RimWorld

RimWorld

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OP Mods to kill "balance"
   
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Description
Just a list of mods which not only kills balance, but i find works great together for a different experience altogether.

Few people will find this list great, but here it is nevertheless.

Focused around a cheaty experience.

Will add SNS beck to this list, once SNS get's updated.

==== Recommendations:
OgreStack: Set everything to FIXED 5000
Check the folder for OP-G, it has an override file you need for OgreStack.

OP-G Deeper Storage: Follow the guide to get optimal effect out of it.
(Will soon be redundant :D )

SRTS Expanded: Don't bother getting anything but the Plop Pod from OP-G mod.

Static Quality Plus: Remove skill degradation and set it to "Static Quality".

Character Editor: Allows you to add the "OP-G Trait" to your colonists mid game.
Items (45)
Draggable Corners [1.3]
Created by Bob
Designate conduits, sandbags, etc in L shapes. Designate walls and other impassable buildings in hollow rectangles. _____________________________________________________________ I am not the original mod author. This mod was created by Sparr. Link to Origi...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Hydroponics almost grows all
Created by Copper Boltwire
Version: 1.0.0.0 For v1.1+ Made it for myself, but you know, sharing is caring... Makes hydroponics able to grow nearly all vanilla and VGP Vegetable Garden plants. That's about it...... ...
''Remove Floors'' moved Patcher
Created by Copper Boltwire
Version: 1.0.0.0 For v1.1+ Copies the function "Remove Floors" to the "Orders" Menu. Why it was never put in there in the first place, i don't know, it feels like it should be there. But this little patcher-mod copies the function to the Orders menu. Enjoy...
Misc Building Changes Type A
Created by Copper Boltwire
Version: 1.0.1.0 For v1.1+ Type A: Changes max connections to 25 for Multi Analyzer, Vitals Monitor and Tool Cabinet. Also makes it so Vitals Monitor does not need to be adjacent to a bed, meaning it can now be the only one in the room. Also makes Tool Cab...
Misc Building Changes Type B2
Created by Copper Boltwire
Version: 1.0.0.0 For v1.1+ Type B 2: Increases Multi Analyzer, Vitals Monitor and Tool Cabinet effect TO 501%. (Q: Why 501%? A: Because I like to annoy you.) Using the patch system, ensures maximum compatibility with any other mods. Load Order: Last - Just...
OP-G Deeper Storage
Created by Copper Boltwire
Adds another Storage building for LWM's Deep Storage & RimFridge, so must be loaded after Deep Storage and RimFridge. You can change their stats in the mod settings. Very basic and simple mod. Meant to go along with my other mod "OverPowered Gaming", but y...
OverPowered Gaming
Created by Copper Boltwire
For v1.5+6, DLCs (possibly) required (I think...) !! Warning - Cheat-type mod !! Quick 'About': Turns game into simi-creative mode by allowing you to craft all raw resources, and then some. How to unlock the stuff: Research the Neolithic research "OP-G Rea...
Smaller Work Stations
Created by Copper Boltwire
Version: 1.0.0.0 For v1.1+ Changes the size of nearly any core work station and building to a 1x1. (Mods not supported because I'm to lazy...) "Time to save on space" This mod does this using the "patch" system to change/overwrite just the sizes of work st...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
[KV] More Trait Slots
Created by KiameV
1.4: https://steamcommunity.com/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] RimFridge
Created by KiameV
1.5: https://steamcommunity.com/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KV] Hand 'n' Footwear
Created by KiameV
1.4 - https://steamcommunity.com/sharedfiles/filedetails/?id=2884612301 Overview Are you tired of walking barefoot on the Rim? Hands chilly because there's nothing around to put on them? Constantly losing precious digits and toes because there's nothing to...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
Created by KiameV
1.5: https://steamcommunity.com/sharedfiles/filedetails/?id=3222246658 1.4: https://steamcommunity.com/sharedfiles/filedetails/?id=2878346181 Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. ...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
Faster Smoothing
Created by NECEROS
Adds a settings menu so you can set how quickly pawns can smooth floors and walls. By default you'll gain a 300% increase in smoothing speed, unless you customize it. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my m...
Absolutely No Roof
Created by NitroDev
This simple mod allows you to remove ALL types of roofs using the vanilla remove roof area tool under Zones. Note: As infestations only occur below mountain roofing, this mod can be used to prevent the event from happening. But this is only the case for ti...
Medical System Expansion 2
Created by noj
Features Improves how the game handles prosthetics by not discarding the sub-parts of added prostheses. This makes it so adding bionic parts doesn't reduce the total health of the pawn, and the sub-parts can be damaged. Items keep track of the other prosth...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
Accurate Mortars
Created by Shootex
Mortars became way more accurate. Mortars' spread will be decreased from 13 to 5 on both Classic and Modern mortars. it'll also decrease the cooldown from 28sec to 20sec. Mod only works with VANILLA mortars. Full credit to the original creator Nick2525. Hi...
Map Wide Orbital Trade Beacon
Created by Supes
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat). You only need one beacon (best placed outside so d...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Character Editor
Created by VOID
last update: v1.6.1 build on 2025-06-18 for RimWorld v1.6.4494 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Bulk Carrier
Created by Vaniat
This mod adjusted the mass capacity of vanilla. The adjusted mass capacity is depend on pawn's carrying capacity. If a pawn in caravan, it will carry (35*bodySize)kg in vanilla game. When you active this mod, the pawn will carry (carrying capacity * 0.5)kg...
Super Neurotrainers
Created by Copper Boltwire
Version: 1.0.0.0 For v1.2+ As i have moved on over to the "Skill Potions" mod, which i feel to be more lore friendly, this mod is now abandoned. They essentially do the same thing. i just feel skill potions are much much better approach. About: Super Neuro...
Tribal Masks For All
Created by Copper Boltwire
Version: 1.0.0.0 For v1.1+ Makes tribal masks universal, so Tribal and civilized can use them. Using the patch system, I simply just 'nuked' the "factionPrerequisiteTags" from the object. Load Order: Last - Just in case. Compatibility: 'should' not conflic...
OP-G Stuffed Arms'n'Armor
Created by Copper Boltwire
For v1.2 About: Makes Core and Royalty Armors and Weapons Stuffed. I'm not at all concerned about balance. It was not the goal of this mod. I just wanted the items to be stuffed, and I succeeded with flying colors. Both you and raiders will make use of the...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
OP-G Hard Edge soil
Created by Copper Boltwire
Version: 1.0.0.0 For v1.1+ Quick tiny mod to make tiles Hard Edged - see preview image for example. Mods Required: - No Edge Fade by OkraDonkey - OverPowered Gaming by Copper Boltwire ((If OkraDonkey tells me to "kill" the current preview image i borrowed ...
VGP Soylent Production
Created by dismarzero
Adds Soylent Production... (Does not require Vegetable Garden) A more advance version of the mod. - There aren't Soylent Cola and Soylent Medicine anymore. You can produce "Soylent Blue" (Animal Meat), "Soylent Purple" (Insect Meat), "Soylent Red" (Fruits ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Fast regen [1.3]
Created by Scherub
In A16 health regeneration speed was lowered, resulting in colonists that end up spending more than 2-3 days in beds to fully heal. It makes hardcore scenarios extremely hard, if not impossible to play. Wounded colonists constantly get mental breaks then f...
Static Quality Plus - Discontinued
Created by louiszei
Tbh i just created this mod because some of the things about Rimworld annoyed me =p (Partially also the reason why the mod is such a mixed bag of options). As i haven't played RW in ages and also do not intend to do so in the near future, i'm discontinuing...
Glowstone
Created by mantrasong
Adds mineable rocks which glow and can be used to provide light. ORIGINAL AUTHOR: cuproPanda ORIGINAL URL: https://ludeon.com/forums/index.php?topic=32190 This is a 1.0 port of Glowstone by cuproPanda, based on the B19 updates made by dracoix. I am NOT the...
No Edge Fade
Created by okradonkey
Man-made tiles AND natural terrains no longer fade out when bordering other terrain types - instead, they will have distinct, crisp edges. Natural shorelines will still be faded. If you only want man-made terrain borders to be crisp, check out the No Edge ...
Quantum Cooling Redux
Created by Poet
This is a reupload / continuation / revival of the existing mod called Quantum Cooling. I've made several quality of life changes to the mod, full details are in the changelog. Full rights to the mod ownership are kept by the original author. They can requ...
ResearchPal - Forked
Created by VinaLx
Features ResearchPal Dynamically generated research tree based on graph layout algorithm. Shows research projects, buildings, plants and recipes unlocked by each research project. Projects can be queued, and colonists will automatically start the next proj...