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AirMech

Profiel _

Official AirMech Community Group

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Welcome to AirMech! You'll often find people in Group Chat if you need help, and we also post annoucements when there are special events like Double XP or Drops.

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Aankondigingen _
Greetings, pilots! WarZone 1.1 is here, and deadlier than ever! We've rounded off a few corners a sharpened a few others to bring you the best weekly war in the wasteland.

-New 5 Star Map completion and Universal Difficulty: Keep a sharp eye on your current difficulty, or step it up a notch with these new features. Select difficulty right in your WarZone tac display, see it during matches, and now map completion stars correspond to the 5 difficulty levels you know so well!
-Difficulty Amnesty for all: No matter your level, select ANY difficulty in any map! Yep, no more leveling your smurf to get creamed on Highway to Hell!
-Ruthless is no longer Toothless: You asked for a challenge, well here it is. Insane damage and HP scalers for THE IRON HAND at maximum difficulty, and a huge score multiplier to make it worth the pain.
-IRON 1 is in the fight: Play against the notorious IRON 1 in the toughest AI Versus battles!
-Login screen field repair: Our killer new Login screen is streamlined and GTG, so no more cooking hot pockets during login!
-IRON HAND and SATCOMM chat badges! Win any WarZone map for a slim chance at a cool new chat badge to show your allegiance in the rising tide of war. Will you side with the tyrannical hordes, or stand firm for Earth unified in peace?
-Map Tweaks: The Great Wall now has a split Goliath wave, so no more ez mode turtling! The Keep is now AirMech sudden death, so stop dying and get a healer! Also, Highway to Hell has an improved unit spacer to make the infamous 5th wave a little more reasonable, no no easier! Get to it!

General Updates:
  • added Iron 1 to Ruthless AI
  • added Patchnotes and other Field Guide menus to the patching screen
  • some changes to various Warzone maps
  • new SATCOMM and IRON HAND badges
  • added difficulty selection to the Warzone menu
  • tweaked enemy unit stats and rewards for Warzone per difficulty
  • removed Automatic difficulty selection
  • tweaks for scoring in Warzone

Bug Fixes:
  • fixed issues with low framerate on login menu
  • fixed map publishing for AirMech Prime Booster owners and added additional error messages for any future issues
  • fixed exiting to lobby after spectating, map editing, or playing a tutorial map
  • fix for exiting a lobby via the gear icon
  • fix for infantry falling through the terrain when entering the Southern outpost on The Keep
  • fixed some transforming issues on Dogs of War
  • fixed some floating assets on some Warzone maps
  • fix for names being cut off on Leaderboards
  • fix for Rocketeer animation when occupying an outpost
  • fixed Fourth of July set not being searchable

Balance Changes:
  • Void units are much stronger!
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