Wyrmstooth
3,827 commentaires
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holger.j.nilsson Il y a 36 minutes 
You should have maked the storyline a bit longer because it might just be me but I started to feel some kind of friendship or brotherhood feeling, oh and Bazrob is he Robbaz "king of nipples"
Jonx0r  [créateur] Il y a 19 heures 
@piedalecki : If unequipping your cowl doesn't work, try unloading the mod and see if that makes a difference. If nothing changes, from the Skyrim main menu (before loading a save), open the console and type 'coc WhiterunBanneredMare' then check whether you can speak to either Theodyn or Lurius (it might take a few seconds for them to pop in at first).

@Deathstroke the Terminator: It's likely an issue with another mod deleting the marker Wyrmstooth uses to place the mercenaries. If you have a mod installed that deletes the random encounter markers along the road between Pinewatch and Helgen, Wyrmstooth won't know where to place the mercenaries. I can't do anything about other mods deleting markers they shouldn't be. If nothing works you can skip this quest with 'setstage wtdragonhunt 130'.
piedalecki Il y a 21 heures 
Theodyn keeps following me and starts dialouge but doesnt say anything at all. I tried speaking to him, that didn't work. I tried unsubscribing and subscribing, that didn't work. I dont have Sneak Tools but tried unequipping the cowl, that didn't work.
Deathstroke the Terminator 19 déc à 13h05 
Im also having the problem with the mercs and quest marker not showing up, I dont think i have any mods that edit quest markers. Do you know any popular mods that conflict with Wyrmstooth?
wolf14vargen14 19 déc à 4h40 
there should be more mods like this for its rare to find a mod with voice actors that introduce a new country
PǿŁaѓbârchèn 19 déc à 3h23 
@Jonx0r thank you, for that information. I already subscribed this mod, but what should happen now?
ZathanderWaffle 18 déc à 20h28 
k so i'll get on nexus for future updates, ty
Jonx0r  [créateur] 18 déc à 19h48 
@ZathanderWaffle: At the moment the Steam version is the same as the version available on Nexusmods. I'm planning to update Wyrmstooth in the next few weeks however the update is going to be too large to upload to Steam.
ZathanderWaffle 18 déc à 18h55 
is it better to get on nexus or workshop?
Jonx0r  [créateur] 18 déc à 17h21 
@DG| I.W.Blizzard™ |GMR: Make sure the quest is enabled in your journal then follow the quest marker. If there is not quest marker make sure you don't have a mod installed that deletes the random encounter xmarkers along the road between Pinewatch and Helgen. Wyrmstooth uses xmarkers added by the base game so if another mod deletes them the game won't know where to place Wyrmstooth NPCs.

@PǿŁaѓbârchèn: Click Subscribe. If for some reason that's not working you can get the mod off Nexusmods.
pigwing 18 déc à 12h21 
The best! Adds some great spells, reminds me of Oblivion.
Great Mod!
Doctor "DJ" Jones 18 déc à 9h34 
so.
fucking.
happy.
this.
is.
finally.
on.
steam.
PǿŁaѓbârchèn 18 déc à 5h34 
Can somebody explain, how to install this mod? I dont know how, thats the first mod i want to install.
DG| I.W.Blizzard™ |GMR 17 déc à 17h36 
Im probably just being bad but I cannot find the mercs.
Shadows1381 17 déc à 5h40 
@Jonx0r: which means i'll need to go through nexus which i was trying to avoid to keep everything on steam.
Jonx0r  [créateur] 17 déc à 5h27 
@Shadows1381: I'd prefer to keep it one file to keep it simple to install.
Shadows1381 17 déc à 3h34 
@Jonx0r could'nt you make like an expansion mod to this to keep it on the steam workshop?
Jonx0r  [créateur] 17 déc à 3h32 
@Akasha: I'm still working on the mod, but due to Steam's filesize limit I won't be able to upload any further updates here.
Akasha 17 déc à 3h26 
Are you going to make more quests to wyrmstooht? And wath about the brinestone and the other one? Would like to forge somthing awsome with these material. I reely love this mod!:)
Shadows1381 17 déc à 0h46 
This is a really excellent mod thanks Jonx0r,
but the main quest felt too easy. It felt that the followers need to be nerfed a bit since you have 4 and you can basically just sit back, relax and watch them do all the hard work.
Jonx0r  [créateur] 16 déc à 23h16 
@I R Kazper : The only other explanation for them not being there is if another mod you have installed deletes the vanilla random encounter xmarkers along the road between Pinewatch and Helgen that Wyrmstooth uses to move the mercenaries into place.

This problem doesn't exist on a base Skyrim + latest official patch + Wyrmstooth install so there's not really a great deal I can do about it.

Like I mentioned in my previous post, you can use a console command to skip this quest if one of your mods are interfering.
I R Kazper 16 déc à 22h19 
I just installed this today.
Jonx0r  [créateur] 16 déc à 22h17 
@I R Kazper: Did you start Wymrstooth on an older version? An issue like this might occur if you started Dragon Hunt under 1.13 or older and upgraded to 1.14 before finishing the first quest due to the changes 1.14 makes. If nothing works just use 'setstage wtdragnhunt 130' to skip the first quest.
I R Kazper 16 déc à 22h01 
I just unactivated it, and then activated it again. It isn't giving me a map marker.
Jonx0r  [créateur] 16 déc à 21h26 
@I R Kazper: There should be a map marker pointing to them. Make sure the quest is enabled in the journal.
I R Kazper 16 déc à 20h55 
Hey guys. Can anyone tell me specificly where the mercinaries are on the road to Falkreath? I have traveled the road, but I can't find them.
Jonx0r  [créateur] 16 déc à 20h35 
@Hydrolisk_d[-_-]b: This issue happens even without any mods installed (it's happened to me many times in vanilla locations). The only thing I can suggest is, if you're running an ENB, try turning it off first and see if that makes a difference. Sometimes going to a different location helps, try fast travelling somewhere else on the island or go into a house, use the 'pcb' console command to purge cell buffers, then try saving. Unfortunately there's very little I can do about issues that exist in vanilla Skyrim.
Hydrolisk_d[-_-]b 16 déc à 20h05 
So I currently just installed this mod. I have about 30 min in and I arived at the island. Upon him telling me that I need to go to some cave accross the map I start to follow him. When It decided to auto save it crashed. So I wanted to test it out. I loaded up in the first town on the same island, tried to just save. It Crashed again. I have deleted 20 other mods and im continuing to go down the list. If by the time I cant play it with just wieghtless items (Only Ore/Ignots/Dragon Bones&Scales/Potions/ingredients) Then I would believe its an In Game Bug. I All ready Uninstalled it and Reienstalled it at the same town on the island right after you get off the boat. Maybe you guys can help?
Jonx0r  [créateur] 16 déc à 17h04 
@Xtroiz : If you have any mods that affect the docks at Solitude, unload them. Wyrmstooth needs to make a few changes here, if another mod is overriding them then it could potentially result in a crash.
Xtroiz 16 déc à 8h59 
The game chrashes when I get to close to the guy on the boat in the solitude docks any help?
jimmie.curry 15 déc à 23h28 
GREAT MOD! The game developers could take a lesson!
Jonx0r  [créateur] 15 déc à 8h46 
@Captain Corgifarter the 4th : Any mod that disables NPC greetings is a likely candidate, Sneak Tools just happens to be the one most players reporting this issue are using.
Captain Corgifarter the 4th 15 déc à 4h41 
Jonx0r, I don't know what sneak tools are but I have multiple followers and better nord mod so that might effect it
Jonx0r  [créateur] 14 déc à 17h03 
@Captain Corgifarter the 4th: If you have Sneak Tools installed, remove your hood.

@werewolfgirl.nell : If you have a mod installed that intentionally disables NPC dialogue I can't help you. This problem does not exist in a vanilla Skyrim + Wyrmstooth install.
Captain Corgifarter the 4th 14 déc à 11h06 
Theyodin Just keeps following me around without talking at all
Mendacium 14 déc à 10h11 
Great mod
werewolfgirl.nell 14 déc à 9h14 
@jonx0r I've tried that, and I made sure to remove my hood. He still isnt saying anything.
Trig Jegman 14 déc à 8h06 
Will there be anymore great mods like this?
kristywaltz 14 déc à 7h02 
Liked this mod alot but I did have an issue with the Lich Lord, He did kill me twice and as a result my game would shut down to deskstop instead of respwaning at my last save.
Zupelo 13 déc à 23h02 
My favorite mod
Jonx0r  [créateur] 13 déc à 21h52 
@werewolfgirl.nell : If you have Sneak Tools installed, remove your hood. This issue occurs if you have a mod installed that affects NPC greetings.
Zazorok 13 déc à 21h08 
all the sidequests are bad puns XD
werewolfgirl.nell 13 déc à 20h23 
Um, the courier guy wont say anything to me? Just follows me around? Anyone know whats going on exactly?
Ateas Dhavar 12 déc à 23h39 
That worked. Thanks. Now, then.. BACK TO WYRMSTOOTH! I have more exploring to do.
Jonx0r  [créateur] 12 déc à 23h24 
@Ateas Dhavar : Never had any issues with this quest. Try 'setstage wtdaenlitfavor 20' to force the game into thinking you've stolen the necklace.
Ateas Dhavar 12 déc à 23h10 
I just remembered; about five hours ago, I opened Wyrmstooth in the creation kit and put an extra necklace in a remote spot in Solitude. I picked up the extra and tryed to present that one to the quest giver, but that didn't work either. I was hoping..
Ateas Dhavar 12 déc à 23h06 
Nope! I only managed to um.. make the guards unhappy.. He doesn't have it at all.
Ateas Dhavar 12 déc à 22h54 
That's what I figured, but I went and picked his pockets and he didn't have it on him. I searched everywhere in his house and didn't find it there either. Even went and searched his (I assume) man-lover's pockets. Could it listed on him as an "outfit" item? ...I'll kill him and find out.
Jonx0r  [créateur] 12 déc à 22h48 
@Ateas Dhavar: Whoops! Sorry, I'm thinking of the wrong quest. The quest marker should be on Erikur. Normally he's in the Blue Palace but he has a home nearby. I don't know if the game occasionally takes him to the docks but that might explain the quest marker.
Ateas Dhavar 12 déc à 22h35 
Now I'm confused.. I thought I was stealing a necklace from Erikur in Solitude? It's the quest from your bosmer mercenary. I could have sworn she specifically mentioned Solitude.