars
Created by Isy
This script prints bars of your container fill level on a LCD that is directly attached to it. Optionally it will show the name and the percentage of the container. It will also colorize the text depending on the fill level. Current Version: Version: 1.0.4...
Isy's Docked Ships Info
Created by Isy
This script searches for currently docked ships and prints their names on a LCD panel. Great for Hangars. Current Version: Version: 1.6.1 Date: 2023-11-10 Main features: reads the ship names of currently docked ships reads the connector a ship is connected...
Isy's Inventory Manager
Created by Isy
This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. Also built i...
Isy's Ship Refueler
Created by Isy
This script automatically sets batteries of your ship to recharge if you connect to a station. It also sets them back again to normal if you disconnect from the station. Oxygen and hydrogen tanks are also supported and set to stockpile if you are docked. A...
Isy's Solar Alignment Script
Created by Isy
This is a solar panel alignment script that uses rotors (and hinges) or gyroscopes to align solar panels for maximum efficiency. The key feature of this script is, that it can virtually align as many towers as you like with just one programmable block and ...
Midas Weld Ship Mk2
Created by The Garage Gamer
The Midas Weld Ship is a small grid welding vessel with 6 medium cargo containers and 2 welders. It can carry about 205,000kg worth of components fully loaded. The Midas also features 7 batteries to power the immense thrust required, they are also placed i...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Ore Detector+
Created by Sapphire
My edit to Ore Detectors as I found the range a bit too small. Changes: Max range small grids 50 ---> 200 Max range large grids 150 ---> 400...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Power Graphs
Created by Remaarn
This programmable block script uses LCDs to display power statistics over time as graphs. This script is not currently under active development. New features are unlikely to be added however it will still be updated with fixes if any Space Engineers update...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Quiet Tools
Created by Aremes
Mod that just quiets the hand tools for both Arcade or Realistic sound modes and nothing else. ...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
Shower Light
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Tired of showering in the dark? Fear no longer, bring the light onto your bathroom. With integrated lighting system combined with the aesthetics you love you can now see all! https://i.imgur.c...
Simple Inventory Display
Created by shamsi
This is a unified display of all the contents and dynamics of your entire system. There is no setup. You just put the script in your computer and your stuff shows up on its display. You can configure things in more detail by editing the computer's Custom D...
Suppress Vanilla Cargo Ships
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
SWCS | Whip's Subgrid Wheel Control Script
Created by Whiplash141
  Description This script allows you to control steering and propulsion of wheels attached via pistons, rotors, or hinges using regular movement keys! Wheels will also emulate brake inputs as well. The acronym is pronounced like "swicks" :) This is a featu...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
Transporter -- Works (Dec, 2024)
Created by nukeguard
Thanks to Dorimanx for the fixes for 1.199 Transporter - large ship / station - 6 persons - max 1MW per km: 6000 KM (per person) Single Pad Transport - small and large ship - 1 person - max 1 MW per km: 300KM (per person) Jammer -max range: 1000m - large s...
Trelan
Created by Major Jon
A savannah-like moon with large quarries all over the surface. v1.3: Updated for Apex Survival v1.2: Now with Encounters v1.1: Changed oremap v1.0: Initial Release Stats: -Recommended size: 25 km -Gravity: 0.92 g -Atmosphere: 1 atm (breathable) -Ores: Fe, ...
Vector Thrust 2 [old]
Created by Vermillion
Maintained Version Vector Thrust Put your thrusters on rotors! Documentation If you have Control Module installed in the world, it will just work. This is optional. MAIN SETUP 1. Load the script into a programmable block (If you don't know how to do that) ...
Vector Thrust OS
Created by Пиро
Vector Thrust OS https://imgur.com/9ZWk4YM.gif Welcome to the best meta/agility script of Space Engineers. Not only controls rotor-thrusters, it's an entire OS. https://i.imgur.com/r9YamRr.gif Fork from VectorThrust2 Big thanks to Digi, Whiplash, d1ag0n, f...
Victims of Clang
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds spooky zombies and ghosts to planets. These undead engineers tempted the wrath of clang by building vehicles with wheels, using rotors and pistons, and trying to u...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
[PAM] Path Auto Miner | Automated Mining, Grinding and Transportation | by Keks
Created by Keks
Updates: 1.3.1: 2019-12-20 - Updated to newest SE version Full changelog Info: The development of PAM is stopped due to i stopped playing SE. The script runs well with the latest SE version, if something doesn't work it could be due to mods. Please underst...
Advanced Welding - detaching and reattaching blocks!
Created by Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
Autofill Bottles
Created by Echthros
Tired of refilling bottles manually? Now your bottles will automatically refill from the excess in your suit whenever you are in a piped cockpit or refilling from a medical station! Works for both single player and multiplayer. NOTE: Your suit H2 and O2 le...
WeaponCore - Replace Vanilla Weapons
Created by nukeguard
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore A big thanks to Ash Like Snow for the work on the new warfare 2 additions! Weapon Core by DarkStar, n...
[PAM]-Auto Miner - Example Ship (Atmo)
Created by Keks
This is an example ship for the usage of . is a script to turn mining ships into automatic mining drones. Link to the script: https://steamcommunity.com/sharedfiles/filedetails/?id=1507646929 This miner is already equipped with the script, so you can start...
Conveyor Air Vent - full sized block (and slope!)
Created by Digi
This mod adds 2 air vent blocks, one full-sized block with lots of conveyor ports and a sloped one with 2 conveyor ports. Useful for in-wall air vents. Has large/station and small ship variations too, all 1x1x1 sizes. Survival ready (construction models, c...
Colorful Icons
Created by typekcz
Are you tired of that bluish color of all icons? If yes, I have solution for you! AMAZING COLORFUL ICONS ULTIMATE ENHANCER MOD 4000! Use on any server You can use this mod as plugin, so it will work even on server that don't have this mod installed. Subscr...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
Color Hud (1.200)
Created by Javert
Just a nice and simple colored HUD that works with the newest version of the game as of 12/24/20 2/11/2022. Colors inspired by the currently broken HUD Colors. For the Eat. Drink. Sleep. Repeat. compatible version of Color Hud, check here....
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
Gravel Sifter
Created by Raszagal
Adaptation of Stone Be Useful Text changed on model by TechPriest, submitted by SultonMRP About: A new machine based on an assembler to sift gravel to get more ores out of it. The mod supports progression and is properly added in the G menu groups. 100 000...
The "Remora" - A Short-range Zero-G Mining Skiff | B.A.L.D. Aerospace
Created by Largely Unemployed
B.A.L.D. Aerospace Inc. is proud to present what can only be described as "one of the ships of all time", weighing in at a whopping 27 metric tons and sporting the latest in crash-braking technology, meet THE "REMORA". This a-little-bit-too-agile skiff is ...
The "Tardigrade" | [PAM] Auto-miner | by B.A.L.D. Aerospace
Created by Largely Unemployed
This chonky lad is specifically designed to dig out ore on the MOON! (or in any vacuum-environment really). Use in conjunction with the Path Auto-miner Script (PAM) for best results! I've set it to 'required' on Steam, but you don't have to have the script...
Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)
Created by Dr. Novikov
Hello, it's me, your savior. In the previous episode my heroic efforts saved humankind from the bacterial conjuctivitis pandemia which was caused by aliens who hacked every LCD in the galaxy and made human vision blurry (because of eyes filled with pus). T...
Rotary Airlock
Created by nukeguard
The Rotary Airlock, designed with atmosphere in mind. No more will you depressurize your rooms by accidentally opening the wrong doors, the Rotary Airlock keeps that vacuum away from your precious air and keeps its seal 100% of the time. Built like any oth...
Welder Eyestrain Reduction
Created by Vox Serico
Reduces the intense flickering of the light produced by the welding tools. after 3 hours of welding I do find myself looking away from screen or looking at it from corner of my eye. -- Xocliw, Public Relations, Keen Software House, 2014 You don't need to b...
Block Picker
Created by nevcairiel
Block Picker - An eyedropper for block types Block Picker adds eyedropper functionality to block types. Press Ctrl-G while looking at any block, and you will get a build cursor for this block. Its as simple as that! Blocks can be picked at about the same d...
The 'Skycrane' Heavy-Lift Vehicle | by B.A.L.D. Aerospace
Created by Largely Unemployed
Got something over here that you want over there? Perhaps vice-versa? This middle-weight giant is the ideal solution to all your space-truckin' needs! With 4 massive H2 thrusters providing vertical lift, completely ambidextrous lateral thrust, and a telesc...
Nanobot Drill and Fill System
Created by Dummy08
Nanobot drill and fill system for small and large ships/stations (automatic drilling/collecting/filling system) Features This system could drill, fill landscapes and collect ore (inside solid rocks) within range around the system. It also could collect flo...
"The Leapfrog" | A Mid-Range Transport Ship | B.A.L.D. Aerospace
Created by Largely Unemployed
Do you have something over here? Would you like it over there? Well, look no further than the Leapfrog Mid-Range Transport! Designed specifically for autonomous last-mile logistics, this cheap, agile little ship will handle just about anything you throw at...
Nanobot Build and Repair System Queuing / Display / Scripting
Created by Dummy08
Full automatic queuing of missing materials and displaying block status on panel(s) This is a simple out of the box script, to be used with the Nanobot Build and Repair System Block. For details see Nanobot Build and Repair System. !! This script is design...
Binoculars
Created by Klime
Binoculars for looking at things Thanks to Chipstix for the animation and model Controls - Equip and right click to use binoculars - Scrollwheel to zoom, and Q/E to smooth zoom...
DHI Systems: Hangar doors & Forcefields & Ramps
Created by Daniel_Nero_Drake
Pack of Hangar doors & Forcefields & Ramps Contains 1-10 90° hangar doors !!! AIRTIGHT WHEN OPEN !!! 1-10 45° hangar doors !!! AIRTIGHT WHEN OPEN !!! 1-10 27° hangar doors & mirrored counterpart !!! AIRTIGHT WHEN OPEN !!! 1-10 90° forcefields 1-10 45° forc...
The Fit For Purpose | B.A.L.D. Aerospace
Created by Largely Unemployed
"MOAR DAKKA", personified. Introducing the Fit For Purpose, an every-role combat vessel designed specifically to fight god. It laughs at the petty mortal notions of "aerodynamics", "aesthetic design", "fuel economy", and "the ability to actually see what y...
WeaponCore - 2.5
Created by Ash Like Snow
Version: CoreSystems - 2.5(25) Weapon Core is a complete rewrite of Space Engineers combat system. The way combat works in this system is very different from Vanilla and many conventions that you are familiar with will be different. This "mod" by itself do...
NorthWind Weapons
This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All railguns feature recoil force and animations, penetration, shr...
Popular Discussions View All (7)
4
Dec 11, 2023 @ 5:40am
Load order?
Vincint2002
3
Sep 30, 2023 @ 11:29am
laggin on moon
Dracon
2
Feb 23, 2024 @ 7:34pm
None of my turrets want to load
micha