Wyrmstooth
4,479 Yorum
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Jonx0r  [yaratıcı] 30 Haz @ 8:32am 
@Nicklas the Danish : Glad you enjoyed it! :-)
Nicklas Ryding 30 Haz @ 8:29am 
I've just completed the main-quest of your mod - What a great mod. Almost DLC-like. Great work, and fantastic dungeon-design :3 c:
Jonx0r  [yaratıcı] 30 Haz @ 8:23am 
@BackToTheFuture: It's in the description:

The quest begins for players at level 10 and above after you have been summoned by the Greybeards. Theodyn Bienne, a courier for the East Empire Company, will track you down wherever you are in Skyrim (or elsewhere) starting from the Bannered Mare in Whiterun and will deliver to you an important message.
Falling People 30 Haz @ 6:08am 
how did i launch the quest ??
Nicklas Ryding 27 Haz @ 3:16am 
@Jonx0r Okay, i'll try to just walk around, on some roads for a while. That might help. Thanks for the reply :) c:
Jonx0r  [yaratıcı] 27 Haz @ 2:57am 
@Nicklas the Danish : If you fast travel alot the NPC that tracks you down will have a hard time keeping up.
Nicklas Ryding 27 Haz @ 12:59am 
Uhm, i have played for over an hour since i downloaded this mod, but the courier guy haven't met me yet. Is there something wrong, or do i just have to get some patience? I am level 34, so that shouldn't be a problem, and i have completed the whole main-questline. I am a warewolf, but that shouldn't be a problem either. I have completed the College of Wintherhold questline, the Companions (since i am a Warewolf), and the stormcloak questline.

Though, i'm exited for this mod; It sounds so nice and exiting :3

Please write back, if i just need patience, or if there is something wrong c:
bryceadkins99 26 Haz @ 10:06pm 
definitely one of the better mods out there, good story and great side quests, love the fort you can own and defend!
N & G 117 25 Haz @ 6:35pm 
One of the best mods I ever played, congrats!
ΣΙΓΜΑ 25 Haz @ 4:36am 
Ok then sounds cool, I think I'm gonna try it out.
Jonx0r  [yaratıcı] 24 Haz @ 9:23am 
@INSPECTOR FLOPPER : As lore friendly as I could make it, I tried to match the same tone and pacing of the vanilla game. As for powerful items there's a staff that summons a powerful lich, but to balance things out you need to be able to defeat him first. It also loses its charge very quickly.
ΣΙΓΜΑ 24 Haz @ 7:52am 
2 questions
Is it lore friendly?
Are there any items that are significantly more powerful than those in vanilla (I don't like it when mods unbalance the base game)?
ProfessorGlasses 24 Haz @ 12:28am 
@Jonx0r, Thanks for the help, it's most likely poorly configured, as I usually don't use ENB's.
Jonx0r  [yaratıcı] 23 Haz @ 11:56pm 
@ProfessorGlasses: There are some suggestions in the readme file for dealing with random crashes. Running a badly configured or extremely resource intensive ENB is usually the culprit along with maxing out your memory with retexture and high-res model mods. Random crashes occur even when playing Skyrim without any mods whatsoever, there's really not a great deal I can do about that.
ProfessorGlasses 23 Haz @ 11:02pm 
Everything works other than random crashes. Sometimes non responding crashes, other just straight closing crashes. But I'm having fun, so this mod is good.
Jonx0r  [yaratıcı] 22 Haz @ 4:36am 
@ColonelCactus: The only suggestions I have are in the readme file. Beyond that, I have no idea - players have been able to solve this in a variety of ways so it seems it has many causes.

Most of the time it's sneak tools and removing your cowl restores dialogue. Last week a player on Nexusmods found that unloading an armor mod restored dialogue. Other times players were able to fix it by moving Wyrmstooth.esp as far down in the load list as possible. Sometimes installing Wyrmstooth manually fixes things. Another player found that having multiple copies of Wyrmstooth.esp in the Skyrim\Data folder was breaking dialogue. If Wyrmstooth.bsa isn't named Wyrmstooth.bsa or if that file is missing altogether, that can also cause this problem.

This issue has been real pain in the ass (to put it mildly) and I wish I could do something to stop it from happening, but I can't because the cause appears to be on the player's side.
ColonelCactus 22 Haz @ 1:39am 
I'm afraid I've had to uninstall the mod because I didn't want another companion in the form of Theodyn. As with many other Workshop users, Theodyn and Liore cannot talk at all for me. None of your fixes have worked either - bottom of load order, one copy of each file and I don't have any mods that effect greetings. Any advice?
Jonx0r  [yaratıcı] 21 Haz @ 7:39pm 
@<<CU:A>> heartstompper120 : No, you can use an existing save.
Cgp 21 Haz @ 4:10pm 
really fun, the only thing I didn't like or slightly bothered me was the followers were quite a bit too close and i'd often get jammed in a room and jump my way out until they moved. But i'd give it a 8.5/10 XD
<<CU:A>> heartstompper120 21 Haz @ 3:06pm 
does this require new start?
Jonx0r  [yaratıcı] 21 Haz @ 7:11am 
@TB12 : Read the readme file and make sure Wyrmstooth,esp is the last loaded master file.
TB12 21 Haz @ 5:06am 
Theodyn Bienne and the Lurius dude can't talk. Theodyn keeps popping up but he doesnt speak. Don't have stealth mods on...
doommuffin8633 19 Haz @ 12:20pm 
Love this mod. Just finished the main quest and it was awesome. I really like how you can have one of the people who worked with you as a follower. The only thing is that I read the Q and A and you said you wanted to add in armors and weapons for the Brimstone and Wyrmtooth ingots, but you also said you were done with the mod. I was wonderong if you were going to come out with armor and weapons or not. Thanks.
GeometricBison 19 Haz @ 8:30am 
What are the refined brimstone and refined wyrmstone used for? Are they for an amor set? If they are for an armor set what perk do I have to have to craft them?
(MRSO) Brony 19 Haz @ 7:22am 
I played this before, and I have to say... I love it. I have no clue what it is that I love, but I love it. Maybe it's the quest itself, maybe it's just the more you have t explore but either way I love it.
[E.G.] EPICOSITY™ 18 Haz @ 12:14pm 
very long quests... thats why i like it!
The TDI FREAKSHOW 18 Haz @ 11:24am 
oh i already completed it but thanks anyways :)
Jonx0r  [yaratıcı] 17 Haz @ 7:22pm 
@The TDI FREAKSHOW: The solution is in the room next to the rotating pillars. There are also screenshots in the Strategy Guide.
The TDI FREAKSHOW 17 Haz @ 1:54pm 
DUDE WHAT DA COMBO FOR THE BARROW? I TRYED IT MULTIPLE TIMES (SORRY IF I MISSPELL ANYTHING MY KEYBOARD IS JACKED) SNAKE HWK fISH THING WHAT IS IT???????
LOLMAN 17 Haz @ 4:34am 
Highly recomend this quest
Jonx0r  [yaratıcı] 15 Haz @ 9:11pm 
@xX_swagbob_Xx : Use the lever to open it - it's right in front of you.
xX_swagbob_Xx 15 Haz @ 7:50pm 
after you fight the undead soldiers and go up the elevator thing at the top when louis talks to you the door won't open is there a way to fix it
Jonx0r  [yaratıcı] 15 Haz @ 7:44pm 
@jack.j.mac : Make sure Wyrmstooth.esp is the last loaded master file in your load list. Otherwise maybe try a manual install using the files from Nexusmods in case Steam somehow only managed to download a partial copy of the bsa file.
TheJayDoctor 15 Haz @ 6:49pm 
@Jonx0r I read it, and I LOVE the mod, and might give it another chance someday when my love of skyrim is burning out, but I can't for now. I will always support the mod, and tell people to get it though.
beyilime 15 Haz @ 5:20pm 
Double confirmation on Falskaar, I have that and a bunch of other mods, no issues. I like that the puzzles are actually challenging, epic storyline and overall a fantasic mod, (I've had more fun with it than the official dlc) thank you Jonx0r :D
jack.j.mac 15 Haz @ 6:29am 
As soon as I try to talk to the mercenary's at the very beginning of the mod the game crashes? I have the patches and requirements by the way
Jonx0r  [yaratıcı] 14 Haz @ 11:48pm 
@TheJayDoctor: As per the description above ^^:

Q. What kind of performance impact does Wyrmstooth have on Skyrim?
A. The overall impact on performance should be negligible to non-existent. Wyrmstooth is a quest/new lands mod, it doesn't make any gameplay changes. Most of the adventure takes place in a separate Wyrmstooth worldspace. At most you'll have 7 new NPCs in Skyrim before travelling to Wyrmstooth. If you do experience performance loss or instability see "Q. Is the mod stable?" and make sure Wyrmstooth.esp is the last master file loaded in your load list.

Same thing goes for official DLC as well.
TheJayDoctor 14 Haz @ 11:19pm 
I liked it but It wasn't sparing my framerates so I had to uninstall it. :c
Jonx0r  [yaratıcı] 14 Haz @ 8:31pm 
@TurkishRebel : There's no problem having both installed.
TurkishRebel 14 Haz @ 1:18pm 
is it working together with the falskaar?
butterking199 13 Haz @ 3:17pm 
there should be a sword made out of dragon bone called wormstooth
SGT.Honeybadger 12 Haz @ 8:33pm 
wow great mod overall and amazing manga!
Jonx0r  [yaratıcı] 12 Haz @ 8:10am 
@ไก่แจ๊ะ: Try 'coc solitudewinkingskeever'
ไก่แจ๊ะ 12 Haz @ 5:56am 
@jonx0r nope i dont have anymod at solitude and yes i talk to that NPC too but still nothing happens
Jonx0r  [yaratıcı] 12 Haz @ 4:40am 
@ไก่แจ๊ะ: Try talking to the NPC on the deck of the Red Wave instead. Also make sure you don't have any mods installed that change the docks at Solitude as they could be deleting an xmarker Wyrmstooth requires.
ไก่แจ๊ะ 11 Haz @ 10:09pm 
I m stuck! haha after i defeat the dragon and trying to sail back to skyrim, at first loading sceen after it finish loading i m still at the island no matter how much i try. i have to close the game and remove mod from data but 10/10 that amount of dead corpse trying to kill and ur new follwer cant help. JK i love it :)
Jonx0r  [yaratıcı] 11 Haz @ 8:05am 
@Luminosity: I think maybe you're confusing this mod with Falskaar. Alex got hired by Bungie from what I've read.
HABDGUBIBABLAHBLA 11 Haz @ 3:39am 
i read your story on some website a long time ago, did you get hired anywhere yet?
Jonx0r  [yaratıcı] 10 Haz @ 6:42pm 
@Gizmo: It's a sidquest with a challenging encounter at the end, you can start it by travelling to the Tomb of Vulom or by reading a book about the history of Wyrmstooth.

@Super-Mauno : Yet again I have absolutely no idea what you're on about. Sneaking *IS* allowed on Wyrmstooth. Not sure I understand what would lead you to believe otherwise.
Super-Mauno 10 Haz @ 1:06pm 
@Jonx0r : Stealth gear = every sneak, pickpocket ring, armor etc sneak item .
In which places sneak items are ok to wear and in which places sneaking is not allowed ?

Why an earth there's this no sneaking at Wyrmstooth rule ?
Ruins all fun of stealing, lockpicking and pickpocketing , lame..