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slivav 4 hours ago 
mod is really nice, but i think that conjuration spells from wyrmstooth temple are bit overpowered
Jonx0r  [author] 5 hours ago 
@Lord_Farsight : They'll be returned to the holding cell if they're involved in a random encounter but they should return to the mining settlement if you give them some time. Random Encounters will put them around the island from time to time.
Shadow dragonfury 15 hours ago 
i love this new DLC, i will download it immediatiatly (sorry, but I dont know how to spell it).
Lord_Farsight 16 hours ago 
is it normal that Liore and his bodyguard are waiting outside of fort Valus?
Lord_Farsight 16 hours ago 
Wyrmstooth Holder Cell it says
Lord_Farsight 16 hours ago 
I'm gonna try it, and nope, it's the first time something like that happened to me.
Jonx0r  [author] 16 hours ago 
@Lord_Farsight : Where does 'movetoqt wtplayerhome' take you? Save before doing this. Also, have you experienced this issue before?
Lord_Farsight 17 hours ago 
Neither worked.
Lord_Farsight 17 hours ago 
OK, I'll try and tell you if either works.
Jonx0r  [author] 18 hours ago 
@Lord_Farsight : Try waiting a couple hours or try fast travelling back to Skyrim then return again. I don't think anyone else has reported something like this before.
Lord_Farsight 18 hours ago 
OK, massive problem. During the quest to buy fort Valus, Liore disappear mid conversation, and the objective arrow in game is placed in the middle of nowhere with absolutely no life-form around (verified with Aura Whisper).

On the map the objective arrow shows that I must enter a door but remains centered on me, so I'm kind of lost. Help pls.
Jonx0r  [author] Oct 19 @ 11:55pm 
@[SxS] Doibv (Doing Voice Acting): I haven't had the time yet to finish writing up new questlines. I might have some free time in a week or two to sort out the next version of the mod.
Jon sorry to bother you but, have you considered me for anything? I don't mind if you have not but you know...
HermaeusM0R4 Oct 19 @ 4:27pm 
Why not make another mod that allows players to craft weapons from Wyrmstone and Brimstone, make it a Wyrmstooth required mod. Also that last part of the main quest when you kill the dragon, was rather annoying as he only circled the Imperial Mining Settlement, I ended up climbing the mountain to get a better shot before he landed and then I killed him.
Lord_Farsight Oct 19 @ 2:40pm 
OK, I just finished the main quest, time to pass judgement! >:)

Voice acting :
I think the worst voice acting in the game was the dragon, the r were not pronounced enough to my taste, but it's only a minor problem. Honestly, if the only problem I see in voice acting is a dragon not speaking gutturaly enough, it speaks of the quality. My congratulations to the voice actors.

Story-line :
You monster! You killed my social life for nearly a whole day with just the main quest!
But seriously, congrats. It's very immersive, very interesting, there are some awesome characters and the finish is epic.
My one complaint : The orc is a bit too primitive and the other mercenaries have little personnality.

scenery :
Send an application to Bethesda, I DEMAND IT!

All in all, a great mod, and the 'DLC sized' part of the summary was no joke. Good job!
Heres some of the voices I can do this is just a short range of voices I can do https://soundcloud.com/doibv-voice-actor/sets/voice-acting-for-skyrim
Just saying all of this is from my voice, no soundboards or voice changers
Jonx0r  [author] Oct 17 @ 9:18pm 
@Elijah Lucian - The Voice Actor: Thanks, I'll take a look.
@Jonx0r I am trying to send my link but I am unable. click my profile. all links to my demo are there! :)
@jonx0r here: www.elijahlucian.ca/voice.php
Jonx0r  [author] Oct 17 @ 6:44pm 
@drake: Both issues are fixed in the new version. Use 'coc WyrmstoothDocks01' to return, if you've upgraded to the latest version this will enable the map marker back to Wyrmstooth on Skyrim.
Jonx0r  [author] Oct 17 @ 6:42pm 
@[SxS] Doibv (Doing Voice Acting): You can upload them to soundcloud and send me the link. If you have a link to a sample of your previous work I can check that out.
Jon how do I send you the sound clips of me doing the voice acting, and also do you want me to do a specific voice such as the Khajiit
drake Oct 17 @ 10:28am 
Once you left the island how do you get back? Ich finished the mainquest and wanted to do something in Skyrim but now i can go back...
Any help?

Ps: Had the same problem with the dragon which didnt stop circling.... At somepoint it came down and i could fight it. But lovely Work anyway. Great island and really good done, without many bugs (or none at the moment tacken out the going back to the island and the circling dragon)
Jonx0r  [author] Oct 17 @ 5:17am 
Wyrmstooth 1.13 has just been released. See the Wyrmstooth Readme[pastebin.com] file for a full list of changes.
WTF | Hydrodjent Oct 16 @ 10:44pm 
oh and you're right, the cap for workshop uploads is 100mb
WTF | Hydrodjent Oct 16 @ 10:44pm 
awesome! time to go exploring, love your work, keep it up!
Jonx0r  [author] Oct 16 @ 10:28pm 
@WTF | Hydrodjent : The bug with the dragon should be fixed in the next version, I added a secondary script to make it hostile if it's not made hostile through quest scripting. There are a bunch of sidequests around the island already, I'd like to try and add a couple more but I think I only have 2mb leeway before I reach the upload cap on steam.
WTF | Hydrodjent Oct 16 @ 8:51pm 
Just finished the questline for this mod, and all i can say is WOW! When I started the questline I thought I was doing part of the main questline or a side quest from the actual game. I later found out it was one of the mods I had downloaded when i was looking a guide up when i was lost in the Dwemer Cave. Great job you did on the enviroment, everything looked beautiful. My only complaint was a bug i had on the last part of the quest to kill the dragon. It wouldn't land no matter what I used in console; setav aggression 3 and setstage wtbarrowthewyrm 250. I had to climb the mountain the dragon was circling and hit him with my Fosrohdah. 9/10 only because the hour or 2 i was stuck on the final stage.

Are you planning on adding side quests to the area?
Jonx0r  [author] Oct 16 @ 5:52pm 
@[SxS] Doibv (Doing Voice Acting) : It's roughly 95mb. If it takes more than an hour, maybe close and reopen steam to force it to try again. Do you have any voice acting samples available? I'm about to release a new version of Wyrmstooth, I might be able to squeeze in another sidequest.
I have two questions
1. How long on average does this mod take to download
2. I can do a large range of voices/impressions/accents, at a range of high to low pitches, if you need a voice actor I can help... Wink
Weston Oct 16 @ 11:47am 
Wow, subbed and rated, amazing work. Will probably try it out when I get home, simply stunning, thank you for all the incredible effort!
giblues23 Oct 15 @ 2:09pm 
I climbed the nearby mountain to get as close as possible and used Dragonrend to get the dragon to stop circling, he dropped and I could attack.
KretosDoom Oct 15 @ 11:01am 
@➠ϟidewinder➠ : Had the same problem, the dragon was just doing circles above the mining settlement. The way i fixed it was i went back to Skyrim, and it said i completed the quest for some reason. After that i couldn't figure out how to get back to Wyrmstooth.
Jonx0r  [author] Oct 14 @ 9:29pm 
@Elijah Lucian - The Voice Actor: Can you send me a link to a sample? There might be enough room in the mod to squeeze one more sidequest in.
do you need any more voice acting? I am looking for more mods to add my voice to!
Jonx0r  [author] Oct 14 @ 6:40pm 
@thinking smarter not harder: Leaving Wyrmstooth doesn't end the quest. The next version of Wyrmstooth will fix these issues, for now to return use 'coc wyrmstoothdocks01'. To make the dragon hostile open the console, click on the dragon, and type 'setav aggression 3'.
thinking smarter not harder Oct 14 @ 11:36am 
now Lurius Liore isnt in skyrim so i download your fasttravel hotfix to get back to wyrmstooth and when I fasttravel to wyrmstooth itjust takes me back to the docks in skyrim, what do I do?
thinking smarter not harder Oct 14 @ 11:26am 
nevermind i just left wyrmstooth and it said I completed it. Is that a bug?
thinking smarter not harder Oct 14 @ 11:25am 
I'm out of the wyrmstooth "dungeon" and I'm supposed to defend the town from the dragon, I get there and all he does is fly around and i cant kill him i finally shot a arrow at him and it goes straight through him, what do I do?
Jonx0r  [author] Oct 13 @ 11:53pm 
@➠ϟidewinder➠: Make sure you're targeting the dragon, not something else nearby.
➠ϟidewinder➠ Oct 13 @ 9:05pm 
Actually, it seems that no console commands are working on him.
➠ϟidewinder➠ Oct 13 @ 8:43pm 
Ah sweet, thanks. Again, thanks for the mod too, really good stuff.
darkxgamer7 Oct 13 @ 8:10am 
Epic mod. Extremely good job! Freaking awesome!!
Jonx0r  [author] Oct 13 @ 1:45am 
@➠ϟidewinder➠: Try targeting the dragon with the console open (click on it to get it's refid) then type 'setav aggression 3'.
➠ϟidewinder➠ Oct 12 @ 8:44pm 
Fantastic mod, looks like official DLC. Only problem I'm encountering is that currently, it's telling me to defend the city from the dragon, and I'm there, with Lurius running into the door of the East Empire's building. Just running straight into it, not entering it. Can't fight the dragon, just been sitting this way for 10 minutes or so.
Kestrel Oct 12 @ 8:33pm 
Not sure if anyone else has recomended or if would lower the amazing quality of this mod, or if it would even work as a long term goal... But an alternative to creating new crafting sections under smithing to accommodate the ores may be to set them as custom weapons under Dedric or elven etc then use the new ores/ ingots as the recipe recquirements.
Jonx0r  [author] Oct 12 @ 6:44pm 
@takism9 : Maybe try ENBoost and/or Sheson's memory patch if your game is so unstable. On a vanilla Skyrim build with Wyrmstooth only there are no CTDs.

@Mr. Awesome: It gets repaired over a week in-game. You need to discover Fort Valus first before you can talk to Lurius about it. Once you enter the muster a side-quest will start.

@[Titan] Cronus : They're compatible. Both mods take place in completely separate locations.
Mr. Awesome Oct 12 @ 6:29pm 
does the mining villiage ever get repaired?
and how do i get Fort Valus cause the guy does not talk about it
KretosDoom Oct 12 @ 3:32am 
Would this mod be compatible if i installed Moonpath to Elsewyr while having Wyrmstooth aswell?
takism9 Oct 12 @ 2:00am 
All skyrim's bugs in one mod. Shame cause it looks great but every time i try to make some progress in the main questline the game always closes/kicks me out. I know that skyrim also has this bug but in this mode it is really anoying and i really cant play. Shame.
(i dont want to offend the author i understand that he worked a lot on hours making this mod, i just want to say my opinion. Thanks)